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456 lines
9.7 KiB
456 lines
9.7 KiB
//
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// File: memory.cpp
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//
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// Debug memory tracking per-module
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#include "precomp.h"
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static BOOL s_fZeroInit = FALSE;
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#if defined(DEBUG)
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#define DBG_NAME_LENGTH 16
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typedef struct tagMemTag
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{
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DWORD dwSignature;
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BOOL fActive;
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LPVOID callerAddress;
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CHAR szFileName[DBG_NAME_LENGTH];
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UINT nLineNumber;
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UINT cbSize;
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struct tagMemTag *next;
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}
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MEM_TAG;
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static MEM_TAG *s_pDbgActiveMemPool = NULL;
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#define CLEAN_BYTE ((BYTE) 0xCD)
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static UINT s_cDbgActiveMemAlloc = 0;
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static UINT s_cbDbgActiveMem = 0;
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const DWORD MEM_TAG_SIGNATURE = 0x12345678UL;
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static CRITICAL_SECTION s_DbgCritSect;
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static char s_szDbgModuleName[DBG_NAME_LENGTH] = { 0 };
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static void _GetFileName(LPSTR pszTarget, LPSTR pszSrc);
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static void _DbgGetFileLine(LPSTR *, UINT *);
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#define DBG_MEM_TRACK_DUMP_ALL ((UINT) -1)
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//
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// DbgMemTrackReverseList()
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//
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void WINAPI DbgMemTrackReverseList(void)
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{
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EnterCriticalSection(&s_DbgCritSect);
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if (NULL != s_pDbgActiveMemPool && NULL != s_pDbgActiveMemPool->next)
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{
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MEM_TAG *p, *q, *r;;
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for (q = (p = s_pDbgActiveMemPool)->next, r = q; // make sure r is not null in the beginning
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NULL != r;
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p = q, q = r)
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{
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r = q->next;
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q->next = p;
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}
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s_pDbgActiveMemPool->next = NULL;
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s_pDbgActiveMemPool = p;
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}
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LeaveCriticalSection(&s_DbgCritSect);
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}
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//
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// DbgMemTrackDumpCurrent()
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//
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void WINAPI DbgMemTrackDumpCurrent(void)
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{
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MEM_TAG *p;
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int i;
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char szBuf[128];
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EnterCriticalSection(&s_DbgCritSect);
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for (p = s_pDbgActiveMemPool, i = 0; p; p = p->next, i++)
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{
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if (p->callerAddress)
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{
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// No file/line, just caller
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wsprintfA(szBuf, "%s: mem leak [%u]: caller address=0x%p, size=%u, ptr=0x%p\r\n",
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s_szDbgModuleName, i,
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p->callerAddress, p->cbSize, (p+1));
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}
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else
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{
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// File & line number
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wsprintfA(szBuf, "%s: mem leak [%u]: file=%s, line=%u, size=%u, ptr=0x%p\r\n",
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s_szDbgModuleName, i,
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p->szFileName, p->nLineNumber, p->cbSize, (p+1));
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}
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OutputDebugStringA(szBuf);
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}
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LeaveCriticalSection(&s_DbgCritSect);
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}
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//
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// DbgMemTrackFinalCheck()
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//
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// Dumps any left-around (leaked) memory blocks. Call this on
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// DLL_PROCESS_DETACH from your .DLL or at the end of WinMain of your .EXE
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//
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void WINAPI DbgMemTrackFinalCheck(void)
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{
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DbgMemTrackReverseList();
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DbgMemTrackDumpCurrent();
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if (NULL != s_pDbgActiveMemPool ||
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NULL != s_cDbgActiveMemAlloc ||
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NULL != s_cbDbgActiveMem)
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{
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DebugBreak();
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}
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DeleteCriticalSection(&s_DbgCritSect);
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}
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//
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// _GetFileName()
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//
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static void _GetFileName(LPSTR pszTarget, LPSTR pszSrc)
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{
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LPSTR psz = pszSrc;
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while (*psz != '\0')
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{
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if (*psz++ == '\\')
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{
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pszSrc = psz;
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}
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}
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lstrcpynA(pszTarget, pszSrc, DBG_NAME_LENGTH);
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}
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//
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// DbgMemAlloc()
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//
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// Debug memory allocation
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//
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LPVOID WINAPI DbgMemAlloc
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(
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UINT cbSize,
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LPVOID callerAddress,
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LPSTR pszFileName,
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UINT nLineNumber
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)
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{
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MEM_TAG *p;
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UINT cbToAlloc;
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cbToAlloc = sizeof(MEM_TAG) + cbSize;
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EnterCriticalSection(&s_DbgCritSect);
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p = (MEM_TAG *) LocalAlloc(LPTR, cbToAlloc);
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if (p != NULL)
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{
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p->dwSignature = MEM_TAG_SIGNATURE;
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p->fActive = TRUE;
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p->callerAddress = callerAddress;
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if (pszFileName)
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{
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_GetFileName(p->szFileName, pszFileName);
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p->nLineNumber = nLineNumber;
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}
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p->cbSize = cbSize;
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p->next = s_pDbgActiveMemPool;
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s_pDbgActiveMemPool = p;
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s_cDbgActiveMemAlloc++;
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s_cbDbgActiveMem += p->cbSize;
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p++;
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//
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// If no zero-init, fill with clean byte
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//
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if (!s_fZeroInit)
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{
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FillMemory(p, cbSize, CLEAN_BYTE);
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}
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}
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LeaveCriticalSection(&s_DbgCritSect);
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return (LPVOID) p;
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}
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//
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// DbgMemFree()
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//
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// Debug memory free
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//
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void WINAPI DbgMemFree(LPVOID ptr)
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{
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if (ptr != NULL)
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{
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MEM_TAG *p = (MEM_TAG *) ptr;
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p--;
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if (! IsBadWritePtr(p, sizeof(MEM_TAG)) &&
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(p->dwSignature == MEM_TAG_SIGNATURE))
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{
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if (! p->fActive)
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{
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//
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// This memory has been freed already.
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//
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ERROR_OUT(("DbgMemFree called with invalid pointer 0x%08x", p));
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return;
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}
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MEM_TAG *q, *q0;
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EnterCriticalSection(&s_DbgCritSect);
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for (q = s_pDbgActiveMemPool; q != NULL; q = (q0 = q)->next)
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{
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if (q == p)
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{
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if (q == s_pDbgActiveMemPool)
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{
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s_pDbgActiveMemPool = p->next;
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}
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else
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{
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q0->next = p->next;
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}
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s_cDbgActiveMemAlloc--;
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s_cbDbgActiveMem -= p->cbSize;
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p->fActive = FALSE;
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//
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// Fill app pointer data with CLEAN_BYTE, to see if
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// anybody tries later to access it after it's been
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// freed.
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//
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FillMemory(p+1, p->cbSize, CLEAN_BYTE);
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break;
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}
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}
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LeaveCriticalSection(&s_DbgCritSect);
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}
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else
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{
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ERROR_OUT(("DbgMemFree called with invalid pointer 0x%08x", p));
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return;
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}
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LocalFree(p);
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}
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}
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//
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// DbgMemReAlloc()
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//
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// Debug memory reallocate
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//
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LPVOID WINAPI DbgMemReAlloc(LPVOID ptr, UINT cbSize, UINT uFlags, LPSTR pszFileName, UINT nLineNumber)
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{
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MEM_TAG *p;
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void *q;
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if (ptr == NULL)
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return DbgMemAlloc(cbSize, 0, pszFileName, nLineNumber);
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p = (MEM_TAG *) ptr;
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p--;
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if (IsBadWritePtr(p, sizeof(MEM_TAG)) ||
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p->dwSignature != MEM_TAG_SIGNATURE)
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{
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DebugBreak();
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return LocalReAlloc(ptr, cbSize, uFlags);
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}
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q = DbgMemAlloc(cbSize, 0, pszFileName, nLineNumber);
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if (q != NULL)
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{
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CopyMemory(q, ptr, p->cbSize);
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DbgMemFree(ptr);
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}
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return q;
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}
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typedef struct
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{
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DWORD dwThreadID;
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LPSTR pszFileName;
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UINT nLineNumber;
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}
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DBG_THREAD_FILE_LINE;
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#define DBG_MAX_THREADS 32
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static DBG_THREAD_FILE_LINE s_aThreadFileLine[DBG_MAX_THREADS] = { 0 };
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void WINAPI DbgSaveFileLine(LPSTR pszFileName, UINT nLineNumber)
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{
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DWORD dwThreadID = GetCurrentThreadId();
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EnterCriticalSection(&s_DbgCritSect);
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UINT c = DBG_MAX_THREADS;
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DBG_THREAD_FILE_LINE *p;
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for (p = s_aThreadFileLine; c--; p++)
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{
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if (p->dwThreadID == 0)
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{
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p->dwThreadID = dwThreadID;
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p->pszFileName = pszFileName;
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p->nLineNumber = nLineNumber;
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break;
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}
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else
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if (p->dwThreadID == dwThreadID)
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{
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p->pszFileName = pszFileName;
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p->nLineNumber = nLineNumber;
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break;
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}
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}
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LeaveCriticalSection(&s_DbgCritSect);
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}
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void WINAPI DbgGetFileLine(LPSTR *ppszFileName, UINT *pnLineNumber)
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{
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*ppszFileName = NULL;
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*pnLineNumber = 0;
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DWORD dwThreadID = GetCurrentThreadId();
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EnterCriticalSection(&s_DbgCritSect);
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UINT c = DBG_MAX_THREADS;
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DBG_THREAD_FILE_LINE *p;
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for (p = s_aThreadFileLine; c--; p++)
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{
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if (p->dwThreadID == 0)
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{
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break;
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}
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else if (p->dwThreadID == dwThreadID)
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{
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*ppszFileName = p->pszFileName;
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*pnLineNumber = p->nLineNumber;
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p->pszFileName = NULL;
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p->nLineNumber = 0;
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break;
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}
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}
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LeaveCriticalSection(&s_DbgCritSect);
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}
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LPVOID __cdecl ::operator new(size_t uObjSize)
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{
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LPVOID callerAddress;
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LPSTR pszFileName;
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UINT nLineNumber;
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DbgGetFileLine(&pszFileName, &nLineNumber);
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if (pszFileName)
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{
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callerAddress = NULL;
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}
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else
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{
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#ifdef _X86_
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LPVOID * lpParams;
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//
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// LAURABU HACK: This doesn't work for alpha. But it's not bad
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// for normal debugging. We're going to grab the return address
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// of whomever called new()
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//
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lpParams = (LPVOID *)&uObjSize;
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callerAddress = *(lpParams - 1);
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#else
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callerAddress = NULL;
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#endif // _X86_
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}
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return(DbgMemAlloc(uObjSize, callerAddress, pszFileName, nLineNumber));
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}
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#else // RETAIL
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LPVOID __cdecl ::operator new(size_t uObjSize)
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{
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if (s_fZeroInit)
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{
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return(LocalAlloc(LPTR, uObjSize));
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}
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else
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{
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return(LocalAlloc(LMEM_FIXED, uObjSize));
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}
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}
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#endif // defined(DEBUG)
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//
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// delete() is the same for both debug and retail
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//
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void __cdecl ::operator delete(LPVOID pObj)
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{
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MemFree(pObj);
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}
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//
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// DbgInitMemTrack()
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//
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// Initialize debug memory tracking. Call this on DLL_PROCESS_ATTACH in
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// your .DLL or at beginning of WinMain of your .EXE
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//
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void WINAPI DbgInitMemTrack(HINSTANCE hDllInst, BOOL fZeroInit)
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{
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s_fZeroInit = fZeroInit;
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#if defined(DEBUG)
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InitializeCriticalSection(&s_DbgCritSect);
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char szPath[MAX_PATH];
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if (0 != GetModuleFileNameA(hDllInst, szPath, MAX_PATH))
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{
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_GetFileName(s_szDbgModuleName, szPath);
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LPSTR psz = s_szDbgModuleName;
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while (*psz != '\0')
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{
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if (*psz == '.')
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{
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*psz = '\0';
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break;
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}
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psz++;
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}
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}
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else
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{
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lstrcpyA(s_szDbgModuleName, "unknown");
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}
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#endif // DEBUG
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}
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