Source code of Windows XP (NT5)
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//Copyright (c) 1998 - 1999 Microsoft Corporation
// installr.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include <hydra/winsta.h>
#include "../../inc/utildll.h"
#include "installr.h"
#include "installrDlg.h"
#include "process.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CInstallrApp
BEGIN_MESSAGE_MAP(CInstallrApp, CWinApp)
//{{AFX_MSG_MAP(CInstallrApp)
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CInstallrApp construction
CInstallrApp::CInstallrApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CInstallrApp object
CInstallrApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CInstallrApp initialization
BOOL CInstallrApp::InitInstance()
{
// Standard initialization
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
if (TestUserForAdmin(FALSE) || TestUserForAdmin(TRUE)) {
TCHAR sysdir[MAX_PATH], path[MAX_PATH];
GetSystemDirectory(sysdir, MAX_PATH * sizeof(TCHAR));
_tcscpy(path, sysdir);
_tcscat(path, TEXT("\\nhloader.exe"));
_wspawnl(_P_WAIT, path, TEXT("foo"), NULL);
}
// Since the loader has been run, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}