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473 lines
14 KiB
473 lines
14 KiB
/*==========================================================================
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*
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* Copyright (C) 1996 Microsoft Corporation. All Rights Reserved.
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*
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* File: dinputv.h
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* Content: private DirectInput VxD include file
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*
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***************************************************************************/
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#ifndef __DINPUTV_INCLUDED__
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#define __DINPUTV_INCLUDED__
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/* XLATOFF */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* XLATON */
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/****************************************************************************
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*
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* DeviceIOCtl codes for DINPUT.VXD
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*
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* IOCTL_FIRST is where DINPUT keeps its IOCTL codes. Modify it
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* if necessary to move DINPUT's IOCTLs to a new location.
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*
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* All DINPUT IOCTLs are private between DINPUT.DLL and DINPUT.VXD.
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* You can change them with impunity.
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*
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***************************************************************************/
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#define IOCTL_FIRST 0x0100
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/* H2INCSWITCHES -t -f */
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#if 0
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/* Declare some types so h2inc will get them */
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typedef LONG HWND;
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typedef LONG DWORD;
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#endif
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/* Declare some more types for Win9x builds and h2inc */
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#ifndef MAXULONG_PTR
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typedef DWORD ULONG_PTR;
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typedef DWORD *PULONG_PTR;
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typedef DWORD UINT_PTR;
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typedef DWORD *PULONG_PTR;
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#endif //MAXULONG_PTR
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/****************************************************************************
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*
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* The shared portion of the VXDINSTANCE structure.
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*
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* Instance "handles" are really pointers to a VXDINSTANCE structure.
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*
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***************************************************************************/
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typedef struct VXDINSTANCE { /* vi */
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ULONG fl; /* Flags */
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void * pState; /* Instantaneous device state */
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DIDEVICEOBJECTDATA_DX3 *pBuffer; /* Device object data buffer */
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DIDEVICEOBJECTDATA_DX3 *pEnd; /* End of buffer */
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DIDEVICEOBJECTDATA_DX3 *pHead; /* Where new data appears */
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DIDEVICEOBJECTDATA_DX3 *pTail; /* Oldest object data */
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ULONG fOverflow; /* Did the buffer overflow? */
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/* (exactly 0 or 1) */
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struct CDIDev *pdd; /* For misc communication */
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HWND hwnd; /* The cooperative window */
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} VXDINSTANCE, *PVXDINSTANCE;
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#define VIFL_CAPTURED_BIT 0
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#define VIFL_CAPTURED 0x00000001 /* Device is captured (exclusive) */
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#define VIFL_ACQUIRED_BIT 1
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#define VIFL_ACQUIRED 0x00000002 /* Device is acquired */
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#define VIFL_RELATIVE_BIT 2
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#define VIFL_RELATIVE 0x00000004 /* Device wants relative data */
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#define VIFL_EMULATED_BIT 3
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#define VIFL_EMULATED 0x00000008 /* Device uses emulation */
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#define VIFL_UNPLUGGED_BIT 4
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#define VIFL_UNPLUGGED 0x00000010 /* Device is disconnected */
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#define VIFL_NOWINKEY_BIT 5
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#define VIFL_NOWINKEY 0x00000020 /* The Window Key are disabled */
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#ifdef WANT_TO_FIX_MANBUG43879
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#define VIFL_FOREGROUND_BIT 7
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#define VIFL_FOREGROUND 0x00000080 /* Device is foreground */
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#endif
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#define VIFL_INITIALIZE_BIT 8
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#define VIFL_INITIALIZE 0x00000100 /* This flag is set during the acquisition
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of a HID device so that we can get the
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initial device state successfully. */
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/*
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* The high word of fl contains device-specific flags. They are
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* currently used to record emulation information, and they aren't
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* really device-specific because we have so few emulation flags.
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*
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* The high word is just the emulation flags shifted upwards.
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*/
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#define DIGETEMFL(fl) ((fl) >> 16)
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#define DIMAKEEMFL(fl) ((fl) << 16)
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/****************************************************************************
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*
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* System-defined IOCTL codes
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*
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***************************************************************************/
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#define IOCTL_GETVERSION 0x0000
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/****************************************************************************
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*
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* DINPUT-class IOCTLs
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*
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***************************************************************************/
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/*
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* IN: None
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*
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* OUT: None
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*
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* The foreground window has lost activation. Force all exclusively
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* acquired devices to be unacquired.
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*
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* This IOCTL is no longer used. (Actually, it was never used.)
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*
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*/
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#define IOCTL_INPUTLOST (IOCTL_FIRST + 0)
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typedef struct VXDDEVICEFORMAT { /* devf */
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ULONG cbData; /* Size of device data */
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ULONG cObj; /* Number of objects in data format */
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DIOBJECTDATAFORMAT *rgodf; /* Array of descriptions */
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ULONG_PTR dwExtra; /* Extra dword for private communication */
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DWORD dwEmulation; /* Flags controlling emulation */
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} VXDDEVICEFORMAT, *PVXDDEVICEFORMAT;
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/*
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* IN: An instance handle that needs to be cleaned up.
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*
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* OUT: None.
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*
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*/
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#define IOCTL_DESTROYINSTANCE (IOCTL_FIRST + 1)
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/*
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* pDfOfs is an array of DWORDs. Each entry corresponds to a byte in the
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* device data format the meaning depends on the DLL client but it must
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* always be -1 if the client isn't tracking this object. In DX7 and
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* before the value is the offset in the *client* data format which records
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* the data. In DX8 the value is the device object index for the object
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* reporting at this device offset.
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*
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* For example, for DX7, if the object at device offset 4 is to be reported
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* at client data offset 12, then pDfOfs[4] = 12.
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*
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* For DX8, if the first two device objects are DWORD values then the object
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* at device offset 4 is the second object so pDfOfs[4] = 1.
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*/
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typedef struct VXDDATAFORMAT { /* vdf */
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VXDINSTANCE *pvi; /* Instance identifier */
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ULONG cbData; /* Size of device data */
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DWORD * pDfOfs; /* Array of data format offsets */
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} VXDDATAFORMAT, *PVXDDATAFORMAT;
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/*
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* IN: PVXDDATAFORMAT.
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*
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* OUT: None
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*
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* The application has changed the data format. Notify the VxD so that
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* data can be collected appropriately.
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*
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*/
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#define IOCTL_SETDATAFORMAT (IOCTL_FIRST + 2)
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/*
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* IN: An instance handle to be acquired.
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*
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* OUT: None.
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*
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*/
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#define IOCTL_ACQUIREINSTANCE (IOCTL_FIRST + 3)
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/*
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* IN: An instance handle to be unacquired.
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*
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* OUT: None.
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*
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*/
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#define IOCTL_UNACQUIREINSTANCE (IOCTL_FIRST + 4)
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typedef struct VXDDWORDDATA { /* vdd */
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VXDINSTANCE *pvi; /* Instance identifier */
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ULONG dw; /* Some dword */
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} VXDDWORDDATA, *PVXDDWORDDATA;
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/*
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* IN: VXDDWORDDATA (dw = ring 0 handle)
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*
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* OUT: None.
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*
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*/
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#define IOCTL_SETNOTIFYHANDLE (IOCTL_FIRST + 5)
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/*
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* IN: VXDDWORDDATA (dw = buffer size)
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*
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* OUT: None.
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*
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*/
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#define IOCTL_SETBUFFERSIZE (IOCTL_FIRST + 6)
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/****************************************************************************
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*
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* Mouse class IOCTLs
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*
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***************************************************************************/
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/*
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* IN: VXDDEVICEFORMAT (dwExtra = number of axes)
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*
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* OUT: Instance handle
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*/
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#define IOCTL_MOUSE_CREATEINSTANCE (IOCTL_FIRST + 7)
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/*
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* IN: VXDDWORDDATA; dw is a BYTE[4] of initial mouse button states
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*
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* OUT: None
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*/
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#define IOCTL_MOUSE_INITBUTTONS (IOCTL_FIRST + 8)
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/****************************************************************************
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*
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* Keyboard class IOCTLs
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*
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***************************************************************************/
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/*
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* IN: VXDDEVICEFORMAT (dwExtra = keyboard type translation table)
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*
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* OUT: Instance handle
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*/
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#define IOCTL_KBD_CREATEINSTANCE (IOCTL_FIRST + 9)
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/*
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* IN: VXDDWORDDATA; dw is a bitmask
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* 1 = KANA key is down, 2 = CAPITAL key is down
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*
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* OUT: None
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*/
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#define IOCTL_KBD_INITKEYS (IOCTL_FIRST + 10)
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/****************************************************************************
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*
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* Joystick class IOCTLs
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*
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***************************************************************************/
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/*
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* IN: VXDDEVICEFORMAT (dwExtra = joystick id number)
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*
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* OUT: Instance handle
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*/
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#define IOCTL_JOY_CREATEINSTANCE (IOCTL_FIRST + 11)
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/*
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* IN: An instance handle to be pinged
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*
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* OUT: Instance handle
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*/
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#define IOCTL_JOY_PING (IOCTL_FIRST + 12)
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/*
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* IN: DWORD external joystick ID
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*
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* OUT: VXDINITPARMS containing goo we get from VJOYD.
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*
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*/
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typedef struct VXDINITPARMS { /* vip */
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ULONG hres; /* result */
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ULONG dwSize; /* Which version of VJOYD are we? */
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ULONG dwFlags; /* Describes the device */
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ULONG dwId; /* Internal joystick ID */
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ULONG dwFirmwareRevision;
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ULONG dwHardwareRevision;
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ULONG dwFFDriverVersion;
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ULONG dwFilenameLengths;
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void * pFilenameBuffer;
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DWORD Usages[6]; /* X, Y, Z, R, U, V */
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DWORD dwPOV0usage;
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DWORD dwPOV1usage;
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DWORD dwPOV2usage;
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DWORD dwPOV3usage;
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} VXDINITPARMS, *PVXDINITPARMS;
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/*
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* Flags returned in VXDINITPARMS
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*/
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#define VIP_UNIT_ID 0x00000001L /* unit id is valid */
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#define VIP_ISHID 0x00000002L /* This is a HID device */
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#define VIP_SENDSNOTIFY 0x00000004L /* Driver will notify */
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#define IOCTL_JOY_GETINITPARMS (IOCTL_FIRST + 13)
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/*
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* IN: VXDFFIO describing FF I/O request
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*
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* pvArgs points to an array of arguments. We rely on several
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* quirks of fate for this to work.
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*
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* 1. STDCALL pushes arguments on the stack from right to left,
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* so the address of the first argument can be used as a
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* structure pointer.
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*
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* 2. All the VJOYD interfaces pass arguments in registers.
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*
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* 3. The registers used by VJOYD interfaces are always in the
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* order eax, ecx, edx, esi, edi, matching the order in which
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* the arguments are passed to IDirectInputEffectDriver.
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*
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* OUT: HRESULT containing result code
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*
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*/
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/* XLATOFF */
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#include <pshpack4.h>
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/* XLATON */
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typedef struct VXDFFIO { /* ffio */
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DWORD dwIOCode; /* I/O code */
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void * pvArgs; /* Array of arguments */
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} VXDFFIO, *PVXDFFIO;
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/* XLATOFF */
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#include <poppack.h>
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/* XLATON */
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#define FFIO_ESCAPE 0
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#define FFIO_SETGAIN 1
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#define FFIO_SETFFSTATE 2
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#define FFIO_GETFFSTATE 3
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#define FFIO_DOWNLOADEFFECT 4
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#define FFIO_DESTROYEFFECT 5
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#define FFIO_STARTEFFECT 6
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#define FFIO_STOPEFFECT 7
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#define FFIO_GETEFFECTSTATUS 8
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#define FFIO_MAX 9
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#define IOCTL_JOY_FFIO (IOCTL_FIRST + 14)
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/****************************************************************************
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*
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* Misc services
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*
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***************************************************************************/
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/*
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* IN: Nothing
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*
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* OUT: Pointer to dword sequence pointer
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*/
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#define IOCTL_GETSEQUENCEPTR (IOCTL_FIRST + 15)
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/****************************************************************************
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*
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* Back to Joystick
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*
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***************************************************************************/
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/*
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* Define these again, because NT doesn't have vjoyd
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* and because vjoyd.inc doesn't define them.
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*/
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#define JOYPF_X 0x00000001
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#define JOYPF_Y 0x00000002
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#define JOYPF_Z 0x00000004
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#define JOYPF_R 0x00000008
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#define JOYPF_U 0x00000010
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#define JOYPF_V 0x00000020
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#define JOYPF_POV0 0x00000040
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#define JOYPF_POV1 0x00000080
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#define JOYPF_POV2 0x00000100
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#define JOYPF_POV3 0x00000200
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#define JOYPF_POV(n) (JOYPF_POV0 << (n))
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#define JOYPF_BTN0 0x00000400
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#define JOYPF_BTN1 0x00000800
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#define JOYPF_BTN2 0x00001000
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#define JOYPF_BTN3 0x00002000
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#define JOYPF_ALLAXES 0x0000003F
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#define JOYPF_ALLCAPS 0x00003FFF
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#define JOYPF_POSITION 0x00010000
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#define JOYPF_VELOCITY 0x00020000
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#define JOYPF_ACCELERATION 0x00040000
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#define JOYPF_FORCE 0x00080000
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#define JOYPF_ALLMODES 0x000F0000
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#define JOYPF_NUMMODES 4
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/*
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* IN: DWORD external joystick ID
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*
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* OUT: array of DWORDs listing which axes are valid where
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*
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*/
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typedef struct VXDAXISCAPS { /* vac */
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DWORD dwPos; /* Axis positions */
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DWORD dwVel; /* Axis velocities */
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DWORD dwAccel; /* Axis accelerations */
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DWORD dwForce; /* Axis forces */
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} VXDAXISCAPS, *PVXDAXISCAPS;
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#define IOCTL_JOY_GETAXES (IOCTL_FIRST + 16)
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/****************************************************************************
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*
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* Mouse random
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*
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***************************************************************************/
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/*
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* IN: Nothing
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*
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* OUT: Pointer to dword wheel granularity.
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*/
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#define IOCTL_MOUSE_GETWHEEL (IOCTL_FIRST + 17)
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/****************************************************************************
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*
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* New IOCTLs for DX8, stuck on the end to improve chances of cross
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* version compatibility.
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*
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***************************************************************************/
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/*
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* IN: Nothing
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*
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* OUT: Nothing
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*/
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#define IOCTL_JOY_CONFIGCHANGED (IOCTL_FIRST + 18)
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/*
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* IN: An instance handle to be pinged
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*
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* OUT: Instance handle
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*
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* This is used by the post dinput.dll versions of the DLL to avoid
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* unacquiring all instances of a device on a poll failure.
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*/
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#define IOCTL_JOY_PING8 (IOCTL_FIRST + 19)
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/****************************************************************************
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*
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* End of IOCTL table
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*
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***************************************************************************/
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#define IOCTL_MAX (IOCTL_FIRST + 20)
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/* XLATOFF */
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#ifdef __cplusplus
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};
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#endif
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/* XLATON */
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#endif /* __DINPUTV_INCLUDED__ */
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