Source code of Windows XP (NT5)
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#include "precomp.h"
DEBUG_FILEZONE(ZONE_T120_APP_ROSTER);
/*
* arostmgr.cpp
*
* Copyright (c) 1995 by DataBeam Corporation, Lexington, KY
*
* Abstract:
* This is the implementation file for the Application Roster
* Manager Class.
*
* SEE THE INTERFACE FILE FOR A MORE DETAILED DESCRIPION OF THIS CLASS.
*
* Private Instance Variables
* m_nConfID
* The conference ID associated with this roster manager. Used
* when delivering roster update messages.
* m_fTopProvider
* Flag indicating if this is a top provider node for this conference.
* m_pMcsUserObject
* This is the user attachment object associated with this conference.
* m_AppSapEidList2
* This list maintains all of the command target pointers for each
* of the enrolled APEs. This list is used to deliver roster
* update messages.
* m_pConf
* Pointer to object that will receive all owner callback messages
* delivered from the application roster manager.
* m_GlobalRosterList
* This list maintains pointers to all the global application rosters.
* m_LocalRosterList
* This list maintains pointers to all the local application rosters.
* This list will not be used if this is a Top Provider node.
* m_RosterDeleteList
* This list is used to hold any application rosters that have
* been marked to be deleted (usually when they become empty). We
* don't delete immediately to allow messages and PDUs to be processed
* before deletion.
* m_pSessionKey
* This is the session key used to hold the protocol key associated
* with this application roster manager.
*
* Caveats:
* None
*
* Author:
* blp
*/
#include "arostmgr.h"
#include "arostmsg.h"
#include "appsap.h"
#include "csap.h"
#include "conf.h"
/*
* CAppRosterMgr ()
*
* Public Function Description
* when pGccSessKey is not NULL
* This is the application roster manager constructor. It is responsible
* for initializing all the instance variables used by this class.
* This constructor is used when the initial roster data that is
* availble comes from local API data.
*
* when pSessKey is not NULL
* This is the application roster manager constructor. It is responsible
* for initializing all the instance variables used by this class.
* This constructor is used when the initial roster data that is
* availble comes from remote PDU data.
* This constructor handles a number of different possiblities:
* For Non Top Providers:
* 1) A refresh received from the top provider.
* 2) An update from a node below this one.
*
* For the Top Provider:
* 1) An Update from a lower node
*/
CAppRosterMgr::CAppRosterMgr(
PGCCSessionKey pGccSessKey,
PSessionKey pPduSessKey,
GCCConfID nConfID,
PMCSUser pMcsUserObject,
CConf *pConf,
PGCCError pRetCode)
:
CRefCount(MAKE_STAMP_ID('A','R','M','r')),
m_nConfID(nConfID),
// m_fTopProvider(FALSE),
m_pMcsUserObject(pMcsUserObject),
m_AppSapEidList2(DESIRED_MAX_APP_SAP_ITEMS),
m_pConf(pConf)
{
GCCError rc = GCC_NO_ERROR;
DebugEntry(CAppRosterMgr::CAppRosterMgr);
// Determine if this is a top provider node
m_fTopProvider = (m_pMcsUserObject->GetTopNodeID() == m_pMcsUserObject->GetMyNodeID());
/*
** Set up this roster managers session key which will be used to
** determine whether or not to process a roster request or update.
*/
if (NULL != pGccSessKey)
{
ASSERT(NULL == pPduSessKey);
DBG_SAVE_FILE_LINE
m_pSessionKey = new CSessKeyContainer(pGccSessKey, &rc);
}
else
if (NULL != pPduSessKey)
{
DBG_SAVE_FILE_LINE
m_pSessionKey = new CSessKeyContainer(pPduSessKey, &rc);
}
else
{
ERROR_OUT(("CAppRosterMgr::CAppRosterMgr: invalid session key"));
rc = GCC_BAD_SESSION_KEY;
goto MyExit;
}
if (NULL == m_pSessionKey || GCC_NO_ERROR != rc)
{
ERROR_OUT(("CAppRosterMgr::CAppRosterMgr: can't create session key"));
rc = GCC_ALLOCATION_FAILURE;
// we do the cleanup in the destructor
goto MyExit;
}
ASSERT(GCC_NO_ERROR == rc);
MyExit:
DebugExitINT(CAppRosterMgr:;CAppRosterMgr, rc);
*pRetCode = rc;
}
/*
* ~CAppRosterMgr()
*
* Public Function Description
* This is the application roster manager destructor. It is used to
* free up all memory associated with this class.
*/
CAppRosterMgr::~CAppRosterMgr(void)
{
m_GlobalRosterList.DeleteList();
m_LocalRosterList.DeleteList();
m_RosterDeleteList.DeleteList();
if (NULL != m_pSessionKey)
{
m_pSessionKey->Release();
}
}
/*
* GCCError EnrollRequest ()
*
* Public Function Description
* This routine is called whenever an APE wishes to enroll with the
* conference in a specific session. This routine can be used to
* either add a new record or replace a currently existing record.
*/
GCCError CAppRosterMgr::
EnrollRequest(GCCEnrollRequest *pReq, GCCEntityID eid, GCCNodeID nid, CAppSap *pAppSap)
{
GCCError rc = GCC_NO_ERROR;
CAppRoster *pAppRoster = NULL;
BOOL perform_add_record;
BOOL maintain_pdu_data;
DebugEntry(CAppRosterMgr::EnrollRequest);
/*
** First we must make sure that the default version of this session
** key matches this application roster manager's
*/
if (! IsThisSessionKeyValid(pReq->pSessionKey))
{
rc = GCC_BAD_SESSION_KEY;
goto MyExit;
}
// Now save the App SAP so we can send roster report indications
if (! m_AppSapEidList2.Find(eid))
{
m_AppSapEidList2.Append(eid, pAppSap);
perform_add_record = TRUE;
}
else
{
perform_add_record = FALSE;
}
/*
** Next we must make sure that the global application roster (and
** local for non top providers) that matches this session key exist.
** If they don't exists then create them here.
*/
pAppRoster = GetApplicationRoster(pReq->pSessionKey, &m_GlobalRosterList);
if (pAppRoster == NULL)
{
maintain_pdu_data = m_fTopProvider;
/*
** Here we create the global default application rosters. If
** this is the Top Provider we DO maintain PDU data within the
** roster.
*/
DBG_SAVE_FILE_LINE
pAppRoster = new CAppRoster(pReq->pSessionKey,
NULL, // pSessKey
this, // pOwnerObject
m_fTopProvider,// fTopProvider
FALSE, // fLocalRoster
maintain_pdu_data, // fMaintainPduBuffer
&rc);
if ((pAppRoster != NULL) && (rc == GCC_NO_ERROR))
{
m_GlobalRosterList.Append(pAppRoster);
}
else
{
rc = GCC_ALLOCATION_FAILURE;
goto MyExit;
}
}
if (! m_fTopProvider)
{
pAppRoster = GetApplicationRoster(pReq->pSessionKey, &m_LocalRosterList);
if (pAppRoster == NULL)
{
// Here we create the local default application rosters.
DBG_SAVE_FILE_LINE
pAppRoster = new CAppRoster(pReq->pSessionKey,
NULL, // pSessKey
this, // pOwnerObject
m_fTopProvider,// fTopProvider
TRUE, // fLocalRoster
TRUE, // fMaintainPduBuffer
&rc);
if ((pAppRoster != NULL) && (rc == GCC_NO_ERROR))
{
m_LocalRosterList.Append(pAppRoster);
}
else
{
rc = GCC_ALLOCATION_FAILURE;
goto MyExit;
}
}
}
//
// LONCHANC: Something wrong here. roster_ptr could be either
// the one in the global list or the one in the local list.
// Should we add records to both roster_ptr???
//
// LONCHANC: It seems to me that only the local list has records in non-top provider.
// On the other hand, only the global list has the record in top provider.
// cf. UnEnrollRequest().
//
if (perform_add_record)
{
// Add the new record to the roster
rc = pAppRoster->AddRecord(pReq, nid, eid);
if (GCC_NO_ERROR != rc)
{
ERROR_OUT(("AppRosterManager::EnrollRequest: can't add record"));
}
}
else
{
rc = pAppRoster->ReplaceRecord(pReq, nid, eid);
if (GCC_NO_ERROR != rc)
{
ERROR_OUT(("AppRosterManager::EnrollRequest: can't repalce record"));
}
}
// zero out the roster pointer because it should no be freed
// in case of adding or replacing a record.
// because the roster pointer has been added to the list,
// it will be freed later.
pAppRoster = NULL;
MyExit:
if (GCC_NO_ERROR != rc)
{
if (pAppRoster != NULL)
{
pAppRoster->Release();
}
}
DebugExitINT(CAppRosterMgr::EnrollRequest, rc);
return rc;
}
/*
* GCCError UnEnrollRequest ()
*
* Public Function Description
* This routine is called whenever an APE wishes to unenroll from the
* conference (or a specific session).
*/
GCCError CAppRosterMgr::UnEnrollRequest (
PGCCSessionKey session_key,
EntityID entity_id)
{
GCCError rc = GCC_NO_ERROR;
CAppRoster *application_roster = NULL;
CAppRosterList *roster_list;
DebugEntry(CAppRosterMgr::UnEnrollRequest);
// Is this a valid session key for the application roster manager
if (IsThisSessionKeyValid (session_key) == FALSE)
rc = GCC_INVALID_PARAMETER;
else if (m_AppSapEidList2.Remove(entity_id))
{
// Now find the affected roster
roster_list = m_fTopProvider ? &m_GlobalRosterList : &m_LocalRosterList;
application_roster = GetApplicationRoster ( session_key, roster_list);
// Now unenroll from the specified roster
if (application_roster != NULL)
{
rc = application_roster->RemoveRecord(
m_pMcsUserObject->GetMyNodeID(),
entity_id);
}
else
rc = GCC_BAD_SESSION_KEY;
}
else
rc = GCC_APP_NOT_ENROLLED;
DebugExitINT(CAppRosterMgr::UnEnrollRequest, rc);
return rc;
}
/*
* GCCError ProcessRosterUpdateIndicationPDU ()
*
* Public Function Description
* This routine processes an incomming roster update PDU. It is
* responsible for passing the PDU on to the right application roster.
*/
GCCError CAppRosterMgr::ProcessRosterUpdateIndicationPDU(
PSetOfApplicationInformation set_of_application_info,
UserID sender_id)
{
GCCError rc = GCC_NO_ERROR;
CAppRosterList *roster_list;
CAppRoster *application_roster;
BOOL maintain_pdu_buffer;
BOOL is_local_roster;
DebugEntry(CAppRosterMgr::ProcessRosterUpdateIndicationPDU);
/*
** First make sure that the session key contained in the current
** set of application information is valid for this application roster
** manager.
*/
if (IsThisSessionKeyPDUValid(&set_of_application_info->value.session_key))
{
/*
** Now search for the appropriate application roster. If it is not
** found we must create it here.
*/
//
// LONCHANC:
// (1) If top provider, add default application roster to the global roster list.
// (2) If non-top provider, we do not create both the local and global version of the
// application roster for this particular session key.
// instead, We create only the appropriate one here
// and wait until we receive either a refresh from the
// top provider or an update from a node below this one
// in the connection hierarchy (or an application
// enroll) before creating the other.
// (3) If this PDU was sent from below this node it
// must be an update of the local roster so save
// the roster in the local roster list.
//
roster_list = (m_fTopProvider || (sender_id == m_pMcsUserObject->GetTopNodeID())) ?
&m_GlobalRosterList : &m_LocalRosterList;
application_roster = GetApplicationRosterFromPDU (
&set_of_application_info->value.session_key,
roster_list);
if (application_roster != NULL)
{
rc = application_roster->
ProcessRosterUpdateIndicationPDU(
set_of_application_info,
sender_id);
}
else
{
// First determine the characteristics of this roster
if (m_fTopProvider)
{
maintain_pdu_buffer = TRUE;
is_local_roster = FALSE;
}
else if (sender_id == m_pMcsUserObject->GetTopNodeID())
{
maintain_pdu_buffer = FALSE;
is_local_roster = FALSE;
}
else
{
maintain_pdu_buffer = TRUE;
is_local_roster = TRUE;
}
// Create the application roster from the passed in PDU.
DBG_SAVE_FILE_LINE
application_roster = new CAppRoster(NULL, // pGccSessKey
&set_of_application_info->value.session_key, // pSessKey
this, // pOwnerObject
m_fTopProvider,// fTopProvider
is_local_roster,// fLocalRoster
maintain_pdu_buffer,// fMaintainPduBuffer
&rc);
if ((application_roster != NULL) && (rc == GCC_NO_ERROR))
{
// Process the PDU with the created application roster.
rc = application_roster->
ProcessRosterUpdateIndicationPDU(
set_of_application_info,
sender_id);
if (rc == GCC_NO_ERROR)
{
roster_list->Append(application_roster);
}
}
else
{
if (application_roster != NULL)
{
application_roster->Release();
}
else
{
rc = GCC_ALLOCATION_FAILURE;
}
}
}
}
else
{
ERROR_OUT(("AppRosterManager::ProcessRosterUpdateIndicationPDU:"
"ASSERTION: Application Information is not valid"));
rc = GCC_INVALID_PARAMETER;
}
DebugExitINT(CAppRosterMgr::ProcessRosterUpdateIndicationPDU, rc);
return rc;
}
/*
* PSetOfApplicationInformation FlushRosterUpdateIndication ()
*
* Public Function Description
* This routine is used to access any PDU data that might currently be
* queued inside the application rosters managed by this application
* roster manager. It also is responsible for flushing any queued
* roster update messages if necessary.
*/
PSetOfApplicationInformation
CAppRosterMgr::FlushRosterUpdateIndication(
PSetOfApplicationInformation * set_of_information,
PGCCError rc)
{
PSetOfApplicationInformation pOld = NULL, pCurr;
CAppRosterList *roster_list;
CAppRoster *lpAppRoster;
DebugEntry(CAppRosterMgr::FlushRosterUpdateIndication);
/*
** First we deal with flushing the PDU data. We iterate through the
** appropriate list (Global if the Top Provider and Local if not the
** Top Provider) and get any PDU data associated with each of these.
** Note that some of these may not contain any PDU data.
*/
*rc = GCC_NO_ERROR;
*set_of_information = NULL;
roster_list = m_fTopProvider ? &m_GlobalRosterList : &m_LocalRosterList;
roster_list->Reset();
while (NULL != (lpAppRoster = roster_list->Iterate()))
{
lpAppRoster->FlushRosterUpdateIndicationPDU(&pCurr);
if (pCurr != NULL)
{
if (*set_of_information == NULL)
*set_of_information = pCurr;
else
pOld->next = pCurr;
(pOld = pCurr)->next = NULL;
}
}
/*
** Next we deal with delivering the application roster update messages.
** We first check to see if any of the global rosters have changed. If
** none have changed, we will not deliver a roster update indication.
*/
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
if (lpAppRoster->HasRosterChanged())
{
TRACE_OUT(("AppRosterManager::FlushRosterUpdateIndication:Roster HAS Changed"));
*rc = SendRosterReportMessage ();
break;
}
}
/*
** Cleanup and reset any application rosters after the above flush is
** completed. This takes care of removing any rosters that have become
** empty. It also resets the rosters which takes care of resetting all
** the internal instance variables to their appropriate initial state.
*/
CleanupApplicationRosterLists ();
DebugExitPTR(CAppRosterMgr::FlushRosterUpdateIndication, pOld);
//
// LONCHANC: Yes, we need to return the last item in the list such that
// we can continue to grow the list.
// In fact, the next call to FlushRosterUpdateIndication() will have
// &pOld as the input argument.
// It is quite tricky.
//
// Please note that pOld is initialized to NULL.
//
return (pOld);
}
/*
* PSetOfApplicationInformation GetFullRosterRefreshPDU ()
*
* Public Function Description
* This routine is used to obtain a complete roster refresh of all the
* rosters maintained by this roster manger.
*/
PSetOfApplicationInformation
CAppRosterMgr::GetFullRosterRefreshPDU (
PSetOfApplicationInformation * set_of_information,
PGCCError rc)
{
PSetOfApplicationInformation new_set_of_information = NULL;
DebugEntry(CAppRosterMgr::GetFullRosterRefreshPDU);
if (m_fTopProvider)
{
CAppRoster *lpAppRoster;
*rc = GCC_NO_ERROR;
*set_of_information = NULL;
/*
** First we must tell all the application rosters to build the
** a full refresh PDU internally.
*/
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
*rc = lpAppRoster->BuildFullRefreshPDU();
if (GCC_NO_ERROR != *rc)
{
return NULL;
}
}
/*
** Now we flush all the refreshes. Note that this also takes care
** of delivering any queued application roster update messages.
*/
new_set_of_information = FlushRosterUpdateIndication (set_of_information, rc);
}
else
*rc = GCC_INVALID_PARAMETER;
DebugExitPTR(CAppRosterMgr::GetFullRosterRefreshPDU, new_set_of_information);
return (new_set_of_information);
}
/*
* Boolean IsThisYourSessionKey ()
*
* Public Function Description
* This routine is used to determine if the specified "API" session key is
* associated with this application roster manager.
*/
/*
* Boolean IsThisYourSessionKeyPDU ()
*
* Public Function Description
* This routine is used to determine if the specified "PDU" session key is
* associated with this application roster manager.
*/
/*
* GCCError RemoveEntityReference ()
*
* Public Function Description
* This routine is used to remove the specified APE entity from the
* session it is enrolled with. Note that this routine is only used
* to remove local entity references.
*/
GCCError CAppRosterMgr::RemoveEntityReference(EntityID entity_id)
{
GCCError rc = GCC_NO_ERROR;
CAppRosterList *roster_list;
DebugEntry(CAppRosterMgr::RemoveEntityReference);
/*
** First remove this entity from the command target list if it is valid.
** We then iterate through all the rosters until we determine which
** roster holds the record associated with this entity.
*/
if (m_AppSapEidList2.Remove(entity_id))
{
CAppRoster *lpAppRoster;
/*
** Now get the affected roster. Note that if this is not the
** top provider we wait for the full refresh to update the
** global roster.
*/
roster_list = m_fTopProvider ? &m_GlobalRosterList : &m_LocalRosterList;
/*
** Try to delete this record from every roster in the list.
** Break when the correct roster is found.
*/
roster_list->Reset();
while (NULL != (lpAppRoster = roster_list->Iterate()))
{
rc = lpAppRoster->RemoveRecord(m_pMcsUserObject->GetMyNodeID(), entity_id);
if (rc == GCC_NO_ERROR)
break;
}
}
else
rc = GCC_APP_NOT_ENROLLED;
DebugExitINT(CAppRosterMgr::RemoveEntityReference, rc);
return rc;
}
/*
* GCCError RemoveUserReference ()
*
* Public Function Description
* This routine is used to remove all references associated with the
* node defined by the detached user.
*/
GCCError CAppRosterMgr::RemoveUserReference(
UserID detached_user)
{
GCCError rc = GCC_NO_ERROR;
GCCError error_value;
CAppRosterList *roster_list;
CAppRoster *lpAppRoster;
DebugEntry(CAppRosterMgr::RemoveUserReference);
/*
** Now get the affected roster. Note that if this is not the
** top provider we wait for the full refresh to update the
** global roster.
*/
roster_list = m_fTopProvider ? &m_GlobalRosterList : &m_LocalRosterList;
// Try to delete this user from every roster in the list
roster_list->Reset();
while (NULL != (lpAppRoster = roster_list->Iterate()))
{
error_value = lpAppRoster->RemoveUserReference (detached_user);
if ((error_value != GCC_NO_ERROR) &&
(error_value != GCC_INVALID_PARAMETER))
{
rc = error_value;
WARNING_OUT(("AppRosterManager::RemoveUserReference:"
"FATAL error occured while removing user reference."));
break;
}
}
DebugExitINT(CAppRosterMgr::RemoveUserReference, rc);
return rc;
}
/*
* Boolean IsEntityEnrolled ()
*
* Public Function Description
* This routine informs the caller if the specified entity is enrolled
* with any sessions managed by this application roster manager.
*/
BOOL CAppRosterMgr::IsEntityEnrolled(EntityID application_entity)
{
BOOL rc = TRUE;
CAppRosterList *application_roster_list;
CAppRoster *lpAppRoster;
DebugEntry(CAppRosterMgr::IsEntityEnrolled);
application_roster_list = m_fTopProvider ? &m_GlobalRosterList : &m_LocalRosterList;
application_roster_list->Reset();
while (NULL != (lpAppRoster = application_roster_list->Iterate()))
{
if (lpAppRoster->DoesRecordExist(m_pMcsUserObject->GetMyNodeID(), application_entity))
{
rc = TRUE;
break;
}
}
DebugExitBOOL(AppRosterManager:IsEntityEnrolled, rc);
return rc;
}
/*
* GCCError ApplicationRosterInquire ()
*
* Public Function Description
* This routine fills in an application roster message with either
* a single roster (if a session other than the default is specified)
* or the complete list of "Global" rosters contained by this roster
* manager (if the specified session key is NULL or the session ID is
* zero.
*/
GCCError CAppRosterMgr::ApplicationRosterInquire (
PGCCSessionKey session_key,
CAppRosterMsg *roster_message)
{
GCCError rc = GCC_NO_ERROR;
CAppRoster *application_roster = NULL;
CSessKeyContainer *pSessKeyData;
DebugEntry(CAppRosterMgr::ApplicationRosterInquire);
if (session_key != NULL)
{
if (session_key->session_id != 0)
{
/*
** Here we try to find the specific application roster that was
** requested.
*/
DBG_SAVE_FILE_LINE
pSessKeyData = new CSessKeyContainer(session_key, &rc);
if ((pSessKeyData != NULL) && (rc == GCC_NO_ERROR))
{
CAppRoster *lpAppRoster;
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
CSessKeyContainer *pTempSessKeyData = lpAppRoster->GetSessionKey();
if (*pTempSessKeyData == *pSessKeyData)
{
application_roster = lpAppRoster;
break;
}
}
}
if (pSessKeyData != NULL)
{
pSessKeyData->Release();
if (application_roster == NULL)
{
rc = GCC_NO_SUCH_APPLICATION;
}
}
else
{
rc = GCC_ALLOCATION_FAILURE;
}
}
}
if (rc == GCC_NO_ERROR)
{
if (application_roster != NULL)
{
roster_message->AddRosterToMessage(application_roster);
}
else
{
CAppRoster *lpAppRoster;
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
roster_message->AddRosterToMessage(lpAppRoster);
}
}
}
DebugExitINT(AppRosterManager:ApplicationRosterInquire, rc);
return rc;
}
/*
* BOOL IsAPEEnrolled ()
*
* Public Function Description
* This function determines if the specified APE is enrolled with
* any session in the list. It does not worry about a specific
* session.
*/
BOOL CAppRosterMgr::IsAPEEnrolled(
UserID node_id,
EntityID entity_id)
{
BOOL rc = FALSE;
CAppRoster *lpAppRoster;
DebugEntry(CAppRosterMgr::IsAPEEnrolled);
/*
** First get a single session key. Note that it makes no difference
** where the key comes from because we are only goin to be comparing
** the base object key.
*/
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
if (lpAppRoster->DoesRecordExist (node_id, entity_id))
{
rc = TRUE;
break;
}
}
DebugExitBOOL(AppRosterManager:IsAPEEnrolled, rc);
return rc;
}
/*
* BOOL IsAPEEnrolled ()
*
* Public Function Description
* This function determines if the specified APE is enrolled with
* a specific session in the list.
*/
BOOL CAppRosterMgr::IsAPEEnrolled(
CSessKeyContainer *session_key_data,
UserID node_id,
EntityID entity_id)
{
BOOL rc = FALSE;
CAppRoster *lpAppRoster;
DebugEntry(CAppRosterMgr::IsAPEEnrolled);
/*
** First get a single session key. Note that it makes no difference
** where the key comes from because we are only goin to be comparing
** the base object key.
*/
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
// We are looking for a session key match
if (*(lpAppRoster->GetSessionKey()) == *session_key_data)
{
// If a match was found check to see if record exist
rc = lpAppRoster->DoesRecordExist (node_id, entity_id);
}
}
DebugExitBOOL(AppRosterManager:IsAPEEnrolled, rc);
return rc;
}
/*
* GCCError IsEmpty ()
*
* Public Function Description
* This routine determines if this application roster managfer contains
* any application rosters.
*/
BOOL CAppRosterMgr::IsEmpty(void)
{
return (m_GlobalRosterList.IsEmpty() && m_LocalRosterList.IsEmpty()) ?
TRUE : FALSE;
}
/*
* GCCError SendRosterReportMessage ()
*
* Private Function Description
* This routine is responsible for sending the application roster
* update indications to the application SAPs.
*
* Formal Parameters:
* None.
*
* Return Value
* GCC_NO_ERROR - No error occured.
* GCC_ALLOCATION_FAILURE - A resource error occured.
*
* Side Effects
* None.
*
* Caveats:
* We send indications for all rosters. Even roster that don't currently
* contain records.
*/
GCCError CAppRosterMgr::
SendRosterReportMessage(void)
{
GCCError rc = GCC_NO_ERROR;
CAppRosterMsg *roster_message;
DebugEntry(CAppRosterMgr::SendRosterReportMessage);
if (! m_GlobalRosterList.IsEmpty())
{
// First allocate the roster message
DBG_SAVE_FILE_LINE
roster_message = new CAppRosterMsg();
if (roster_message != NULL)
{
CAppRoster *lpAppRoster;
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
roster_message->AddRosterToMessage(lpAppRoster);
}
/*
** Here we iterate through the complete list of application
** saps to send the roster report indication. Note that
** we used the sent list to avoid sending the same roster
** update to a single SAP more than once. Note that since
** this sent list is defined as a local instance variable,
** it automatically is cleaned up after each roster update.
**
** Note also that we iterate on a temporary list here in case
** an application unenrolls (usually due to a resource error)
** during this callback. We must protect the rogue wave
** iterator.
*/
CAppSap *pAppSap;
CAppSapList SentList;
CAppSapEidList2 ToSendList(m_AppSapEidList2);
ToSendList.Reset();
while (NULL != (pAppSap = ToSendList.Iterate()))
{
if (! SentList.Find(pAppSap))
{
/*
** Hold on to this sap so that we don't send to it
** again for this update.
*/
SentList.Append(pAppSap);
// Here we actually deliver the roster update.
pAppSap->AppRosterReportIndication(m_nConfID, roster_message);
}
}
/*
** Here we send the roster report indication to the
** controler sap.
*/
g_pControlSap->AppRosterReportIndication(m_nConfID, roster_message);
/*
** Here we free up the roster message. Note that if this
** message got locked in the roster report indication calls
** this free will not delete the roster memory.
*/
roster_message->Release();
}
else
rc = GCC_ALLOCATION_FAILURE;
}
DebugExitINT(AppRosterManager::SendRosterReportMessage, rc);
return rc;
}
/*
* CAppRoster *GetApplicationRoster ()
*
* Private Function Description
* This routine is responsible for returning the application pointer
* associated with the specified session key.
*
* Formal Parameters:
* session_key - Session key associated with roster to return.
* roster_list - Roster list to search.
*
* Return Value
* Either NULL if roster does not exists in list or a pointer to
* the appropriate application roster.
*
* Side Effects
* None.
*
* Caveats:
* None.
*/
CAppRoster * CAppRosterMgr::GetApplicationRoster (
PGCCSessionKey session_key,
CAppRosterList *roster_list)
{
GCCError rc;
CAppRoster *application_roster = NULL;
CAppRoster *lpAppRoster;
CSessKeyContainer *pTempSessKeyData;
DebugEntry(CAppRosterMgr::GetApplicationRoster);
// First create a temporary session key for comparison purposes
DBG_SAVE_FILE_LINE
pTempSessKeyData = new CSessKeyContainer(session_key, &rc);
if (pTempSessKeyData != NULL && GCC_NO_ERROR == rc)
{
// Now find the affected roster
//
// LONCHANC: The following line is totally wrong!!!
// we passed in roster_list, but now we overwrite it right here???
// Commented out the following line.
// roster_list = m_fTopProvider ? &m_GlobalRosterList : &m_LocalRosterList;
//
roster_list->Reset();
while (NULL != (lpAppRoster = roster_list->Iterate()))
{
if(*lpAppRoster->GetSessionKey() == *pTempSessKeyData)
{
application_roster = lpAppRoster;
break;
}
}
pTempSessKeyData->Release();
}
DebugExitPTR(AppRosterManager::GetApplicationRoster, application_roster);
return (application_roster);
}
/*
* CAppRoster * GetApplicationRosterFromPDU ()
*
* Private Function Description
* This routine is responsible for returning the application pointer
* associated with the specified session key PDU.
*
* Formal Parameters:
* session_key - Session key PDU associated with roster to return.
* roster_list - Roster list to search.
*
* Return Value
* Either NULL if roster does not exists in list or a pointer to
* the appropriate application roster.
*
* Side Effects
* None.
*
* Caveats:
* None.
*/
CAppRoster * CAppRosterMgr::GetApplicationRosterFromPDU (
PSessionKey session_key,
CAppRosterList *roster_list)
{
CSessKeyContainer *session_key_data;
CAppRoster *pAppRoster;
DebugEntry(CAppRosterMgr::GetApplicationRosterFromPDU);
roster_list->Reset();
while (NULL != (pAppRoster = roster_list->Iterate()))
{
session_key_data = pAppRoster->GetSessionKey();
if (session_key_data->IsThisYourSessionKeyPDU (session_key))
{
break;
}
}
DebugExitPTR(CAppRosterMgr::GetApplicationRosterFromPDU, pAppRoster);
return pAppRoster;
}
/*
* BOOL IsThisSessionKeyValid ()
*
* Private Function Description
* This routine is responsible for determining if the specified
* session key's application protocol key matches this application
* roster manager's. This routine works on API data.
*
* Formal Parameters:
* session_key - Session key to check.
*
* Return Value
* TRUE - If we have a match.
* FALSE - If we do NOT have a match.
*
* Side Effects
* None.
*
* Caveats:
* None.
*/
/*
* BOOL IsThisSessionKeyPDUValid ()
*
* Private Function Description
* This routine is responsible for determining if the specified
* session key's application protocol key matches this application
* roster manager's. This routine works on PDU data.
*
* Formal Parameters:
* session_key - Session key to check.
*
* Return Value
* TRUE - If we have a match.
* FALSE - If we do NOT have a match.
*
* Side Effects
* None.
*
* Caveats:
* None.
*/
/*
* void CleanupApplicationRosterLists ()
*
* Private Function Description
* This routine is responsible for cleaning up any empty application
* rosters. It also resets all the application rosters back to their
* neutral state so that any new updates will be handled correctly.
*
* Formal Parameters:
* None.
*
* Return Value
* None.
*
* Side Effects
* An owner callback will occur when the roster becomes empty.
*
* Caveats:
* This routine does not actually delete the empty rosters until it
* is placed in the delete list. Instead it places the rosters into the
* list of deleted rosters which causes them to be deleted the next time
* this routine is called (or when the object is destructed).
*/
void CAppRosterMgr::CleanupApplicationRosterLists(void)
{
CAppRoster *lpAppRoster;
DebugEntry(CAppRosterMgr::CleanupApplicationRosterLists);
/*
** First we iterate through the list of deleted rosters and delete
** each entry in it.
*/
m_RosterDeleteList.DeleteList();
/*
** Next we iterate through all the rosters and remove any that
** contain no application records. Here instead of deleting the
** roster we move the roster into the delete list. We cannot do
** the delete here because it is possible that PDU data owned by the
** roster being deleted may be used after the Flush is called (or
** after this routine is called). Therefore, we save it in the delete
** list and delete it next time we enter this routine.
*/
// Start with the Global Application Roster List
m_GlobalRosterList.Reset();
while (NULL != (lpAppRoster = m_GlobalRosterList.Iterate()))
{
if (lpAppRoster->GetNumberOfApplicationRecords() == 0)
{
//
// Here we clean up any "dangling" entries in the application
// registry by removing all the entries that contain the
// session key associated with the roster that is being deleted.
// Note that this is only done when a Global roster list is
//removed.
//
CRegistry *pAppReg = m_pConf->GetRegistry();
pAppReg->RemoveSessionKeyReference(lpAppRoster->GetSessionKey());
m_GlobalRosterList.Remove(lpAppRoster);
m_RosterDeleteList.Append(lpAppRoster);
TRACE_OUT(("AppRosterMgr: Cleanup: Deleting Global Roster"));
/*
** Since you can not delete a list entry while iterating on it
** we must reset the iterator every time an entry is removed.
*/
m_GlobalRosterList.Reset();
}
else
{
/*
** Here we reset the application roster to its neutral state.
** This affects the nodes added and nodes removed flags.
*/
lpAppRoster->ResetApplicationRoster();
}
}
// Next deal with the Local Application Roster List
if (! m_fTopProvider)
{
m_LocalRosterList.Reset();
while (NULL != (lpAppRoster = m_LocalRosterList.Iterate()))
{
if (lpAppRoster->GetNumberOfApplicationRecords() == 0)
{
m_LocalRosterList.Remove(lpAppRoster);
m_RosterDeleteList.Append(lpAppRoster);
TRACE_OUT(("AppRosterMgr: Cleanup: Deleting Local Roster"));
/*
** Since you can not delete a list entry while iterating on it
** we must reset the iterator every time an entry is removed.
*/
m_LocalRosterList.Reset();
}
else
{
/*
** Here we reset the application roster to its neutral state.
** This affects the nodes added and nodes removed flags.
*/
lpAppRoster->ResetApplicationRoster();
}
}
}
DebugExitVOID(CAppRosterMgr::CleanupApplicationRosterLists);
}
/*
* void DeleteRosterRecord ()
*
* Public Function Description
* This function overides the base class function and is used to
* receive all owner callback information from the application
* rosters owned by this object.
*/
void CAppRosterMgr::
DeleteRosterRecord
(
GCCNodeID nidRecordToDelete,
GCCEntityID eidRecordToDelete
)
{
//
// Here we remove ownership from any registry entries associated
// with the record that was deleted. Note that since the entity
// id must be unique for all the APEs at a node (as stated by
// T.124) there is no need to include the session key to determine
// which registry entries to clean up.
//
CRegistry *pAppReg = m_pConf->GetRegistry();
pAppReg->RemoveEntityOwnership(nidRecordToDelete, eidRecordToDelete);
}
void CAppRosterMgrList::DeleteList(void)
{
CAppRosterMgr *pAppRosterMgr;
while (NULL != (pAppRosterMgr = Get()))
{
pAppRosterMgr->Release();
}
}