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180 lines
4.4 KiB
180 lines
4.4 KiB
#include "precomp.h"
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#include "fsdiag.h"
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DEBUG_FILEZONE(ZONE_T120_CONF_ROSTER);
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/*
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* crostmsg.cpp
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*
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* Copyright (c) 1995 by DataBeam Corporation, Lexington, KY
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*
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* Abstract:
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* This is the implementation file for the Conference Roster Message
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* Class. This class maintains a conference roster, and is able
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* to "serialize" the roster into a block of memory. It utilizes a
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* "Lock - UnLock" facility to ensure that the roster memory remains
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* valid until all interested parties are through using the object.
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*
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* Protected Instance Variables:
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*
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* Private Member Functions:
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*
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* Caveats:
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* None.
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*
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* Author:
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* jbo/blp
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*/
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#include "crostmsg.h"
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/*
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* CConfRosterMsg ()
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*
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* Public Function Description
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* This constructor is used to create a Conference Roster Message object.
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* The pointer to the conference roster will be stored.
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*/
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CConfRosterMsg::CConfRosterMsg(CConfRoster *conference_roster)
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:
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CRefCount(MAKE_STAMP_ID('A','R','M','g')),
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m_pMemoryBlock(NULL),
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m_pConfRoster(conference_roster)
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{
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}
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/*
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* ~CConfRosterMsg ()
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*
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* Public Function Description:
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* The destructor for the CConfRosterMsg class will clean up
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* any memory allocated during the life of the object.
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*/
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CConfRosterMsg::~CConfRosterMsg(void)
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{
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delete m_pMemoryBlock;
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}
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/*
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* GCCError LockConferenceRosterMessage ()
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*
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* Public Function Description
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* This routine is used to lock an CConfRosterMsg. The memory
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* necessary to hold the list of rosters is allocated and the rosters are
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* "serialized" into the allocated memory block.
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*/
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GCCError CConfRosterMsg::LockConferenceRosterMessage(void)
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{
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GCCError rc = GCC_NO_ERROR;
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UINT roster_data_length;
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PGCCConferenceRoster temporary_roster;
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/*
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* Return an error if this object has been freed or if the internal
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* conference roster pointer is invalid.
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*/
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if (m_pConfRoster == NULL)
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return (GCC_ALLOCATION_FAILURE);
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/*
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* If this is the first time this routine is called, determine the size of
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* the memory required to hold the conference roster and go ahead
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* and serialize the data. Otherwise, just increment the lock count.
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*/
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if (Lock() == 1)
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{
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/*
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* Determine the size of the memory block needed to hold the roster.
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*/
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roster_data_length = m_pConfRoster->LockConferenceRoster();
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/*
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* Allocate space to hold the conference roster and all associated data.
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* FIX: Switch critical flag to TRUE when Sharded memory manager is
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* set up to support it.
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*/
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DBG_SAVE_FILE_LINE
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if (NULL != (m_pMemoryBlock = new BYTE[roster_data_length]))
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{
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/*
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* Retrieve all of the data for the conference roster.
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*/
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m_pConfRoster->GetConfRoster(&temporary_roster, m_pMemoryBlock);
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}
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else
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{
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ERROR_OUT(("CConfRosterMsg::LockConferenceRosterMessage: "
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"can't allocate memory, size=%u", (UINT) roster_data_length));
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rc = GCC_ALLOCATION_FAILURE;
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}
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/*
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* Since we do not need the conference roster anymore it is
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* OK to unlock it here.
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*/
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m_pConfRoster->UnLockConferenceRoster ();
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}
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if (GCC_NO_ERROR != rc)
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{
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Unlock();
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}
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return rc;
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}
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/*
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* GCCError GetConferenceRosterMessage()
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*
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* Public Function Description
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* This routine is used to obtain a pointer to the Conference Roster
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* memory block used to deliver messages. This routine should not be
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* called before LockConferenceRosterMessage is called.
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*/
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GCCError CConfRosterMsg::GetConferenceRosterMessage(LPBYTE *ppRosterData)
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{
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GCCError rc = GCC_ALLOCATION_FAILURE;
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if (GetLockCount() > 0)
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{
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if (m_pMemoryBlock != NULL)
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{
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*ppRosterData = m_pMemoryBlock;
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rc = GCC_NO_ERROR;
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}
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else
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{
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ERROR_OUT(("CConfRosterMsg::GetConferenceRosterMessage: no data"));
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ASSERT(GCC_ALLOCATION_FAILURE == rc);
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}
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}
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else
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{
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ERROR_OUT(("CConfRosterMsg::GetConferenceRosterMessage: data not locked"));
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ASSERT(GCC_ALLOCATION_FAILURE == rc);
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}
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return rc;
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}
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/*
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* void UnLockConferenceRosterMessage ()
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*
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* Public Function Description
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* This member function is responsible for unlocking the data locked for
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* the "API" conference roster after the lock count goes to zero.
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*/
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void CConfRosterMsg::UnLockConferenceRosterMessage(void)
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{
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if (Unlock(FALSE) == 0)
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{
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/*
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* Free up the memory block allocated to hold the roster
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*/
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delete m_pMemoryBlock;
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m_pMemoryBlock = NULL;
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}
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// we have to call Release() because we used Unlock(FALSE)
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Release();
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}
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