Source code of Windows XP (NT5)
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359 lines
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/* Revision history:
March 92 Ported to 16/32 common code by Laurie Griffiths (LaurieGr)
*/
/*--------------------------------------------------------------------------*/
#include <windows.h>
#include <port1632.h>
#include "hack.h"
/*--------------------------------------------------------------------------*/
#define SZCODE char _based(_segname("_CODE"))
#define TIMER_ID 1
#define MS_SCROLLTIME 150
/*--------------------------------------------------------------------------*/
static HWND hwndParent;
static RECT rcUp;
static RECT rcDown;
static SZCODE szArrowClass[] = "cpArrow";
static UINT uScroll; /* gee, thanks for the helpful comment. Laurie. */
static UINT uTimer;
static BOOL fKeyDown;
/*
* fDownButton
*
* TRUE if we are dealing with the 'down arrow'. FALSE if we are dealing
* with the 'up arrow'.
*/
typedef enum tagArrowDirection {
enumArrowUp,
enumArrowDown
} ARROWDIRECTION;
static ARROWDIRECTION ArrowType;
/*
* fButton
*
* TRUE if the user pressed the left button down on the arrow window,
* as long as cursor is still over that window and the left button
* remains down.
*/
static BOOL fButton;
/*
* fRealButton
*
* TRUE if the user pressed the left button down on the arrow window,
* regardless of whether or not the cursor is still over the window, as
* long as the left button remains down.
*/
static BOOL fRealButton;
/*--------------------------------------------------------------------------*/
static void PASCAL NEAR KeyDown(
HWND hwnd,
UINT uKey)
{
DWORD dCoordinates;
if (!fKeyDown && ((uKey == VK_DOWN) || (uKey == VK_UP))) {
fKeyDown = TRUE;
hwndParent = GetParent(hwnd);
GetClientRect(hwnd, &rcUp);
rcUp.bottom = (rcUp.top + rcUp.bottom) / 2 - 1;
rcDown.top = rcUp.bottom + 1;
if (uKey == VK_DOWN)
dCoordinates = MAKELONG(0, rcDown.top);
else
dCoordinates = MAKELONG(0, rcUp.top);
SendMessage(hwnd, WM_LBUTTONDOWN, (WPARAM)0, (LPARAM)dCoordinates);
}
}
/*--------------------------------------------------------------------------*/
static void PASCAL NEAR KeyUp(
HWND hwnd,
UINT uKey)
{
if (fKeyDown && ((uKey == VK_DOWN) || (uKey == VK_UP))) {
fKeyDown = FALSE;
SendMessage(hwnd, WM_LBUTTONUP, (WPARAM)0, (LPARAM)0);
}
}
/*--------------------------------------------------------------------------*/
static void PASCAL NEAR LButtonDown(
HWND hwnd,
int iCoord)
{
if (!fRealButton) {
fButton = TRUE;
fRealButton = TRUE;
SetCapture(hwnd);
hwndParent = GetParent(hwnd);
GetClientRect(hwnd, &rcUp);
CopyRect(&rcDown, &rcUp);
rcUp.bottom = (rcUp.top + rcUp.bottom) / 2 - 1;
rcDown.top = rcUp.bottom + 1;
uScroll = (iCoord >= rcDown.top) ? SB_LINEDOWN : SB_LINEUP;
ArrowType = (uScroll == SB_LINEDOWN) ? enumArrowDown : enumArrowUp;
#if defined(WIN16)
SendMessage(hwndParent, WM_VSCROLL, (WPARAM)uScroll, MAKELPARAM(GetWindowWord(hwnd, GWW_ID), hwnd));
#else
/* The NT version of WM_VSCROLL wants the scroll position.
(Actually the book is vague, maybe it only wants it for
SB_THUMBPOSITION and SB_THUMBTRACK)
However we may be able to fudge it anyway.
So long as the message is sent to a WNDPROC ported from
DOS it will not be looking for the scroll position in
other cases. Neither book (DOS or NT) mentions stuffing
the ID in, but the line above does so.
Fortunately, nobody looks at it!
Whenever it stuffs something into the LOWORD(lParam)
on DOS we use HIWORD(wParam) on NT
*/
SendMessage( hwndParent
, WM_VSCROLL
, (WPARAM)uScroll
, (LPARAM)hwnd
);
#endif //WIN16
uTimer = (UINT)SetTimer(hwnd, TIMER_ID, MS_SCROLLTIME, NULL);
if (ArrowType == enumArrowDown)
InvalidateRect(hwnd, &rcDown, TRUE);
else
InvalidateRect(hwnd, &rcUp, TRUE);
}
}
/*--------------------------------------------------------------------------*/
static void PASCAL NEAR MouseMove(
HWND hwnd,
POINT pt)
{
// if they didn't left button down on us originally, ignore it;
if (fRealButton) {
BOOL fGray;
fGray = (((ArrowType == enumArrowDown) && PtInRect(&rcDown, pt)) || ((ArrowType == enumArrowUp) && PtInRect(&rcUp, pt)));
// either not over the arrow window anymore, just came on top of window;
if ((fButton && !fGray) || (!fButton && fGray)) {
fButton = !fButton;
InvalidateRect(hwnd, (ArrowType == enumArrowDown) ? &rcDown : &rcUp, TRUE);
}
}
}
/*--------------------------------------------------------------------------*/
static void PASCAL NEAR LButtonUp(
HWND hwnd)
{
if (fButton) {
ReleaseCapture();
#if defined(WIN16)
SendMessage(hwndParent, WM_VSCROLL, (WPARAM)SB_ENDSCROLL, MAKELPARAM(GetWindowWord(hwnd, GWW_ID), hwnd));
#else
/* See comments about WM_VSCROLL earlier in file */
SendMessage( hwndParent
, WM_VSCROLL
, (WPARAM)SB_ENDSCROLL
, (LPARAM)hwnd
);
#endif //WIN16
fButton = FALSE;
if (ArrowType == enumArrowDown)
InvalidateRect(hwnd, &rcDown, TRUE);
else
InvalidateRect(hwnd, &rcUp, TRUE);
}
fRealButton = FALSE;
if (uTimer) {
KillTimer(hwnd, uTimer);
uTimer = 0;
ReleaseCapture();
}
}
/*--------------------------------------------------------------------------*/
static void PASCAL NEAR Paint(
HWND hwnd)
{
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
if (IsWindowVisible(hwnd)) {
RECT rcArrow;
RECT rcHalf;
UINT uMiddle;
HBRUSH hbrOld;
int iLoop;
BOOL fCurrentButtonDown;
HPEN hpenOld;
GetClientRect(hwnd, &rcArrow);
FrameRect(ps.hdc, &rcArrow, (HBRUSH)GetStockObject(BLACK_BRUSH));
InflateRect(&rcArrow, -1, -1);
// Create the barrier between the two buttons...;
uMiddle = rcArrow.top + (rcArrow.bottom - rcArrow.top) / 2 + 1;
hbrOld = (HBRUSH)SelectObject(ps.hdc, (HGDIOBJ)CreateSolidBrush(COLOR_WINDOWFRAME));
PatBlt(ps.hdc, 0, rcArrow.bottom / 2 - 1, rcArrow.right, 2, PATCOPY);
DeleteObject(SelectObject(ps.hdc, (HGDIOBJ)hbrOld));
// Draw the shadows and the face of the button...;
for (iLoop = enumArrowUp; iLoop <= enumArrowDown; iLoop++) {
POINT ptArrow[3];
DWORD dwColor;
fCurrentButtonDown = (fButton && (iLoop == ArrowType));
// get the rectangle for the button half we're dealing with;
rcHalf.top = (iLoop == enumArrowDown) ? uMiddle : rcArrow.top;
rcHalf.bottom = (iLoop == enumArrowDown) ? rcArrow.bottom : uMiddle - 2;
rcHalf.right = rcArrow.right;
rcHalf.left = rcArrow.left;
// draw the highlight lines;
if (fCurrentButtonDown)
dwColor = GetSysColor(COLOR_BTNSHADOW);
else
dwColor = RGB(255, 255, 255);
hpenOld = SelectObject(ps.hdc, (HGDIOBJ)CreatePen(PS_SOLID, 1, dwColor));
MMoveTo(ps.hdc, rcHalf.right - 1, rcHalf.top);
LineTo(ps.hdc, rcHalf.left, rcHalf.top);
LineTo(ps.hdc, rcHalf.left, rcHalf.bottom - 1 + fCurrentButtonDown);
DeleteObject(SelectObject(ps.hdc, (HGDIOBJ)hpenOld));
if (!fCurrentButtonDown) {
// draw the shadow lines;
hpenOld = SelectObject(ps.hdc, (HGDIOBJ)CreatePen(PS_SOLID, 1, GetSysColor(COLOR_BTNSHADOW)));
MMoveTo(ps.hdc, rcHalf.right - 1, rcHalf.top);
LineTo(ps.hdc, rcHalf.right - 1, rcHalf.bottom - 1);
LineTo(ps.hdc, rcHalf.left - 1, rcHalf.bottom - 1);
MMoveTo(ps.hdc, rcHalf.right - 2, rcHalf.top + 1);
LineTo(ps.hdc, rcHalf.right - 2, rcHalf.bottom - 2);
LineTo(ps.hdc, rcHalf.left, rcHalf.bottom - 2);
DeleteObject(SelectObject(ps.hdc, hpenOld));
}
// calculate the arrow triangle coordinates;
ptArrow[0].x = rcHalf.left + (rcHalf.right - rcHalf.left) / 2 + fCurrentButtonDown;
ptArrow[0].y = rcHalf.top + 2 + fCurrentButtonDown;
ptArrow[1].y = ptArrow[2].y = rcHalf.bottom - 4 + fCurrentButtonDown;
if (ptArrow[0].y > ptArrow[1].y)
ptArrow[1].y = ptArrow[2].y = ptArrow[0].y;
ptArrow[1].x = ptArrow[0].x - (ptArrow[1].y - ptArrow[0].y);
ptArrow[2].x = ptArrow[0].x + (ptArrow[1].y - ptArrow[0].y);
// flip over if we're drawing bottom button;
if (iLoop == enumArrowDown) {
ptArrow[2].y = ptArrow[0].y;
ptArrow[0].y = ptArrow[1].y;
ptArrow[1].y = ptArrow[2].y;
}
if (IsWindowEnabled(hwnd))
dwColor = GetSysColor(COLOR_BTNTEXT);
else
dwColor = GetSysColor(COLOR_GRAYTEXT);
// draw the triangle;
hbrOld = SelectObject(ps.hdc, (HGDIOBJ)CreateSolidBrush(dwColor));
hpenOld = SelectObject(ps.hdc, CreatePen(PS_SOLID, 1, dwColor));
Polygon(ps.hdc, ptArrow, 3);
DeleteObject(SelectObject(ps.hdc, (HGDIOBJ)hbrOld));
DeleteObject(SelectObject(ps.hdc, (HGDIOBJ)hpenOld));
}
}
EndPaint(hwnd, &ps);
}
/*--------------------------------------------------------------------------*/
LRESULT PASCAL FAR _loadds ArrowControlProc(
HWND hwndArrow,
UINT wMsg,
WPARAM wParam,
LPARAM lParam)
{
switch (wMsg) {
case WM_SETFOCUS:
case WM_KILLFOCUS:
case WM_ENABLE:
case WM_SYSCOLORCHANGE:
InvalidateRect(hwndArrow, NULL, TRUE);
UpdateWindow(hwndArrow);
break;
case WM_GETDLGCODE:
return (LRESULT)DLGC_WANTARROWS; // | DLGC_UNDEFPUSHBUTTON;
case WM_KEYDOWN:
KeyDown(hwndArrow, (UINT)wParam);
break;
case WM_KEYUP:
KeyUp(hwndArrow, (UINT)wParam);
break;
case WM_LBUTTONDOWN:
LButtonDown(hwndArrow, HIWORD(lParam)); // y coord
break;
case WM_MOUSEMOVE:
{ POINT pt;
LONG2POINT(lParam,pt);
MouseMove(hwndArrow, pt);
}
break;
case WM_LBUTTONUP:
LButtonUp(hwndArrow);
break;
case WM_TIMER:
if (fButton)
#if defined(WIN16)
SendMessage(hwndParent, WM_VSCROLL, (WPARAM)uScroll, MAKELPARAM(GetWindowWord(hwndArrow, GWW_ID), hwndArrow));
#else
/* See comments about WM_VSCROLL earlier in file */
SendMessage( hwndParent
, WM_VSCROLL
, (WPARAM)uScroll
, (LPARAM)hwndArrow
);
#endif //WIN16
break;
case WM_PAINT:
Paint(hwndArrow);
break;
default:
return DefWindowProc(hwndArrow, wMsg, wParam, lParam);
}
return (LRESULT)0;
}
/*--------------------------------------------------------------------------*/
BOOL PASCAL FAR RegisterArrowClass(
HINSTANCE hInstance)
{
WNDCLASS wcArrow;
wcArrow.lpszClassName = szArrowClass;
wcArrow.hInstance = hInstance;
wcArrow.lpfnWndProc = ArrowControlProc;
wcArrow.hCursor = LoadCursor(NULL, IDC_ARROW);
wcArrow.hIcon = NULL;
wcArrow.lpszMenuName = NULL;
wcArrow.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
wcArrow.style = CS_HREDRAW | CS_VREDRAW;
wcArrow.cbClsExtra = 0;
wcArrow.cbWndExtra = 0;
return RegisterClass((LPWNDCLASS)&wcArrow);
}
/*--------------------------------------------------------------------------*/
void PASCAL FAR UnregisterArrowClass(
HINSTANCE hInstance)
{
UnregisterClass(szArrowClass, hInstance);
}