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195 lines
4.2 KiB
195 lines
4.2 KiB
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1999.
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//
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// File: S T A B L E . H
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//
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// Contents: Defines the datatypes to represent stack entries and stack
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// tables.
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//
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// Notes:
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//
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// Author: shaunco 15 Jan 1999
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//
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//----------------------------------------------------------------------------
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#pragma once
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#include "bindings.h"
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#include "comp.h"
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class CStackEntry
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{
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public:
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const CComponent* pUpper;
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const CComponent* pLower;
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public:
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BOOL
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operator== (
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const CStackEntry& Other) const
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{
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return (pUpper == Other.pUpper) && (pLower == Other.pLower);
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}
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};
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class CModifyContext;
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enum MOVE_FLAG
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{
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MOVE_BEFORE = 1,
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MOVE_AFTER = 2,
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};
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class CStackTable : public vector<CStackEntry>
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{
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public:
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// This flag indicates how WAN adapters are inserted into the stack
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// table. If TRUE, they are inserted before any LAN adapters. If
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// FALSE, they are inserted after any LAN adapters.
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//
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BOOL m_fWanAdaptersFirst;
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public:
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VOID
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Clear ()
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{
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clear ();
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}
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UINT
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CountEntries ()
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{
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return size();
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}
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BOOL
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FIsEmpty () const
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{
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return empty();
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}
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BOOL
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FStackEntryInTable (
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IN const CComponent* pUpper,
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IN const CComponent* pLower) const;
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HRESULT
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HrCopyStackTable (
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IN const CStackTable* pSourceTable);
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HRESULT
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HrInsertStackEntriesForComponent (
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IN const CComponent* pComponent,
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IN const CComponentList* pComponents,
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IN DWORD dwFlags /* INS_FLAGS */);
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HRESULT
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HrUpdateEntriesForComponent (
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IN const CComponent* pComponent,
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IN const CComponentList* pComponents,
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IN DWORD dwFlags /* INS_FLAGS */);
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HRESULT
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HrInsertStackEntry (
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IN const CStackEntry* pStackEntry,
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IN DWORD dwFlags /* INS_FLAGS */);
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HRESULT
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HrMoveStackEntries (
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IN const CStackEntry* pSrc,
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IN const CStackEntry* pDst,
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IN MOVE_FLAG Flag,
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IN CModifyContext* pModifyCtx);
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HRESULT
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HrReserveRoomForEntries (
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IN UINT cEntries);
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VOID
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RemoveEntriesWithComponent (
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IN const CComponent* pComponent);
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VOID
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SetWanAdapterOrder (
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IN BOOL fWanAdaptersFirst);
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VOID
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RemoveStackEntry(
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IN const CComponent* pUpper,
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IN const CComponent* pLower);
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};
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class CNetConfigCore;
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// Context structure for recursive function GetBindingsBelowComponent.
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//
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struct GBCONTEXT
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{
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// The core to reference for generating the binding set.
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//
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IN const CNetConfigCore* pCore;
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// The binding set to generate based on pSourceComponent.
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//
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IN OUT CBindingSet* pBindSet;
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// The component to start with when generating the binding set.
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//
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IN const CComponent* pSourceComponent;
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// If TRUE, do not add those bindpaths to pBindSet that exist in
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// pCore->DisabledBindings. This feature is used when we generate the
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// bindings that get written to the registry.
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//
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IN BOOL fPruneDisabledBindings;
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// Special case: NCF_DONTEXPOSELOWER
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//
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IN DWORD dwAddBindPathFlags;
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// The result of the operation.
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//
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OUT HRESULT hr;
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// This is the bindpath that is built up via recursion. It is
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// added to the binding set when recursion finishes.
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//
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OUT CBindPath BindPath;
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};
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// Context structure for recursive functions:
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// GetComponentsAboveComponent
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//
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struct GCCONTEXT
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{
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// The stack table to reference for generating the component list.
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//
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IN const CStackTable* pStackTable;
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// The component list to generate.
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//
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IN OUT CComponentList* pComponents;
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// If TRUE, don't stop recursing at NCF_DONTEXPOSELOWER components.
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//
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IN BOOL fIgnoreDontExposeLower;
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// The result of the operation.
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//
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OUT HRESULT hr;
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};
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VOID
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GetComponentsAboveComponent (
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IN const CComponent* pComponent,
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IN OUT GCCONTEXT* pCtx);
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VOID
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GetBindingsBelowComponent (
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IN const CComponent* pComponent,
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IN OUT GBCONTEXT* pCtx);
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