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60 lines
1.9 KiB
60 lines
1.9 KiB
CCSHELL_DIR = $(PROJECT_ROOT)
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!include $(CCSHELL_DIR)\common.inc
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SOURCES_USED = $(SOURCES_USED) $(CCSHELL_DIR)\common.inc
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TARGETPATH = obj
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TARGETTYPE = DYNLINK
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TARGETEXT = cpl
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#VERIFY_LC = 1
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LC_PATH = $(PROJECT_ROOT)\lcinf
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DLLDEF = $(O)\desk.def
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INCLUDES=$(INCLUDES);..\;$(TERMSRV_INC_PATH);$(DS_INC_PATH);$(SDK_LIB_PATH);$(PROJECT_ROOT)\lib\$(0);$(O)
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SOURCES = ..\desk.rc \
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..\backdlg.cpp \
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..\debug.cpp \
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..\desk.cpp \
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..\deskcmmn.cpp \
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..\init.cpp \
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..\install2.cpp \
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..\ocpage.cpp \
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..\util.cpp
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# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
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TARGETLIBS = \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(WINDOWS_LIB_PATH)\user32p.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(SDK_LIB_PATH)\setupapi.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SDK_LIB_PATH)\mpr.lib \
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$(SDK_LIB_PATH)\version.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(CCSHELL_DIR)\lib\$(O)\shguidp.lib \
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$(CCSHELL_DIR)\lib\$(O)\stock.lib
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DLLENTRY = DllInitialize
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DELAYLOAD=SETUPAPI.DLL;MPR.DLL
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PRECOMPILED_INCLUDE=..\precomp.h
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PRECOMPILED_PCH=precomp.pch
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PRECOMPILED_OBJ=precomp.obj
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#
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# Fusionized
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#
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SXS_MANIFEST_RESOURCE_ID=124
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SXS_APPLICATION_MANIFEST=WindowsShell.Manifest
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