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62 lines
1.4 KiB
62 lines
1.4 KiB
TARGETNAME=wavemsp
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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!IF !$(FREEBUILD)
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!IF defined (DEBUG_MEMORY)
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# Use debug CRTs and turn on assertions.
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DEBUG_CRTS=1
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C_DEFINES=$(C_DEFINES) -D_DEBUG -D_DBG
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# _CRTDBG_MAP_ALLOC: Map normal heap operations to their debug versions.
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# DEBUG_HEAPS: Activate code in our DllMain to activate leak checking.
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C_DEFINES=$(C_DEFINES) -D_CRTDBG_MAP_ALLOC -DDEBUG_HEAPS
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!ENDIF
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!ENDIF
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# Enable tracing.
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C_DEFINES=$(C_DEFINES) -DMSPLOG
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# Use unicode.
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C_DEFINES=$(C_DEFINES) -DUNICODE
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# As a temporary workaround, allow intelligent connection for Unimodem.
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C_DEFINES=$(C_DEFINES) -DALLOW_INTELLIGENT_CONNECTION
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DLLENTRY=_DllMainCRTStartup
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MIDL_TBLDIR=$(O)
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PRECOMPILED_CXX=1
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PRECOMPILED_INCLUDE=stdafx.h
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USE_ATL=1
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USE_MSVCRT=1
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USE_NATIVE_EH=1
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USE_RTTI=1
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TARGETLIBS=\
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$(LIBRARY_PATH)\advapi32.lib \
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$(LIBRARY_PATH)\gdi32.lib \
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$(LIBRARY_PATH)\kernel32.lib \
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$(LIBRARY_PATH)\mspbase.lib \
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$(LIBRARY_PATH)\ole32.lib \
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$(LIBRARY_PATH)\oleaut32.lib \
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$(LIBRARY_PATH)\rtutils.lib \
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$(LIBRARY_PATH)\shell32.lib \
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$(LIBRARY_PATH)\strmbase.lib \
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$(LIBRARY_PATH)\strmiids.lib \
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$(LIBRARY_PATH)\user32.lib \
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$(LIBRARY_PATH)\uuid.lib \
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$(LIBRARY_PATH)\winmm.lib \
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$(LIBRARY_PATH)\ws2_32.lib
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INCLUDES=$(SDK_PATH)\amovie\inc;
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SOURCES=\
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waveaddr.cpp \
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wavecall.cpp \
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wavemsp.cpp \
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wavemsp.idl \
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wavemsp.rc \
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wavestrm.cpp
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