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187 lines
5.2 KiB
187 lines
5.2 KiB
#include "windows.h"
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#include "tp.h"
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taipei ICON tp.ico
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STRINGTABLE
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BEGIN
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IDSNAME, "taipei"
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IDSTITLE, "Taipei!"
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END
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taipei ACCELERATORS
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begin
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VK_F2, IDDNEWGAME, VIRTKEY
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VK_F1, IDDHINT, VIRTKEY
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VK_BACK, IDDBACKUP, VIRTKEY
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end
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taipei MENU FIXED
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BEGIN
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POPUP "Game"
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BEGIN
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MENUITEM "&New Game\tF2", IDDNEWGAME
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MENUITEM "&Select Game..." IDDSELECTGAME
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MENUITEM "Start &Over", IDDSTARTOVER
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MENUITEM "&Backup\tBkSp", IDDBACKUP
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MENUITEM "&Autoplay", IDDAUTOPLAY
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END
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POPUP "Options"
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BEGIN
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MENUITEM "&Color...", IDDCOLOR
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MENUITEM "&No Beeps", IDDSHADDUP
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MENUITEM "&Lighten Tile Sides", IDDLIGHTEN
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MENUITEM "&Darken Tile Sides", IDDDARKEN
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END
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POPUP "Help"
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BEGIN
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MENUITEM "&Hint\tF1", IDDHINT
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MENUITEM "&Tiles...", IDDTILES
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MENUITEM "&Peek...", IDDPEEK
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MENUITEM SEPARATOR
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MENUITEM "&About Taipei...", IDMABOUT
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END
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END
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1 bitmap crak1.bmp
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2 bitmap crak2.bmp
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3 bitmap crak3.bmp
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4 bitmap crak4.bmp
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5 bitmap crak5.bmp
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6 bitmap crak6.bmp
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7 bitmap crak7.bmp
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8 bitmap crak8.bmp
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9 bitmap crak9.bmp
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10 bitmap blibbet.bmp
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11 bitmap dot2.bmp
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12 bitmap dot3.bmp
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13 bitmap dot4.bmp
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14 bitmap dot5.bmp
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15 bitmap dot6.bmp
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16 bitmap dot7.bmp
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17 bitmap dot8.bmp
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18 bitmap dot9.bmp
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19 bitmap bam1.bmp
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20 bitmap bam2.bmp
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21 bitmap bam3.bmp
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22 bitmap bam4.bmp
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23 bitmap bam5.bmp
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24 bitmap bam6.bmp
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25 bitmap bam7.bmp
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26 bitmap bam8.bmp
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27 bitmap bam9.bmp
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28 bitmap north.bmp
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29 bitmap south.bmp
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30 bitmap east.bmp
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31 bitmap west.bmp
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32 bitmap white.bmp
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33 bitmap chung.bmp
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34 bitmap fat.bmp
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35 bitmap summer.bmp
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36 bitmap winter.bmp
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37 bitmap spring.bmp
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38 bitmap autumn.bmp
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39 bitmap bamboo.bmp
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40 bitmap plum.bmp
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41 bitmap orchid.bmp
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42 bitmap mum.bmp
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43 bitmap blibbet.bmp
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101 bitmap crak1bw.bmp
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102 bitmap crak2bw.bmp
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103 bitmap crak3bw.bmp
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104 bitmap crak4bw.bmp
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105 bitmap crak5bw.bmp
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106 bitmap crak6bw.bmp
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107 bitmap crak7bw.bmp
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108 bitmap crak8bw.bmp
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109 bitmap crak9bw.bmp
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110 bitmap blibbetb.bmp
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111 bitmap dot2bw.bmp
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112 bitmap dot3bw.bmp
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113 bitmap dot4bw.bmp
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114 bitmap dot5bw.bmp
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115 bitmap dot6bw.bmp
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116 bitmap dot7bw.bmp
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117 bitmap dot8bw.bmp
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118 bitmap dot9bw.bmp
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119 bitmap bam1bw.bmp
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120 bitmap bam2bw.bmp
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121 bitmap bam3bw.bmp
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122 bitmap bam4bw.bmp
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123 bitmap bam5bw.bmp
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124 bitmap bam6bw.bmp
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125 bitmap bam7bw.bmp
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126 bitmap bam8bw.bmp
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127 bitmap bam9bw.bmp
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128 bitmap north.bmp
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129 bitmap south.bmp
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130 bitmap east.bmp
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131 bitmap west.bmp
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132 bitmap white.bmp
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133 bitmap chungbw.bmp
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134 bitmap fatbw.bmp
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135 bitmap summerbw.bmp
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136 bitmap winterbw.bmp
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137 bitmap springbw.bmp
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138 bitmap autumnbw.bmp
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139 bitmap bamboobw.bmp
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140 bitmap plumbw.bmp
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141 bitmap orchidbw.bmp
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142 bitmap mumbw.bmp
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143 bitmap blibbetb.bmp
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200 bitmap tp.bmp
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SELECTGAME DIALOG LOADONCALL MOVEABLE DISCARDABLE 74, 45, 97, 48
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CAPTION "Select Game Number:"
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STYLE WS_BORDER | WS_CAPTION | WS_DLGFRAME | WS_POPUP
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FONT 8, "MS Shell Dlg"
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BEGIN
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CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 10, 23, 37, 14
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CONTROL "Cancel" IDCANCEL, "button", BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD, 52, 23, 37, 14
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CONTROL "" IDGAMENUMBER, "edit", ES_LEFT | WS_BORDER | WS_TABSTOP | WS_CHILD, 10, 6, 78, 12
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END
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ABOUTBOX DIALOG LOADONCALL MOVEABLE DISCARDABLE 121, 35, 86, 89
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STYLE WS_DLGFRAME | WS_POPUP
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FONT 8, "MS Shell Dlg"
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BEGIN
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CONTROL "Taipei!" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 9, 86, 10
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CONTROL "Version 2.00" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 21, 86, 9
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CONTROL "Copyright ) 1987" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 33, 86, 8
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CONTROL "Bogus Software" IDNULL, "static", SS_CENTER | WS_CHILD, 0, 46, 86, 8
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ICON "taipei" IDNULL, 11, 61, 16, 21
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CONTROL "Ok" IDOK, "button", BS_PUSHBUTTON | WS_TABSTOP | WS_CHILD, 39, 65, 37, 14
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END
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TILEHELP DIALOG LOADONCALL MOVEABLE DISCARDABLE 59, 15, 195, 159
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STYLE WS_DLGFRAME | WS_POPUP
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FONT 8, "MS Shell Dlg"
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BEGIN
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CONTROL "Craks" IDCRAKS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 40, 101, 31, 12
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CONTROL "Bams" IDBAMS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 83, 100, 28, 12
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CONTROL "Dots" IDDOTS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 126, 100, 28, 12
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CONTROL "Dragons" IDDRAGONS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 101, 115, 41, 12
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CONTROL "Seasons" IDSEASONS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 56, 115, 39, 12
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CONTROL "Flowers" IDFLOWERS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 11, 115, 40, 12
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CONTROL "Winds" IDWINDS, "button", BS_RADIOBUTTON | WS_TABSTOP | WS_CHILD, 146, 115, 31, 12
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CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 79, 137, 37, 14
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CONTROL "Text" IDNULL, "static", SS_BLACKFRAME | WS_CHILD, 1, 2, 192, 93
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END
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PEEK DIALOG LOADONCALL MOVEABLE DISCARDABLE 59, 15, 195, 159
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STYLE WS_DLGFRAME | WS_POPUP
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FONT 8, "MS Shell Dlg"
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BEGIN
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CONTROL "Ok" IDOK, "button", BS_DEFPUSHBUTTON | WS_TABSTOP | WS_CHILD, 79, 137, 37, 14
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CONTROL "Text" IDNULL, "static", SS_BLACKFRAME | WS_CHILD, 1, 2, 192, 93
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END
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#include <ntverp.h>
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#define VER_FILETYPE VFT_APP
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#define VER_FILESUBTYPE VFT2_UNKNOWN
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#define VER_FILEDESCRIPTION_STR "Original Taipei Game"
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#define VER_INTERNALNAME_STR "taipei\0"
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#include "common.ver"
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