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130 lines
3.1 KiB
130 lines
3.1 KiB
/******************************Module*Header*******************************\
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* Module Name: dialog.h
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*
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* Externals from dialog.c
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*
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* Copyright (c) 1995 Microsoft Corporation
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*
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\**************************************************************************/
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#ifndef __dialog_h__
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#define __dialog_h__
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#include "dlgs.h"
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#include "sscommon.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern float fTesselFact;
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extern ULONG ulJointType;
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extern ULONG ulSurfStyle;
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extern ULONG ulTexQuality;
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extern TEXFILE gTexFile[];
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extern int gnTextures;
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extern BOOL bFlexMode;
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extern BOOL bMultiPipes;
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extern void getIniSettings(void);
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// surface styles
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enum {
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SURFSTYLE_SOLID = 0,
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SURFSTYLE_TEX,
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SURFSTYLE_WIREFRAME
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};
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// Resource constants
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#define IDS_SAVERNAME 1002
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#define IDS_JOINTTYPE 1008
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#define IDS_SURFSTYLE 1009
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#define IDS_TEXQUAL 1010
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#define IDS_FLEX 1020
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#define IDS_MULTIPIPES 1021
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//mf: should get rid of OFFSET...
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#define IDS_TEXTURE_COUNT 1029
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#define IDS_TEXTURE0 1030
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#define IDS_TEXTURE1 1031
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#define IDS_TEXTURE2 1032
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#define IDS_TEXTURE3 1033
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#define IDS_TEXTURE4 1034
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#define IDS_TEXTURE5 1035
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#define IDS_TEXTURE6 1036
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#define IDS_TEXTURE7 1037
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#define IDS_TEXOFFSET0 1050
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#define IDS_TEXOFFSET1 1051
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#define IDS_TEXOFFSET2 1052
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#define IDS_TEXOFFSET3 1053
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#define IDS_TEXOFFSET4 1054
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#define IDS_TEXOFFSET5 1055
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#define IDS_TEXOFFSET6 1056
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#define IDS_TEXOFFSET7 1057
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#define IDS_JOINT_ELBOW 1100
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#define IDS_JOINT_BALL 1101
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#define IDS_JOINT_MIXED 1102
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#define IDS_JOINT_CYCLE 1103
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#define DLG_SETUP_TESSEL 2001
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#define DLG_SETUP_TEXTURE 2002
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#define IDC_STATIC_TESS 2003
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#define IDC_STATIC_TESS_MIN 2004
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#define IDC_STATIC_TESS_MAX 2005
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#define IDC_STATIC_TESS_GRP 2006
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#define IDC_STATIC_TEXQUAL_GRP 2007
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#define IDC_RADIO_SINGLE_PIPE 3000
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#define IDC_RADIO_MULTIPLE_PIPES 3001
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#define IDC_RADIO_NORMAL 3100
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#define IDC_RADIO_FLEX 3101
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#define IDC_STATIC_JOINTTYPE 2106
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#define DLG_COMBO_JOINTTYPE 2200
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enum {
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JOINT_ELBOW=0,
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JOINT_BALL,
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JOINT_MIXED,
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JOINT_CYCLE,
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NUM_JOINTTYPES
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};
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// In order for the IDC_TO_SURFSTYLE conversion macro to work, the radio buttons
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// for surface styles must be kept contiguous.
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#define IDC_RADIO_SOLID 2111
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#define IDC_RADIO_TEX 2112
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#define IDC_RADIO_WIREFRAME 2113
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#define IDC_TO_SURFSTYLE(n) ( (n) - IDC_RADIO_SOLID )
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// In order for the IDC_TO_TEXQUAL conversion macro to work, the radio buttons
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// for texture quality must be kept contiguous.
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#define IDC_RADIO_TEXQUAL_DEFAULT 2121
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#define IDC_RADIO_TEXQUAL_HIGH 2122
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#define IDC_TO_TEXQUAL(n) ( (n) - IDC_RADIO_TEXQUAL_DEFAULT )
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#define TEXQUAL_DEFAULT 0
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#define TEXQUAL_HIGH 1
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// texture resources
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#define IDB_DEFTEX 99
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#define IDB_DEFTEX2 100
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// multi texture dialog
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#ifdef __cplusplus
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}
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#endif
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#endif // __dialog_h__
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