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818 lines
28 KiB
818 lines
28 KiB
/*==========================================================================;
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*
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* Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved.
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*
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* File: dplaysp.h
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* Content: DirectPlay Service Provider header
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*@@BEGIN_MSINTERNAL
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* History:
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* Date By Reason
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* ==== == ======
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* 1/96 andyco created it
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* 1/26/96 andyco list data structures
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* 2/15/96 andyco packed structures (for net xport)
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* 3/16/96 andyco added shutdown callback
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* 3/25/96 andyco added sp nodes for sp enum
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* 3/28/96 andyco added free receive buffer callback
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* 4/9/96 andyco moved dplayi_dplay, packed player, spnode, etc. to dplaypr.h
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* 4/10/96 andyco added getmessagesize,isvalidmessage fn's
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* 4/11/96 andyco added spdata instead of reserving a bunch of dwords
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* 4/12/96 andyco added dplay_xxx methods to get rid of dpmess.h macros
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* 4/18/96 andyco added remote players to createplayer, getplayer + group
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* list fn's
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* 4/25/96 andyco got rid of dwreservedx. added dwSPHeaderSize. spblob
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* follows message
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* 5/2/96 andyco replaced idirectplay * with iunknown *
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* 5/9/96 andyco idirectplay2
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* 6/8/96 andyco moved dplayi_player/group to dplaypr.h. ported from
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* (now defunct) dplayi.h.
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* 6/19/96 andyco changed names, etc. for consistency
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* 6/22/96 andyco tossed dwCookies. removed pUnk from callbacks. removed sessiondesc
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* from callbacks. alphapathetical order.
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* 6/22/96 andyco made DPlay_xxx functions a COM interface (IDirectPlaySP)
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* 6/22/96 kipo added EnumConnectionData() method.
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* 6/23/96 andyco updated comments. removed bLocal from Create fn's (look
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* at flags).
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* 6/23/96 kipo cleanup for service provider lab.
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* 6/24/96 kipo added version number
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* 6/24/96 andyco added getaddress
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* 6/25/96 kipo added WINAPI prototypes and updated for DPADDRESS
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* 6/28/96 kipo added support for CreateAddress() method.
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* 7/10/96 andyco added dwflags to createaddress. changed guid * to
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* refguid in createaddress call.
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* 7/16/96 kipo changed address types to be GUIDs instead of 4CC
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* 7/30/96 kipo added DPLAYI_PLAYER_CREATEDPLAYEREVENT
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* 8/23/96 kipo incremented major version number
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* 10/10/96 andyco added optimized groups
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* 2/7/97 andyco added idpsp to each callback
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* 3/04/97 kipo updated gdwDPlaySPRefCount definition
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* 3/17/97 kipo added support for CreateCompoundAddress()
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* 5/8/97 myronth added DPLAYI_GROUP_STAGINGAREA (internal)
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* 5/18/97 kipo added DPLAYI_PLAYER_SPECTATOR
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* 5/23/97 kipo Added support for return status codes
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* 10/21/97 myronth Added DPLAYI_GROUP_HIDDEN
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* 10/29/97 myronth Added DPLAYI_PLAYER_OWNER (internal)
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* 10/31/97 andyco added voice call
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* 1/20/98 myronth #ifdef'd out voice support
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* 1/28/98 sohailm Added dwSessionFlags to DPSP_OPENDATA
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* 4/1/98 aarono Added DPLAYI_PLAYER_DOESNT_HAVE_NAMETABLE
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* 6/2/98 aarono Added DPLAYI_PLAYER_BEING_DESTROYED to avoid
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* deleting more than once.
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*@@END_MSINTERNAL
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*
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***************************************************************************/
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#ifndef __DPLAYSP_INCLUDED__
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#define __DPLAYSP_INCLUDED__
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#include "dplay.h"
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#include "dplobby.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*============================================================================
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*
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* DirectPlay Service Provider Structures
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*
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* Various structures used to invoke DirectPlay Service Providers.
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*
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*==========================================================================*/
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/*
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* Callback for EnumMRU()
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*/
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typedef BOOL (PASCAL *LPENUMMRUCALLBACK)(
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LPCVOID lpData,
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DWORD dwDataSize,
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LPVOID lpContext);
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/*
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* Major version number for service provider.
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*
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* The most-significant 16 bits are reserved for the DirectPlay
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* major version number. The least-significant 16 bits are for
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* use by the service provider.
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*/
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#define DPSP_MAJORVERSION 0x00060000
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/*
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* This is the major version number that DirectX 3 (DX3) shipped with
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*/
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#define DPSP_DX3VERSION 0x00040000
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/*
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* This is the major version number that DirectX 5 (DX5) shipped with
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*/
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#define DPSP_DX5VERSION 0x00050000
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/*
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* Masks to help check the version info
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*/
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#define DPSP_MAJORVERSIONMASK 0xFFFF0000
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#define DPSP_MINORVERSIONMASK 0x0000FFFF
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//@@BEGIN_MSINTERNAL
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#ifdef BIGMESSAGEDEFENSE
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/*
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* warning types that could be returned from the SP via HandleSPWarning
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* see below for corresponding structures
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*/
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#define DPSPWARN_MESSAGETOOBIG 0xB0FF0001
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#define DPSPWARN_PLAYERDEAD 0xB0FF0002
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#endif
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//@@END_MSINTERNAL
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/*
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* DPLAYI_PLAYER_FLAGS
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*
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* These flags may be used with players or groups, as appropriate.
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* The service provider can get these by calling IDirectPlaySP->GetFlags()
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* as defined below. The flags are also available in the dwFlags field
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* for most of the callback data structures.
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*
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* These flags are set by DirectPlay - they are read only for the
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* service provider
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*
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*/
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/*
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* Player is the system player (player only).
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*/
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#define DPLAYI_PLAYER_SYSPLAYER 0x00000001
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/*
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* Player is the name server (player only). Only valid when
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* DPLAYI_PLAYER_SYSPLAYER is also set.
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*/
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#define DPLAYI_PLAYER_NAMESRVR 0x00000002
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/*
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* Player belongs to a group (player only).
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*/
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#define DPLAYI_PLAYER_PLAYERINGROUP 0x00000004
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/*
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* Player allocated on this IDirectPlay (player or group).
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*/
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#define DPLAYI_PLAYER_PLAYERLOCAL 0x00000008
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//@@BEGIN_MSINTERNAL
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/*
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* Player event allocated by DirectPlay (player only).
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* Used for compatability with the IDirectPlay1 API.
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* INTERNAL USE ONLY
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*/
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#define DPLAYI_PLAYER_CREATEDPLAYEREVENT 0x00000010
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//@@END_MSINTERNAL
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/*
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* This group is the system group. If the service provider returns
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* DPCAPS_GROUPOPTIMIZED on a GetCaps call, then DirectPlay will create
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* a system group containing all players in the game. Sends by the application
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* to DPID_ALLPLAYERS will be sent to this group. (group only).
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*
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*/
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#define DPLAYI_GROUP_SYSGROUP 0x00000020
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/*
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* DirectPlay "owns" this group. Sends to this group will be emulated by DirectPlay
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* (sends go to each individual member). This flag is set on a group if the
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* Service Provider returns failure to the CreateGroup or AddPlayerToGroup
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* callback. (group only).
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*
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*/
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#define DPLAYI_GROUP_DPLAYOWNS 0x00000040
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/*
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* This player is the app's server player
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*/
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#define DPLAYI_PLAYER_APPSERVER 0x00000080
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//@@BEGIN_MSINTERNAL
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/*
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* This group is a staging area
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*/
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#define DPLAYI_GROUP_STAGINGAREA 0x00000100
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//@@END_MSINTERNAL
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/*
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* This player is a spectator
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*/
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#define DPLAYI_PLAYER_SPECTATOR 0x00000200
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/*
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* This group is hidden
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*/
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#define DPLAYI_GROUP_HIDDEN 0x00000400
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//@@BEGIN_MSINTERNAL
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/*
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* Player is the owner of a group. (Only used
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* internally, and only used during EnumGroupPlayers).
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* INTERNAL USE ONLY
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*/
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#define DPLAYI_PLAYER_OWNER 0x00000800
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// a-josbor: Internal flag that gets set when the Keepalive has
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// determined that this player should be killed
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#define DPLAYI_PLAYER_ON_DEATH_ROW 0x00001000
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// aarono: use this flag to mark players waiting for nametable.
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// any sends to these players just return DPERR_UNAVAILABLE
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// this bit is cleared when we transmit the nametable.
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#define DPLAYI_PLAYER_DOESNT_HAVE_NAMETABLE 0x00002000
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// a-josbor: set when we get an error back on a reliable
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// send. We don't kill them right away because there might
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// be messages pending from them
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#define DPLAYI_PLAYER_CONNECTION_LOST 0x00004000
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/*
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* Used to stop re-entering destory player
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*/
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#define DPLAYI_PLAYER_BEING_DESTROYED 0x00010000
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#define DPLAYI_PLAYER_NONPROP_FLAGS ( DPLAYI_PLAYER_DOESNT_HAVE_NAMETABLE | \
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DPLAYI_PLAYER_BEING_DESTROYED | \
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DPLAYI_PLAYER_ON_DEATH_ROW |\
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DPLAYI_PLAYER_CONNECTION_LOST )
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//@@END_MSINTERNAL
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/*
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* IDirectPlaySP
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*
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* Service providers are passed an IDirectPlaySP interface
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* in the SPInit method. This interface is used to call DirectPlay.
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*/
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struct IDirectPlaySP;
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typedef struct IDirectPlaySP FAR* LPDIRECTPLAYSP;
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#undef INTERFACE
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#define INTERFACE IDirectPlaySP
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DECLARE_INTERFACE_( IDirectPlaySP, IUnknown )
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/*** IDirectPlaySP methods ***/
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STDMETHOD(AddMRUEntry) (THIS_ LPCWSTR, LPCWSTR, LPCVOID, DWORD, DWORD) PURE;
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STDMETHOD(CreateAddress) (THIS_ REFGUID,REFGUID,LPCVOID,DWORD,LPVOID,LPDWORD) PURE;
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STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK,LPCVOID,DWORD,LPVOID) PURE;
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STDMETHOD(EnumMRUEntries) (THIS_ LPCWSTR, LPCWSTR, LPENUMMRUCALLBACK, LPVOID) PURE;
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STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE;
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STDMETHOD(GetSPPlayerData) (THIS_ DPID,LPVOID *,LPDWORD,DWORD) PURE;
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STDMETHOD(HandleMessage) (THIS_ LPVOID,DWORD,LPVOID) PURE;
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STDMETHOD(SetSPPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
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/*** IDirectPlaySP methods added for DX 5 ***/
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STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE;
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STDMETHOD(GetSPData) (THIS_ LPVOID *,LPDWORD,DWORD) PURE;
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STDMETHOD(SetSPData) (THIS_ LPVOID,DWORD,DWORD) PURE;
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/*** IDirectPlaySP methods added for DX 6 ***/
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STDMETHOD_(VOID,SendComplete) (THIS_ LPVOID,DWORD) PURE;
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//@@BEGIN_MSINTERNAL
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#ifdef BIGMESSAGEDEFENSE
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STDMETHOD(HandleSPWarning) (THIS_ LPVOID,DWORD,LPVOID) PURE;
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#endif
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//@@END_MSINTERNAL
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};
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/*
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* GUID for IDirectPlaySP
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*/
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// {0C9F6360-CC61-11cf-ACEC-00AA006886E3}
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DEFINE_GUID(IID_IDirectPlaySP, 0xc9f6360, 0xcc61, 0x11cf, 0xac, 0xec, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3);
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/* CALLBACK DATA STRUCTURES
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*
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* These are passed by DirectPlay to the service provider when
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* the callback is invoked.
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*/
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/*
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* DPSP_ADDPLAYERTOGROUPDATA
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*/
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typedef struct _DPSP_ADDPLAYERTOGROUPDATA
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{
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DPID idPlayer;
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DPID idGroup;
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_ADDPLAYERTOGROUPDATA;
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typedef DPSP_ADDPLAYERTOGROUPDATA FAR* LPDPSP_ADDPLAYERTOGROUPDATA;
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/*
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* DPSP_CLOSEDATA - used with CloseEx
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*/
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typedef struct _DPSP_CLOSEDATA
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{
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_CLOSEDATA;
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typedef DPSP_CLOSEDATA FAR* LPDPSP_CLOSEDATA;
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/*
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* DPSP_CREATEGROUPDATA
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*/
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typedef struct _DPSP_CREATEGROUPDATA
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{
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DPID idGroup;
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DWORD dwFlags; // DPLAYI_PLAYER_xxx flags
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LPVOID lpSPMessageHeader; // For local groups, lpSPMessageHeader will be
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// NULL. For remote groups, lpSPMessageHeader
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// will be the header that was received with
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// the AddPlayer message.
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_CREATEGROUPDATA;
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typedef DPSP_CREATEGROUPDATA FAR* LPDPSP_CREATEGROUPDATA;
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/*
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* DPSP_CREATEPLAYERDATA
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*/
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typedef struct _DPSP_CREATEPLAYERDATA
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{
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DPID idPlayer;
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DWORD dwFlags; // DPLAYI_PLAYER_xxx flags
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LPVOID lpSPMessageHeader; // For local groups, lpSPMessageHeader will be
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// NULL. For remote groups, lpSPMessageHeader
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// will be the header that was received with
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// the AddPlayer message.
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_CREATEPLAYERDATA;
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typedef DPSP_CREATEPLAYERDATA FAR* LPDPSP_CREATEPLAYERDATA;
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/*
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* DPSP_DELETEGROUPDATA
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*/
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typedef struct _DPSP_DELETEGROUPDATA
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{
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DPID idGroup;
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DWORD dwFlags; // DPLAYI_PLAYER_xxx flags
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_DELETEGROUPDATA;
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typedef DPSP_DELETEGROUPDATA FAR* LPDPSP_DELETEGROUPDATA;
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/*
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* DPSP_DELETEPLAYERDATA
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*/
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typedef struct _DPSP_DELETEPLAYERDATA
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{
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DPID idPlayer; // player being deleted
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DWORD dwFlags; // DPLAYI_PLAYER_xxx flags
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_DELETEPLAYERDATA;
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typedef DPSP_DELETEPLAYERDATA FAR* LPDPSP_DELETEPLAYERDATA;
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/*
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* DPSP_ENUMSESSIONSDATA
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*/
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typedef struct _DPSP_ENUMSESSIONSDATA
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{
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LPVOID lpMessage; // enum message to send
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DWORD dwMessageSize; // size of message to send (including sp header)
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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BOOL bReturnStatus; // TRUE to return status on progress of enum
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} DPSP_ENUMSESSIONSDATA;
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typedef DPSP_ENUMSESSIONSDATA FAR* LPDPSP_ENUMSESSIONSDATA;
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/*
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* DPSP_GETADDRESSDATA
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*/
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typedef struct _DPSP_GETADDRESSDATA
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{
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DPID idPlayer; // player (or group) to get ADDRESS for
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DWORD dwFlags; // DPLAYI_PLAYER_xxx flags for idPlayer
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LPDPADDRESS lpAddress; // return buffer for address of idPlayer
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LPDWORD lpdwAddressSize; // pointer to size of address buffer. If
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// this is less than the required size
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// (or is 0) the service provider should
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// set *lpdwAddressSize to the required
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// size and return DPERR_BUFFERTOOSMALL
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_GETADDRESSDATA;
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typedef DPSP_GETADDRESSDATA FAR* LPDPSP_GETADDRESSDATA;
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/*
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* DPSP_GETADDRESSCHOICESDATA
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*/
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typedef struct _DPSP_GETADDRESSCHOICESDATA
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{
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LPDPADDRESS lpAddress; // return buffer for address choices
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LPDWORD lpdwAddressSize; // pointer to size of address buffer. If
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// this is less than the required size
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// (or is 0) the service provider should
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// set *lpdwAddressSize to the required
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// size and return DPERR_BUFFERTOOSMALL
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IDirectPlaySP * lpISP;
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} DPSP_GETADDRESSCHOICESDATA;
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typedef DPSP_GETADDRESSCHOICESDATA FAR* LPDPSP_GETADDRESSCHOICESDATA;
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/*
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* DPSP_GETCAPSDATA
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*/
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typedef struct _DPSP_GETCAPSDATA
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{
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DPID idPlayer; // player to get caps for
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LPDPCAPS lpCaps;
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DWORD dwFlags; // DPGETCAPS_xxx
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_GETCAPSDATA;
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typedef DPSP_GETCAPSDATA FAR* LPDPSP_GETCAPSDATA;
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/*
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* DPSP_OPENDATA
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*/
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typedef struct _DPSP_OPENDATA
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{
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BOOL bCreate; // TRUE if creating, FALSE if joining
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LPVOID lpSPMessageHeader; // If we are joining a session, lpSPMessageData
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// is the message data received with the
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// EnumSessionsReply message. If we are creating
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// a session, it will be set to NULL.
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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BOOL bReturnStatus; // TRUE to return status on progress of open
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/*** fields added for DX 6 ***/
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DWORD dwOpenFlags; // flags passed by app to IDirectPlayX->Open(...)
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DWORD dwSessionFlags; // flags passed by app in the session desc
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} DPSP_OPENDATA;
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typedef DPSP_OPENDATA FAR* LPDPSP_OPENDATA;
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/*
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* DPSP_REMOVEPLAYERFROMGROUPDATA
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*/
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typedef struct _DPSP_REMOVEPLAYERFROMGROUPDATA
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{
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DPID idPlayer;
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DPID idGroup;
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/*** fields added for DX 5 ***/
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IDirectPlaySP * lpISP;
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} DPSP_REMOVEPLAYERFROMGROUPDATA;
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typedef DPSP_REMOVEPLAYERFROMGROUPDATA FAR* LPDPSP_REMOVEPLAYERFROMGROUPDATA;
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/*
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* DPSP_REPLYDATA
|
|
*/
|
|
typedef struct _DPSP_REPLYDATA
|
|
{
|
|
LPVOID lpSPMessageHeader; // header that was received by dplay
|
|
// (with the message we're replying to)
|
|
LPVOID lpMessage; // message to send
|
|
DWORD dwMessageSize; // size of message to send (including sp header)
|
|
DPID idNameServer; // player id of nameserver
|
|
/*** fields added for DX 5 ***/
|
|
IDirectPlaySP * lpISP;
|
|
} DPSP_REPLYDATA;
|
|
|
|
typedef DPSP_REPLYDATA FAR* LPDPSP_REPLYDATA;
|
|
|
|
/*
|
|
* DPSP_SENDDATA
|
|
*/
|
|
typedef struct _DPSP_SENDDATA
|
|
{
|
|
DWORD dwFlags; // e.g. DPSEND_GUARANTEE
|
|
DPID idPlayerTo; // player we're sending to
|
|
DPID idPlayerFrom; // player we're sending from
|
|
LPVOID lpMessage; // message to send
|
|
DWORD dwMessageSize; // size of message to send (including sp header)
|
|
BOOL bSystemMessage; // TRUE if this is a system message
|
|
/*** fields added for DX 5 ***/
|
|
IDirectPlaySP * lpISP;
|
|
} DPSP_SENDDATA;
|
|
|
|
typedef DPSP_SENDDATA FAR* LPDPSP_SENDDATA;
|
|
|
|
/*
|
|
* DPSP_SENDTOGROUPDATA
|
|
*/
|
|
typedef struct _DPSP_SENDTOGROUPDATA
|
|
{
|
|
DWORD dwFlags; // e.g. DPSEND_GUARANTEE
|
|
DPID idGroupTo; // group we're sending to
|
|
DPID idPlayerFrom; // player we're sending from
|
|
LPVOID lpMessage; // message to send
|
|
DWORD dwMessageSize; // size of message to send (including sp header)
|
|
/*** fields added for DX 5 ***/
|
|
IDirectPlaySP * lpISP;
|
|
} DPSP_SENDTOGROUPDATA;
|
|
|
|
typedef DPSP_SENDTOGROUPDATA FAR* LPDPSP_SENDTOGROUPDATA;
|
|
|
|
/*
|
|
* DPSP_SENDEXDATA
|
|
*/
|
|
typedef struct _DPSP_SENDEXDATA
|
|
{
|
|
IDirectPlaySP * lpISP; // indication interface
|
|
|
|
DWORD dwFlags; // e.g. DPSEND_GUARANTEE
|
|
DPID idPlayerTo; // player we're sending to
|
|
DPID idPlayerFrom; // player we're sending from
|
|
LPSGBUFFER lpSendBuffers; // scatter gather array of send data
|
|
DWORD cBuffers; // count of buffers
|
|
DWORD dwMessageSize; // total size of message
|
|
DWORD dwPriority; // message priority
|
|
DWORD dwTimeout; // timeout for message in ms (don't send after t/o)
|
|
LPVOID lpDPContext; // async only: context value to use when notifying completion
|
|
LPDWORD lpdwSPMsgID; // async only: message id to be assigned by SP for use in other apis.
|
|
BOOL bSystemMessage; // TRUE if this is a system message
|
|
|
|
} DPSP_SENDEXDATA;
|
|
|
|
typedef DPSP_SENDEXDATA FAR* LPDPSP_SENDEXDATA;
|
|
|
|
|
|
/*
|
|
* DPSP_SENDTOGROUPEXDATA
|
|
*/
|
|
typedef struct _DPSP_SENDTOGROUPEXDATA
|
|
{
|
|
IDirectPlaySP * lpISP; // indication interface
|
|
|
|
DWORD dwFlags; // e.g. DPSEND_GUARANTEE
|
|
DPID idGroupTo; // group we're sending to
|
|
DPID idPlayerFrom; // player we're sending from
|
|
LPSGBUFFER lpSendBuffers; // scatter gather array of send data
|
|
DWORD cBuffers; // count of buffers
|
|
DWORD dwMessageSize; // total size of message
|
|
DWORD dwPriority; // message priority
|
|
DWORD dwTimeout; // timeout for message in ms (don't send after t/o)
|
|
LPVOID lpDPContext; // async only: context value to use when notifying completion
|
|
LPDWORD lpdwSPMsgID; // async only: message id to be assigned by SP for use in other apis.
|
|
|
|
} DPSP_SENDTOGROUPEXDATA;
|
|
|
|
typedef DPSP_SENDTOGROUPEXDATA FAR* LPDPSP_SENDTOGROUPEXDATA;
|
|
|
|
/*
|
|
* DPSP_GETMESSAGEQUEUE
|
|
*/
|
|
typedef struct _DPSP_GETMESSAGEQUEUEDATA
|
|
{
|
|
IDirectPlaySP * lpISP; // indication interface
|
|
|
|
DWORD dwFlags;
|
|
DPID idFrom;
|
|
DPID idTo;
|
|
LPDWORD lpdwNumMsgs;
|
|
LPDWORD lpdwNumBytes;
|
|
|
|
} DPSP_GETMESSAGEQUEUEDATA;
|
|
|
|
typedef DPSP_GETMESSAGEQUEUEDATA FAR* LPDPSP_GETMESSAGEQUEUEDATA;
|
|
|
|
/*
|
|
* DPSP_CANCELSEND
|
|
*/
|
|
|
|
#define DPCANCELSEND_PRIORITY 0x00000001
|
|
#define DPCANCELSEND_ALL 0x00000002
|
|
|
|
typedef struct _DPSP_CANCELDATA
|
|
{
|
|
IDirectPlaySP * lpISP; // indication interface
|
|
|
|
DWORD dwFlags; // 0,DPCANCELSEND_PRIORITY,DPCANCELSEND_ALL,etc.
|
|
LPRGLPVOID lprglpvSPMsgID; // cancel just these messages (dwFlags == 0)
|
|
DWORD cSPMsgID; // number of message id's in array (dwFlags == 0)
|
|
DWORD dwMinPriority; // cancel all sends at this priority (dwFlags==DPCANCELSEND_PRIORITY)
|
|
DWORD dwMaxPriority; // cancel all sends between Min and Max.
|
|
|
|
} DPSP_CANCELDATA;
|
|
|
|
typedef DPSP_CANCELDATA FAR* LPDPSP_CANCELDATA;
|
|
|
|
/*
|
|
* DPSP_SHUTDOWNDATA - used with ShutdownEx
|
|
*/
|
|
typedef struct _DPSP_SHUTDOWNDATA
|
|
{
|
|
/*** fields added for DX 5 ***/
|
|
IDirectPlaySP * lpISP;
|
|
} DPSP_SHUTDOWNDATA;
|
|
|
|
typedef DPSP_SHUTDOWNDATA FAR* LPDPSP_SHUTDOWNDATA;
|
|
|
|
//@@BEGIN_MSINTERNAL
|
|
#ifdef BIGMESSAGEDEFENSE
|
|
/*
|
|
* DPSP_MSGTOOBIG - used with HandleSPNotification (DPSPWARN_MESSAGETOOBIG)
|
|
*/
|
|
typedef struct _DPSP_MSGTOOBIG
|
|
{
|
|
DWORD dwType;
|
|
LPBYTE pReceiveBuffer; // --> pointer to the message data
|
|
DWORD dwBytesReceived;// --> the number of bytes of the message actually received
|
|
DWORD dwMessageSize; // --> the size of the message as understood by the SP
|
|
} DPSP_MSGTOOBIG;
|
|
|
|
typedef DPSP_MSGTOOBIG FAR* LPDPSP_MSGTOOBIG;
|
|
|
|
/*
|
|
* DPSP_PLAYERDEAD - used with HandleSPNotification (DPSPWARN_PLAYERDEAD)
|
|
*/
|
|
typedef struct _DPSP_PLAYERDISCONNECT
|
|
{
|
|
DWORD dwType;
|
|
DPID dwID; // ID of the Sys player that has been disconnected
|
|
} DPSP_PLAYERDEAD;
|
|
|
|
typedef DPSP_PLAYERDEAD FAR* LPDPSP_PLAYERDEAD;
|
|
#endif
|
|
//@@END_MSINTERNAL
|
|
|
|
/*
|
|
* Prototypes for callbacks returned by SPInit.
|
|
*/
|
|
typedef HRESULT (WINAPI *LPDPSP_CREATEPLAYER)(LPDPSP_CREATEPLAYERDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_DELETEPLAYER)(LPDPSP_DELETEPLAYERDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_SEND)(LPDPSP_SENDDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_ENUMSESSIONS)(LPDPSP_ENUMSESSIONSDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_REPLY)(LPDPSP_REPLYDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_SHUTDOWN)(void);
|
|
typedef HRESULT (WINAPI *LPDPSP_CREATEGROUP)(LPDPSP_CREATEGROUPDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_DELETEGROUP)(LPDPSP_DELETEGROUPDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_ADDPLAYERTOGROUP)(LPDPSP_ADDPLAYERTOGROUPDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_REMOVEPLAYERFROMGROUP)(LPDPSP_REMOVEPLAYERFROMGROUPDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_GETCAPS)(LPDPSP_GETCAPSDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_GETADDRESS)(LPDPSP_GETADDRESSDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_GETADDRESSCHOICES)(LPDPSP_GETADDRESSCHOICESDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_OPEN)(LPDPSP_OPENDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_CLOSE)(void);
|
|
typedef HRESULT (WINAPI *LPDPSP_SENDTOGROUP)(LPDPSP_SENDTOGROUPDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_SHUTDOWNEX)(LPDPSP_SHUTDOWNDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_CLOSEEX)(LPDPSP_CLOSEDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_SENDEX)(LPDPSP_SENDEXDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_SENDTOGROUPEX)(LPDPSP_SENDTOGROUPEXDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_CANCEL)(LPDPSP_CANCELDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_GETMESSAGEQUEUE)(LPDPSP_GETMESSAGEQUEUEDATA);
|
|
|
|
/*
|
|
* DPSP_SPCALLBACKS
|
|
*
|
|
* Table of callback pointers passed to SPInit. The service provider should fill
|
|
* in the functions it implements. If the service provider does not implement
|
|
* a callback, it should not set the table value for the unimplemented callback.
|
|
*/
|
|
typedef struct _DPSP_SPCALLBACKS
|
|
{
|
|
DWORD dwSize; // size of table
|
|
DWORD dwVersion; // the DPSP_MAJORVERSION of this DPLAY object
|
|
// for DX3, this was 0.
|
|
LPDPSP_ENUMSESSIONS EnumSessions; // required
|
|
LPDPSP_REPLY Reply; // required
|
|
LPDPSP_SEND Send; // required
|
|
LPDPSP_ADDPLAYERTOGROUP AddPlayerToGroup; // optional
|
|
LPDPSP_CLOSE Close; // optional - for DX3 compat only
|
|
LPDPSP_CREATEGROUP CreateGroup; // optional
|
|
LPDPSP_CREATEPLAYER CreatePlayer; // optional
|
|
LPDPSP_DELETEGROUP DeleteGroup; // optional
|
|
LPDPSP_DELETEPLAYER DeletePlayer; // optional
|
|
LPDPSP_GETADDRESS GetAddress; // optional
|
|
LPDPSP_GETCAPS GetCaps; // required
|
|
LPDPSP_OPEN Open; // optional
|
|
LPDPSP_REMOVEPLAYERFROMGROUP RemovePlayerFromGroup; // optional
|
|
LPDPSP_SENDTOGROUP SendToGroup; // optional
|
|
LPDPSP_SHUTDOWN Shutdown; // optional - for DX3 compat only
|
|
/*** fields added for DX 5 ***/
|
|
LPDPSP_CLOSEEX CloseEx; // optional
|
|
LPDPSP_SHUTDOWNEX ShutdownEx; // optional
|
|
LPDPSP_GETADDRESSCHOICES GetAddressChoices; // optional
|
|
/*** fields added for DX 6 ***/
|
|
/*** for async ***/
|
|
LPDPSP_SENDEX SendEx; // optional - required for async
|
|
LPDPSP_SENDTOGROUPEX SendToGroupEx; // optional - optional for async
|
|
LPDPSP_CANCEL Cancel; // optional - optional for async, highly recommended
|
|
LPDPSP_GETMESSAGEQUEUE GetMessageQueue; // optional - optional for async, highly recommended
|
|
} DPSP_SPCALLBACKS;
|
|
|
|
typedef DPSP_SPCALLBACKS FAR *LPDPSP_SPCALLBACKS;
|
|
|
|
/*
|
|
* SPINITDATA
|
|
*
|
|
* Data structure passed to the service provider at SPInit.
|
|
*/
|
|
typedef struct _SPINITDATA
|
|
{
|
|
LPDPSP_SPCALLBACKS lpCB; // service provider fills in entry points
|
|
IDirectPlaySP * lpISP; // used to call back into DirectPlay
|
|
// (e.g. when message is received)
|
|
LPWSTR lpszName; // service provider name from registry
|
|
LPGUID lpGuid; // service provider GUID from registry
|
|
DWORD dwReserved1; // service provider-specific data from registry
|
|
DWORD dwReserved2; // service provider-specific data from registry
|
|
DWORD dwSPHeaderSize; // dwSPHeaderSize is the size of the
|
|
// data the sp wants stored with each message.
|
|
// DirectPlay will allocate dwSPHeaderSize
|
|
// bytes at the beginning of each message.
|
|
// The service provider can then do what
|
|
// they want with these.
|
|
LPDPADDRESS lpAddress; // address to use for connection
|
|
DWORD dwAddressSize; // size of address data
|
|
DWORD dwSPVersion; // version number 16 | 16 , major | minor version
|
|
} SPINITDATA;
|
|
|
|
typedef SPINITDATA FAR* LPSPINITDATA;
|
|
|
|
/*
|
|
* SPInit
|
|
*
|
|
* DirectPlay calls this function to initialize the service provider.
|
|
* All service providers must export this entry point from their DLL.
|
|
*/
|
|
typedef HRESULT (WINAPI *LPDPSP_SPINIT)(LPSPINITDATA);
|
|
|
|
HRESULT WINAPI SPInit(LPSPINITDATA);
|
|
|
|
/*
|
|
* gdwDPlaySPRefCount
|
|
*
|
|
* To ensure that the DPLAYX.DLL will not be unloaded before the service
|
|
* provider, the server provider should statically link to DPLAYX.LIB and
|
|
* increment this global during the SPINIT call and decrement this global
|
|
* during Shutdown.
|
|
*/
|
|
extern __declspec(dllimport) DWORD gdwDPlaySPRefCount;
|
|
|
|
|
|
/*@@BEGIN_MSINTERNAL */
|
|
/*
|
|
* All of the following entries are part of the voice support that was
|
|
* removed from dplay before DX6. It is currently still part of the
|
|
* code base and is just #ifdef'd out.
|
|
*/
|
|
#ifdef DPLAY_VOICE_SUPPORT
|
|
/*
|
|
* Player was created on a system that has voice capability
|
|
*
|
|
* INTERNAL USE ONLY
|
|
* THIS ENTRY SHOULD BE SURROUNDED BY MSINTERNALS!!!!!
|
|
*/
|
|
#define DPLAYI_PLAYER_HASVOICE 0x00001000
|
|
|
|
/*
|
|
* DPSP_CLOSEVOICEDATA - used with CloseVoice
|
|
*/
|
|
typedef struct _DPSP_CLOSEVOICEDATA
|
|
{
|
|
IDirectPlaySP * lpISP;
|
|
DWORD dwFlags;
|
|
} DPSP_CLOSEVOICEDATA;
|
|
typedef DPSP_CLOSEVOICEDATA FAR* LPDPSP_CLOSEVOICEDATA;
|
|
|
|
/*
|
|
* DPSP_OPENVOICEDATA - used with OpenVoice
|
|
*/
|
|
typedef struct _DPSP_OPENVOICEDATA
|
|
{
|
|
IDirectPlaySP * lpISP;
|
|
DWORD dwFlags;
|
|
DPID idTo;
|
|
DPID idFrom;
|
|
BOOL bToPlayer; // TRUE if idTo is a Player
|
|
} DPSP_OPENVOICEDATA;
|
|
typedef DPSP_OPENVOICEDATA FAR* LPDPSP_OPENVOICEDATA;
|
|
|
|
typedef HRESULT (WINAPI *LPDPSP_CLOSEVOICE)(LPDPSP_CLOSEVOICEDATA);
|
|
typedef HRESULT (WINAPI *LPDPSP_OPENVOICE)(LPDPSP_OPENVOICEDATA);
|
|
|
|
// From interface declaration
|
|
LPDPSP_CLOSEVOICE CloseVoice; // optional
|
|
LPDPSP_OPENVOICE OpenVoice; // optional
|
|
|
|
#endif // DPLAY_VOICE_SUPPORT
|
|
/*@@END_MSINTERNAL */
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif
|
|
|
|
#endif
|