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207 lines
5.5 KiB
207 lines
5.5 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1999-2000
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//
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// File: minici.hxx
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//
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// Contents: The CI basics for exception handling and smart pointers
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//
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// History: 26-Jul-1999 dlee Created
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//
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//--------------------------------------------------------------------------
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#if DBG == 1
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inline void __AssertFailure( const char *pszFile,
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int iLine,
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char const *pszMsg )
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{
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char ac[200];
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sprintf( ac, "assert in %s at line %d: ",
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pszFile, iLine );
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OutputDebugStringA( ac );
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OutputDebugStringA( pszMsg );
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OutputDebugStringA( "\n" );
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//DebugBreak();
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}
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#define Win4Assert(x) (void)((x) || (__AssertFailure( __FILE__, __LINE__, #x ),0))
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#else
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#define Win4Assert(x)
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#endif
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class CException
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{
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public:
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CException(long lError) : _lError(lError), _dbgInfo(0) {}
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CException() :
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_dbgInfo( 0 ),
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_lError( HRESULT_FROM_WIN32( GetLastError() ) ) {}
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long GetErrorCode() { return _lError;}
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void SetInfo(unsigned dbgInfo) { _dbgInfo = dbgInfo; }
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unsigned long GetInfo(void) const { return _dbgInfo; }
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protected:
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long _lError;
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unsigned long _dbgInfo;
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};
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#if DBG == 1
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inline void __DoThrow( const char * pszFile,
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int iLine,
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CException & e,
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const char * pszMsg )
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{
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char ac[200];
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sprintf( ac, "throw %#x %s line %d of %s\n",
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e.GetErrorCode(), pszMsg, iLine, pszFile );
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OutputDebugStringA( ac );
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throw e;
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}
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#define THROW( e ) __DoThrow( __FILE__, __LINE__, e, "" )
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#define THROWMSG( e, msg ) __DoThrow( __FILE__, __LINE__, e, msg )
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#else
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#define THROW( e ) throw e
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#define THROWMSG( e, msg ) throw e
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#endif
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#define TRY try
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#define CATCH( class, e ) catch( class & e )
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#define END_CATCH
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inline void * __cdecl operator new( size_t st )
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{
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void *p = (void *) LocalAlloc( LMEM_FIXED, st );
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if ( 0 == p )
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THROWMSG( CException(), "out of memory" );
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return p;
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} //new
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inline void __cdecl operator delete( void *pv )
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{
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if ( 0 != pv )
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LocalFree( (HLOCAL) pv );
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} //delete
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inline void _cdecl SystemExceptionTranslator(
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unsigned int uiWhat,
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struct _EXCEPTION_POINTERS * pexcept )
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{
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THROWMSG( CException( uiWhat ), "translated system exception" );
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}
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#pragma warning(4:4535) // set_se_translator used w/o /EHa
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class CTranslateSystemExceptions
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{
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public:
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CTranslateSystemExceptions()
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{
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_tf = _set_se_translator( SystemExceptionTranslator );
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}
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~CTranslateSystemExceptions()
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{
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_set_se_translator( _tf );
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}
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private:
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_se_translator_function _tf;
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};
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//+-------------------------------------------------------------------------
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//
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// Template: XPtr
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//
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// Synopsis: Template for managing ownership of memory
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//
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//--------------------------------------------------------------------------
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template<class T> class XPtr
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{
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public:
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XPtr( unsigned c = 0 ) : _p(0) { if ( 0 != c ) _p = new T [ c ]; }
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XPtr( T * p ) : _p( p ) {}
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~XPtr() { Free(); }
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void SetSize( unsigned c ) { Free(); _p = new T [ c ]; }
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void Set ( T * p ) { Win4Assert( 0 == _p ); _p = p; }
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T * Get() const { return _p ; }
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void Free() { delete [] Acquire(); }
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T & operator[]( unsigned i ) { return _p[i]; }
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T const & operator[]( unsigned i ) const { return _p[i]; }
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T * Acquire() { T * p = _p; _p = 0; return p; }
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BOOL IsNull() const { return ( 0 == _p ); }
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private:
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T * _p;
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};
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//+-------------------------------------------------------------------------
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//
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// Template: XInterface
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//
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// Synopsis: Template for managing ownership of interfaces
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//
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//--------------------------------------------------------------------------
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template<class T> class XInterface
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{
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public:
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XInterface( T * p = 0 ) : _p( p ) {}
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~XInterface() { if ( 0 != _p ) _p->Release(); }
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T * operator->() { return _p; }
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T * GetPointer() const { return _p; }
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IUnknown ** GetIUPointer() { return (IUnknown **) &_p; }
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T ** GetPPointer() { return &_p; }
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void ** GetQIPointer() { return (void **) &_p; }
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T * Acquire() { T * p = _p; _p = 0; return p; }
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BOOL IsNull() { return ( 0 == _p ); }
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void Free() { T * p = Acquire(); if ( 0 != p ) p->Release(); }
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private:
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T * _p;
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};
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//+-------------------------------------------------------------------------
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//
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// Class: XBStr
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//
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// Synopsis: Class for managing ownership of BSTRings
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//
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//--------------------------------------------------------------------------
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class XBStr
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{
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public:
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XBStr( BSTR p = 0 ) : _p( p ) {}
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XBStr( XBStr & x ): _p( x.Acquire() ) {}
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~XBStr() { Free(); }
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BOOL IsNull() const { return (0 == _p); }
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BSTR SetText( WCHAR const * pStr )
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{
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Win4Assert( 0 == _p );
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_p = SysAllocString( pStr );
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if ( 0 == _p )
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THROWMSG( CException( E_OUTOFMEMORY ), "can't allocate bstr" );
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return _p;
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}
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void Set( BSTR pOleStr ) { _p = pOleStr; }
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BSTR Acquire() { BSTR p = _p; _p = 0; return p; }
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BSTR GetPointer() const { return _p; }
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void Free() { SysFreeString(Acquire()); }
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private:
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BSTR _p;
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};
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inline ULONG CiPtrToUlong( ULONG_PTR p )
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{
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Win4Assert( p <= ULONG_MAX );
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return PtrToUlong( (PVOID)p );
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}
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#define CiPtrToUint( p ) CiPtrToUlong( p )
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