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275 lines
9.2 KiB
275 lines
9.2 KiB
/*++
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Microsoft Windows
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Copyright (C) Microsoft Corporation, 1981 - 1998
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Module Name:
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irftp.cpp
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Abstract:
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Author:
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Rahul Thombre (RahulTh) 4/30/1998
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Revision History:
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4/30/1998 RahulTh
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Created this module.
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--*/
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// irftp.cpp : Defines the class behaviors for the application.
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//
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#include "precomp.hxx"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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BOOL LoadGlobalStrings();
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/////////////////////////////////////////////////////////////////////////////
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// CIrftpApp
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BEGIN_MESSAGE_MAP(CIrftpApp, CWinApp)
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//{{AFX_MSG_MAP(CIrftpApp)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG
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ON_COMMAND(ID_HELP, CWinApp::OnHelp)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CIrftpApp construction
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CIrftpApp::CIrftpApp()
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{
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// TODO: add construction code here,
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// Place all significant initialization in InitInstance
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}
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/////////////////////////////////////////////////////////////////////////////
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// The one and only CIrftpApp object
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CIrftpApp theApp;
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////////////////////////////////////////////////////////////////////////////
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// The instance handle for this app.
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HINSTANCE g_hInstance;
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////////////////////////////////////////////////////////////////////////////
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//RPC handle
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RPC_BINDING_HANDLE g_hIrRpcHandle = NULL;
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///////////////////////////////////////////////////////////////////////////
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//the main application UI. this is now global because it might be
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//invoked from multiple file, especially the RPC server functions
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CIrftpDlg AppUI;
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///////////////////////////////////////////////////////////////////////////
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//the controller window for the application. This is necessary to
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//create the illusion of parentless send progress dialog boxes.
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//actually it is not possible to have parentless and modeless dialog
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//boxes. Thus, these dialog boxes actually have the controller window
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//as their parent
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//This is necessary because the AppUI may come and go and in fact
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//never come up at all.
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CController* appController = NULL;
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////////////////////////////////////////////////////////////////////////////
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//global variable that keeps track of the number of UI components displayed
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//by irftp at the moment. Note: we start with -1 because we don't want to
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//count the first CController window which is the main app. window.
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//
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LONG g_lUIComponentCount = -1;
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////////////////////////////////////////////////////////////////////////////
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//global variable that keeps track of the handle to the help window (if any)
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//The HtmlHelp window is the only one that cannot be tracked using the
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//g_lUIComponentCount. So we need this var. to figure out if the help window
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//is still up.
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HWND g_hwndHelp = NULL;
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////////////////////////////////////////////////////////////////////////////
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//global variable that keeps track of whether there is a shortcut to
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//the app on the desktop or not
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//0 implies that there is a link on the desktop and -1 implies that there
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//is no link on the desktop.
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//this value is basically an indicator of not only the presence of
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//the shortcut on the desktop, but also of the link in the send to
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//folder
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LONG g_lLinkOnDesktop = -1;
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//the path of the desktop folder.
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TCHAR g_lpszDesktopFolder[MAX_PATH];
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//the path to the send to folder;
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TCHAR g_lpszSendToFolder[MAX_PATH];
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////////////////////////////////////////////////////////////////////////////
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//the list of devices in range
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CDeviceList g_deviceList;
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/////////////////////////////////////////////////////////////////////////////
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// CIrftpApp initialization
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BOOL CIrftpApp::InitInstance()
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{
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DWORD Status;
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error_status_t err;
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CError error;
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BOOL bSetForeground = FALSE;
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int i = 0;
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HWND hwndApp = NULL;
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HANDLE hMutex = NULL;
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BOOL fFirstInstance = FALSE;
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AfxEnableControlContainer();
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//set the global instance handle
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g_hInstance = AfxGetInstanceHandle();
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CCommandLine cLine;
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ParseCommandLine (cLine);
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if(cLine.m_fInvalidParams) //if invalid command line parameters, terminate.
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{
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error.ShowMessage (IDS_INVALID_PARAMETERS);
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return FALSE; //exit the app., first instance or not.
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}
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//check if another instance is already running and act accordingly.
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hMutex = CreateMutex (NULL, FALSE, SINGLE_INST_MUTEX);
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Status = GetLastError();
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if (hMutex)
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{
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fFirstInstance = (ERROR_ALREADY_EXISTS != Status);
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}
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else
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{
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//we could not create the mutex, so must fail.
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return FALSE;
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}
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g_hIrRpcHandle = GetRpcHandle();
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//
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// Load strings.
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//
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if (FALSE == LoadGlobalStrings())
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{
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return FALSE;
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}
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if (!fFirstInstance)
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{
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hwndApp = GetPrimaryAppWindow();
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//note: it is important to successfully set the the first instance of the app. as the foreground window.
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//since the first instance has already started, it is very unlikely that it will be the foreground process
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//therefore it will be unable to set itself as the foreground process and therefore any calls to SetActiveWindow
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//etc. in that instance will not cause any changes in the Z-order or input focus. Therefore, this instance needs
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//to make the first instance the foreground process so that any dialogs etc. put up by the windows do not show
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//up obscured by other apps. or without focus. The current instance is able to set the first instance as the
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//foreground process because this instance is either itself the foreground process or is started by the current
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//foreground process.
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if (hwndApp && (!cLine.m_fHideApp))
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{
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bSetForeground = ::SetForegroundWindow (hwndApp);
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}
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if (cLine.m_fFilesProvided)
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InitiateFileTransfer (g_hIrRpcHandle, cLine.m_iListLen, cLine.m_lpszFilesList);
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else if (cLine.m_fShowSettings)
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DisplaySettings(g_hIrRpcHandle);
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else if (!cLine.m_fHideApp)
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PopupUI (g_hIrRpcHandle);
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//do nothing otherwise.
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//for some reason, SetForegroundWindow does not succeed if the window which we are trying to put in the
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//foreground does not have any visible windows. So if a user transfers some files and then dismisses the
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//wireless link dialog, then at this point, the hidden parent window is not the foreground window. So, we
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//try for 10 seconds to get the window in the foreground. It is okay to spin here because other than getting
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//the window to the top of the Z-order everything else has already been done. Here, we just want to give the
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//shell enough time to put up the common file open dialog. Note that we stop spinning the moment we succeed
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//in setting the first instance as the foreground window.
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if (!bSetForeground && hwndApp && (!cLine.m_fHideApp))
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{
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i = 0;
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do
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{
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if (::SetForegroundWindow (hwndApp))
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break;
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else
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Sleep (100);
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} while ( i++ < 100 );
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}
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CloseHandle (hMutex);
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return FALSE; //exit the app. rather than starting the message pump
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}
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// Standard initialization
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// If you are not using these features and wish to reduce the size
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// of your final executable, you should remove from the following
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// the specific initialization routines you do not need.
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#ifdef _AFXDLL
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Enable3dControls(); // Call this when using MFC in a shared DLL
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#else
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Enable3dControlsStatic(); // Call this when linking to MFC statically
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#endif
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//if we reach here, it means that this is the first instance of the app.
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m_pMainWnd = appController = new CController (cLine.m_fHideApp);
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if (!appController)
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{
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return FALSE;
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}
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appController->ShowWindow(SW_HIDE);
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appController->SetWindowText (MAIN_WINDOW_TITLE);
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g_lpszDesktopFolder[0] = '\0'; //precautionary measures
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g_lpszSendToFolder [0] = '\0';
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if(!InitRPCServer())
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{
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return FALSE; //exit the app. if the RPC server cannot be started
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}
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if (cLine.m_fFilesProvided)
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_InitiateFileTransfer(NULL, cLine.m_iListLen, cLine.m_lpszFilesList);
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else if (cLine.m_fShowSettings)
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_DisplaySettings(NULL);
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else if (!cLine.m_fHideApp)
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_PopupUI(NULL);
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//else do nothing, since the app is supposed to be hidden
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return TRUE; //start the message pump. RPC server is already running
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}
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GLOBAL_STRINGS g_Strings;
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BOOL
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LoadGlobalStrings()
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{
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#define LOAD_STRING(id, str) \
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if (0 == LoadString( g_hInstance, id, g_Strings.str, sizeof(g_Strings.str)/sizeof(wchar_t))) \
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{ \
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return FALSE; \
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}
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LOAD_STRING( IDS_CLOSE, Close )
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LOAD_STRING( IDS_NODESC_ERROR, ErrorNoDescription )
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LOAD_STRING( IDS_COMPLETED, CompletedSuccess )
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LOAD_STRING( IDS_RECV_ERROR, ReceiveError )
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LOAD_STRING( IDS_CONNECTING, Connecting )
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LOAD_STRING( IDS_RECV_CANCELLED, RecvCancelled )
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return TRUE;
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}
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