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51 lines
1.2 KiB
51 lines
1.2 KiB
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__8B383AFD_7CF2_4980_86E3_909175F77CC6__INCLUDED_)
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#define AFX_STDAFX_H__8B383AFD_7CF2_4980_86E3_909175F77CC6__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0500
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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#include <prsht.h>
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#include <shfusion.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#define _WTL_NO_CSTRING
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#include <shellapi.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#include <shlwapi.h>
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#include <comdef.h>
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#include <atlwin.h>
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#include <atlapp.h>
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#include <atlmisc.h>
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#include <atlctrls.h>
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#include <atlctrlx.h>
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#include <atlddx.h>
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#include <atlcrack.h>
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#include <map>
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#include <list>
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#include <stack>
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#include <set>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__8B383AFD_7CF2_4980_86E3_909175F77CC6__INCLUDED)
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