Counter Strike : Global Offensive Source Code
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  1. //--------- Copyright (c) 1996-2009, Valve Corporation, All rights reserved. -------------
  2. //
  3. //----------------------------------------------------------------------------------------
  4. #ifndef REPLAY_H
  5. #define REPLAY_H
  6. #ifdef _WIN32
  7. #pragma once
  8. #endif
  9. //----------------------------------------------------------------------------------------
  10. // Is replay enabled?
  11. //----------------------------------------------------------------------------------------
  12. bool Replay_IsEnabled();
  13. //----------------------------------------------------------------------------------------
  14. // Called from CNetChan when a file has been completely sent down to the client.
  15. //----------------------------------------------------------------------------------------
  16. void Replay_OnFileSendComplete( const char *pFilename, int nSize );
  17. #endif // REPLAY_H