mirror of https://github.com/tongzx/nt5src
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
300 lines
6.5 KiB
300 lines
6.5 KiB
/***************************************************************************
|
|
*
|
|
* Copyright (C) 1996 Microsoft Corporation. All Rights Reserved.
|
|
*
|
|
* File: dinputrc.h
|
|
* Content: DirectInput internal resource header file
|
|
*
|
|
***************************************************************************/
|
|
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* Strings
|
|
*
|
|
*****************************************************************************/
|
|
|
|
/*
|
|
* IDS_STDMOUSE
|
|
*
|
|
* Friendly name for the standard mouse device.
|
|
*/
|
|
#define IDS_STDMOUSE 16
|
|
|
|
/*
|
|
* IDS_STDKEYBOARD
|
|
*
|
|
* Friendly name for the standard keyboard device.
|
|
*/
|
|
#define IDS_STDKEYBOARD 17
|
|
|
|
/*
|
|
* IDS_STDJOYSTICK
|
|
*
|
|
* Friendly name for the standard joystick devices.
|
|
*
|
|
* This string contains a %d.
|
|
*/
|
|
#define IDS_STDJOYSTICK 18
|
|
|
|
/*
|
|
* IDS_DIRECTINPUT
|
|
*
|
|
* CLSID name for OLE registration.
|
|
*/
|
|
#define IDS_DIRECTINPUT8 19
|
|
|
|
/*
|
|
* IDS_DIRECTINPUTDEVICE
|
|
*
|
|
* CLSID name for OLE registration.
|
|
*/
|
|
#define IDS_DIRECTINPUTDEVICE8 20
|
|
|
|
/*
|
|
* IDS_BUTTONTEMPLATE
|
|
*
|
|
* Template for generic button name.
|
|
*/
|
|
#define IDS_BUTTONTEMPLATE 28
|
|
|
|
/*
|
|
* IDS_AXISTEMPLATE
|
|
*
|
|
* Template for generic axis name.
|
|
*/
|
|
#define IDS_AXISTEMPLATE 29
|
|
|
|
/*
|
|
* IDS_POVTEMPLATE
|
|
*
|
|
* Template for generic POV name.
|
|
*/
|
|
#define IDS_POVTEMPLATE 30
|
|
|
|
/*
|
|
* IDS_COLLECTIONTEMPLATE
|
|
*
|
|
* Template for generic collection name.
|
|
*/
|
|
#define IDS_COLLECTIONTEMPLATE 31
|
|
|
|
/*
|
|
* IDS_COLLECTIONTEMPLATEFORMAT
|
|
*
|
|
* Template for generic collection name with room for a "%s"
|
|
* where the friendly name is kept.
|
|
*/
|
|
#define IDS_COLLECTIONTEMPLATEFORMAT 32
|
|
|
|
|
|
/*
|
|
* IDS_STDGAMEPORT
|
|
*
|
|
* Friendly name for the standard gameport devices.
|
|
*
|
|
* This string contains a %d.
|
|
*/
|
|
|
|
#define IDS_STDGAMEPORT 33
|
|
|
|
/*
|
|
* IDS_STDSERIALPORT
|
|
*
|
|
* Friendly name for the standard serialport devices.
|
|
*
|
|
* This string contains a %d.
|
|
*/
|
|
|
|
#define IDS_STDSERIALPORT 34
|
|
|
|
/*
|
|
* IDS_UNKNOWNTEMPLATE
|
|
*
|
|
* Template for Unknown device object.
|
|
*/
|
|
#define IDS_UNKNOWNTEMPLATE 35
|
|
|
|
/*
|
|
* IDS_DEFAULTUSER
|
|
*
|
|
* Default name for user if no other could be found.
|
|
* (was unused IDS_UNKNOWNTEMPLATEFORMAT)
|
|
*/
|
|
#define IDS_DEFAULTUSER 36
|
|
|
|
/*
|
|
* IDS_MOUSEOBJECT+0 ... IDS_MOUSEOBJECT+255
|
|
*
|
|
* Friendly names for mouse device objects.
|
|
*/
|
|
#define IDS_MOUSEOBJECT 0x0100
|
|
|
|
|
|
/*
|
|
* IDS_KEYBOARDOBJECT_UNKNOWN
|
|
*
|
|
* Name for key for which no string name could be found.
|
|
*/
|
|
#define IDS_KEYBOARDOBJECT_UNKNOWN 0x01FF
|
|
|
|
/*
|
|
* IDS_KEYBOARDOBJECT+0 ... IDS_KEYBOARDOBJECT+255
|
|
*
|
|
* Friendly names for keyboard objects.
|
|
*/
|
|
#define IDS_KEYBOARDOBJECT 0x0200
|
|
|
|
/*
|
|
* IDS_JOYSTICKOBJECT+0 ... IDS_JOYSTICKOBJECT+255
|
|
*
|
|
* Friendly names for joystick objects.
|
|
*/
|
|
#define IDS_JOYSTICKOBJECT 0x0300
|
|
|
|
/*
|
|
* IDS_PREDEFJOYTYPE+0 ... IDS_PREDEFJOYTYPE+255
|
|
*
|
|
* Friendly names for predefined joystick types.
|
|
*/
|
|
#define IDS_PREDEFJOYTYPE 0x0400
|
|
|
|
/* Gap of 256 string IDs for alignment */
|
|
|
|
/*
|
|
* IDS_PAGE_GENERIC+0 ... IDS_PAGE_GENERIC+511
|
|
*
|
|
* Friendly names for HID Usage Page = Generic
|
|
*/
|
|
#define IDS_PAGE_GENERIC 0x0600
|
|
|
|
/*
|
|
* IDS_PAGE_VEHICLE+0 ... IDS_PAGE_VEHICLE+511
|
|
*
|
|
* Friendly names for HID Usage Page = Vehicle
|
|
*/
|
|
#define IDS_PAGE_VEHICLE 0x0800
|
|
|
|
/*
|
|
* IDS_PAGE_VR+0 ... IDS_PAGE_VR+511
|
|
*
|
|
* Friendly names for HID Usage Page = VR
|
|
*/
|
|
#define IDS_PAGE_VR 0x0A00
|
|
|
|
/*
|
|
* IDS_PAGE_SPORT+0 ... IDS_PAGE_SPORT+511
|
|
*
|
|
* Friendly names for HID Usage Page = Sport Controls
|
|
*/
|
|
#define IDS_PAGE_SPORT 0x0C00
|
|
|
|
/*
|
|
* IDS_PAGE_GAME+0 ... IDS_PAGE_GAME+511
|
|
*
|
|
* Friendly names for HID Usage Page = Game Controls
|
|
*/
|
|
#define IDS_PAGE_GAME 0x0E00
|
|
|
|
/*
|
|
* IDS_PAGE_LED+0 ... IDS_PAGE_LED+511
|
|
*
|
|
* Friendly names for HID Usage Page = LEDs
|
|
*/
|
|
#define IDS_PAGE_LED 0x1000
|
|
|
|
/*
|
|
* IDS_PAGE_TELEPHONY+0 ... IDS_PAGE_TELEPHONY+511
|
|
*
|
|
* Friendly names for HID Usage Page = Telephony
|
|
*/
|
|
#define IDS_PAGE_TELEPHONY 0x1200
|
|
|
|
/*
|
|
* IDS_PAGE_CONSUMER+0 ... IDS_PAGE_CONSUMER+511
|
|
*
|
|
* Friendly names for HID Usage Page = Consumer
|
|
*/
|
|
#define IDS_PAGE_CONSUMER 0x1400
|
|
|
|
/*
|
|
* IDS_PAGE_DIGITIZER+0 ... IDS_PAGE_DIGITIZER+511
|
|
*
|
|
* Friendly names for HID Usage Page = Digitizer
|
|
*/
|
|
#define IDS_PAGE_DIGITIZER 0x1600
|
|
|
|
/*
|
|
* IDS_PAGE_KEYBOARD+0 ... IDS_PAGE_KEYBOARD+511
|
|
*
|
|
* Friendly names for HID Usage Page = Keyboard
|
|
*/
|
|
#define IDS_PAGE_KEYBOARD 0x1800
|
|
|
|
|
|
/*
|
|
* IDS_PAGE_PID+0 ... IDS_PAGE_PID+511
|
|
*
|
|
* Friendly names for HID Usage Page = PID
|
|
*/
|
|
#define IDS_PAGE_PID 0x1A00
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* RCDATA
|
|
*
|
|
* Japanese keyboard translation tables are stored in resources.
|
|
*
|
|
* This lets us change them at the last minute without too much risk.
|
|
*
|
|
* It also keeps them out of our image.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
#define IDDATA_KBD_NEC98 1
|
|
#define IDDATA_KBD_NEC98LAPTOP IDDATA_KBD_NEC98 /* The same */
|
|
#define IDDATA_KBD_NEC98_106 2
|
|
#define IDDATA_KBD_JAPAN106 3
|
|
#define IDDATA_KBD_JAPANAX 4
|
|
#define IDDATA_KBD_J3100 5
|
|
#define IDDATA_KBD_PCENH 6
|
|
#define IDDATA_KBD_NEC98_NT 7
|
|
#define IDDATA_KBD_NEC98LAPTOP_NT IDDATA_KBD_NEC98_NT /* The same */
|
|
#define IDDATA_KBD_NEC98_106_NT 8
|
|
|
|
/*****************************************************************************
|
|
*
|
|
* RCDATA
|
|
*
|
|
* The mapping between HID usages
|
|
*
|
|
* This lets us change them at the last minute without too much risk.
|
|
*
|
|
* It also keeps them out of our image.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
#define IDDATA_HIDMAP 9
|
|
|
|
/*****************************************************************************
|
|
* Template for Generic Joystick Names
|
|
*
|
|
* Modified from MsJstick.
|
|
*
|
|
* Assigning a default name to A HID device, when there is none in the registry
|
|
*
|
|
* Note, string IDs for PLAIN_STICK, GAMEPAD, DRIVE_CTRL and FLIGHT_CTRL must
|
|
* stay contiguous and in order.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
|
|
#define IDS_TEXT_TEMPLATE 0x0002000
|
|
#define IDS_PLAIN_STICK 0x0002001
|
|
#define IDS_GAMEPAD 0x0002002
|
|
#define IDS_DRIVE_CTRL 0x0002003
|
|
#define IDS_FLIGHT_CTRL 0x0002004
|
|
#define IDS_HEAD_TRACKER 0x0002005
|
|
#define IDS_DEVICE_NAME 0x0002006
|
|
#define IDS_WITH_POV 0x0002007
|
|
|