Source code of Windows XP (NT5)
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1997.
//
// File: C L I S T . H
//
// Contents: Very simple templatized CList. Yes, we could import and use
// the STL stuff, but that's a real pain for this one class.
//
// Notes:
//
// Author: jeffspr 9 Dec 1999
//
//----------------------------------------------------------------------------
#ifndef _CLIST_H_
#define _CLIST_H_
#pragma once
// T is the type stored in the list
// K is a type used to search for elements of type T
template<class T, class K> class CList
{
struct TNode
{
TNode * pNext;
TNode * pPrev;
T Data;
};
public:
inline CList() { m_pRootNode = NULL; m_pCurrentNode = NULL; m_pLastNode = NULL; m_iElements = 0; };
inline ~CList();
inline BOOL FAdd(T pNew);
inline BOOL FDelete(K keyDelete);
inline BOOL FFirst(T * pItem);
inline BOOL FNext(T * pItem);
inline VOID Flush();
inline int GetCount() { return m_iElements; };
inline BOOL FFind(K key, T * pItem);
protected:
inline BOOL FInternalDelete(TNode * pItem);
virtual BOOL FCompare(T pNode, K key) = 0;
inline BOOL FInternalFind(K key, TNode ** ppItem);
protected:
TNode * m_pRootNode;
TNode * m_pCurrentNode;
TNode * m_pLastNode;
int m_iElements;
};
template <class T, class K> BOOL CList< T, K >::FInternalDelete(TNode * pItem)
{
Assert(pItem);
if (pItem->pPrev)
{
pItem->pPrev->pNext = pItem->pNext;
}
if (pItem->pNext)
{
pItem->pNext->pPrev = pItem->pPrev;
}
if (m_pRootNode == pItem)
{
m_pRootNode = pItem->pNext;
}
if (m_pLastNode == pItem)
{
m_pLastNode = pItem->pPrev;
}
if (m_pCurrentNode == pItem)
{
m_pCurrentNode = pItem->pNext;
}
delete pItem->Data;
delete pItem;
m_iElements--;
return TRUE;
}
template <class T, class K> CList< T, K >::~CList()
{
m_pCurrentNode = m_pRootNode;
while (m_pCurrentNode)
{
TNode *pNextNode = m_pCurrentNode->pNext;
delete m_pCurrentNode;
m_pCurrentNode = pNextNode;
m_iElements--;
}
}
template <class T, class K> BOOL CList< T, K >::FFirst( T * pItem )
{
m_pCurrentNode = m_pRootNode;
return FNext(pItem);
}
template <class T, class K> BOOL CList< T, K >::FNext( T * pItem )
{
BOOL fReturn = FALSE;
if (m_pCurrentNode)
{
*pItem = m_pCurrentNode->Data;
m_pCurrentNode = m_pCurrentNode->pNext;
fReturn = TRUE;
}
return fReturn;
}
template <class T, class K> BOOL CList< T, K >::FAdd( T ItemToAdd )
{
TNode * pNewNode = new TNode;
if (!pNewNode)
{
return FALSE;
}
else
{
pNewNode->Data = ItemToAdd;
pNewNode->pNext = NULL;
if (m_pLastNode)
{
m_pLastNode->pNext = pNewNode;
pNewNode->pPrev = m_pLastNode;
}
else
{
pNewNode->pPrev = NULL;
}
m_pLastNode = pNewNode;
if (!m_pRootNode)
m_pRootNode = m_pLastNode;
m_iElements++;
}
return TRUE;
}
template <class T, class K> VOID CList< T, K >::Flush()
{
TNode * pLast = m_pLastNode;
while (pLast)
{
FInternalDelete(pLast);
pLast = m_pLastNode;
}
Assert(m_iElements == 0);
}
template <class T, class K> BOOL CList< T, K >::FDelete(K key)
{
BOOL fReturn = FALSE;
BOOL fFound = FALSE;
TNode * pNode = NULL;
fFound = FInternalFind(key, &pNode);
if (fFound)
{
fReturn = FInternalDelete(pNode);
}
return fReturn;
}
template <class T, class K> BOOL CList< T, K >::FFind(K key, T * pItem)
{
BOOL fReturn = FALSE;
TNode * pSearch = NULL;
fReturn = FInternalFind(key, &pSearch);
if (fReturn)
{
Assert(pSearch);
if (pItem)
{
*pItem = pSearch->Data;
}
}
return fReturn;
}
template <class T, class K> BOOL CList< T, K >::FInternalFind(K Key, TNode ** ppNode)
{
BOOL fReturn = FALSE;
BOOL fFound = FALSE;
TNode * pSearch = NULL;
pSearch = m_pRootNode;
while (!fFound && pSearch)
{
if (FCompare(pSearch->Data, Key))
{
fFound = TRUE;
}
else
{
pSearch = pSearch->pNext;
}
}
if (fFound)
{
fReturn = TRUE;
if (ppNode)
{
*ppNode = pSearch;
}
}
return fReturn;
}
#endif // _CLIST_H_