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473 lines
10 KiB
473 lines
10 KiB
# RATINGS common make file
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##########################################################################
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#
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# Microsoft Confidential
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# Copyright (C) Microsoft Corporation 1991
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# All Rights Reserved.
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#
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##########################################################################
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#
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# debug builds a debug version
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# retail builds the shipping version
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#
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# Here's how to use this:
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# Define NAME and ROOT
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# All OBJ's that should be built assuming a PCH file should be listed in
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# a PCHOBJx define (x=0-9). All C files that should be built "normally"
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# and all other OBJs (from ASM or for which there are special build rules)
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# should be in an MISCOBJx define. Be sure to start filling OBJx defines
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# from x=0.
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# Libraries should be listed in LIBx defines (default is libw and lnocrtw).
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# Define BUILDDLL if this is DLL code.
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# Define BUILDLIB if the target is a static link library.
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# Define APPEXT if the extension is other than EXE or DLL.
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# Define BINARYNAME if the EXE/DLL/etc. name is different from NAME.
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# Add extra dependencies where appropriate.
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# Include this file.
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#
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!CMDSWITCHES -s
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!ifndef NAME
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!ERROR NAME environment variable not defined.
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!endif
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!ifndef ROOT
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!ERROR ROOT environment variable not defined.
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!endif
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!ifndef BINARYNAME
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BINARYNAME=$(NAME)
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!endif
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!ifndef PRIVINC
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PRIVINC=$(NAME)
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!endif
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!ifndef APPEXT
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!ifdef BUILDDLL
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APPEXT=dll
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!else
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APPEXT=exe
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!endif
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!endif
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IS_32=TRUE
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###IS_PRIVATE=TRUE
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###IS_SDK=TRUE
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WANT_C932=TRUE
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MASM6 = TRUE
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!ifndef RETAILVERDIR
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RETAILVERDIR=retail32
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!endif
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!ifndef DEBUGVERDIR
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DEBUGVERDIR=debug32
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!endif
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RATINGSROOT=$(ROOT)\inet\ohare\ratings
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# The following helps us LEGOIZE components that link to MSRATING.DLL.
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CVWRETAIL=1
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!ifdef PROPAGATE_BINARIES
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!ifndef BINARIES_DIR
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BINARIES_DIR=$(RATINGSROOT)\bin
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!endif
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!endif
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MISCOBJS=$(MISCOBJ0) $(MISCOBJ1) $(MISCOBJ2) $(MISCOBJ3) $(MISCOBJ4) \
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$(MISCOBJ5) $(MISCOBJ6) $(MISCOBJ7) $(MISCOBJ8) $(MISCOBJ9)
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PCHOBJS=$(PCHOBJ0) $(PCHOBJ1) $(PCHOBJ2) $(PCHOBJ3) $(PCHOBJ4) \
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$(PCHOBJ5) $(PCHOBJ6) $(PCHOBJ7) $(PCHOBJ8) $(PCHOBJ9)
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!ifdef PCHOBJ0
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!if "$(MISCOBJS:pch.obj=)" == "$(MISCOBJS)"
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INFERPCH=TRUE
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MISCOBJ9=$(MISCOBJ9) pch.obj
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MISCOBJS=$(MISCOBJS) pch.obj
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!endif
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!endif
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WIN32LIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib winspool.lib $(ROOT)\dev\lib\mpr.lib
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OBJS=$(MISCOBJS) $(PCHOBJS)
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LIBS=$(LIB0) $(LIB1) $(LIB2) $(LIB3) $(LIB4) $(LIB5) \
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$(LIB6) $(LIB7) $(LIB8) $(LIB9)
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!ifdef BUILDLIB
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LIBOBJS=$(OBJS)
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L32NAME=$(BINARYNAME).lib
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!endif
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!IFNDEF VERDIR
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# repcmd doesn't seem to like leading or trailing spaces
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!ifdef VERSIONLIST
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VERSIONLIST=$(DEBUGVERDIR) $(RETAILVERDIR) $(VERSIONLIST)
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!else
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VERSIONLIST=$(DEBUGVERDIR) $(RETAILVERDIR)
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!endif
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COMMONMKFILE=makefile
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!if "$(BUILD)" == "$(DEBUGVERDIR)"
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DEFAULTVERDIR=$(DEBUGVERDIR)
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!else
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DEFAULTVERDIR=$(RETAILVERDIR)
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!endif
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!if "$(DEBUGVERDIR)" != "debug"
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debug: $(DEBUGVERDIR)
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!endif
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!if "$(RETAILVERDIR)" != "retail"
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retail: $(RETAILVERDIR)
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!endif
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DEPENDTARGETS=$(VERSIONLIST)
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!include $(RATINGSROOT)\ratings.mk
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!CMDSWITCHES -s
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.SUFFIXES: .thk .sbr
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$(NAME).res:
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cd $(BUILD)
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nmake BUILD=$(BUILD) VERDIR=$(BUILD) $(MISC) -f ..\makefile $(NAME).res
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cd ..
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!ELSE ## VERDIR
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SRCDIR=..
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CLEANLIST=$(CLEANLIST) $(BINARYNAME).$(APPEXT) $(PRIVINC).pch $(NAME).res *.cod
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!ifdef INFERPCH
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CLEANLIST=$(CLEANLIST) pch.c
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!endif
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!ifdef BUILDDLL
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CLEANLIST=$(CLEANLIST) stripped.def $(BINARYNAME).lib
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!endif
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!include $(RATINGSROOT)\ratings.mk
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.SUFFIXES: .thk
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!CMDSWITCHES -s
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AFLAGS = $(AFLAGS) -Gc -DBUILDDLL
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RCFLAGS = $(RCFLAGS) -DIS_32
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!ifdef WANT_C932
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RC=$(DEVROOT)\tools\$(CC32DIR)\bin\rc
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!else
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RC=$(DEVROOT)\tools\c832\bin\rc
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!endif
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!IF "$(VERDIR)" == "$(DEBUGVERDIR)"
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CFLAGS = -Zip -c /Od -DDEBUG
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#AFLAGS = $(AFLAGS) /Zm
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RCFLAGS = $(RCFLAGS) -DDEBUG
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!ifdef MAXDEBUG
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CUSTOMFLAGS=-DMAXDEBUG
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XTRACFLAGS=-DMAXDEBUG
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!endif
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!ELSE
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CFLAGS = /Oxs /Zp
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!IFDEF CVWRETAIL
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CFLAGS = $(CFLAGS) /Zip
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AFLAGS = $(AFLAGS) /Zi
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!ENDIF
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!ENDIF
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# Create .SBR files for browser database
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!ifdef BROWSE
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CFLAGS = $(CFLAGS) -Fr
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!endif
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# I want to make sure CL and ML are set in the environment
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!IF [set CL=;]
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!ENDIF
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!IF [set ML=;]
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!ENDIF
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#international mods
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#note INTL_SRC, and LANG are external macros set by international
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!IFDEF LANG
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TARGETS=$(TARGETS) $(BINARYNAME).$(LANG)
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!ELSE
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TARGETS=$(TARGETS) $(BINARYNAME).$(APPEXT)
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!ifdef MKPUBLIC
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TARGETS=$(TARGETS) $(BINARYNAME).lib
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!endif
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!ENDIF
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!ifndef COMPILE_C_SOURCE
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FORCE_CPP=/Tp
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!endif
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CFLAGS=$(CFLAGS) -c -J -W3 -Gs -GBz -D_X86_ -DIS_32 -DWIN32=1 -DNOBASICTYPES $(XTRACFLAGS) $(CUSTOMCFLAGS)
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!ifndef NOCODFILES
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CFLAGS=$(CFLAGS) -Fc
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!endif
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!ifdef PC_98
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CFLAGS=$(CFLAGS) -DPC_98
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!endif
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!ifdef DBCS
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CFLAGS=$(CFLAGS) -DDBCS
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!endif
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!ifdef BUILDDLL
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CL = $(CFLAGS) -DBUILDDLL
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!else
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CL = $(CFLAGS)
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!endif
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ML = $(AFLAGS)
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CCH=$(CC) -Yc$(PRIVINC).h
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CCU=$(CC) -Yu$(PRIVINC).h
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#BUGBUG - if slow link problems come back, add -opt:noref to LINK32FLAGS.
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# -- gregj, 09/21/93
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LINK32FLAGS= -align:4096 -nologo -nodefaultlib $(XTRALFLAGS) $(CUSTOMLFLAGS)
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###LFLAGS = /ALIGN:16 /MAP /NOE /NOD /ONERROR:NOEXE $(XTRALFLAGS) $(CUSTOMLFLAGS)
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###!IF "$(VERDIR)" == "$(DEBUGVERDIR)" || DEFINED(CVWRETAIL)
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###LFLAGS = /CO $(LFLAGS) # debug linker flags
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###!ENDIF
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###
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### Thunk compiler definitions and flags
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###
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TNT = $(ROOT)\dev\tools\c\bin\tnt.exe
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THUNKCOM = $(ROOT)\dev\tools\binr\thunk.exe
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THUNK = $(THUNKCOM) $(THUNKOPT)
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!IF "$(VERDIR)" == "maxdebug" || "$(VERDIR)" == "$(DEBUGVERDIR)"
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##THUNKOPT = -ynT
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!ELSE
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##THUNKOPT = -ynTb
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!ENDIF
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THUNKDIR=$(ROOT)\win\core\thunk
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# Include files inserted by the thunk compiler for the 16-bit half.
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THUNKINCS16=$(THUNKDIR)\thk.inc \
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$(ROOT)\win\core\inc\winerror.inc \
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$(ROOT)\win\core\inc\win31err.inc
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default: $(BINARYNAME).$(APPEXT)
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!ifndef RES_DIR
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RES_DIR=$(SRCDIR)
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!endif
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# Individual makefiles should have more dependencies if needed
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# Note that the RES file doesn't really depend on the PCH file, but
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# it does depend on everthing the PCH file depends on.
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$(NAME).res: $(RES_DIR)\$(NAME).rc \
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$(RES_DIR)\$(NAME).rcv \
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$(PRIVINC).pch
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$(RC) -r $(RCFLAGS) -I$(SRCDIR) -DWIN32 -I$(RES_DIR) -Fo$(NAME).res $(RES_DIR)\$(NAME).rc
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# inference rules for build
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{$(SRCDIR)}.thk.obj:
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set INCLUDE=$(INCLUDE);$(THUNKDIR);$(ROOT)\win\core\inc
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$(THUNK) $(THUNKTYPE) -t $(@B) $(SRCDIR)\$*.thk
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$(ASM) -DSTD_CALL -DIS_32 -DMASM6 -DDEBLEVEL=1 -Gc -Cx -Fo$@ $(SRCDIR)\$*.asm
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del $(SRCDIR)\$*.asm
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{$(SRCDIR)}.c.obj:
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set CL=$(CL)
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$(CC) $(FORCE_CPP) $(SRCDIR)\$*.c
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{$(SRCDIR)}.c.cod:
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set CL=$(CL)
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$(CC) /Fc $(FORCE_CPP) $(SRCDIR)\$*.c
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{$(SRCDIR)}.cpp.obj:
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set CL=$(CL)
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$(CC) $(SRCDIR)\$*.cpp
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{$(SRCDIR)}.cpp.cod:
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set CL=$(CL)
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$(CC) /Fc $(SRCDIR)\$*.cpp
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{$(SRCDIR)}.asm.obj:
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$(ASM) $(AFLAGS) $(SRCDIR)\$*.asm
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!ifdef INFERPCH
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PCHSRC=pch.cpp
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$(PCHSRC):
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echo #include "$(PRIVINC).h" > $(PCHSRC)
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!else
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PCHSRC=$(SRCDIR)\pch.cpp
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!endif
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# Individual makefiles should have more dependencies if needed
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$(PRIVINC).pch pch.obj: $(PCHSRC) $(SRCDIR)\$(PRIVINC).h
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set CL=$(CL)
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$(CCH) -I$(SRCDIR) $(FORCE_CPP) $(PCHSRC)
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!ifdef PCHOBJ0
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$(PCHOBJ0): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ1
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$(PCHOBJ1): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ2
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$(PCHOBJ2): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ3
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$(PCHOBJ3): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ4
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$(PCHOBJ4): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ5
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$(PCHOBJ5): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ6
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$(PCHOBJ6): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ7
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$(PCHOBJ7): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ8
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$(PCHOBJ8): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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!ifdef PCHOBJ9
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$(PCHOBJ9): $(PRIVINC).pch
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set CL=$(CL)
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$(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp
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!endif
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#############################################################
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# The main target: a static link library or a linked module.
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#############################################################
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!ifndef BUILDLIB
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!ifndef L32BASE
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L32BASE=@$(ROOT)\dev\inc\coffbase.txt,$(BINARYNAME)
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!endif
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!ifndef DEFNAME
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DEFNAME=$(SRCDIR)\$(NAME).def
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!endif
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DEPENDS=$(DEPENDS) $(OBJS) $(DEPENDLIBS) $(DEFNAME)
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$(BINARYNAME).lib $(BINARYNAME).exp: $(DEPENDS)
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!ifdef LIBDIR
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mkdir $(LIBDIR)
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!endif # LIBDIR
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copy $(DEFNAME) $(NAME).def
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$(LINKW32) -lib -nologo @<<
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-out:$(BINARYNAME).lib
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-machine:i386
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-def:$(NAME).def
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-debugtype:cv,fixup
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$(OBJS)
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<<
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!ifdef PROPAGATE_BINARIES
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-copy $(BINARYNAME).lib $(BINARIES_DIR)\$(VERDIR)
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!endif
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$(BINARYNAME).$(APPEXT): $(BINARYNAME).exp $(DEPENDS) $(NAME).res
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$(LINKW32) -link @<<
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$(LINK32FLAGS)
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-out:$(BINARYNAME).$(APPEXT)
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!ifdef BUILDDLL
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-dll
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!endif
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-subsystem:windows,4.0
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!IF "$(VERDIR)" == "$(RETAILVERDIR)"
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-debug:none
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!ifndef IGNORE_L32BASE
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-debugtype:coff
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!endif
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!ELSE
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!ifdef CODEVIEW
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-debug:full
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-pdb:none
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!else
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-debug:none
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!endif
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-debugtype:cv
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!ENDIF
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-machine:i386
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!ifndef IGNORE_L32BASE
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-base:$(L32BASE)
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!endif
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!IF "$(L32ENTRY)"!=""
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-entry:$(L32ENTRY)
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!ENDIF
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-map:$(BINARYNAME).map
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-align:0x1000
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!ifdef WANT_C932
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-merge:.rdata=.text
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-merge:.bss=.data
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!endif
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$(LIBS)
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$(BINARYNAME).exp
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$(OBJS)
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$(NAME).res
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<<
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$(MAPSYM) $(MFLAGS) $(BINARYNAME).map
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!ifdef PROPAGATE_BINARIES
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if not exist $(BINARIES_DIR)\$(VERDIR)\nul mkdir $(BINARIES_DIR)\$(VERDIR)
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-copy $(BINARYNAME).$(APPEXT) $(BINARIES_DIR)\$(VERDIR)
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-copy $(BINARYNAME).sym $(BINARIES_DIR)\$(VERDIR)
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!endif
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!else # BUILDLIB
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$(L32NAME): $(LIBOBJS)
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$(LINKW32) -lib @<<
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$(LIBOBJS)
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-out:$(L32NAME)
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-machine:i386
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-subsystem:windows
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<<
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!ifdef PROPAGATE_BINARIES
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-copy $(BINARYNAME).lib $(BINARIES_DIR)\$(VERDIR)
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!endif
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!endif # BUILDLIB
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!ENDIF ## VERDIR
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