Source code of Windows XP (NT5)
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/*===================================================================
Microsoft Denali
Microsoft Confidential.
Copyright 1997 Microsoft Corporation. All Rights Reserved.
Component: Transascted Scripts Context Object
File: TxnScrpt.cpp
Implementation of CASPObjectContext
Owner: AndrewS
===================================================================*/
#include "denpre.h"
#pragma hdrstop
#include "resource.h"
#include <txnsupp.h>
#include <atlbase.h>
#if _IIS_5_1
extern CWamModule _Module;
#elif _IIS_6_0
extern CComModule _Module;
#else
#error "Neither _IIS_6_0 nor _IIS_5_1 is defined"
#endif
#include <atlcom.h>
#include <txnobj.h>
#include <initguid.h>
#include <txnscrpt_i.c>
#include <atlimpl.cpp>
// From denali.h
extern HINSTANCE g_hinstDLL;
class CASPObjectContextZombie :
public CComObject<CASPObjectContext>
{
public:
// These methods fail on a zombie context
STDMETHOD(SetAbort)();
STDMETHOD(SetComplete)();
#ifdef _WIN64
// Win64 fix -- use UINT64 instead of LONG_PTR since LONG_PTR is broken for Win64 1/21/2000
STDMETHOD(Call)(UINT64 pvScriptEngine, LPCOLESTR strEntryPoint, boolean *pfAborted);
STDMETHOD(ResetScript)(UINT64 pvScriptEngine);
#else
STDMETHOD(Call)(LONG_PTR pvScriptEngine, LPCOLESTR strEntryPoint, boolean *pfAborted);
STDMETHOD(ResetScript)(LONG_PTR pvScriptEngine);
#endif
private:
};
//
// atl requires that these be defined. I need to be able to load the
// typelib from asptxn.dll in order to make the local declaration of
// CASPObjectContextZombie
//
BEGIN_OBJECT_MAP(ObjectMap)
END_OBJECT_MAP()
/*===================================================================
Globals
===================================================================*/
/*
* bug 86404: We want to have one "zombie" ObjectContext object that always
* gives errors on all its methods.
*/
IASPObjectContext * g_pIASPObjectContextZombie = NULL;
static HINSTANCE g_hTxnModule = NULL;
const char szTxnModuleName[] = "asptxn.dll";
HRESULT TxnSupportInit()
{
DBG_ASSERT( g_pIASPObjectContextZombie == NULL );
DBG_ASSERT( g_hTxnModule == NULL );
HRESULT hr = S_OK;
// Because we are in either inetinfo or dllhost, we need
// to use the full library path to load the asptxn.dll.
do // Protected block
{
DBG_ASSERT( g_hinstDLL );
// Assume that we are in the same directory as asp.dll.
char szTxnModulePath[MAX_PATH];
DWORD dwErr = GetModuleFileNameA( g_hinstDLL,
szTxnModulePath,
sizeof(szTxnModulePath)/sizeof(szTxnModulePath[0])
);
if( dwErr == 0 )
{
hr = HRESULT_FROM_WIN32( GetLastError() );
break;
}
char * psz = strrchr( szTxnModulePath, '\\' );
if( psz != NULL )
{
strcpy( psz + 1, szTxnModuleName );
}
else
{
DBG_ASSERT(FALSE);
strcpy( szTxnModulePath, szTxnModuleName );
}
g_hTxnModule = LoadLibraryA( szTxnModulePath );
if( g_hTxnModule == NULL )
{
hr = HRESULT_FROM_WIN32( GetLastError() );
DBG_ASSERT( FAILED(hr) );
break;
}
// This is a somewhat sleazy way of allowing us to declare
// the zombie context locally. If at some point the _Module
// can be initied without a HINSTANCE, that would probably
// be a good idea.
_Module.Init( ObjectMap, g_hTxnModule );
CASPObjectContextZombie * pZombie = new CASPObjectContextZombie();
if( !pZombie )
{
hr = E_OUTOFMEMORY;
break;
}
hr = pZombie->QueryInterface( IID_IASPObjectContext,
(void **)&g_pIASPObjectContextZombie
);
} while(FALSE); // Protected block
// This should NOT fail!!
if( FAILED(hr) )
{
DBGPRINTF(( DBG_CONTEXT, "TxnSupportInit Failed: %08x", hr ));
}
DBG_ASSERT(SUCCEEDED(hr));
return hr;
}
HRESULT TxnSupportUnInit()
{
DBG_ASSERT( g_pIASPObjectContextZombie != NULL );
DBG_ASSERT( g_hTxnModule != NULL );
if( g_pIASPObjectContextZombie )
{
g_pIASPObjectContextZombie->Release();
g_pIASPObjectContextZombie = NULL;
}
if( g_hTxnModule )
{
FreeLibrary( g_hTxnModule );
g_hTxnModule = NULL;
}
return S_OK;
}
STDMETHODIMP CASPObjectContextZombie::Call
(
#ifdef _WIN64
// Win64 fix -- use UINT64 instead of LONG_PTR since LONG_PTR is broken for Win64 1/21/2000
UINT64 pvScriptEngine /*CScriptEngine*/,
#else
LONG_PTR pvScriptEngine /*CScriptEngine*/,
#endif
LPCOLESTR strEntryPoint,
boolean *pfAborted
)
{
DBGPRINTF(( DBG_CONTEXT, "Invalid call on Zombie Context.\n" ));
DBG_ASSERT(FALSE);
return E_FAIL;
}
STDMETHODIMP CASPObjectContextZombie::ResetScript
(
#ifdef _WIN64
// Win64 fix -- use UINT64 instead of LONG_PTR since LONG_PTR is broken for Win64 1/21/2000
UINT64 pvScriptEngine /*CScriptEngine*/
#else
LONG_PTR pvScriptEngine /*CScriptEngine*/
#endif
)
{
DBGPRINTF(( DBG_CONTEXT, "Invalid call on Zombie Context.\n" ));
DBG_ASSERT(FALSE);
return E_FAIL;
}
STDMETHODIMP CASPObjectContextZombie::SetComplete()
{
DBGPRINTF(( DBG_CONTEXT, "Invalid call on Zombie Context.\n" ));
ExceptionId(IID_IASPObjectContext, IDE_OBJECTCONTEXT, IDE_OBJECTCONTEXT_NOT_TRANSACTED);
return E_FAIL;
}
STDMETHODIMP CASPObjectContextZombie::SetAbort()
{
DBGPRINTF(( DBG_CONTEXT, "Invalid call on Zombie Context.\n" ));
ExceptionId(IID_IASPObjectContext, IDE_OBJECTCONTEXT, IDE_OBJECTCONTEXT_NOT_TRANSACTED);
return E_FAIL;
}