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135 lines
4.9 KiB
135 lines
4.9 KiB
//+---------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1997.
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//
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// File: I C O M E R G E . H
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//
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// Contents: Utility functions for merging icons
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//
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// Notes:
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//
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// Author: jeffspr 18 Nov 1998
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//
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//----------------------------------------------------------------------------
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#ifndef _ICOMERGE_H_
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#define _ICOMERGE_H_
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#pragma once
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/****************************************************************************\
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* * FILE: Icons.H
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* * PURPOSE: IconPro Project Icon handling header file
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* * COMMENTS: *
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* * Copyright 1995 - 1998 Microsoft Corp. *
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* * History:
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* July '95 - Created
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* \****************************************************************************/
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/****************************************************************************/
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// Structs
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// These first two structs represent how the icon information is stored
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// when it is bound into a EXE or DLL file. Structure members are WORD
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// aligned and the last member of the structure is the ID instead of
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// the imageoffset.
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#pragma pack( push )
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#pragma pack( 2 )
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typedef struct
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{
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BYTE bWidth; // Width of the image
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BYTE bHeight; // Height of the image (times 2)
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BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
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BYTE bReserved; // Reserved
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WORD wPlanes; // Color Planes
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WORD wBitCount; // Bits per pixel
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DWORD dwBytesInRes; // how many bytes in this resource?
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WORD nID; // the ID
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} MEMICONDIRENTRY, *LPMEMICONDIRENTRY;
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typedef struct
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{
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WORD idReserved; // Reserved
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WORD idType; // resource type (1 for icons)
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WORD idCount; // how many images?
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MEMICONDIRENTRY idEntries[1]; // the entries for each image
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} MEMICONDIR, *LPMEMICONDIR;
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#pragma pack( pop )
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// These next two structs represent how the icon information is stored
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// in an ICO file.
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typedef struct
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{
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BYTE bWidth; // Width of the image
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BYTE bHeight; // Height of the image (times 2)
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BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
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BYTE bReserved; // Reserved
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WORD wPlanes; // Color Planes
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WORD wBitCount; // Bits per pixel
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DWORD dwBytesInRes; // how many bytes in this resource?
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DWORD dwImageOffset; // where in the file is this image
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} ICONDIRENTRY, *LPICONDIRENTRY;
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typedef struct
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{
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WORD idReserved; // Reserved
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WORD idType; // resource type (1 for icons)
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WORD idCount; // how many images?
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ICONDIRENTRY idEntries[1]; // the entries for each image
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} ICONDIR, *LPICONDIR;
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// The following two structs are for the use of this program in
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// manipulating icons. They are more closely tied to the operation
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// of this program than the structures listed above. One of the
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// main differences is that they provide a pointer to the DIB
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// information of the masks.
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typedef struct
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{
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UINT Width, Height, Colors; // Width, Height and bpp
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LPBYTE lpBits; // ptr to DIB bits
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DWORD dwNumBytes; // how many bytes?
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LPBITMAPINFO lpbi; // ptr to header
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LPBYTE lpXOR; // ptr to XOR image bits
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LPBYTE lpAND; // ptr to AND image bits
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} ICONIMAGE, *LPICONIMAGE;
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typedef struct
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{
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BOOL bHasChanged; // Has image changed?
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WCHAR szOriginalICOFileName[MAX_PATH]; // Original name
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WCHAR szOriginalDLLFileName[MAX_PATH]; // Original name
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UINT nNumImages; // How many images?
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ICONIMAGE IconImages[1]; // Image entries
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} ICONRESOURCE, *LPICONRESOURCE;
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/****************************************************************************/
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/****************************************************************************/
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// Exported function prototypes
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LPICONRESOURCE ReadIconFromICOFile( PCWSTR szFileName );
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BOOL WriteIconToICOFile( LPICONRESOURCE lpIR, PCWSTR szFileName );
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HICON MakeIconFromResource( LPICONIMAGE lpIcon );
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LPICONRESOURCE ReadIconFromEXEFile( PCWSTR szFileName );
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BOOL IconImageToClipBoard( LPICONIMAGE lpii );
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BOOL IconImageFromClipBoard( LPICONIMAGE lpii, BOOL bStretchToFit );
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BOOL CreateBlankNewFormatIcon( LPICONIMAGE lpii );
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BOOL DrawXORMask( HDC hDC, RECT Rect, LPICONIMAGE lpIcon );
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BOOL DrawANDMask( HDC hDC, RECT Rect, LPICONIMAGE lpIcon );
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RECT GetXORImageRect( RECT Rect, LPICONIMAGE lpIcon );
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BOOL MakeNewANDMaskBasedOnPoint( LPICONIMAGE lpIcon, POINT pt );
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BOOL IconImageFromBMPFile( PCWSTR szFileName, LPICONIMAGE lpii, BOOL bStretchToFit );
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BOOL IconImageToBMPFile( PCWSTR szFileName, LPICONIMAGE lpii );
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VOID DebugPrintIconMasks(LPICONRESOURCE pIR);
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VOID OverlayIcons(LPICONRESOURCE pIR1, LPICONRESOURCE pIR2);
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LPICONRESOURCE ReadIconFromICOFile( PCWSTR szFileName );
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#endif // _ICOMERGE_H_
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