Source code of Windows XP (NT5)
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/****************************************************************************/
/* */
/* NOTE: The original location of this file was in the (ms)video */
/* subdirectory. It was moved to AVICAP when the video thunks were */
/* moved to AVICAP. There is probably some spurious information. */
/* */
/* MSVIDEOI.H - Internal Include file for Video APIs */
/* */
/* Note: You must include WINDOWS.H before including this file. */
/* */
/* Copyright (c) 1990-1994, Microsoft Corp. All rights reserved. */
/* */
/****************************************************************************/
#ifdef BUILDDLL
#undef WINAPI
#define WINAPI FAR PASCAL _loadds
#endif
/****************************************************************************
Digital Video Driver Structures
****************************************************************************/
#define MAXVIDEODRIVERS 10
/****************************************************************************
Globals
****************************************************************************/
//extern UINT wTotalVideoDevs; // total video devices
// The module handle is used in drawdib to load strings from the resource file
//extern HINSTANCE ghInst; // our module handle
extern SZCODE szNull[];
extern SZCODE szVideo[];
extern SZCODE szSystemIni[];
extern SZCODE szDrivers[];
/* internal video function prototypes */
#ifdef _WIN32
/*
* don't lock pages in NT
*/
#define HugePageLock(x, y) (TRUE)
#define HugePageUnlock(x, y)
#else
BOOL FAR PASCAL HugePageLock(LPVOID lpArea, DWORD dwLength);
void FAR PASCAL HugePageUnlock(LPVOID lpArea, DWORD dwLength);
#define videoGetErrorTextW videoGetErrorText
#endif
/****************************************************************************
****************************************************************************/
#ifdef DEBUG_RETAIL
#define DebugErr(flags, sz) {static SZCODE ach[] = "AVICAP32: "sz; DebugOutput((flags) | DBF_DRIVER, ach); }
#else
#define DebugErr(flags, sz)
#endif
/****************************************************************************
****************************************************************************/
#ifdef DEBUG
extern int videoDebugLevel;
extern void FAR CDECL dprintf(LPSTR szFormat, ...);
#define DPF( _x_ ) if (videoDebugLevel >= 1) thkdprintf _x_
#define DPF0( _x_ ) thkdprintf _x_
#define DPF1( _x_ ) if (videoDebugLevel >= 1) thkdprintf _x_
#define DPF2( _x_ ) if (videoDebugLevel >= 2) thkdprintf _x_
#define DPF3( _x_ ) if (videoDebugLevel >= 3) thkdprintf _x_
#define DPF4( _x_ ) if (videoDebugLevel >= 4) thkdprintf _x_
#else
/* debug printf macros */
#define DPF( x )
#define DPF0( x )
#define DPF1( x )
#define DPF2( x )
#define DPF3( x )
#define DPF4( x )
#endif