Source code of Windows XP (NT5)
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/*++
Microsoft Windows
Copyright (C) Microsoft Corporation, 1981 - 1998
Module Name:
irftp.cpp
Abstract:
Author:
Rahul Thombre (RahulTh) 4/30/1998
Revision History:
4/30/1998 RahulTh
Created this module.
--*/
// irftp.cpp : Defines the class behaviors for the application.
//
#include "precomp.hxx"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
BOOL LoadGlobalStrings();
/////////////////////////////////////////////////////////////////////////////
// CIrftpApp
BEGIN_MESSAGE_MAP(CIrftpApp, CWinApp)
//{{AFX_MSG_MAP(CIrftpApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CIrftpApp construction
CIrftpApp::CIrftpApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CIrftpApp object
CIrftpApp theApp;
////////////////////////////////////////////////////////////////////////////
// The instance handle for this app.
HINSTANCE g_hInstance;
////////////////////////////////////////////////////////////////////////////
//RPC handle
RPC_BINDING_HANDLE g_hIrRpcHandle = NULL;
///////////////////////////////////////////////////////////////////////////
//the main application UI. this is now global because it might be
//invoked from multiple file, especially the RPC server functions
CIrftpDlg AppUI;
///////////////////////////////////////////////////////////////////////////
//the controller window for the application. This is necessary to
//create the illusion of parentless send progress dialog boxes.
//actually it is not possible to have parentless and modeless dialog
//boxes. Thus, these dialog boxes actually have the controller window
//as their parent
//This is necessary because the AppUI may come and go and in fact
//never come up at all.
CController* appController = NULL;
////////////////////////////////////////////////////////////////////////////
//global variable that keeps track of the number of UI components displayed
//by irftp at the moment. Note: we start with -1 because we don't want to
//count the first CController window which is the main app. window.
//
LONG g_lUIComponentCount = -1;
////////////////////////////////////////////////////////////////////////////
//global variable that keeps track of the handle to the help window (if any)
//The HtmlHelp window is the only one that cannot be tracked using the
//g_lUIComponentCount. So we need this var. to figure out if the help window
//is still up.
HWND g_hwndHelp = NULL;
////////////////////////////////////////////////////////////////////////////
//global variable that keeps track of whether there is a shortcut to
//the app on the desktop or not
//0 implies that there is a link on the desktop and -1 implies that there
//is no link on the desktop.
//this value is basically an indicator of not only the presence of
//the shortcut on the desktop, but also of the link in the send to
//folder
LONG g_lLinkOnDesktop = -1;
//the path of the desktop folder.
TCHAR g_lpszDesktopFolder[MAX_PATH];
//the path to the send to folder;
TCHAR g_lpszSendToFolder[MAX_PATH];
////////////////////////////////////////////////////////////////////////////
//the list of devices in range
CDeviceList g_deviceList;
/////////////////////////////////////////////////////////////////////////////
// CIrftpApp initialization
BOOL CIrftpApp::InitInstance()
{
DWORD Status;
error_status_t err;
CError error;
BOOL bSetForeground = FALSE;
int i = 0;
HWND hwndApp = NULL;
HANDLE hMutex = NULL;
BOOL fFirstInstance = FALSE;
AfxEnableControlContainer();
//set the global instance handle
g_hInstance = AfxGetInstanceHandle();
CCommandLine cLine;
ParseCommandLine (cLine);
if(cLine.m_fInvalidParams) //if invalid command line parameters, terminate.
{
error.ShowMessage (IDS_INVALID_PARAMETERS);
return FALSE; //exit the app., first instance or not.
}
//check if another instance is already running and act accordingly.
hMutex = CreateMutex (NULL, FALSE, SINGLE_INST_MUTEX);
Status = GetLastError();
if (hMutex)
{
fFirstInstance = (ERROR_ALREADY_EXISTS != Status);
}
else
{
//we could not create the mutex, so must fail.
return FALSE;
}
g_hIrRpcHandle = GetRpcHandle();
//
// Load strings.
//
if (FALSE == LoadGlobalStrings())
{
return FALSE;
}
if (!fFirstInstance)
{
hwndApp = GetPrimaryAppWindow();
//note: it is important to successfully set the the first instance of the app. as the foreground window.
//since the first instance has already started, it is very unlikely that it will be the foreground process
//therefore it will be unable to set itself as the foreground process and therefore any calls to SetActiveWindow
//etc. in that instance will not cause any changes in the Z-order or input focus. Therefore, this instance needs
//to make the first instance the foreground process so that any dialogs etc. put up by the windows do not show
//up obscured by other apps. or without focus. The current instance is able to set the first instance as the
//foreground process because this instance is either itself the foreground process or is started by the current
//foreground process.
if (hwndApp && (!cLine.m_fHideApp))
{
bSetForeground = ::SetForegroundWindow (hwndApp);
}
if (cLine.m_fFilesProvided)
InitiateFileTransfer (g_hIrRpcHandle, cLine.m_iListLen, cLine.m_lpszFilesList);
else if (cLine.m_fShowSettings)
DisplaySettings(g_hIrRpcHandle);
else if (!cLine.m_fHideApp)
PopupUI (g_hIrRpcHandle);
//do nothing otherwise.
//for some reason, SetForegroundWindow does not succeed if the window which we are trying to put in the
//foreground does not have any visible windows. So if a user transfers some files and then dismisses the
//wireless link dialog, then at this point, the hidden parent window is not the foreground window. So, we
//try for 10 seconds to get the window in the foreground. It is okay to spin here because other than getting
//the window to the top of the Z-order everything else has already been done. Here, we just want to give the
//shell enough time to put up the common file open dialog. Note that we stop spinning the moment we succeed
//in setting the first instance as the foreground window.
if (!bSetForeground && hwndApp && (!cLine.m_fHideApp))
{
i = 0;
do
{
if (::SetForegroundWindow (hwndApp))
break;
else
Sleep (100);
} while ( i++ < 100 );
}
CloseHandle (hMutex);
return FALSE; //exit the app. rather than starting the message pump
}
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//if we reach here, it means that this is the first instance of the app.
m_pMainWnd = appController = new CController (cLine.m_fHideApp);
if (!appController)
{
return FALSE;
}
appController->ShowWindow(SW_HIDE);
appController->SetWindowText (MAIN_WINDOW_TITLE);
g_lpszDesktopFolder[0] = '\0'; //precautionary measures
g_lpszSendToFolder [0] = '\0';
if(!InitRPCServer())
{
return FALSE; //exit the app. if the RPC server cannot be started
}
if (cLine.m_fFilesProvided)
_InitiateFileTransfer(NULL, cLine.m_iListLen, cLine.m_lpszFilesList);
else if (cLine.m_fShowSettings)
_DisplaySettings(NULL);
else if (!cLine.m_fHideApp)
_PopupUI(NULL);
//else do nothing, since the app is supposed to be hidden
return TRUE; //start the message pump. RPC server is already running
}
GLOBAL_STRINGS g_Strings;
BOOL
LoadGlobalStrings()
{
#define LOAD_STRING(id, str) \
if (0 == LoadString( g_hInstance, id, g_Strings.str, sizeof(g_Strings.str)/sizeof(wchar_t))) \
{ \
return FALSE; \
}
LOAD_STRING( IDS_CLOSE, Close )
LOAD_STRING( IDS_NODESC_ERROR, ErrorNoDescription )
LOAD_STRING( IDS_COMPLETED, CompletedSuccess )
LOAD_STRING( IDS_RECV_ERROR, ReceiveError )
LOAD_STRING( IDS_CONNECTING, Connecting )
LOAD_STRING( IDS_RECV_CANCELLED, RecvCancelled )
return TRUE;
}