Source code of Windows XP (NT5)
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/***************************************************************************
* msctls.c
*
* Utils library initialization code
*
***************************************************************************/
#include "ctlspriv.h"
HINSTANCE g_hinst = 0;
#ifndef UNIX
CRITICAL_SECTION g_csDll = {{0},0, 0, NULL, NULL, 0 };
#else
/* IEUNIX: MainWin uses DllMain as an entry point (Ref: mwdip) */
#define LibMain DllMain
#include "mwversion.h"
#if defined(MW_STRUCTINIT_SUPPORTED)
CRITICAL_SECTION g_csDll = {{0},0, 0, NULL, NULL, 0 };
#else
CRITICAL_SECTION g_csDll;
#endif
#endif /* UNIX */
ATOM g_aCC32Subclass = 0;
#ifdef WINNT
BOOL g_bRunOnNT5 = FALSE;
BOOL g_bRemoteSession = FALSE;
#else
BOOL g_bRunOnMemphis = FALSE;
BOOL g_bRunOnBiDiWin95Loc = FALSE;
int g_cProcesses = 0;
#endif
UINT g_uiACP = CP_ACP;
// Is Mirroring enabled
BOOL g_bMirroredOS = FALSE;
#define PAGER //For Test Purposes
//
// Global DCs used during mirroring an Icon.
//
HDC g_hdc=NULL, g_hdcMask=NULL;
// per process mem to store PlugUI information
#ifdef WINNT
LANGID g_PUILangId = MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL);
#else
HDPA g_hdpaPUI = NULL;
void InitPUI();
void DeInitPUI(int cProcesses);
#endif
BOOL PASCAL InitAnimateClass(HINSTANCE hInstance);
BOOL ListView_Init(HINSTANCE hinst);
BOOL TV_Init(HINSTANCE hinst);
BOOL InitComboExClass(HINSTANCE hinst);
BOOL PASCAL Header_Init(HINSTANCE hinst);
BOOL PASCAL Tab_Init(HINSTANCE hinst);
int InitIPAddr(HANDLE hInstance);
#if !defined(WINNT) && defined(FONT_LINK)
void InitMLANG();
void DeinitMLANG(int cProcesses);
#endif
#ifdef PAGER
BOOL InitPager(HINSTANCE hinst);
#endif
BOOL InitNativeFontCtl(HINSTANCE hinst);
void UnregisterClasses();
void Mem_Terminate();
#define DECLARE_DELAYED_FUNC(_ret, _fn, _args, _nargs) \
_ret (__stdcall * g_pfn##_fn) _args = NULL; \
_ret __stdcall _fn _args \
{ \
if (!g_pfn##_fn) { \
AssertMsg(g_pfn##_fn != NULL, TEXT("GetProcAddress failed")); \
return 0; \
} \
return g_pfn##_fn _nargs; \
}
#define LOAD_DELAYED_FUNC(_ret, _fn, _args) \
(*(FARPROC*)&(g_pfn##_fn) = GetProcAddress(hinst, #_fn))
DECLARE_DELAYED_FUNC(BOOL, ImmNotifyIME, (HIMC himc, DWORD dw1, DWORD dw2, DWORD dw3), (himc, dw1, dw2, dw3));
DECLARE_DELAYED_FUNC(HIMC, ImmAssociateContext, (HWND hwnd, HIMC himc), (hwnd, himc));
DECLARE_DELAYED_FUNC(BOOL, ImmReleaseContext, (HWND hwnd, HIMC himc), (hwnd, himc));
DECLARE_DELAYED_FUNC(HIMC, ImmGetContext, (HWND hwnd), (hwnd));
DECLARE_DELAYED_FUNC(LONG, ImmGetCompositionStringA, (HIMC himc, DWORD dw1, LPVOID p1, DWORD dw2), (himc, dw1, p1, dw2) );
DECLARE_DELAYED_FUNC(BOOL, ImmSetCompositionStringA, (HIMC himc, DWORD dw1, LPCVOID p1, DWORD dw2, LPCVOID p2, DWORD dw3), (himc, dw1, p1, dw2, p2, dw3));
#ifndef UNICODE_WIN9x
DECLARE_DELAYED_FUNC(LONG, ImmGetCompositionStringW, (HIMC himc, DWORD dw1, LPVOID p1, DWORD dw2), (himc, dw1, p1, dw2) );
DECLARE_DELAYED_FUNC(BOOL, ImmSetCompositionStringW, (HIMC himc, DWORD dw1, LPCVOID p1, DWORD dw2, LPCVOID p2, DWORD dw3), (himc, dw1, p1, dw2, p2, dw3));
#endif
DECLARE_DELAYED_FUNC(BOOL, ImmSetCandidateWindow, (HIMC himc, LPCANDIDATEFORM pcf), (himc, pcf));
DECLARE_DELAYED_FUNC(HIMC, ImmCreateContext, (void), ());
DECLARE_DELAYED_FUNC(BOOL, ImmDestroyContext, (HIMC himc), (himc));
BOOL g_fDBCSEnabled = FALSE;
BOOL g_fMEEnabled = FALSE;
BOOL g_fDBCSInputEnabled = FALSE;
#ifdef FONT_LINK
BOOL g_bComplexPlatform = FALSE;
#endif
#if defined(FE_IME) || !defined(WINNT)
void InitIme()
{
g_fMEEnabled = GetSystemMetrics(SM_MIDEASTENABLED);
g_fDBCSEnabled = g_fDBCSInputEnabled = GetSystemMetrics(SM_DBCSENABLED);
if (!g_fDBCSInputEnabled && g_bRunOnNT5)
g_fDBCSInputEnabled = GetSystemMetrics(SM_IMMENABLED);
// We load imm32.dll per process, but initialize proc pointers just once.
// this is to solve two different problems.
// 1) Debugging process on win95 would get our shared table trashed
// if we rewrite proc address each time we get loaded.
// 2) Some lotus application rely upon us to load imm32. They do not
// load/link to imm yet they use imm(!)
//
if (g_fDBCSInputEnabled) {
HANDLE hinst = LoadLibrary(TEXT("imm32.dll"));
if (! g_pfnImmSetCandidateWindow &&
(! hinst ||
! LOAD_DELAYED_FUNC(HIMC, ImmCreateContext, (void)) ||
! LOAD_DELAYED_FUNC(HIMC, ImmDestroyContext, (HIMC)) ||
! LOAD_DELAYED_FUNC(BOOL, ImmNotifyIME, (HIMC, DWORD, DWORD, DWORD)) ||
! LOAD_DELAYED_FUNC(HIMC, ImmAssociateContext, (HWND, HIMC)) ||
! LOAD_DELAYED_FUNC(BOOL, ImmReleaseContext, (HWND, HIMC)) ||
! LOAD_DELAYED_FUNC(HIMC, ImmGetContext, (HWND)) ||
! LOAD_DELAYED_FUNC(LONG, ImmGetCompositionStringA, (HIMC, DWORD, LPVOID, DWORD)) ||
! LOAD_DELAYED_FUNC(BOOL, ImmSetCompositionStringA, (HIMC, DWORD, LPCVOID, DWORD, LPCVOID, DWORD)) ||
#ifndef UNICODE_WIN9x
! LOAD_DELAYED_FUNC(LONG, ImmGetCompositionStringW, (HIMC, DWORD, LPVOID, DWORD)) ||
! LOAD_DELAYED_FUNC(BOOL, ImmSetCompositionStringW, (HIMC, DWORD, LPCVOID, DWORD, LPCVOID, DWORD)) ||
#endif
! LOAD_DELAYED_FUNC(BOOL, ImmSetCandidateWindow, (HIMC, LPCANDIDATEFORM)))) {
// if we were unable to load then bail on using IME.
g_fDBCSEnabled = FALSE;
g_fDBCSInputEnabled = FALSE;
}
}
}
#else
#define InitIme() 0
#endif
#ifdef DEBUG
// Verify that the localizers didn't accidentally change
// DLG_PROPSHEET from a DIALOG to a DIALOGEX. _RealPropertySheet
// relies on this (as well as any apps which parse the dialog template
// in their PSCB_PRECREATE handler).
BOOL IsSimpleDialog(LPCTSTR ptszDialog)
{
HRSRC hrsrc;
LPDLGTEMPLATE pdlg;
BOOL fSimple = FALSE;
if ( (hrsrc = FindResource(HINST_THISDLL, ptszDialog, RT_DIALOG)) &&
(pdlg = LoadResource(HINST_THISDLL, hrsrc)))
{
fSimple = HIWORD(pdlg->style) != 0xFFFF;
}
return fSimple;
}
//
// For sublanguages to work, every language in our resources must contain
// a SUBLANG_NEUTRAL variation so that (for example) Austria gets
// German dialog boxes instead of English ones.
//
// The DPA is really a DSA of WORDs, but DPA's are easier to deal with.
// We just collect all the languages into the DPA, and study them afterwards.
//
BOOL CALLBACK CheckLangProc(HINSTANCE hinst, LPCTSTR lpszType, LPCTSTR lpszName, WORD wIdLang, LPARAM lparam)
{
HDPA hdpa = (HDPA)lparam;
DPA_AppendPtr(hdpa, (LPVOID)(UINT_PTR)wIdLang);
return TRUE;
}
void CheckResourceLanguages(void)
{
HDPA hdpa = DPA_Create(8);
if (hdpa) {
int i, j;
EnumResourceLanguages(HINST_THISDLL, RT_DIALOG,
MAKEINTRESOURCE(DLG_PROPSHEET), CheckLangProc,
(LPARAM)hdpa);
// Walk the language list. For each language we find, make sure
// there is a SUBLANG_NEUTRAL version of it somewhere else
// in the list. We use an O(n^2) algorithm because this is debug
// only code and happens only at DLL load.
for (i = 0; i < DPA_GetPtrCount(hdpa); i++) {
UINT_PTR uLangI = (UINT_PTR)DPA_FastGetPtr(hdpa, i);
BOOL fFound = FALSE;
//
// It is okay to have English (American) with no
// English (Neutral) because Kernel32 uses English (American)
// as its fallback, so we fall back to the correct language
// after all.
//
if (uLangI == MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US))
continue;
//
// If this language is already the Neutral one, then there's
// no point looking for it - here it is!
//
if (SUBLANGID(uLangI) == SUBLANG_NEUTRAL)
continue;
//
// Otherwise, this language is a dialect. See if there is
// a Neutral version elsewhere in the table.
//
for (j = 0; j < DPA_GetPtrCount(hdpa); j++) {
UINT_PTR uLangJ = (UINT_PTR)DPA_FastGetPtr(hdpa, j);
if (PRIMARYLANGID(uLangI) == PRIMARYLANGID(uLangJ) &&
SUBLANGID(uLangJ) == SUBLANG_NEUTRAL) {
fFound = TRUE; break;
}
}
//
// If this assertion fires, it means that the localization team
// added support for a new language but chose to specify the
// language as a dialect instead of the Neutral version. E.g.,
// specifying Romanian (Romanian) instead of Romanian (Neutral).
// This means that people who live in Moldavia will see English
// strings, even though Romanian (Romanian) would almost
// certainly have been acceptable.
//
// If you want to support multiple dialects of a language
// (e.g., Chinese), you should nominate one of the dialects
// as the Neutral one. For example, we currently support
// both Chinese (PRC) and Chinese (Taiwan), but the Taiwanese
// version is marked as Chinese (Neutral), so people who live in
// Singapore get Chinese instead of English. Sure, it's
// Taiwanese Chinese, but at least it's Chinese.
//
AssertMsg(fFound, TEXT("Localization bug: No SUBLANG_NEUTRAL for language %04x"), uLangI);
}
DPA_Destroy(hdpa);
}
}
#endif
int _ProcessAttach(HANDLE hInstance)
{
INITCOMMONCONTROLSEX icce;
g_hinst = hInstance;
g_uiACP = GetACP();
#if defined(MAINWIN)
MwSet3dLook(TRUE);
#endif
#ifdef DEBUG
CcshellGetDebugFlags();
g_dwBreakFlags = 0; // We do not want to break in comctl32 version 5 at ALL. Too many bad callers.
#endif
#ifdef WINNT
InitializeCriticalSection(&g_csDll);
g_bRunOnNT5 = staticIsOS(OS_WIN2000ORGREATER);
#ifdef FONT_LINK
g_bComplexPlatform = BOOLFROMPTR(GetModuleHandle(TEXT("LPK.DLL")));
#endif
#else
ReinitializeCriticalSection(&g_csDll);
#ifdef FONT_LINK
g_bComplexPlatform = ((g_uiACP == CP_ARABIC) || (g_uiACP == CP_HEBREW) || (g_uiACP == CP_THAI));
#endif
g_bRunOnMemphis = staticIsOS(OS_WIN98ORGREATER);
g_bRunOnBiDiWin95Loc = IsBiDiLocalizedWin95(FALSE);
g_cProcesses++;
{
// HACK: we are intentionally incrementing the refcount on this atom
// WE DO NOT WANT IT TO GO BACK DOWN so we will not delete it in process
// detach (see comments for g_aCC32Subclass in subclass.c for more info)
// on Win95 doe this as early as possible to avoid getting
// a trashed atom.
ATOM a = GlobalAddAtom(c_szCC32Subclass);
if (a != 0)
g_aCC32Subclass = a; // in case the old atom got nuked
}
#endif
//
// Check if the mirroring APIs exist on the current
// platform.
//
g_bMirroredOS = IS_MIRRORING_ENABLED();
#ifdef WINNT
//
// Must detect Terminal Server before initializing global metrics
// because we need to force some features off if running Terminal Server.
//
{
typedef BOOL (__stdcall * PFNPROCESSIDTOSESSIONID)(DWORD, PDWORD);
PFNPROCESSIDTOSESSIONID ProcessIdToSessionId =
(PFNPROCESSIDTOSESSIONID)
GetProcAddress(GetModuleHandle(TEXT("KERNEL32")),
"ProcessIdToSessionId");
DWORD dwSessionId;
g_bRemoteSession = ProcessIdToSessionId &&
ProcessIdToSessionId(GetCurrentProcessId(), &dwSessionId) &&
dwSessionId != 0;
}
#endif
InitGlobalMetrics(0);
InitGlobalColors();
InitIme();
#ifndef WINNT
#ifdef FONT_LINK
InitMLANG();
#endif
InitPUI();
#endif
#ifdef DEBUG
ASSERT(IsSimpleDialog(MAKEINTRESOURCE(DLG_WIZARD)));
ASSERT(IsSimpleDialog(MAKEINTRESOURCE(DLG_PROPSHEET)));
CheckResourceLanguages();
#endif
// BUGBUG: only do this for GetProcessVersion apps <= 0x40000
// Newer apps MUST use InitCommonControlsEx.
icce.dwSize = sizeof(icce);
icce.dwICC = ICC_ALL_CLASSES;
return InitCommonControlsEx(&icce);
}
void _ProcessDetach(HANDLE hInstance)
{
//
// Cleanup cached DCs. No need to synchronize the following section of
// code since it is only called in DLL_PROCESS_DETACH which is
// synchronized by the OS Loader.
//
#ifdef WINNT
if (g_hdc)
DeleteDC(g_hdc);
if (g_hdcMask)
DeleteDC(g_hdcMask);
g_hdc = g_hdcMask = NULL;
#endif
#ifdef WINNT
UnregisterClasses();
DeleteCriticalSection(&g_csDll);
#else
ENTERCRITICAL;
#ifdef FONT_LINK
DeinitMLANG(g_cProcesses);
#endif
DeInitPUI(g_cProcesses);
if (--g_cProcesses == 0)
{
if (g_hdc)
DeleteDC(g_hdc);
if (g_hdcMask)
DeleteDC(g_hdcMask);
g_hdc = g_hdcMask = NULL;
Mem_Terminate(); // shared heap cleanup... all calls after this will die!
}
LEAVECRITICAL;
#endif
}
STDAPI_(BOOL) LibMain(HANDLE hDll, DWORD dwReason, LPVOID pv)
{
#ifndef WINNT
STDAPI_(BOOL) Cctl1632_ThunkConnect32(LPCSTR pszDll16,LPCSTR pszDll32,HANDLE hIinst,DWORD dwReason);
if (!Cctl1632_ThunkConnect32("commctrl.dll", "comctl32.dll", hDll, dwReason))
return FALSE;
#endif
switch(dwReason) {
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hDll);
return _ProcessAttach(hDll);
case DLL_PROCESS_DETACH:
_ProcessDetach(hDll);
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
default:
break;
} // end switch()
return TRUE;
} // end DllEntryPoint()
/* Stub function to call if all you want to do is make sure this DLL is loaded
*/
void WINAPI InitCommonControls(void)
{
}
#ifdef WINNT
BOOL InitForWinlogon(HINSTANCE hInstance)
{
// Some people like to use comctl32 from inside winlogon, and
// for C2 security reasons, all global atoms are nuked from the
// window station when you log off.
//
// So the rule is that all winlogon clients of comctl32 must
// call InitCommonControlsEx(ICC_WINLOGON_REINIT) immediately
// before doing any common control things (creating windows
// or property sheets/wizards) from winlogon.
ATOM a = GlobalAddAtom(c_szCC32Subclass);
if (a)
g_aCC32Subclass = a;
InitGlobalMetrics(0);
InitGlobalColors();
return TRUE;
}
#endif
/* InitCommonControlsEx creates the classes. Only those classes requested are created!
** The process attach figures out if it's an old app and supplies ICC_WIN95_CLASSES.
*/
typedef BOOL (PASCAL *PFNINIT)(HINSTANCE);
typedef struct {
PFNINIT pfnInit;
#ifdef WINNT
LPCTSTR pszName;
#endif
DWORD dw;
} INITCOMMONCONTROLSINFO;
#ifdef WINNT
#define MAKEICC(pfnInit, pszClass, dwFlags) { pfnInit, pszClass, dwFlags }
#else
#define MAKEICC(pfnInit, pszClass, dwFlags) { pfnInit, dwFlags }
#endif
const INITCOMMONCONTROLSINFO icc[] =
{
// Init function Class name Requested class sets which use this class
MAKEICC(InitToolbarClass, TOOLBARCLASSNAME, ICC_BAR_CLASSES),
MAKEICC(InitReBarClass, REBARCLASSNAME, ICC_COOL_CLASSES),
MAKEICC(InitToolTipsClass, TOOLTIPS_CLASS, ICC_TREEVIEW_CLASSES|ICC_BAR_CLASSES|ICC_TAB_CLASSES),
MAKEICC(InitStatusClass, STATUSCLASSNAME, ICC_BAR_CLASSES),
MAKEICC(ListView_Init, WC_LISTVIEW, ICC_LISTVIEW_CLASSES),
MAKEICC(Header_Init, WC_HEADER, ICC_LISTVIEW_CLASSES),
MAKEICC(Tab_Init, WC_TABCONTROL, ICC_TAB_CLASSES),
MAKEICC(TV_Init, WC_TREEVIEW, ICC_TREEVIEW_CLASSES),
MAKEICC(InitTrackBar, TRACKBAR_CLASS, ICC_BAR_CLASSES),
MAKEICC(InitUpDownClass, UPDOWN_CLASS, ICC_UPDOWN_CLASS),
MAKEICC(InitProgressClass, PROGRESS_CLASS, ICC_PROGRESS_CLASS),
MAKEICC(InitHotKeyClass, HOTKEY_CLASS, ICC_HOTKEY_CLASS),
MAKEICC(InitAnimateClass, ANIMATE_CLASS, ICC_ANIMATE_CLASS),
MAKEICC(InitDateClasses, DATETIMEPICK_CLASS,ICC_DATE_CLASSES),
MAKEICC(InitComboExClass, WC_COMBOBOXEX, ICC_USEREX_CLASSES),
MAKEICC(InitIPAddr, WC_IPADDRESS, ICC_INTERNET_CLASSES),
#ifdef PAGER
MAKEICC(InitPager, WC_PAGESCROLLER, ICC_PAGESCROLLER_CLASS),
#endif
MAKEICC(InitNativeFontCtl, WC_NATIVEFONTCTL, ICC_NATIVEFNTCTL_CLASS),
//
// These aren't really classes. They're just goofy flags.
//
#ifdef WINNT
MAKEICC(InitForWinlogon, NULL, ICC_WINLOGON_REINIT),
#endif
};
BOOL WINAPI InitCommonControlsEx(LPINITCOMMONCONTROLSEX picce)
{
int i;
#ifdef UNIX
if (MwIsInitLite())
return (TRUE);
#endif
if (!picce ||
(picce->dwSize != sizeof(INITCOMMONCONTROLSEX)) ||
(picce->dwICC & ~ICC_ALL_VALID))
{
DebugMsg(DM_WARNING, TEXT("comctl32 - picce is bad"));
return(FALSE);
}
for (i=0 ; i < ARRAYSIZE(icc) ; i++)
if (picce->dwICC & icc[i].dw)
if (!icc[i].pfnInit(HINST_THISDLL))
return(FALSE);
return(TRUE);
}
//
// InitMUILanguage / GetMUILanguage implementation
//
// we have a per process PUI language setting. For NT it's just a global
// initialized with LANG_NEUTRAL and SUBLANG_NEUTRAL
// For Win95 it's DPA slot for the current process.
// InitMUILanguage sets callers preferred language id for common control
// GetMUILangauge returns what the caller has set to us
//
#ifdef WINNT
LANGID PUIGetLangId(void)
{
return g_PUILangId;
}
#else // WIN95
typedef struct tagPUIPROCSLOT
{
DWORD dwPID;
LANGID wLangId;
} PUIPROCSLOT, *PPUIPROCSLOT;
PPUIPROCSLOT PUICreateProcSlot(void)
{
PPUIPROCSLOT pSlot = (PPUIPROCSLOT)Alloc(sizeof(PUIPROCSLOT));
if (pSlot)
{
pSlot->dwPID = GetCurrentProcessId();
pSlot->wLangId = MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL);
}
return pSlot;
}
int PUIGetProcIdx(DWORD dwProcessId)
{
int i, cSlot = 0;
ASSERTCRITICAL;
if (g_hdpaPUI)
cSlot = DPA_GetPtrCount(g_hdpaPUI);
for (i = 0; i < cSlot; i++)
{
PPUIPROCSLOT pSlot = (PPUIPROCSLOT)DPA_FastGetPtr(g_hdpaPUI, i);
if (pSlot && pSlot->dwPID == dwProcessId)
return i;
}
return -1;
}
void InitPUI(void)
{
if (NULL == g_hdpaPUI)
{
ENTERCRITICAL;
if (NULL == g_hdpaPUI)
g_hdpaPUI= DPA_Create(4);
LEAVECRITICAL;
}
}
void DeInitPUI(int cProcesses)
{
int i = PUIGetProcIdx(GetCurrentProcessId());
ASSERTCRITICAL;
if (0 <= i)
{
Free((PPUIPROCSLOT)DPA_FastGetPtr(g_hdpaPUI, i));
DPA_DeletePtr(g_hdpaPUI, i);
}
if (g_hdpaPUI&& 1 == cProcesses) // This is last process detach
{
DPA_Destroy(g_hdpaPUI);
g_hdpaPUI= NULL;
}
}
PPUIPROCSLOT PUIGetProcSlot(void)
{
PPUIPROCSLOT pSlot = NULL;
int i;
ENTERCRITICAL;
i = PUIGetProcIdx(GetCurrentProcessId());
if (0 <= i)
{
pSlot = (PPUIPROCSLOT)DPA_FastGetPtr(g_hdpaPUI, i);
}
else
{
pSlot = PUICreateProcSlot();
if (pSlot)
DPA_AppendPtr(g_hdpaPUI, pSlot);
}
LEAVECRITICAL;
return pSlot;
}
LANGID PUIGetLangId(void)
{
PPUIPROCSLOT pSlot = PUIGetProcSlot();
LANGID wLang;
if (pSlot)
wLang = pSlot->wLangId;
else
wLang = MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL);
return wLang;
}
#endif // !WINNT
void WINAPI
InitMUILanguage(LANGID wLang)
{
#ifdef WINNT
ENTERCRITICAL;
g_PUILangId = wLang;
LEAVECRITICAL;
#else
PPUIPROCSLOT pSlot = PUIGetProcSlot();
if(pSlot)
pSlot->wLangId = wLang;
#endif
}
LANGID WINAPI
GetMUILanguage(void)
{
#ifdef WINNT
return g_PUILangId;
#else
return PUIGetLangId();
#endif
}
// end MUI functions
#ifdef WINNT
//
// Unlike Win9x, WinNT does not automatically unregister classes
// when a DLL unloads. We have to do it manually. Leaving the
// class lying around means that if an app loads our DLL, then
// unloads it, then reloads it at a different address, all our
// leftover RegisterClass()es will point the WndProc at the wrong
// place and we fault at the next CreateWindow().
//
// This is not purely theoretical - NT4/FE hit this bug.
//
void UnregisterClasses()
{
WNDCLASS wc;
int i;
for (i=0 ; i < ARRAYSIZE(icc) ; i++)
{
if (icc[i].pszName &&
GetClassInfo(HINST_THISDLL, icc[i].pszName, &wc))
{
UnregisterClass(icc[i].pszName, HINST_THISDLL);
}
}
}
#endif
#if defined(DEBUG)
LRESULT WINAPI SendMessageD(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
ASSERTNONCRITICAL;
#ifdef UNICODE
return SendMessageW(hWnd, Msg, wParam, lParam);
#else
return SendMessageA(hWnd, Msg, wParam, lParam);
#endif
}
#endif // defined(DEBUG)
#define COMPILE_MULTIMON_STUBS
#include "multimon.h"