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758 lines
15 KiB
758 lines
15 KiB
/*++
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Copyright (c) 2001, Microsoft Corporation
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Module Name:
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cudpbcast.cpp
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Abstract:
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Implementation of CUdpBroadcastMapper -- support for mapping
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a public UDP port to the private network's broadcast address.
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Author:
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Jonathan Burstein (jonburs) 12 April 2001
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Revision History:
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--*/
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#include "precomp.h"
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#pragma hdrstop
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#define INADDR_LOOPBACK_NO 0x0100007f // 127.0.0.1 in network order
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//
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// ATL Methods
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//
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HRESULT
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CUdpBroadcastMapper::FinalConstruct()
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{
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HRESULT hr = S_OK;
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DWORD dwError;
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//
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// Create our UDP listening socket and obtain
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// its port.
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//
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dwError =
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NhCreateDatagramSocket(
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INADDR_LOOPBACK_NO,
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0,
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&m_hsUdpListen
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);
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if (ERROR_SUCCESS == dwError)
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{
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m_usUdpListenPort = NhQueryPortSocket(m_hsUdpListen);
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}
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else
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{
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hr = HRESULT_FROM_WIN32(dwError);
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}
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if (SUCCEEDED(hr))
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{
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//
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// Create our raw UDP send socket
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//
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dwError = NhCreateRawDatagramSocket(&m_hsUdpRaw);
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if (ERROR_SUCCESS != dwError)
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{
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hr = HRESULT_FROM_WIN32(dwError);
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}
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}
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if (SUCCEEDED(hr))
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{
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//
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// Obtain a handle to the NAT
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//
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dwError = NatOpenDriver(&m_hNat);
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if (ERROR_SUCCESS != dwError)
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{
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hr = HRESULT_FROM_WIN32(dwError);
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}
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}
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return hr;
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}
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HRESULT
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CUdpBroadcastMapper::FinalRelease()
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{
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if (INVALID_SOCKET != m_hsUdpListen)
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{
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closesocket(m_hsUdpListen);
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}
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if (INVALID_SOCKET != m_hsUdpRaw)
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{
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closesocket(m_hsUdpRaw);
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}
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if (NULL != m_hNat)
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{
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CloseHandle(m_hNat);
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}
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ASSERT(IsListEmpty(&m_MappingList));
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return S_OK;
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}
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//
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// Initialization
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//
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HRESULT
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CUdpBroadcastMapper::Initialize(
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PCOMPONENT_REFERENCE pComponentReference
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)
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{
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HRESULT hr = S_OK;
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if (NULL != pComponentReference)
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{
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m_pCompRef = pComponentReference;
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}
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else
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{
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hr = E_INVALIDARG;
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}
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return hr;
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}
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//
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// IUdpBroadcastMapper methods
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//
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STDMETHODIMP
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CUdpBroadcastMapper::CreateUdpBroadcastMapping(
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USHORT usPublicPort,
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DWORD dwPublicInterfaceIndex,
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ULONG ulDestinationAddress,
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VOID **ppvCookie
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)
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{
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HRESULT hr = S_OK;
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CUdpBroadcast *pMapping;
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CUdpBroadcast *pDuplicate;
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PLIST_ENTRY pInsertionPoint;
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ULONG ulError;
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if (NULL != ppvCookie)
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{
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*ppvCookie = NULL;
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if (0 == usPublicPort
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|| 0 == dwPublicInterfaceIndex
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|| 0 == ulDestinationAddress)
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{
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hr = E_INVALIDARG;
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}
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else if (!m_fActive)
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{
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//
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// We've already been shutdown
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//
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hr = E_UNEXPECTED;
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}
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}
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else
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{
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hr = E_POINTER;
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}
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if (SUCCEEDED(hr))
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{
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pMapping = new CUdpBroadcast(
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usPublicPort,
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dwPublicInterfaceIndex,
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ulDestinationAddress
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);
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if (NULL == pMapping)
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{
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hr = E_OUTOFMEMORY;
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}
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}
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if (SUCCEEDED(hr))
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{
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//
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// Check for duplicate and insert on list. It's OK for
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// the entry to be on the list before we've created the
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// dynamic redirect for it.
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//
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Lock();
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pDuplicate =
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LookupMapping(
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usPublicPort,
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dwPublicInterfaceIndex,
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&pInsertionPoint
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);
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if (NULL == pDuplicate)
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{
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InsertTailList(pInsertionPoint, &pMapping->Link);
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}
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else
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{
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delete pMapping;
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hr = HRESULT_FROM_WIN32(ERROR_OBJECT_ALREADY_EXISTS);
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}
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Unlock();
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}
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if (SUCCEEDED(hr))
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{
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//
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// Create the dynamic redirect for this entry
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//
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ulError =
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NatCreateDynamicAdapterRestrictedPortRedirect(
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NatRedirectFlagReceiveOnly,
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NAT_PROTOCOL_UDP,
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usPublicPort,
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INADDR_LOOPBACK_NO,
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m_usUdpListenPort,
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dwPublicInterfaceIndex,
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0,
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&pMapping->hDynamicRedirect
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);
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if (ERROR_SUCCESS != ulError)
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{
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hr = HRESULT_FROM_WIN32(ulError);
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Lock();
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RemoveEntryList(&pMapping->Link);
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Unlock();
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delete pMapping;
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}
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}
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if (SUCCEEDED(hr))
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{
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//
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// Make sure that we've posted a read on our UDP socket
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//
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hr = StartUdpRead();
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if (SUCCEEDED(hr))
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{
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*ppvCookie = reinterpret_cast<PVOID>(pMapping);
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}
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else
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{
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NatCancelDynamicRedirect(pMapping->hDynamicRedirect);
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Lock();
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RemoveEntryList(&pMapping->Link);
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Unlock();
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delete pMapping;
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}
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}
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return hr;
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}
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STDMETHODIMP
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CUdpBroadcastMapper::CancelUdpBroadcastMapping(
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VOID *pvCookie
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)
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{
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HRESULT hr = S_OK;
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CUdpBroadcast *pMapping;
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ULONG ulError;
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if (NULL != pvCookie)
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{
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pMapping = reinterpret_cast<CUdpBroadcast*>(pvCookie);
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Lock();
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RemoveEntryList(&pMapping->Link);
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Unlock();
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ASSERT(NULL != pMapping->hDynamicRedirect);
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ulError = NatCancelDynamicRedirect(pMapping->hDynamicRedirect);
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if (ERROR_SUCCESS != ulError)
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{
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hr = HRESULT_FROM_WIN32(ulError);
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}
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delete pMapping;
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}
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else
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{
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hr = E_INVALIDARG;
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}
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return hr;
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}
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STDMETHODIMP
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CUdpBroadcastMapper::Shutdown()
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{
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InterlockedExchange(
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reinterpret_cast<LPLONG>(&m_fActive),
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FALSE
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);
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//
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// We need to close our read socket handle so that any
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// pending reads complete. We don't need to close our
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// raw send socket since for that completion will never
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// be blocked waiting for an incoming packet.
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//
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Lock();
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if (INVALID_SOCKET != m_hsUdpListen)
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{
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closesocket(m_hsUdpListen);
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m_hsUdpListen = INVALID_SOCKET;
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}
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Unlock();
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return S_OK;
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}
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//
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// Protected methods
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//
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CUdpBroadcast*
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CUdpBroadcastMapper::LookupMapping(
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USHORT usPublicPort,
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DWORD dwInterfaceIndex,
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PLIST_ENTRY * ppInsertionPoint
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)
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{
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PLIST_ENTRY pLink;
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CUdpBroadcast *pMapping;
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CUdpBroadcast *pMappingToReturn = NULL;
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//
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// The caller should have already locked the object before calling
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// this method to guarantee that what we return will still be
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// valid. However, we'll still grab the lock again to ensure that
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// it's safe to traverse the list.
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//
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Lock();
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for (pLink = m_MappingList.Flink;
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pLink != &m_MappingList;
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pLink = pLink->Flink)
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{
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pMapping = CONTAINING_RECORD(pLink, CUdpBroadcast, Link);
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if (pMapping->usPublicPort < usPublicPort)
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{
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continue;
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}
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else if (pMapping->usPublicPort > usPublicPort)
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{
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break;
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}
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//
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// Primary key matches, check secondary key
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//
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if (pMapping->dwInterfaceIndex < dwInterfaceIndex)
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{
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continue;
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}
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else if (pMapping->dwInterfaceIndex > dwInterfaceIndex)
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{
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break;
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}
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//
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// Found it.
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//
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pMappingToReturn = pMapping;
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break;
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}
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Unlock();
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if (NULL == pMappingToReturn
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&& NULL != ppInsertionPoint)
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{
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*ppInsertionPoint = pLink;
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}
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return pMappingToReturn;
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}
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HRESULT
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CUdpBroadcastMapper::StartUdpRead()
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{
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HRESULT hr = S_OK;
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ULONG ulError;
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LONG fReadStarted;
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Lock();
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if (!m_fReadStarted)
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{
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AddRef();
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ulError =
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NhReadDatagramSocket(
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m_pCompRef,
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m_hsUdpListen,
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NULL,
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UdpReadCompletionRoutine,
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this,
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m_pCompRef
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);
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if (ERROR_SUCCESS == ulError)
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{
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m_fReadStarted = TRUE;
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}
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else
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{
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hr = HRESULT_FROM_WIN32(ulError);
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Release();
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}
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}
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Unlock();
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return hr;
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}
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VOID
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CUdpBroadcastMapper::UdpReadCompletionRoutine(
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ULONG ulError,
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ULONG ulBytesTransferred,
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PNH_BUFFER pBuffer
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)
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{
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CUdpBroadcastMapper *pMapper;
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PCOMPONENT_REFERENCE pCompRef;
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pMapper = reinterpret_cast<CUdpBroadcastMapper*>(pBuffer->Context);
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pCompRef = reinterpret_cast<PCOMPONENT_REFERENCE>(pBuffer->Context2);
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ASSERT(NULL != pMapper);
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ASSERT(NULL != pCompRef);
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//
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// Do the actual work
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//
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pMapper->ProcessUdpRead(ulError, ulBytesTransferred, pBuffer);
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//
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// Release the references obtained on both the object and
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// the component
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//
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pMapper->Release();
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ReleaseComponentReference(pCompRef);
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}
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VOID
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CUdpBroadcastMapper::ProcessUdpRead(
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ULONG ulError,
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ULONG ulBytesTransferred,
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PNH_BUFFER pBuffer
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)
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{
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NAT_KEY_SESSION_MAPPING_EX_INFORMATION MappingInfo;
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ULONG ulBufferSize;
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DWORD dwError;
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CUdpBroadcast *pMapping;
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ULONG ulDestinationAddress = 0;
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//
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// If an error occured check to see if we should repost
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// the read. If we're not active release the buffer
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// and exit.
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//
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if (ERROR_SUCCESS != ulError || !Active())
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{
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Lock();
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if (Active()
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&& !NhIsFatalSocketError(ulError)
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&& INVALID_SOCKET != m_hsUdpListen)
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{
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AddRef();
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dwError =
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NhReadDatagramSocket(
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m_pCompRef,
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m_hsUdpListen,
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pBuffer,
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UdpReadCompletionRoutine,
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this,
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m_pCompRef
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);
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if (ERROR_SUCCESS != dwError)
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{
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Release();
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NhReleaseBuffer(pBuffer);
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}
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}
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else
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{
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NhReleaseBuffer(pBuffer);
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}
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Unlock();
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return;
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}
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//
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// Lookup the original destination address for this packet.
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//
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ulBufferSize = sizeof(MappingInfo);
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dwError =
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NatLookupAndQueryInformationSessionMapping(
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m_hNat,
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NAT_PROTOCOL_UDP,
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INADDR_LOOPBACK_NO,
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m_usUdpListenPort,
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pBuffer->ReadAddress.sin_addr.s_addr,
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pBuffer->ReadAddress.sin_port,
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&MappingInfo,
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&ulBufferSize,
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NatKeySessionMappingExInformation
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);
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if (ERROR_SUCCESS == dwError)
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{
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//
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// See if we have a port mapping for the original destination,
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// and, if so, get the destination address
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//
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Lock();
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pMapping =
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LookupMapping(
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MappingInfo.DestinationPort,
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MappingInfo.AdapterIndex,
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NULL
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);
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if (NULL != pMapping)
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{
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ulDestinationAddress = pMapping->ulDestinationAddress;
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}
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Unlock();
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}
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if (0 != ulDestinationAddress)
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{
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//
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// Construct the new packet and send it on its way
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//
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BuildAndSendRawUdpPacket(
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ulDestinationAddress,
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MappingInfo.DestinationPort,
|
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pBuffer
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);
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}
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|
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//
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// If we're still active repost the read, otherwise free the
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// buffer.
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//
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Lock();
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|
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if (Active()
|
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&& INVALID_SOCKET != m_hsUdpListen)
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{
|
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AddRef();
|
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dwError =
|
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NhReadDatagramSocket(
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m_pCompRef,
|
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m_hsUdpListen,
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pBuffer,
|
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UdpReadCompletionRoutine,
|
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this,
|
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m_pCompRef
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);
|
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if (ERROR_SUCCESS != dwError)
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{
|
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Release();
|
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NhReleaseBuffer(pBuffer);
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}
|
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}
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else
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{
|
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NhReleaseBuffer(pBuffer);
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}
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Unlock();
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}
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|
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HRESULT
|
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CUdpBroadcastMapper::BuildAndSendRawUdpPacket(
|
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ULONG ulDestinationAddress,
|
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USHORT usDestinationPort,
|
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PNH_BUFFER pPacketData
|
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)
|
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{
|
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HRESULT hr = S_OK;
|
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PNH_BUFFER pBuffer;
|
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ULONG ulPacketSize;
|
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PIP_HEADER pIpHeader;
|
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UDP_HEADER UNALIGNED *pUdpHeader;
|
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PUCHAR pucData;
|
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DWORD dwError;
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//
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// Allocate a buffer large enough for the headers and packet data
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//
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ulPacketSize =
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sizeof(IP_HEADER) + sizeof(UDP_HEADER) + pPacketData->BytesTransferred;
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|
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pBuffer = NhAcquireVariableLengthBuffer(ulPacketSize);
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|
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if (NULL != pBuffer)
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{
|
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//
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// Locate offsets w/in the buffer
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//
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pIpHeader = reinterpret_cast<PIP_HEADER>(pBuffer->Buffer);
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pUdpHeader =
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reinterpret_cast<UDP_HEADER UNALIGNED *>(pBuffer->Buffer + sizeof(IP_HEADER));
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pucData = pBuffer->Buffer + sizeof(IP_HEADER) + sizeof(UDP_HEADER);
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//
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// Copy over the packet data
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//
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CopyMemory(pucData, pPacketData->Buffer, pPacketData->BytesTransferred);
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//
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// Fill out the IP header
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//
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pIpHeader->VersionAndHeaderLength =
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(4 << 4) | (sizeof(IP_HEADER) / sizeof(ULONG));
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pIpHeader->TypeOfService = 0;
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pIpHeader->TotalLength = htons(static_cast<USHORT>(ulPacketSize));
|
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pIpHeader->Identification = htons(++m_usIpId);
|
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pIpHeader->OffsetAndFlags = 0;
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pIpHeader->TimeToLive = 128;
|
|
pIpHeader->Protocol = NAT_PROTOCOL_UDP;
|
|
pIpHeader->Checksum = 0;
|
|
pIpHeader->SourceAddress = pPacketData->ReadAddress.sin_addr.s_addr;
|
|
pIpHeader->DestinationAddress = ulDestinationAddress;
|
|
|
|
//
|
|
// Fill out the UDP header
|
|
//
|
|
|
|
pUdpHeader->SourcePort = pPacketData->ReadAddress.sin_port;
|
|
pUdpHeader->DestinationPort = usDestinationPort;
|
|
pUdpHeader->Length =
|
|
htons(
|
|
static_cast<USHORT>(
|
|
sizeof(UDP_HEADER) + pPacketData->BytesTransferred
|
|
)
|
|
);
|
|
pUdpHeader->Checksum = 0;
|
|
|
|
//
|
|
// Send the buffer on its way
|
|
//
|
|
|
|
AddRef();
|
|
dwError =
|
|
NhWriteDatagramSocket(
|
|
m_pCompRef,
|
|
m_hsUdpRaw,
|
|
ulDestinationAddress,
|
|
usDestinationPort,
|
|
pBuffer,
|
|
ulPacketSize,
|
|
RawWriteCompletionRoutine,
|
|
this,
|
|
m_pCompRef
|
|
);
|
|
if (ERROR_SUCCESS != dwError)
|
|
{
|
|
Release();
|
|
NhReleaseBuffer(pBuffer);
|
|
hr = HRESULT_FROM_WIN32(dwError);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
hr = E_OUTOFMEMORY;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
VOID
|
|
CUdpBroadcastMapper::RawWriteCompletionRoutine(
|
|
ULONG ulError,
|
|
ULONG ulBytesTransferred,
|
|
PNH_BUFFER pBuffer
|
|
)
|
|
{
|
|
CUdpBroadcastMapper *pMapper;
|
|
PCOMPONENT_REFERENCE pCompRef;
|
|
|
|
pMapper = reinterpret_cast<CUdpBroadcastMapper*>(pBuffer->Context);
|
|
pCompRef = reinterpret_cast<PCOMPONENT_REFERENCE>(pBuffer->Context2);
|
|
|
|
ASSERT(NULL != pMapper);
|
|
ASSERT(NULL != pCompRef);
|
|
|
|
//
|
|
// Free the passed-in buffer
|
|
//
|
|
|
|
NhReleaseBuffer(pBuffer);
|
|
|
|
//
|
|
// Release the references obtained on both the object and
|
|
// the component
|
|
//
|
|
|
|
pMapper->Release();
|
|
ReleaseComponentReference(pCompRef);
|
|
}
|
|
|
|
|
|
|
|
|