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410 lines
12 KiB
410 lines
12 KiB
//-----------------------------------------------------------------------------
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// Package Title ratpak
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// File basex.c
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// Author Timothy David Corrie Jr. ([email protected])
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// Copyright (C) 1995-97 Microsoft
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// Date 03-14-97
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//
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//
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// Description
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//
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// Contains number routines for internal base computations, these assume
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// internal base is a power of 2.
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//
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//-----------------------------------------------------------------------------
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#if defined( DOS )
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#include <dosstub.h>
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#else
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#include <windows.h>
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <stdlib.h>
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#include <ratpak.h>
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// WARNING: This assumes return of a 64 bit entity is in edx:eax
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// This assumption SHOULD always be true on X86
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#pragma warning( disable : 4035 )
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DWORDLONG __inline Mul32x32( IN DWORD a, IN DWORD b )
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{
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#ifdef _X86_
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__asm {
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mov eax, b
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mul a
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}
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#else
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return (DWORDLONG)a * b;
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#endif
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}
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#pragma warning( default : 4035 )
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// Yeah well when the F__KING COMPILER gets a clue I'll change this back to
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// an inline (as opposed to the compiler looking at fastcall putting the args
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// in registers, oh and then a) not making this inline, and b) pushing the
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// values anyway!
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#ifdef _X86_
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#define Shr32xbase(x) \
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__asm { mov eax,DWORD PTR [x] } \
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__asm { mov edx,DWORD PTR [x+4] } \
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__asm { shrd eax,edx,BASEXPWR } \
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__asm { shr edx,BASEXPWR } \
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__asm { mov DWORD PTR [x],eax } \
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__asm { mov DWORD PTR [x+4],edx }
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#else
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#define Shr32xbase(x) (x >>= BASEXPWR);
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#endif
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void _mulnumx( PNUMBER *pa, PNUMBER b );
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//----------------------------------------------------------------------------
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//
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// FUNCTION: mulnumx
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//
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// ARGUMENTS: pointer to a number and a second number, the
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// base is always BASEX.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa *= b.
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// This is a stub which prevents multiplication by 1, this is a big speed
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// improvement.
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//
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//----------------------------------------------------------------------------
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void __inline mulnumx( PNUMBER *pa, PNUMBER b )
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{
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if ( b->cdigit > 1 || b->mant[0] != 1 || b->exp != 0 )
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{
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// If b is not one we multiply
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if ( (*pa)->cdigit > 1 || (*pa)->mant[0] != 1 || (*pa)->exp != 0 )
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{
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// pa and b are both nonone.
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_mulnumx( pa, b );
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}
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else
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{
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// if pa is one and b isn't just copy b. and adjust the sign.
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long sign = (*pa)->sign;
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DUPNUM(*pa,b);
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(*pa)->sign *= sign;
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}
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}
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else
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{
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// B is +/- 1, But we do have to set the sign.
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(*pa)->sign *= b->sign;
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}
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}
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//----------------------------------------------------------------------------
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//
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// FUNCTION: _mulnumx
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//
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// ARGUMENTS: pointer to a number and a second number, the
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// base is always BASEX.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa *= b.
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// Assumes the base is BASEX of both numbers. This algorithm is the
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// same one you learned in gradeschool, except the base isn't 10 it's
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// BASEX.
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//
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//----------------------------------------------------------------------------
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void _mulnumx( PNUMBER *pa, PNUMBER b )
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{
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PNUMBER c=NULL; // c will contain the result.
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PNUMBER a=NULL; // a is the dereferenced number pointer from *pa
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MANTTYPE *ptra; // ptra is a pointer to the mantissa of a.
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MANTTYPE *ptrb; // ptrb is a pointer to the mantissa of b.
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MANTTYPE *ptrc; // ptrc is a pointer to the mantissa of c.
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MANTTYPE *ptrcoffset; // ptrcoffset, is the anchor location of the next
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// single digit multiply partial result.
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long iadigit=0; // Index of digit being used in the first number.
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long ibdigit=0; // Index of digit being used in the second number.
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MANTTYPE da=0; // da is the digit from the fist number.
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TWO_MANTTYPE cy=0; // cy is the carry resulting from the addition of
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// a multiplied row into the result.
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TWO_MANTTYPE mcy=0; // mcy is the resultant from a single
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// multiply, AND the carry of that multiply.
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long icdigit=0; // Index of digit being calculated in final result.
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a=*pa;
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ibdigit = a->cdigit + b->cdigit - 1;
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createnum( c, ibdigit + 1 );
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c->cdigit = ibdigit;
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c->sign = a->sign * b->sign;
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c->exp = a->exp + b->exp;
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ptra = MANT(a);
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ptrcoffset = MANT(c);
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for ( iadigit = a->cdigit; iadigit > 0; iadigit-- )
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{
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da = *ptra++;
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ptrb = MANT(b);
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// Shift ptrc, and ptrcoffset, one for each digit
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ptrc = ptrcoffset++;
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for ( ibdigit = b->cdigit; ibdigit > 0; ibdigit-- )
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{
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cy = 0;
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mcy = Mul32x32( da, *ptrb );
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if ( mcy )
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{
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icdigit = 0;
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if ( ibdigit == 1 && iadigit == 1 )
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{
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c->cdigit++;
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}
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}
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// If result is nonzero, or while result of carry is nonzero...
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while ( mcy || cy )
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{
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// update carry from addition(s) and multiply.
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cy += (TWO_MANTTYPE)ptrc[icdigit]+((DWORD)mcy&((DWORD)~BASEX));
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// update result digit from
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ptrc[icdigit++]=(MANTTYPE)((DWORD)cy&((DWORD)~BASEX));
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// update carries from
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Shr32xbase( mcy );
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Shr32xbase( cy );
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}
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*ptrb++;
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*ptrc++;
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}
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}
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// prevent different kinds of zeros, by stripping leading duplicate zeroes.
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// digits are in order of increasing significance.
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while ( c->cdigit > 1 && MANT(c)[c->cdigit-1] == 0 )
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{
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c->cdigit--;
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}
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destroynum( *pa );
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*pa=c;
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}
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//-----------------------------------------------------------------------------
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//
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// FUNCTION: numpowlongx
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//
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// ARGUMENTS: root as number power as long
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// number.
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//
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// RETURN: None root is changed.
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//
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// DESCRIPTION: changes numeric representation of root to
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// root ** power. Assumes base BASEX
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// decomposes the exponent into it's sums of powers of 2, so on average
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// it will take n+n/2 multiplies where n is the highest on bit.
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//
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//-----------------------------------------------------------------------------
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void numpowlongx( IN OUT PNUMBER *proot, IN long power )
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{
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PNUMBER lret=NULL;
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lret = longtonum( 1, BASEX );
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// Once the power remaining is zero we are done.
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while ( power > 0 )
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{
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// If this bit in the power decomposition is on, multiply the result
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// by the root number.
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if ( power & 1 )
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{
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mulnumx( &lret, *proot );
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}
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// multiply the root number by itself to scale for the next bit (i.e.
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// square it.
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mulnumx( proot, *proot );
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// move the next bit of the power into place.
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power >>= 1;
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}
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destroynum( *proot );
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*proot=lret;
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}
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void _divnumx( PNUMBER *pa, PNUMBER b );
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//----------------------------------------------------------------------------
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//
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// FUNCTION: divnumx
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//
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// ARGUMENTS: pointer to a number a second number.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa /= b.
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// Assumes nRadix is the internal nRadix representation.
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// This is a stub which prevents division by 1, this is a big speed
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// improvement.
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//
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//----------------------------------------------------------------------------
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void __inline divnumx( PNUMBER *pa, PNUMBER b )
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{
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if ( b->cdigit > 1 || b->mant[0] != 1 || b->exp != 0 )
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{
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// b is not one.
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if ( (*pa)->cdigit > 1 || (*pa)->mant[0] != 1 || (*pa)->exp != 0 )
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{
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// pa and b are both not one.
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_divnumx( pa, b );
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}
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else
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{
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// if pa is one and b is not one, just copy b, and adjust the sign.
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long sign = (*pa)->sign;
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DUPNUM(*pa,b);
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(*pa)->sign *= sign;
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}
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}
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else
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{
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// b is one so don't divide, but set the sign.
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(*pa)->sign *= b->sign;
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}
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}
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//----------------------------------------------------------------------------
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//
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// FUNCTION: _divnumx
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//
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// ARGUMENTS: pointer to a number a second number.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa /= b.
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// Assumes nRadix is the internal nRadix representation.
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//
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//----------------------------------------------------------------------------
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void _divnumx( PNUMBER *pa, PNUMBER b )
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{
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PNUMBER a=NULL; // a is the dereferenced number pointer from *pa
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PNUMBER c=NULL; // c will contain the result.
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PNUMBER lasttmp = NULL; // lasttmp allows a backup when the algorithm
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// guesses one bit too far.
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PNUMBER tmp = NULL; // current guess being worked on for divide.
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PNUMBER rem = NULL; // remainder after applying guess.
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long cdigits; // count of digits for answer.
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MANTTYPE *ptrc; // ptrc is a pointer to the mantissa of c.
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long thismax = maxout+ratio; // set a maximum number of internal digits
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// to shoot for in the divide.
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a=*pa;
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if ( thismax < a->cdigit )
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{
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// a has more digits than precision specified, bump up digits to shoot
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// for.
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thismax = a->cdigit;
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}
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if ( thismax < b->cdigit )
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{
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// b has more digits than precision specified, bump up digits to shoot
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// for.
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thismax = b->cdigit;
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}
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// Create c (the divide answer) and set up exponent and sign.
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createnum( c, thismax + 1 );
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c->exp = (a->cdigit+a->exp) - (b->cdigit+b->exp) + 1;
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c->sign = a->sign * b->sign;
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ptrc = MANT(c) + thismax;
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cdigits = 0;
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DUPNUM( rem, a );
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rem->sign = b->sign;
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rem->exp = b->cdigit + b->exp - rem->cdigit;
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while ( cdigits++ < thismax && !zernum(rem) )
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{
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long digit = 0;
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*ptrc = 0;
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while ( !lessnum( rem, b ) )
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{
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digit = 1;
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DUPNUM( tmp, b );
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destroynum( lasttmp );
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lasttmp=longtonum( 0, BASEX );
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while ( lessnum( tmp, rem ) )
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{
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destroynum( lasttmp );
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DUPNUM(lasttmp,tmp);
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addnum( &tmp, tmp, BASEX );
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digit *= 2;
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}
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if ( lessnum( rem, tmp ) )
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{
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// too far, back up...
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destroynum( tmp );
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digit /= 2;
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tmp=lasttmp;
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lasttmp=NULL;
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}
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tmp->sign *= -1;
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addnum( &rem, tmp, BASEX );
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destroynum( tmp );
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destroynum( lasttmp );
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*ptrc |= digit;
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}
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rem->exp++;
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ptrc--;
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}
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cdigits--;
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if ( MANT(c) != ++ptrc )
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{
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memcpy( MANT(c), ptrc, (int)(cdigits*sizeof(MANTTYPE)) );
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}
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if ( !cdigits )
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{
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// A zero, make sure no wierd exponents creep in
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c->exp = 0;
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c->cdigit = 1;
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}
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else
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{
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c->cdigit = cdigits;
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c->exp -= cdigits;
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// prevent different kinds of zeros, by stripping leading duplicate
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// zeroes. digits are in order of increasing significance.
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while ( c->cdigit > 1 && MANT(c)[c->cdigit-1] == 0 )
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{
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c->cdigit--;
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}
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}
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destroynum( rem );
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destroynum( *pa );
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*pa=c;
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}
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