Counter Strike : Global Offensive Source Code
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98 lines
2.6 KiB

  1. //-----------------------------------------------------------------------------
  2. // FILESYSTEM_STDIO.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $macro SRCDIR ".."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration "Debug"
  10. {
  11. $General
  12. {
  13. $OutputDirectory "Debug_Stdio$PLATSUBDIR" [$WINDOWS]
  14. $IntermediateDirectory "Debug_Stdio$PLATSUBDIR" [$WINDOWS]
  15. $OutputDirectory "Debug_Stdio_360" [$X360]
  16. $IntermediateDirectory "Debug_Stdio_360" [$X360]
  17. }
  18. }
  19. $Configuration "Release"
  20. {
  21. $General
  22. {
  23. $OutputDirectory "Release_Stdio$PLATSUBDIR" [$WINDOWS]
  24. $IntermediateDirectory "Release_Stdio$PLATSUBDIR" [$WINDOWS]
  25. $OutputDirectory "Release_Stdio_360" [$X360]
  26. $IntermediateDirectory "Release_Stdio_360" [$X360]
  27. }
  28. }
  29. $Configuration
  30. {
  31. $Compiler
  32. {
  33. $PreprocessorDefinitions "$BASE;FILESYSTEM_STDIO_EXPORTS;DONT_PROTECT_FILEIO_FUNCTIONS;PROTECTED_THINGS_ENABLE"
  34. $PreprocessorDefinitions "$BASE;_USE_32BIT_TIME_T" [$WIN32]
  35. }
  36. $Linker [!$PS3]
  37. {
  38. $SystemLibraries "iconv" [$OSXALL]
  39. }
  40. }
  41. $Project "filesystem_stdio"
  42. {
  43. $Folder "Source Files"
  44. {
  45. $File "basefilesystem.cpp"
  46. $File "basefilesystemasync.cpp"
  47. $File "filetracker.cpp"
  48. $File "filesystemasync.cpp" [!$PS3]
  49. $File "filesystem_stdio.cpp"
  50. $File "$SRCDIR\public\kevvaluescompiler.cpp" [!$PS3]
  51. $File "$SRCDIR\public\zip_utils.cpp" [!$PS3]
  52. $File "QueuedLoader.cpp"
  53. $File "xboxinstaller.cpp" [$X360]
  54. $File "linux_support.cpp" [$POSIX]
  55. }
  56. $Folder "Header Files"
  57. {
  58. $File "basefilesystem.h"
  59. $File "filesystemasync.h"
  60. $File "filetracker.h"
  61. $File "threadsaferefcountedobject.h"
  62. $File "$SRCDIR\public\tier0\basetypes.h"
  63. $File "$SRCDIR\public\bspfile.h"
  64. $File "$SRCDIR\public\bspflags.h"
  65. $File "$SRCDIR\public\tier1\characterset.h"
  66. $File "$SRCDIR\public\tier0\dbg.h"
  67. $File "$SRCDIR\public\tier0\fasttimer.h"
  68. $File "$SRCDIR\public\filesystem.h"
  69. $File "$SRCDIR\public\filesystem\iasyncfilesystem.h"
  70. $File "$SRCDIR\public\ifilelist.h"
  71. $File "$SRCDIR\public\appframework\iappsystem.h"
  72. $File "$SRCDIR\public\tier1\interface.h"
  73. $File "$SRCDIR\public\tier0\platform.h"
  74. $File "$SRCDIR\public\tier1\strtools.h"
  75. $File "$SRCDIR\public\tier1\utlmemory.h"
  76. $File "$SRCDIR\public\tier1\utlrbtree.h"
  77. $File "$SRCDIR\public\tier1\utlsymbol.h"
  78. $File "$SRCDIR\public\tier1\utlvector.h"
  79. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  80. $File "$SRCDIR\public\keyvaluescompiler.h"
  81. $File "$SRCDIR\public\filesystem\IQueuedLoader.h"
  82. }
  83. $Folder "Link Libraries"
  84. {
  85. $lib tier2
  86. $lib vpklib [!$X360 && !$PS3]
  87. }
  88. }