Source code of Windows XP (NT5)
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191 lines
2.9 KiB

/*++
Copyright (c) 1994-1998 Microsoft Corporation
Module Name :
connects.cpp
Abstract:
"Connect to a single server" dialog
Author:
Ronald Meijer (ronaldm)
Project:
Internet Services Manager
Functions Exported:
Revision History:
--*/
//
// Include files
//
#include "stdafx.h"
#include "inetmgr.h"
#include "connects.h"
#include "constr.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
#define HIDD_CONNECT_SERVER 0x29cd9
ConnectServerDlg::ConnectServerDlg(
IN CWnd * pParent OPTIONAL
)
/*++
Routine Description:
Constructor
Arguments:
CWnd * pParent : Optional pointer to parent window
Return Value:
N/A
--*/
: CDialog(ConnectServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(ConnectServerDlg)
m_strServerName = _T("");
//}}AFX_DATA_INIT
}
void
ConnectServerDlg::DoDataExchange(
IN CDataExchange * pDX
)
/*++
Routine Description:
Initialise/Store control data
Arguments:
CDataExchange * pDX - DDX/DDV control structure
Return Value:
None
--*/
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(ConnectServerDlg)
DDX_Control(pDX, IDC_SERVERNAME, m_edit_ServerName);
DDX_Control(pDX, IDOK, m_button_Ok);
//}}AFX_DATA_MAP
DDX_Text(pDX, IDC_SERVERNAME, m_strServerName);
DDV_MaxChars(pDX, m_strServerName, MAX_SERVERNAME_LEN);
}
//
// Message Map
//
BEGIN_MESSAGE_MAP(ConnectServerDlg, CDialog)
//{{AFX_MSG_MAP(ConnectServerDlg)
ON_EN_CHANGE(IDC_SERVERNAME, OnChangeServername)
ON_BN_CLICKED(ID_HELP, OnHelp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
//
// Message Handlers
//
// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
void
ConnectServerDlg::OnHelp()
{
CString strHelpFile;
CRMCRegKey rk(REG_KEY, SZ_PARAMETERS, KEY_READ);
rk.QueryValue(SZ_HELPPATH, strHelpFile, EXPANSION_ON);
strHelpFile += _T("\\inetmgr.hlp");
CWnd * pWnd = ::AfxGetMainWnd();
HWND hWndParent = pWnd != NULL
? pWnd->m_hWnd
: NULL;
::WinHelp(m_hWnd, strHelpFile, HELP_CONTEXT, HIDD_CONNECT_SERVER);
}
void
ConnectServerDlg::OnChangeServername()
/*++
Routine Description:
Respond to change of text in the server edit control
by enabling or disabling the OK button depending on
whether there's any text in the server name edit
control.
Arguments:
None
Return Value:
None
--*/
{
m_button_Ok.EnableWindow(m_edit_ServerName.GetWindowTextLength() > 0);
}
BOOL
ConnectServerDlg::OnInitDialog()
/*++
Routine Description:
WM_INITDIALOG handler. Initialize the dialog.
Arguments:
None.
Return Value:
TRUE if no focus is to be set automatically, FALSE if the focus
is already set.
--*/
{
CDialog::OnInitDialog();
//
// No server name has been entered yet.
//
m_button_Ok.EnableWindow(FALSE);
return TRUE;
}