Source code of Windows XP (NT5)
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__88E11F15_58D2_477F_9D30_DBF092670E6A__INCLUDED_)
#define AFX_STDAFX_H__88E11F15_58D2_477F_9D30_DBF092670E6A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
#if ( _ATL_VER >= 0x0300 )
#define _ATL_NO_UUIDOF
#endif
using namespace ATL;
class CLayerUIModule : public CComModule
{
public:
HRESULT WINAPI UpdateRegistryCLSID(const CLSID& clsid, BOOL bRegister);
};
#define DECLARE_REGISTRY_CLSID() \
static HRESULT WINAPI UpdateRegistry(BOOL bRegister) \
{ \
return _Module.UpdateRegistryCLSID(GetObjectCLSID(), bRegister); \
}
extern CLayerUIModule _Module;
#include <atlcom.h>
#include <shellapi.h>
#include <shlobj.h>
extern const CLSID CLSID_ShimLayerPropertyPage;
#if DBG
void LogMsgDbg(LPTSTR pszFmt, ...);
#define LogMsg LogMsgDbg
#else
#define LogMsg
#endif // DBG
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__88E11F15_58D2_477F_9D30_DBF092670E6A__INCLUDED)