Source code of Windows XP (NT5)
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/*++
Copyright (c) 1998-2001 Microsoft Corporation
Module Name:
ultdip.h
Abstract:
This module contains declarations private to the TDI component. These
declarations are placed in a separate .H file to make it easier to access
them from within the kernel debugger extension DLL.
The TDI package manages two major object types: UL_ENDPOINT and
UL_CONNECTION.
A UL_ENDPOINT is basically a wrapper around a TDI address object. Each
endpoint has two lists of associated UL_CONNECTION objects: one for
idle (non-connected) connections and one for active (connected)
connections. The active connections list is actually a 64-entry array
for better multiprocessor partitioning.
A UL_CONNECTION is basically a wrapper around a TDI connection object.
Its main purpose is to manage TDI connection state. See the description
of UL_CONNECTION_FLAGS below for the gory details.
The relationship between these two objects is illustrated in the
following diagram:
+-----------+
| |
|UL_ENDPOINT|
| |
+---+----+--+
| |
| |
| | Idle Connections
| | +-------------+ +-------------+ +-------------+
| | | | | | | |
| +->|UL_CONNECTION|<->|UL_CONNECTION|<->|UL_CONNECTION|<-...
| | | | | | |
| +-------------+ +-------------+ +-------------+
|
|
| Active Connections[0]
| +-------------+ +-------------+ +-------------+
| | | | | | |
+------>|UL_CONNECTION|<->|UL_CONNECTION|<->|UL_CONNECTION|<-...
| | | | | | |
| +-------------+ +-------------+ +-------------+
|
:
:
| Active Connections[DEFAULT_MAX_CONNECTION_ACTIVE_LISTS-1]
| +-------------+ +-------------+ +-------------+
| | | | | | |
+------>|UL_CONNECTION|<->|UL_CONNECTION|<->|UL_CONNECTION|<-...
| | | | | |
+-------------+ +-------------+ +-------------+
Note: Idle connections do not hold references to their owning endpoint,
but active connections do. When a listening endpoint is shutdown, all
idle connections are simply purged, but active connections must be
forcibly disconnected first.
Author:
Keith Moore (keithmo) 15-Jun-1998
Revision History:
--*/
#ifndef _ULTDIP_H_
#define _ULTDIP_H_
#ifdef __cplusplus
extern "C" {
#endif
//
// Forward references.
//
typedef union _ENDPOINT_SYNCH *PENDPOINT_SYNCH;
typedef struct _UL_ENDPOINT *PUL_ENDPOINT;
typedef union _UL_CONNECTION_FLAGS *PUL_CONNECTION_FLAGS;
typedef struct _UL_CONNECTION *PUL_CONNECTION;
typedef struct _UL_RECEIVE_BUFFER *PUL_RECEIVE_BUFFER;
//
// Private constants.
//
#define MAX_ADDRESS_EA_BUFFER_LENGTH \
sizeof(FILE_FULL_EA_INFORMATION) - 1 + \
TDI_TRANSPORT_ADDRESS_LENGTH + 1 + \
sizeof(TA_IP_ADDRESS)
#define MAX_CONNECTION_EA_BUFFER_LENGTH \
sizeof(FILE_FULL_EA_INFORMATION) - 1 + \
TDI_CONNECTION_CONTEXT_LENGTH + 1 + \
sizeof(CONNECTION_CONTEXT)
#define TCP_DEVICE_NAME L"\\Device\\Tcp"
#define TL_INSTANCE 0
//
// Private types.
//
//
// A generic IRP context. This is useful for storing additional completion
// information associated with a pending IRP.
//
// WARNING! All fields of this structure must be explicitly initialized.
//
typedef struct _UL_IRP_CONTEXT
{
//
// This MUST be the first field in the structure. This is the linkage
// used by the lookaside package for storing entries in the lookaside
// list.
//
SINGLE_LIST_ENTRY LookasideEntry;
//
// Structure signature.
//
ULONG Signature;
//
// Either the endpoint or endpoint associated with the IRP.
//
PVOID pConnectionContext;
//
// Completion information.
//
PUL_COMPLETION_ROUTINE pCompletionRoutine;
PVOID pCompletionContext;
//
// Our own allocated IRP if set.
//
PIRP pOwnIrp;
} UL_IRP_CONTEXT, *PUL_IRP_CONTEXT;
#define UL_IRP_CONTEXT_SIGNATURE ((ULONG)'CPRI')
#define UL_IRP_CONTEXT_SIGNATURE_X MAKE_FREE_SIGNATURE(UL_IRP_CONTEXT_SIGNATURE)
#define IS_VALID_IRP_CONTEXT(pIrpContext) \
( ((pIrpContext) != NULL) && \
((pIrpContext)->Signature == UL_IRP_CONTEXT_SIGNATURE) )
//
// The following union allows us to perform some spinlock-free synchronization
// magic using UlInterlockedCompareExchange(). In this case, we can update
// the number of idle connections that need to be added to an endpoint, *and*
// update the "replenish scheduled" flag atomically.
//
typedef union _ENDPOINT_SYNCH
{
struct
{
LONG ReplenishScheduled:1;
LONG IdleConnections:31;
};
LONG Value;
} ENDPOINT_SYNCH;
C_ASSERT( sizeof(ENDPOINT_SYNCH) == sizeof(LONG) );
//
// An endpoint is basically our wrapper around a TDI address object.
//
typedef struct _UL_ENDPOINT
{
//
// Structure signature: UL_ENDPOINT_SIGNATURE
//
ULONG Signature;
//
// Reference count.
//
LONG ReferenceCount;
//
// Usage count. This is used by the "URL-site-to-endpoint" thingie.
//
LONG UsageCount;
//
// Links onto the global endpoint list.
//
// GlobalEndpointListEntry.Flink is NULL if the endpoint is not
// on the global list, g_TdiEndpointListHead, or the
// to-be-deleted-soon list, g_TdiDeletedEndpointListHead.
//
LIST_ENTRY GlobalEndpointListEntry;
//
// Heads of the per-endpoint connection lists.
// Idle connections have a weak reference to 'this', the owning endpoint
//
SLIST_HEADER IdleConnectionSListHead;
//
// Use an array of active connections to improve partitioning on MP systems
//
LIST_ENTRY ActiveConnectionListHead[DEFAULT_MAX_CONNECTION_ACTIVE_LISTS];
//
// Index assigned to the next active connection.
//
LONG ActiveConnectionIndex;
//
// Spinlock protecting the IdleConnectionSLists.
//
UL_SPIN_LOCK IdleConnectionSpinLock;
//
// Spinlocks protecting the ActiveConnectionLists array.
//
UL_SPIN_LOCK ActiveConnectionSpinLock[DEFAULT_MAX_CONNECTION_ACTIVE_LISTS];
//
// Spinlock protecting the endpoint. Use sparingly.
//
UL_SPIN_LOCK EndpointSpinLock;
//
// The TDI address object.
//
UX_TDI_OBJECT AddressObject;
//
// Indication handlers & user context.
//
PUL_CONNECTION_REQUEST pConnectionRequestHandler;
PUL_CONNECTION_COMPLETE pConnectionCompleteHandler;
PUL_CONNECTION_DISCONNECT pConnectionDisconnectHandler;
PUL_CONNECTION_DISCONNECT_COMPLETE pConnectionDisconnectCompleteHandler;
PUL_CONNECTION_DESTROYED pConnectionDestroyedHandler;
PUL_DATA_RECEIVE pDataReceiveHandler;
PVOID pListeningContext;
//
// The local address we're bound to.
//
PTRANSPORT_ADDRESS pLocalAddress;
ULONG LocalAddressLength;
//
// Is this a secure endpoint?
//
BOOLEAN Secure;
//
// Thread work item for deferred actions.
//
UL_WORK_ITEM WorkItem;
//
// Synchronizer for idle connection replenishment.
//
ENDPOINT_SYNCH EndpointSynch;
//
// An IRP context containing completion information necessary
// while shutting down a listening endpoint.
//
UL_IRP_CONTEXT CleanupIrpContext;
#if ENABLE_OWNER_REF_TRACE
//
// Track owners of the endpoint reference count
//
POWNER_REF_TRACELOG pOwnerRefTraceLog;
PREF_OWNER pEndpointRefOwner;
#endif // ENABLE_OWNER_REF_TRACE
//
// Has this endpoint been moved to the deleted list,
// g_TdiDeletedEndpointListHead?
//
BOOLEAN Deleted;
} UL_ENDPOINT;
#define UL_ENDPOINT_SIGNATURE ((ULONG)'PDNE')
#define UL_ENDPOINT_SIGNATURE_X MAKE_FREE_SIGNATURE(UL_ENDPOINT_SIGNATURE)
#define IS_VALID_ENDPOINT(pEndpoint) \
( ((pEndpoint) != NULL) && \
((pEndpoint)->Signature == UL_ENDPOINT_SIGNATURE) )
//
// Connection flags/state. These flags indicate the current state of a
// connection.
//
// Some of these flags may be simply updated directly. Others require
// UlInterlockedCompareExchange() to avoid race conditions.
//
// The following flags may be updated directly:
//
// AcceptPending - SET in the TDI connection handler, just before the
// accept IRP is returned to the transport. RESET only if the accept
// IRP fails.
//
// The following flags must be updated using UlInterlockedCompareExchange():
//
// AcceptComplete - SET in the accept IRP completion handler if the IRP
// completed successfully. Once this flag is set, the connection must
// be either gracefully disconnected or aborted before the connection
// can be closed or reused.
//
// DisconnectPending - SET just before a graceful disconnect IRP is
// issued.
//
// DisconnectComplete - SET in the graceful disconnect IRP completion
// handler.
//
// AbortPending - SET just before an abortive disconnect IRP is issued.
//
// AbortComplete - SET in the abortive disconnect IRP completion handler.
//
// DisconnectIndicated - SET in the TDI disconnect handler for graceful
// disconnects issued by the remote client.
//
// AbortIndicated - SET in the TDI disconnect handler for abortive
// disconnects issued by the remote client.
//
// CleanupPending - SET when cleanup is begun for a connection. This
// is necessary to know when the final reference to the connection
// can be removed.
//
// CODEWORK: We can get rid of the CleanupPending flag. It is
// only set when either a graceful or abortive disconnect is
// issued, and only tested in UlpRemoveFinalReference(). The
// test in UlpRemoveFinalReference() can just test for either
// (DisconnectPending | AbortPending) instead.
//
// FinalReferenceRemoved - SET when the final (i.e. "connected")
// reference is removed from the connection.
//
// Note that the flags requiring UlInterlockedCompareExchange() are only SET,
// never RESET. This makes the implementation a bit simpler.
//
// And now a few words about connection management, TDI, and other mysteries.
//
// Some of the more annoying "features" of TDI are related to connection
// management and lifetime. Two of the most onerous issues are:
//
// 1. Knowing when a connection object handle can be closed without
// causing an unwanted connection reset.
//
// 2. Knowing when TDI has given its last indication on a connection
// so that resources can be released, reused, recycled, whatever.
//
// And, of course, this is further complicated by the inherent asynchronous
// nature of the NT I/O architecture and the parallelism of SMP systems.
//
// There are a few points worth keeping in mind while reading/modifying this
// source code or writing clients of this code:
//
// 1. As soon as an accept IRP is returned from the TDI connection
// handler to the transport, the TDI client must be prepared for
// any incoming indications, including data receive and disconnect.
// In other words, incoming data & disconnect may occur *before* the
// accept IRP actually completes.
//
// 2. A connection is considered "in use" until either both sides have
// gracefully disconnected OR either side has aborted the connection.
// Closing an "in use" connection will usually result in an abortive
// disconnect.
//
// 3. The various flavors of disconnect (initiated by the local server,
// initiated by the remote client, graceful, abortive, etc) may occur
// in any order.
//
typedef union _UL_CONNECTION_FLAGS
{
//
// This field overlays all of the settable flags. This allows us to
// update all flags in a thread-safe manner using the
// UlInterlockedCompareExchange() API.
//
LONG Value;
struct
{
ULONG AcceptPending:1; // 00000001
ULONG AcceptComplete:1; // 00000002
ULONG :2;
ULONG DisconnectPending:1; // 00000010
ULONG DisconnectComplete:1; // 00000020
ULONG :2;
ULONG AbortPending:1; // 00000100
ULONG AbortComplete:1; // 00000200
ULONG :2;
ULONG DisconnectIndicated:1; // 00001000
ULONG AbortIndicated:1; // 00002000
ULONG :2;
ULONG CleanupBegun:1; // 00010000
ULONG FinalReferenceRemoved:1; // 00020000
ULONG :2;
ULONG LocalAddressValid:1; // 00100000
ULONG ReceivePending:1; // 00200000
};
} UL_CONNECTION_FLAGS;
C_ASSERT( sizeof(UL_CONNECTION_FLAGS) == sizeof(LONG) );
#define MAKE_CONNECTION_FLAG_ROUTINE(name) \
__inline LONG Make##name##Flag() \
{ \
UL_CONNECTION_FLAGS flags = { 0 }; \
flags.name = 1; \
return flags.Value; \
}
MAKE_CONNECTION_FLAG_ROUTINE( AcceptPending );
MAKE_CONNECTION_FLAG_ROUTINE( AcceptComplete );
MAKE_CONNECTION_FLAG_ROUTINE( DisconnectPending );
MAKE_CONNECTION_FLAG_ROUTINE( DisconnectComplete );
MAKE_CONNECTION_FLAG_ROUTINE( AbortPending );
MAKE_CONNECTION_FLAG_ROUTINE( AbortComplete );
MAKE_CONNECTION_FLAG_ROUTINE( DisconnectIndicated );
MAKE_CONNECTION_FLAG_ROUTINE( AbortIndicated );
MAKE_CONNECTION_FLAG_ROUTINE( CleanupBegun );
MAKE_CONNECTION_FLAG_ROUTINE( FinalReferenceRemoved );
//
// A connection is basically our wrapper around a TDI connection object.
//
typedef struct _UL_CONNECTION
{
//
// Link onto the per-endpoint idle connection list.
//
SINGLE_LIST_ENTRY IdleSListEntry;
//
// Structure signature: UL_CONNECTION_SIGNATURE
//
ULONG Signature;
//
// Reference count.
//
LONG ReferenceCount;
//
// Connection flags.
//
UL_CONNECTION_FLAGS ConnectionFlags;
//
// Cached Irp
//
PIRP pIrp;
//
// Addresses and ports. These are in host order.
// CODEWORK: Make these transport independent for IPv6.
//
IPAddr RemoteAddress;
USHORT RemotePort;
USHORT LocalPort;
IPAddr LocalAddress;
//
// Structure to get LocalAddress when Accept completes
//
TDI_CONNECTION_INFORMATION TdiConnectionInformation;
TA_IP_ADDRESS IpAddress;
//
// Link onto the per-endpoint active connection list.
//
LIST_ENTRY ActiveListEntry;
//
// Index to the ActiveConnectionLists (a random number for better partition
// on MP machines). Always zero on UP machines.
//
ULONG ActiveListIndex;
//
// The TDI connection object.
//
UX_TDI_OBJECT ConnectionObject;
//
// User context.
//
PVOID pConnectionContext;
//
// The endpoint associated with this connection. Note that this
// ALWAYS points to a valid endpoint. For idle connections, it's
// a weak (non referenced) pointer. For active connections, it's
// a strong (referenced) pointer.
//
PUL_ENDPOINT pOwningEndpoint;
//
// Thread work item for deferred actions.
//
UL_WORK_ITEM WorkItem;
//
// Data captured from the listening endpoint at the time the
// connection is created. This is captured to reduce references
// to the listening endpoint.
//
PUL_CONNECTION_DESTROYED pConnectionDestroyedHandler;
PVOID pListeningContext;
//
// To synchronize the RawCloseHandler
//
LONG Terminated;
//
// Pre-allocated IrpContext for disconnect.
//
UL_IRP_CONTEXT IrpContext;
//
// HTTP connection.
//
UL_HTTP_CONNECTION HttpConnection;
//
// Filter related info.
//
UX_FILTER_CONNECTION FilterInfo;
//
// We've had too many problems with orphaned UL_CONNECTIONs.
// Let's make it easy to find them all in the debugger.
//
LIST_ENTRY GlobalConnectionListEntry;
#if REFERENCE_DEBUG
//
// Private Reference trace log.
//
PTRACE_LOG pTraceLog;
#endif // REFERENCE_DEBUG
#if ENABLE_OWNER_REF_TRACE
// For ownerref and connection recycling
PREF_OWNER pConnRefOwner;
LONG MonotonicId;
#endif // ENABLE_OWNER_REF_TRACE
} UL_CONNECTION, *PUL_CONNECTION;
#define UL_CONNECTION_SIGNATURE ((ULONG)'NNOC')
#define UL_CONNECTION_SIGNATURE_X MAKE_FREE_SIGNATURE(UL_CONNECTION_SIGNATURE)
#define IS_VALID_CONNECTION(pConnection) \
( ((pConnection) != NULL) && \
((pConnection)->Signature == UL_CONNECTION_SIGNATURE) )
//
// A buffer, containing a precreated receive IRP, a precreated MDL, and
// sufficient space for a partial MDL. These buffers are typically used
// when passing a receive IRP back to the transport from within our receive
// indication handler.
//
// The buffer structure, IRP, MDLs, and data area are all allocated in a
// single pool block. The layout of the block is:
//
// +-------------------+
// | |
// | UL_RECEIVE_BUFFER |
// | |
// +-------------------+
// | |
// | IRP |
// | |
// +-------------------+
// | |
// | MDL |
// | |
// +-------------------+
// | |
// | Partial MDL |
// | |
// +-------------------+
// | |
// | Data Area |
// | |
// +-------------------+
//
// WARNING! All fields of this structure must be explicitly initialized.
//
typedef struct _UL_RECEIVE_BUFFER
{
//
// This MUST be the first field in the structure. This is the linkage
// used by the lookaside package for storing entries in the lookaside
// list.
//
SINGLE_LIST_ENTRY LookasideEntry;
//
// Structure signature: UL_RECEIVE_BUFFER_SIGNATURE
//
ULONG Signature;
//
// Amount of unread data in the data area.
//
ULONG UnreadDataLength;
//
// The pre-built receive IRP.
//
PIRP pIrp;
//
// The pre-built MDL describing the entire data area.
//
PMDL pMdl;
//
// A secondary MDL describing part of the data area.
//
PMDL pPartialMdl;
//
// Pointer to the data area for this buffer.
//
PVOID pDataArea;
//
// Pointer to the connection referencing this buffer.
//
PVOID pConnectionContext;
} UL_RECEIVE_BUFFER;
#define UL_RECEIVE_BUFFER_SIGNATURE ((ULONG)'FUBR')
#define UL_RECEIVE_BUFFER_SIGNATURE_X MAKE_FREE_SIGNATURE(UL_RECEIVE_BUFFER_SIGNATURE)
#define IS_VALID_RECEIVE_BUFFER(pBuffer) \
( ((pBuffer) != NULL) && \
((pBuffer)->Signature == UL_RECEIVE_BUFFER_SIGNATURE) )
//
// Private prototypes.
//
VOID
UlpDestroyEndpoint(
IN PUL_ENDPOINT pEndpoint
);
VOID
UlpDestroyConnection(
IN PUL_CONNECTION pConnection
);
PUL_CONNECTION
UlpDequeueIdleConnection(
IN PUL_ENDPOINT pEndpoint,
IN BOOLEAN ScheduleReplenish
);
BOOLEAN
UlpEnqueueIdleConnection(
IN PUL_CONNECTION pConnection,
IN BOOLEAN Replenishing
);
VOID
UlpEnqueueActiveConnection(
IN PUL_CONNECTION pConnection
);
NTSTATUS
UlpConnectHandler(
IN PVOID pTdiEventContext,
IN LONG RemoteAddressLength,
IN PVOID pRemoteAddress,
IN LONG UserDataLength,
IN PVOID pUserData,
IN LONG OptionsLength,
IN PVOID pOptions,
OUT CONNECTION_CONTEXT *pConnectionContext,
OUT PIRP *pAcceptIrp
);
NTSTATUS
UlpDisconnectHandler(
IN PVOID pTdiEventContext,
IN CONNECTION_CONTEXT ConnectionContext,
IN LONG DisconnectDataLength,
IN PVOID pDisconnectData,
IN LONG DisconnectInformationLength,
IN PVOID pDisconnectInformation,
IN ULONG DisconnectFlags
);
NTSTATUS
UlpCloseRawConnection(
IN PVOID pConnection,
IN BOOLEAN AbortiveDisconnect,
IN PUL_COMPLETION_ROUTINE pCompletionRoutine,
IN PVOID pCompletionContext
);
NTSTATUS
UlpSendRawData(
IN PVOID pObject,
IN PMDL pMdlChain,
IN ULONG Length,
PUL_IRP_CONTEXT pIrpContext
);
NTSTATUS
UlpReceiveRawData(
IN PVOID pConnectionContext,
IN PVOID pBuffer,
IN ULONG BufferLength,
IN PUL_COMPLETION_ROUTINE pCompletionRoutine,
IN PVOID pCompletionContext
);
NTSTATUS
UlpDummyReceiveHandler(
IN PVOID pTdiEventContext,
IN PVOID ConnectionContext,
IN PVOID pTsdu,
IN ULONG BytesIndicated,
IN ULONG BytesUnreceived,
OUT ULONG *pBytesTaken
);
NTSTATUS
UlpReceiveHandler(
IN PVOID pTdiEventContext,
IN CONNECTION_CONTEXT ConnectionContext,
IN ULONG ReceiveFlags,
IN ULONG BytesIndicated,
IN ULONG BytesAvailable,
OUT ULONG *pBytesTaken,
IN PVOID pTsdu,
OUT PIRP *pIrp
);
NTSTATUS
UlpReceiveExpeditedHandler(
IN PVOID pTdiEventContext,
IN CONNECTION_CONTEXT ConnectionContext,
IN ULONG ReceiveFlags,
IN ULONG BytesIndicated,
IN ULONG BytesAvailable,
OUT ULONG *pBytesTaken,
IN PVOID pTsdu,
OUT PIRP *pIrp
);
NTSTATUS
UlpRestartAccept(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
NTSTATUS
UlpRestartSendData(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
VOID
UlpReferenceEndpoint(
IN PUL_ENDPOINT pEndpoint
OWNER_REFERENCE_DEBUG_FORMAL_PARAMS
);
VOID
UlpDereferenceEndpoint(
IN PUL_ENDPOINT pEndpoint
OWNER_REFERENCE_DEBUG_FORMAL_PARAMS
);
#if REFERENCE_DEBUG
# define REFERENCE_ENDPOINT(endp, action, sig, powner, pprefowner, monoid) \
UlpReferenceEndpoint( (endp), (powner), (pprefowner), (sig), \
action, monoid, (PSTR)__FILE__,(USHORT)__LINE__)
# define DEREFERENCE_ENDPOINT(endp, action, sig, powner, pprefowner, monoid)\
UlpDereferenceEndpoint( (endp), (powner), (pprefowner), (sig), \
action, monoid, (PSTR)__FILE__,(USHORT)__LINE__)
#else // !REFERENCE_DEBUG
# define REFERENCE_ENDPOINT(endp, action, sig, powner, pprefowner, monoid) \
UlpReferenceEndpoint( (endp) )
# define DEREFERENCE_ENDPOINT(endp, action, sig, powner, pprefowner, monoid) \
UlpDereferenceEndpoint( (endp) )
#endif // !REFERENCE_DEBUG
#define REFERENCE_ENDPOINT_SELF(endp, action) \
REFERENCE_ENDPOINT( \
(endp), \
(action), \
UL_ENDPOINT_SIGNATURE, \
(endp), \
&(endp)->pEndpointRefOwner, \
-1)
#define DEREFERENCE_ENDPOINT_SELF(endp, action) \
DEREFERENCE_ENDPOINT( \
(endp), \
(action), \
UL_ENDPOINT_SIGNATURE, \
(endp), \
&(endp)->pEndpointRefOwner, \
-1)
#define REFERENCE_ENDPOINT_CONNECTION(endp, action, pconn) \
REFERENCE_ENDPOINT( \
(endp), \
(action), \
UL_CONNECTION_SIGNATURE, \
(pconn), \
&(pconn)->pConnRefOwner, \
(pconn)->MonotonicId)
#define DEREFERENCE_ENDPOINT_CONNECTION(endp, action, pconn)\
DEREFERENCE_ENDPOINT( \
(endp), \
(action), \
UL_CONNECTION_SIGNATURE, \
(pconn), \
&(pconn)->pConnRefOwner, \
(pconn)->MonotonicId)
VOID
UlpEndpointCleanupWorker(
IN PUL_WORK_ITEM pWorkItem
);
VOID
UlpCleanupConnectionId(
IN PUL_WORK_ITEM pWorkItem
);
VOID
UlpConnectionCleanupWorker(
IN PUL_WORK_ITEM pWorkItem
);
NTSTATUS
UlpAssociateConnection(
IN PUL_CONNECTION pConnection,
IN PUL_ENDPOINT pEndpoint
);
NTSTATUS
UlpDisassociateConnection(
IN PUL_CONNECTION pConnection
);
VOID
UlpReplenishEndpoint(
IN PUL_ENDPOINT pEndpoint
);
VOID
UlpReplenishEndpointWorker(
IN PUL_WORK_ITEM pWorkItem
);
BOOLEAN
UlpDecrementIdleConnections(
IN PUL_ENDPOINT pEndpoint
);
BOOLEAN
UlpIncrementIdleConnections(
IN PUL_ENDPOINT pEndpoint,
IN BOOLEAN Replenishing
);
VOID
UlpClearReplenishScheduledFlag(
IN PUL_ENDPOINT pEndpoint
);
NTSTATUS
UlpCreateConnection(
IN PUL_ENDPOINT pEndpoint,
IN ULONG AddressLength,
OUT PUL_CONNECTION *ppConnection
);
NTSTATUS
UlpInitializeConnection(
IN PUL_CONNECTION pConnection
);
UL_CONNECTION_FLAGS
UlpSetConnectionFlag(
IN OUT PUL_CONNECTION pConnection,
IN LONG NewFlag
);
NTSTATUS
UlpBeginDisconnect(
IN PUL_CONNECTION pConnection,
IN PUL_COMPLETION_ROUTINE pCompletionRoutine,
IN PVOID pCompletionContext
);
NTSTATUS
UlpRestartDisconnect(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
NTSTATUS
UlpBeginAbort(
IN PUL_CONNECTION pConnection,
IN PUL_COMPLETION_ROUTINE pCompletionRoutine,
IN PVOID pCompletionContext
);
NTSTATUS
UlpRestartAbort(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
VOID
UlpRemoveFinalReference(
IN PUL_CONNECTION pConnection,
IN UL_CONNECTION_FLAGS Flags
);
NTSTATUS
UlpRestartReceive(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
NTSTATUS
UlpRestartClientReceive(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
NTSTATUS
UlpDisconnectAllActiveConnections(
IN PUL_ENDPOINT pEndpoint
);
VOID
UlpUnbindConnectionFromEndpoint(
IN PUL_CONNECTION pConnection
);
VOID
UlpSynchronousIoComplete(
IN PVOID pCompletionContext,
IN NTSTATUS Status,
IN ULONG_PTR Information
);
NTSTATUS
UlpUrlToAddress(
IN PWSTR pSiteUrl,
OUT PTA_IP_ADDRESS pAddress,
OUT PBOOLEAN pSecure
);
PUL_ENDPOINT
UlpFindEndpointForAddress(
IN PTRANSPORT_ADDRESS pAddress,
IN ULONG AddressLength
);
NTSTATUS
UlpSetNagling(
IN PUX_TDI_OBJECT pTdiObject,
IN BOOLEAN Flag
);
NTSTATUS
UlpRestartQueryAddress(
IN PDEVICE_OBJECT pDeviceObject,
IN PIRP pIrp,
IN PVOID pContext
);
VOID
UlpCleanupEarlyConnection(
IN PUL_WORK_ITEM pWorkItem
);
NTSTATUS
UlpQueryTcpFastSend();
NTSTATUS
UlpBuildTdiReceiveBuffer(
IN PUX_TDI_OBJECT pTdiObject,
IN PUL_CONNECTION pConnection,
OUT PIRP *pIrp
);
#ifdef __cplusplus
}; // extern "C"
#endif
#endif // _ULTDIP_H_