Source code of Windows XP (NT5)
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/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
Rcontrol Main
Abstract:
This includes WinMain and the WndProc for the system tray icon.
Author:
Marc Reyhner 7/5/2000
--*/
#include "stdafx.h"
#include <initguid.h>
#ifdef TRC_FILE
#undef TRC_FILE
#endif
#define TRC_FILE "rcm"
#include "rcontrol.h"
#include "resource.h"
#include "exception.h"
#include "DirectPlayConnection.h"
#include "RemoteDesktopClientSession.h"
#include "RemoteDesktopServer.h"
#include "RemoteDesktopServerEventSink.h"
// This is the message that will will get when someone does something to the
// taskbar icon.
#define WM_SYSICONMESSAGE (WM_USER + 1)
//
//
//
#define MUTEX_NAME (TEXT("Local\\MICROSOFT_SALEM_IM_MUTEX"))
// This is a pointer to our instance so that we can pass it off to some
// of the menu functions.
HINSTANCE g_hInstance;
// This is the structure for setting parameters for the taskbar icon. We keep one copy
// of it around that we can pass in to Shell_NotifyIcon
NOTIFYICONDATA g_iconData;
// This is a global pointer to the direct play connection so that
// the server can close the DP connection on connect.
CDirectPlayConnection *g_DpConnection;
// This helper function lauches the executable for the gui passing it the
// connection parameters on the command line.
static VOID
LaunchClient(
HINSTANCE hInstance,
BSTR parms
);
// This helper function runs the system tray icon if this is a server.
static VOID
DoSystemTray(
);
// This is the WndProc for the taskbar icon
static LRESULT CALLBACK
SysTrayWndProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
);
INT WINAPI
WinMain(
IN HINSTANCE hInstance,
IN HINSTANCE hPrevInstance,
IN LPSTR lpCmdLine,
IN INT nShowCmd)
/*++
Routine Description:
The entry point for the application. This figures out
if we are a server or client and then behaves accordingly.
Arguments:
hInstance - The instance for this application.
hPrevInstance - Previous instance, should be NULL
lpCmdLine - Command line for the application.
nShowCmd - Flags for how to show the application.
Return value:
INT - The return code for the application.
--*/
{
HANDLE lpMutex = NULL;
DWORD error;
BSTR serverParms, clientParms;
DC_BEGIN_FN("WinMain");
serverParms = NULL;
clientParms = NULL;
g_hInstance = hInstance;
CoInitialize(NULL);
try {
CDirectPlayConnection connection;
g_DpConnection = &connection;
connection.ConnectToRemoteApplication();
if (connection.IsServer()) {
// we are a server
CRemoteDesktopServer server;
CRemoteDesktopServerEventSink sink;
HRESULT hr;
lpMutex = CreateMutex(NULL,TRUE,MUTEX_NAME);
if (!lpMutex) {
throw CException(IDS_INITERRORMUTEX);
}
error = GetLastError();
if (error == ERROR_ALREADY_EXISTS) {
throw CException(IDS_INITALREADYEXISTS);
}
serverParms = server.StartListening();
hr = server.EventSinkAdvise(&sink);
if (hr != S_OK) {
throw CException(IDS_ADVISEERROR);
}
connection.SendConnectionParameters(serverParms);
DoSystemTray();
try {
server.StopListening();
} catch (CException e) {
TRC_ERR((TB,TEXT("Caught Exception: %s"),e.GetErrorStr()));
// We are shutting down so just suppress the error.
}
CloseHandle(lpMutex);
} else {
// we are the client
clientParms = connection.ReceiveConnectionParameters();
connection.DisconnectRemoteApplication();
LaunchClient(hInstance,clientParms);
}
} catch (CException e) {
TCHAR dlgTitle[MAX_STR_LEN];
TRC_ERR((TB,TEXT("Caught Exception: %s"),e.GetErrorStr()));
LoadStringSimple(IDS_ERRORDDLGTITLE,dlgTitle);
MessageBox(NULL,e.GetErrorStr(),dlgTitle,MB_OK|MB_ICONERROR);
}
if (clientParms) {
delete clientParms;
}
CoUninitialize();
DC_END_FN();
return 0;
}
static VOID
LaunchClient(
IN OUT HINSTANCE hInstance,
IN BSTR parms
)
/*++
Routine Description:
This starts (and does) the client GUI side of the application.
DoClientSession will not returne until the client GUI is totally
done.
Arguments:
hInstance - The instance for this application
parms - The connection parameters for connecting to the server.
Return value:
None
--*/
{
DC_BEGIN_FN("LaunchClient");
CRemoteDesktopClientSession clientSession(hInstance);
clientSession.DoClientSession(parms);
DC_END_FN();
}
static VOID
DoSystemTray(
)
/*++
Routine Description:
This creates the system tray and enters the event loop
until the a WM_QUIT message is generated.
Arguments:
None
Return value:
None
--*/
{
MSG msg;
WNDCLASS wndClass;
ATOM className;
HWND hWnd;
TCHAR tipText[MAX_STR_LEN];
DC_BEGIN_FN("DoSystemTray");
wndClass.style = 0;
wndClass.lpfnWndProc = SysTrayWndProc;
wndClass.cbClsExtra = 0;
wndClass.cbWndExtra = 0;
wndClass.hInstance = g_hInstance;
wndClass.hIcon = NULL;
wndClass.hCursor = NULL;
wndClass.hbrBackground = NULL;
wndClass.lpszMenuName = NULL;
// This is an internal name so we don't need to localize this.
wndClass.lpszClassName = TEXT("SysTrayWindowClass");
className = RegisterClass(&wndClass);
hWnd = CreateWindow((LPCTSTR)className,TEXT(""),0,0,0,0,0,/*HWND_MESSAGE*/0,NULL,NULL,NULL);
if (hWnd == NULL) {
throw "Failed to create system tray icon.";
}
g_iconData.cbSize = sizeof(g_iconData);
g_iconData.hIcon = ::LoadIcon(g_hInstance,MAKEINTRESOURCE(IDI_TRAYICON));
g_iconData.hWnd = hWnd;
LoadStringSimple(IDS_TRAYTOOLTIPDISCONNECTED,tipText);
// The buffer is only 128 chars.
_tcsncpy(g_iconData.szTip,tipText,128 - 1);
g_iconData.uCallbackMessage = WM_SYSICONMESSAGE;
g_iconData.uFlags = NIF_ICON|NIF_MESSAGE |NIF_TIP;
g_iconData.uID = 0;
g_iconData.uVersion = NOTIFYICON_VERSION;
Shell_NotifyIcon(NIM_ADD,&g_iconData);
g_iconData.uFlags = 0;
Shell_NotifyIcon(NIM_SETVERSION,&g_iconData);
// Do our message loop.
while (GetMessage(&msg, (HWND) NULL, 0, 0)>0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
Shell_NotifyIcon(NIM_DELETE,&g_iconData);
DC_END_FN();
}
static LRESULT CALLBACK
SysTrayWndProc(
IN HWND hWnd,
IN UINT uMsg,
IN WPARAM wParam,
IN LPARAM lParam
)
/*++
Routine Description:
Callback for our taskbar icon. This handles all the window messages
related to the icon.
Arguments:
hWnd - Window the message is for
uMsg - The message code
wParam - First message flag
lParam - Second message flag
Return value:
LRESULT - The result of processing the message
--*/
{
// This is the window message for when the taskbar
// is recreated. We will just initialize it once on
// WM_CREATE
static UINT g_wmTaskbarCreated = 0;
// This is the code we will return. We will initialize it to 1.
LRESULT result = 1;
DC_BEGIN_FN("SysTrayWndProc");
// If the taskbar is recreates (i.e. explorer crashed) it will
// give us this message. When that happens we want to re-create
// the taskbar icon.
if (uMsg == g_wmTaskbarCreated) {
g_iconData.uFlags = NIF_ICON|NIF_MESSAGE |NIF_TIP;
Shell_NotifyIcon(NIM_ADD,&g_iconData);
g_iconData.uFlags = 0;
Shell_NotifyIcon(NIM_SETVERSION,&g_iconData);
DC_END_FN();
return 0;
}
switch (uMsg) {
case WM_CREATE:
g_wmTaskbarCreated = RegisterWindowMessage(TEXT("TaskbarCreated"));
if (!g_wmTaskbarCreated) {
result = -1;
} else {
result = 0;
}
case WM_SYSICONMESSAGE:
switch (lParam) {
case WM_CONTEXTMENU:
POINT pos;
HMENU hMenu, hSubmenu;
GetCursorPos(&pos);
hMenu = LoadMenu(g_hInstance,MAKEINTRESOURCE(IDR_TRAYMENU));
hSubmenu = GetSubMenu(hMenu,0);
SetForegroundWindow(hWnd);
TrackPopupMenu(hSubmenu,TPM_VERNEGANIMATION,pos.x,pos.y,0,hWnd,NULL);
// this also destroys the submenu
DestroyMenu(hMenu);
g_iconData.uFlags = 0;
Shell_NotifyIcon(NIM_SETFOCUS,&g_iconData);
result = 0;
break;
case WM_LBUTTONDOWN:
PostMessage(hWnd,WM_COMMAND,ID_QUIT,NULL);
result = 0;
break;
default:
// Any other messages we will ignore
result = 0;
}
break;
case WM_COMMAND:
switch (wParam) {
case ID_QUIT:
TCHAR dlgText[MAX_STR_LEN], dlgTitle[MAX_STR_LEN];
LoadStringSimple(IDS_TRAYEXITDLGTEXT,dlgText);
LoadStringSimple(IDS_TRAYEXITDLGTITLE,dlgTitle);
if (IDYES == MessageBox(hWnd,dlgText,dlgTitle,MB_YESNO)) {
PostQuitMessage(0);
}
result = 0;
break;
}
break;
default:
// We don't understand this message so do the default.
result = DefWindowProc(hWnd,uMsg,wParam,lParam);
}
DC_END_FN();
return result;
}
INT
LoadStringSimple(
IN UINT uID,
OUT LPTSTR lpBuffer
)
/*++
Routine Description:
This will load the given string from the applications string table. If
it is longer than MAX_STR_LEN it is truncated. lpBuffer should be at least
MAX_STR_LEN characters long. If the string does not exist we return 0
and set the buffer to IDS_STRINGMISSING, if that failes then we set it to the
hard coded STR_RES_MISSING.
Arguments:
uID - Id of the resource to load.
lpBuffer - Buffer of MAX_STR_LEN to hold the string
Return value:
0 - String resource could not be loaded.
postive integer - length of the string loaded.
--*/
{
INT length;
DC_BEGIN_FN("LoadStringSimple");
length = LoadString(g_hInstance,uID,lpBuffer,MAX_STR_LEN);
if (length == 0) {
length = LoadString(g_hInstance,IDS_STRINGMISSING,lpBuffer,MAX_STR_LEN);
if (length == 0) {
_tcscpy(lpBuffer,STR_RES_MISSING);
}
length = 0;
}
DC_END_FN();
return length;
}