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106 lines
3.8 KiB
106 lines
3.8 KiB
///////////////////////////////////////////////////////////////////////////////
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// This file contains the component server code. The FactoryDataArray contains
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// the components that can be served.
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//
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// The following array contains the data used by CFactory to create components.
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// Each element in the array contains the CLSID, the pointer to the creation
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// function, and the name of the component to place in the Registry.
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#include "factdata.h"
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#include "fact.h"
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#include "dtct.h"
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#include "devinfo.h"
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#include "settings.h"
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#include "cstmprop.h"
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#include "regnotif.h"
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const CLSID APPID_ShellHWDetection = { /* b1b9cbb2-b198-47e2-8260-9fd629a2b2ec */
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0xb1b9cbb2,
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0xb198,
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0x47e2,
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{0x82, 0x60, 0x9f, 0xd6, 0x29, 0xa2, 0xb2, 0xec}
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};
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CFactoryData g_FactoryDataArray[] =
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{
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{
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&CLSID_HWEventDetector,
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CHWEventDetector::UnkCreateInstance,
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L"Shell.HWEventDetector", // Friendly name
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L"Shell.HWEventDetector.1", // ProgID
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L"Shell.HWEventDetector", // Version-independent
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THREADINGMODEL_FREE, // ThreadingModel == Free
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// this is not a COM server, so following are N/A
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NULL, // CoRegisterClassObject context
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NULL, // CoRegisterClassObject flags
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NULL, // ServiceName
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NULL,
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},
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{
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&CLSID_HWEventSettings,
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CAutoplayHandler::UnkCreateInstance,
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L"AutoplayHandler", // Friendly name
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L"AutoplayHandler.1", // ProgID
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L"AutoplayHandler", // Version-independent
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THREADINGMODEL_FREE, // ThreadingModel == Free
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CLSCTX_LOCAL_SERVER,
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REGCLS_MULTIPLEUSE,
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L"ShellHWDetection",
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&APPID_ShellHWDetection,
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},
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{
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&CLSID_AutoplayHandlerProperties,
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CAutoplayHandlerProperties::UnkCreateInstance,
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L"AutoplayHandlerProperties", // Friendly name
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L"AutoplayHandlerProperties.1", // ProgID
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L"AutoplayHandlerProperties", // Version-independent
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THREADINGMODEL_FREE, // ThreadingModel == Free
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CLSCTX_LOCAL_SERVER,
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REGCLS_MULTIPLEUSE,
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L"ShellHWDetection",
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&APPID_ShellHWDetection,
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},
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{
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&CLSID_HWDevice,
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CHWDevice::UnkCreateInstance,
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L"HWDevice", // Friendly name
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L"HWDevice.1", // ProgID
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L"HWDevice", // Version-independent
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THREADINGMODEL_FREE, // ThreadingModel == Free
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CLSCTX_LOCAL_SERVER,
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REGCLS_MULTIPLEUSE,
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L"ShellHWDetection",
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&APPID_ShellHWDetection,
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},
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{
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&CLSID_HardwareDevices,
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CHardwareDevices::UnkCreateInstance,
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L"HardwareDeviceNotif", // Friendly name
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L"HardwareDeviceNotif.1", // ProgID
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L"HardwareDeviceNotif", // Version-independent
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THREADINGMODEL_FREE, // ThreadingModel == Free
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CLSCTX_LOCAL_SERVER,
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REGCLS_MULTIPLEUSE,
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L"ShellHWDetection",
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&APPID_ShellHWDetection,
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},
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{
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&CLSID_HWDeviceCustomProperties,
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CHWDeviceCustomProperties::UnkCreateInstance,
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L"HWDeviceCustomProperties", // Friendly name
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L"HWDeviceCustomProperties.1", // ProgID
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L"HWDeviceCustomProperties", // Version-independent
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THREADINGMODEL_FREE, // ThreadingModel == Free
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CLSCTX_LOCAL_SERVER,
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REGCLS_MULTIPLEUSE,
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L"ShellHWDetection",
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&APPID_ShellHWDetection,
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},
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};
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const CFactoryData* CCOMBaseFactory::_pDLLFactoryData = g_FactoryDataArray;
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const DWORD CCOMBaseFactory::_cDLLFactoryData = sizeof(g_FactoryDataArray) /
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sizeof(g_FactoryDataArray[0]);
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