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621 lines
16 KiB
621 lines
16 KiB
/*++
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Copyright (c) 1991 Microsoft Corporation
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Copyright (c) 1991 Nokia Data Systems AB
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Module Name:
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dlctyp.h
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Abstract:
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This module defines all data structures of the DLC module.
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Author:
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Antti Saarenheimo 22-Jul-1991
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Environment:
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Kernel mode
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Revision History:
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--*/
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//
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// forward declarations
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//
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struct _DLC_OBJECT;
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typedef struct _DLC_OBJECT DLC_OBJECT, *PDLC_OBJECT;
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struct _DLC_EVENT;
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typedef struct _DLC_EVENT DLC_EVENT, *PDLC_EVENT;
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struct _DLC_COMMAND;
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typedef struct _DLC_COMMAND DLC_COMMAND, *PDLC_COMMAND;
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struct _DLC_CLOSE_WAIT_INFO;
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typedef struct _DLC_CLOSE_WAIT_INFO DLC_CLOSE_WAIT_INFO, *PDLC_CLOSE_WAIT_INFO;
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union _DLC_PACKET;
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typedef union _DLC_PACKET DLC_PACKET, *PDLC_PACKET;
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union _DLC_BUFFER_HEADER;
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typedef union _DLC_BUFFER_HEADER DLC_BUFFER_HEADER;
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typedef DLC_BUFFER_HEADER *PDLC_BUFFER_HEADER;
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struct _DLC_FILE_CONTEXT;
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typedef struct _DLC_FILE_CONTEXT DLC_FILE_CONTEXT;
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typedef DLC_FILE_CONTEXT *PDLC_FILE_CONTEXT;
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enum _DLC_FILE_CONTEXT_STATUS {
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DLC_FILE_CONTEXT_OPEN,
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DLC_FILE_CONTEXT_CLOSE_PENDING,
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DLC_FILE_CONTEXT_CLOSED
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};
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enum DlcObjectTypes {
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DLC_ADAPTER_OBJECT,
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DLC_SAP_OBJECT,
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DLC_LINK_OBJECT,
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DLC_DIRECT_OBJECT
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};
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//
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// DLC structures/objects
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//
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struct _DLC_OBJECT {
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//
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// DEBUG version - we have a 16-byte identifier header for consistency
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// checking and to help when looking at DLC using the kernel debugger
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//
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// DBG_OBJECT_ID;
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//
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// single-linked list of link stations if this is a SAP object
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//
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PDLC_OBJECT pLinkStationList;
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//
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// pointer to owning FILE_CONTEXT
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//
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PDLC_FILE_CONTEXT pFileContext;
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//
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// pointer to RECEIVE command parameters active for this SAP/link station
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//
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PNT_DLC_PARMS pRcvParms;
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//
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// 'handle' (aka pointer to) of corresponding object in LLC
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//
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PVOID hLlcObject;
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PDLC_EVENT pReceiveEvent;
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PVOID pPrevXmitCcbAddress;
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PVOID pFirstChainedCcbAddress;
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PDLC_CLOSE_WAIT_INFO pClosingInfo;
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ULONG CommittedBufferSpace;
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USHORT ChainedTransmitCount;
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SHORT PendingLlcRequests;
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USHORT StationId; // nn00 or nnss
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UCHAR Type;
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UCHAR LinkAllCcbs;
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UCHAR State;
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BOOLEAN LlcObjectExists;
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USHORT LlcReferenceCount; // protects LLC objects when used
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// Need to have a close packet just in case we are out of resources and
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// can't allocate a packet to close.
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LLC_PACKET ClosePacket;
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UCHAR ClosePacketInUse;
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//
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// u - variant fields depending on object type: SAP, LINK or DIRECT station
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//
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union {
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struct {
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ULONG DlcStatusFlag;
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PVOID GlobalGroupSapHandle;
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PVOID* GroupSapHandleList;
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USHORT GroupSapCount;
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USHORT UserStatusValue;
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UCHAR LinkStationCount;
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UCHAR OptionsPriority;
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UCHAR MaxStationCount;
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} Sap;
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struct {
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struct _DLC_OBJECT* pSap;
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PDLC_EVENT pStatusEvent; // permanent status event
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USHORT MaxInfoFieldLength;
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} Link;
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struct {
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USHORT OpenOptions;
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USHORT ProtocolTypeOffset;
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ULONG ProtocolTypeMask;
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ULONG ProtocolTypeMatch;
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} Direct;
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} u;
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};
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typedef
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VOID
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(*PFCLOSE_COMPLETE)(
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IN PDLC_FILE_CONTEXT pFileContext,
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IN PDLC_CLOSE_WAIT_INFO pClosingInfo,
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IN PVOID pCcbLink
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);
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typedef
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BOOLEAN
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(*PFCOMPLETION_HANDLER)(
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IN PDLC_FILE_CONTEXT pFileContext,
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IN PDLC_OBJECT pDlcObject,
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IN PIRP pIrp,
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IN ULONG Event,
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IN PVOID pEventInformation,
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IN ULONG SecondaryInfo
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);
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//
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// DLC_COMMAND and DLC_EVENT structures may be
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// overloaded by the code. Do not change the field
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// order and add the new fields only to the end.
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//
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struct _DLC_COMMAND {
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//
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// !!!!! Keep this fixed - same fields with DLC_EVENT !!!!!
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//
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LLC_PACKET LlcPacket;
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ULONG Event;
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USHORT StationId;
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USHORT StationIdMask;
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//
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// !!!!! Keep this fixed - same fields with DLC_EVENT !!!!!
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//
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PVOID AbortHandle;
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PIRP pIrp;
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union {
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PFCOMPLETION_HANDLER pfCompletionHandler;
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ULONG TimerTicks;
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} Overlay;
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};
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struct _DLC_EVENT {
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LLC_PACKET LlcPacket;
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ULONG Event;
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USHORT StationId; // -1 => global event
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union {
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USHORT StationIdMask;
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UCHAR RcvReadOption;
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} Overlay;
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PDLC_OBJECT pOwnerObject; // if null => no owner
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PVOID pEventInformation;
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ULONG SecondaryInfo;
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BOOLEAN bFreeEventInfo;
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};
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typedef struct {
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LLC_PACKET LlcPacket;
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PVOID pCcbAddress;
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PDLC_BUFFER_HEADER pReceiveBuffers;
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ULONG CommandCompletionFlag;
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USHORT CcbCount;
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USHORT StationId;
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} DLC_COMPLETION_EVENT_INFO, *PDLC_COMPLETION_EVENT_INFO;
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//
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// CLOSE_WAIT_INFO
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//
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// The pointer of this structure is provided to CompleteReadRequest in
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// the command completion of close/reset commands. The info pointer
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// is null for the other command completions.
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//
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struct _DLC_CLOSE_WAIT_INFO {
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PDLC_CLOSE_WAIT_INFO pNext;
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PIRP pIrp;
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ULONG Event;
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PFCLOSE_COMPLETE pfCloseComplete;
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PDLC_BUFFER_HEADER pRcvFrames;
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PVOID pCcbLink;
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PDLC_COMMAND pReadCommand;
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PDLC_COMMAND pRcvCommand;
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PDLC_COMPLETION_EVENT_INFO pCompletionInfo;
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ULONG CancelStatus;
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USHORT CcbCount;
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USHORT CloseCounter; // event sent when 0
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BOOLEAN ChainCommands;
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BOOLEAN CancelReceive;
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BOOLEAN ClosingAdapter;
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BOOLEAN FreeCompletionInfo;
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};
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//
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// This is a queued FlowControl command (the flow control commands
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// are completed immediately synchronously, but the local 'out of buffers'
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// busy state of the link is cleared when there is enough buffers
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// in the buffer pool to receive all expected data.
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//
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typedef struct {
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LIST_ENTRY List;
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LONG RequiredBufferSpace;
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USHORT StationId;
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} DLC_RESET_LOCAL_BUSY_CMD, *PDLC_RESET_LOCAL_BUSY_CMD;
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//
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// The transmit commands are not queued as a standard commands
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// but using the linked buffer headers (each frame has own xmit
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// header having links to buffer header list and MDL list).
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// The xmit nodes of the same send are queued together.
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//
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typedef struct {
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LLC_PACKET LlcPacket;
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PDLC_BUFFER_HEADER pNextSegment;
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PDLC_PACKET pTransmitNode;
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PIRP pIrp;
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ULONG FrameCount;
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PMDL pMdl;
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} DLC_XMIT_NODE, *PDLC_XMIT_NODE;
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//
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// DLC driver use the same packet pool for many small packets
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// that have approximately the same size.
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//
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union _DLC_PACKET {
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union _DLC_PACKET* pNext;
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LLC_PACKET LlcPacket;
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DLC_XMIT_NODE Node;
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DLC_EVENT Event;
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DLC_COMMAND DlcCommand;
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DLC_CLOSE_WAIT_INFO ClosingInfo;
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DLC_RESET_LOCAL_BUSY_CMD ClearCmd;
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struct {
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LLC_PACKET LlcPacket;
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PDLC_CLOSE_WAIT_INFO pClosingInfo;
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} ResetPacket;
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};
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//
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// The buffer pool states protects the app to corrupt the buffer pool!!
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// All states are needed because of internal consistency checking code
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// and implementation of the receive.
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//
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enum _DLC_BUFFER_STATES {
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//
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// major states:
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//
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BUF_READY = 0x01, // buffer/page locked and ready for I/O
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BUF_USER = 0x02, // buffer owned by user
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BUF_LOCKED = 0x04, // buffer have been locked for I/O
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BUF_RCV_PENDING = 0x08, // buffer not yet chained to other frames!
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//
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// free xmit buffer when used
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//
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DEALLOCATE_AFTER_USE = 0x80
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};
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union _DLC_BUFFER_HEADER {
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//
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// This struct is the header of the buffers split from a page.
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// We save the local and global virtual addresses here.
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// The individual offset is always GlobalVa + Index * 256.
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// An entry in main page table points to this header,
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// if the page has been locked in the memory.
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//
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struct {
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PDLC_BUFFER_HEADER pNextHeader;
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PDLC_BUFFER_HEADER pPrevHeader;
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PDLC_BUFFER_HEADER pNextChild;
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PUCHAR pLocalVa;
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PUCHAR pGlobalVa;
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UCHAR FreeSegments; // free segments ready for alloc
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UCHAR SegmentsOut; // number of segments given to user
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UCHAR BufferState; // BUF_READY, BUF_USER, BUF_LOCKED ...
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UCHAR Reserved; //
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PMDL pMdl;
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} Header;
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//
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// Structure is used in the double linked free lists.
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// All segments having the same buffer size have been linked
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// to the same link list.
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// On another level each segment is linked to the parent (Header)
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// and all childs of a parent are also linked together.
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//
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struct {
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PDLC_BUFFER_HEADER pNext;
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PDLC_BUFFER_HEADER pPrev;
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PDLC_BUFFER_HEADER pParent;
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PDLC_BUFFER_HEADER pNextChild;
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ULONG ReferenceCount; // number of references to this buffer
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UCHAR Size; // size in 256 blocks
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UCHAR Index; // offset = Index * 256
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UCHAR BufferState; // BUF_READY, BUF_USER, BUF_LOCKED ...
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UCHAR FreeListIndex; //
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PMDL pMdl;
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} FreeBuffer;
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//
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// The allocated frames are linked in different ways:
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// - the segments of the same frame are together
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// - the frames are linked together
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// These links are discarded, when the frame is given to
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// client (the client may free them in any order back to the buffer pool)
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// (The last extra pointer doesn't actually take any extra space,
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// because packets are round up to next 8 byte boundary)
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//
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struct {
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PDLC_BUFFER_HEADER pReserved;
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PDLC_BUFFER_HEADER pNextFrame;
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PDLC_BUFFER_HEADER pParent;
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PDLC_BUFFER_HEADER pNextChild;
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ULONG ReferenceCount; // number of references to this buffer
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UCHAR Size; // size in 256 blocks
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UCHAR Index; // offset = Index * 256
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UCHAR BufferState; // BUF_READY, BUF_USER, BUF_LOCKED ...
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UCHAR FreeListIndex;
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PMDL pMdl;
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PDLC_BUFFER_HEADER pNextSegment;
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} FrameBuffer;
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PDLC_BUFFER_HEADER pNext;
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};
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typedef struct _DLC_BUFFER_POOL {
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//
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// DEBUG version - we have a 16-byte identifier header for consistency
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// checking and to help when looking at DLC using the kernel debugger
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//
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// DBG_OBJECT_ID;
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//
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// control fields
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//
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struct _DLC_BUFFER_POOL* pNext;
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KSPIN_LOCK SpinLock;
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LONG ReferenceCount; // when -1 => deallocate
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//
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// buffer pool description fields (addresses, various lengths)
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//
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PVOID BaseOffset; // page-aligned base address of the pool
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PVOID MaxOffset; // maximum byte address in the pool + 1
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ULONG MaxBufferSize; // the maximum (free) size
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ULONG BufferPoolSize; // size of all memory in the pool
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ULONG FreeSpace; // size of free memory in the pool
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LONG UncommittedSpace; // size of free and reserved memory
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LONG MissingSize; // the size missing the last request
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ULONG MaximumIndex; // maximum index of buffer table
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PVOID hHeaderPool; // packet pool for buffer headers
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LIST_ENTRY PageHeaders; // the allocated blocks
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//
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// pUnlockedEntryList is a singly-linked list of DLC_BUFFER_HEADERS which
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// describe the free pages in the pool
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//
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PDLC_BUFFER_HEADER pUnlockedEntryList;
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//
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// FreeLists is an array of doubly-linked lists - one for each size of
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// block that can exists in the pool. The blocks start out at a page
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// length (4K on x86) and are successively halved until they reach
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// 256 bytes which is the smallest buffer that the DLC buffer manager
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// can deal with
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//
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LIST_ENTRY FreeLists[DLC_BUFFER_SEGMENTS];
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//
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// appended to the DLC_BUFFER_POOL structure is an array of pointers to
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// DLC_BUFFER_HEADER structures that describe the pages that comprise
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// the pool. There are MaximumIndex of these
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//
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PDLC_BUFFER_HEADER BufferHeaders[];
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} DLC_BUFFER_POOL, *PDLC_BUFFER_POOL;
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//
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// The buffer header and frame headers have been define in the
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// IBM LAN Architecture reference in the end of chapter 2.
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// They have also been defined in dlcapi.h, but for cosmetic reason
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// I want to use version without those funny prefixes.
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//
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typedef struct _NEXT_DLC_SEGMENT {
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struct _NEXT_DLC_SEGMENT* pNext;
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USHORT FrameLength;
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USHORT DataLength;
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USHORT UserOffset;
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USHORT UserLength;
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} NEXT_DLC_SEGMENT, *PNEXT_DLC_SEGMENT;
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union _FIRST_DLC_SEGMENT;
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typedef union _FIRST_DLC_SEGMENT FIRST_DLC_SEGMENT, *PFIRST_DLC_SEGMENT;
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typedef struct {
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PNEXT_DLC_SEGMENT pNext;
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USHORT FrameLength;
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USHORT DataLength;
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USHORT UserOffset;
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USHORT UserLength;
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USHORT StationId;
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UCHAR Options;
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UCHAR MessageType;
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USHORT BuffersLeft;
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UCHAR RcvFs;
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UCHAR AdapterNumber;
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PFIRST_DLC_SEGMENT pNextFrame;
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} DLC_CONTIGUOUS_RECEIVE, *PDLC_CONTIGUOUS_RECEIVE;
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typedef struct {
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PNEXT_DLC_SEGMENT pNext;
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USHORT FrameLength;
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USHORT DataLength;
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USHORT UserOffset;
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USHORT UserLength;
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USHORT StationId;
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UCHAR Options;
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UCHAR MessageType;
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USHORT BuffersLeft;
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UCHAR RcvFs;
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UCHAR AdapterNumber;
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PFIRST_DLC_SEGMENT pNextFrame;
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UCHAR LanHeaderLength;
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UCHAR DlcHeaderLength;
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UCHAR LanHeader[32];
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UCHAR DlcHeader[4];
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} DLC_NOT_CONTIGUOUS_RECEIVE, *PDLC_NOT_CONTIGUOUS_RECEIVE;
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union _FIRST_DLC_SEGMENT {
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DLC_CONTIGUOUS_RECEIVE Cont;
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DLC_NOT_CONTIGUOUS_RECEIVE NotCont;
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};
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//
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// Each application using DLC create its own file
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// context with the DlcOpenAdapter command.
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//
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struct _DLC_FILE_CONTEXT {
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//
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// all file contexts are put on single-entry list
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//
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SINGLE_LIST_ENTRY List; // linked list of file contexts
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#if DBG
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//
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// DEBUG version - we have a 16-byte identifier header for consistency
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// checking and to help when looking at DLC using the kernel debugger
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//
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// DBG_OBJECT_ID;
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#endif
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#if !defined(DLC_UNILOCK)
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NDIS_SPIN_LOCK SpinLock; // global lock for this file context
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#endif
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//
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// hBufferPool - handle of buffer pool created by BufferPoolCreate
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//
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PVOID hBufferPool;
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PVOID hExternalBufferPool;
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PVOID hPacketPool;
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PVOID hLinkStationPool;
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PVOID pBindingContext;
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//
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// Notification flags for error situations
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//
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ULONG AdapterCheckFlag;
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ULONG NetworkStatusFlag;
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ULONG PcErrorFlag;
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ULONG SystemActionFlag;
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LIST_ENTRY EventQueue;
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LIST_ENTRY CommandQueue;
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LIST_ENTRY ReceiveQueue;
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LIST_ENTRY FlowControlQueue;
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PDLC_COMMAND pTimerQueue;
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PVOID pSecurityDescriptor;
|
|
PFILE_OBJECT FileObject; // back link to file obejct!
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|
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ULONG WaitingTransmitCount;
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NDIS_MEDIUM ActualNdisMedium;
|
|
|
|
LONG ReferenceCount;
|
|
ULONG BufferPoolReferenceCount;
|
|
ULONG TimerTickCounter;
|
|
USHORT DlcObjectCount; // count of all DLC objects
|
|
USHORT State;
|
|
USHORT MaxFrameLength;
|
|
UCHAR AdapterNumber;
|
|
UCHAR LinkStationCount;
|
|
PDLC_OBJECT SapStationTable[MAX_SAP_STATIONS];
|
|
PDLC_OBJECT LinkStationTable[MAX_LINK_STATIONS];
|
|
ULONG NdisErrorCounters[ADAPTER_ERROR_COUNTERS];
|
|
DLC_CLOSE_WAIT_INFO ClosingPacket; // to close the adapter context
|
|
|
|
// Event used to make cleanup synchronous and wait for all references on
|
|
// DLC_FILE_CONTEXT to be removed before completing.
|
|
KEVENT CleanupEvent;
|
|
|
|
#if DBG
|
|
|
|
//
|
|
// Debug allocation counters
|
|
//
|
|
|
|
MEMORY_USAGE MemoryUsage;
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
typedef
|
|
NTSTATUS
|
|
(*PFDLC_COMMAND_HANDLER)(
|
|
IN PIRP pIrp,
|
|
IN PDLC_FILE_CONTEXT pFileContext,
|
|
IN PNT_DLC_PARMS pDlcParms,
|
|
IN ULONG InputBufferLength,
|
|
IN ULONG OutputBufferLength
|
|
);
|