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//========= Copyright � 1996-2009, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "stdafx.h"
#include "Box3D.h"
#include "fgdlib/HelperInfo.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/IMesh.h"
#include "MapDoc.h"
#include "MapOccluder.h"
#include "MapView2D.h"
#include "Material.h"
#include "mathlib/MathLib.h"
#include "Render2D.h"
#include "Render3D.h"
#include "ToolManager.h"
#include "ToolSphere.h"
#include "..\FoW\FoW.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
IMPLEMENT_MAPCLASS(CMapOccluder)
//-----------------------------------------------------------------------------
// Purpose: Factory function. Used for creating a CMapOccluder helper from a
// set of string parameters from the FGD file.
// Input : pInfo - Pointer to helper info class which gives us information
// about how to create the helper.
// Output : Returns a pointer to the helper, NULL if an error occurs.
//-----------------------------------------------------------------------------
CMapClass *CMapOccluder::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent) { CMapOccluder *pOccluder = new CMapOccluder; if (pOccluder != NULL) { //
// The first parameter should be the key name to represent. If it isn't
// there we assume "radius".
//
const char *pszKeyName = pHelperInfo->GetParameter(0); if (pszKeyName != NULL) { strcpy(pOccluder->m_szKeyName, pszKeyName); } else { strcpy(pOccluder->m_szKeyName, "radius"); }
//
// Extract the line color from the parameter list.
//
unsigned char chRed = 255; unsigned char chGreen = 255; unsigned char chBlue = 255;
const char *pszParam = pHelperInfo->GetParameter(1); if (pszParam != NULL) { chRed = atoi(pszParam); }
pszParam = pHelperInfo->GetParameter(2); if (pszParam != NULL) { chGreen = atoi(pszParam); }
pszParam = pHelperInfo->GetParameter(3); if (pszParam != NULL) { chBlue = atoi(pszParam); }
pOccluder->SetRenderColor(chRed, chGreen, chBlue); }
return pOccluder; }
//-----------------------------------------------------------------------------
// Purpose: Constructor.
//-----------------------------------------------------------------------------
CMapOccluder::CMapOccluder(bool AddToFoW) : CMapSphere() { m_szKeyName[0] = '\0';
m_flRadius = 0;
r = 255; g = 0; b = 0;
SetVisible( true ); SetVisible2D( true );
m_FoWHandle = -1; if ( AddToFoW ) { CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { m_FoWHandle = pFoW->AddOccluder( false ); } }
m_bWasSelected = false; }
//-----------------------------------------------------------------------------
// Purpose: Destructor.
//-----------------------------------------------------------------------------
CMapOccluder::~CMapOccluder(void) { if ( m_FoWHandle != -1 ) { CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW != NULL && m_FoWHandle != -1 ) { pFoW->RemoveOccluder( m_FoWHandle ); } m_FoWHandle = -1; } }
//-----------------------------------------------------------------------------
// Purpose:
// Input : bFullUpdate -
//-----------------------------------------------------------------------------
void CMapOccluder::CalcBounds(BOOL bFullUpdate) { CMapClass::CalcBounds(bFullUpdate);
Vector mins; Vector maxs;
//
// Pretend we're a point so that we don't change our parent entity bounds
// in the 2D view.
//
m_Render2DBox.ResetBounds(); m_Render2DBox.UpdateBounds(m_Origin); mins = m_Origin - Vector(m_flRadius, m_flRadius, m_flRadius); maxs = m_Origin + Vector(m_flRadius, m_flRadius, m_flRadius); m_Render2DBox.UpdateBounds(mins, maxs);
//
// Build our bounds for frustum culling in the 3D views.
//
m_CullBox.ResetBounds(); mins = m_Origin - Vector(m_flRadius, m_flRadius, m_flRadius); maxs = m_Origin + Vector(m_flRadius, m_flRadius, m_flRadius); m_CullBox.UpdateBounds(mins, maxs);
m_BoundingBox.ResetBounds(); // we don't want to use the bounds of the sphere for our bounding box
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : CMapClass
//-----------------------------------------------------------------------------
CMapClass *CMapOccluder::Copy(bool bUpdateDependencies) { CMapOccluder *pCopy = new CMapOccluder( false );
if (pCopy != NULL) { pCopy->CopyFrom(this, bUpdateDependencies); }
return(pCopy); }
//-----------------------------------------------------------------------------
// Purpose: Makes this an exact duplicate of pObject.
// Input : pObject - Object to copy.
// Output : Returns this.
//-----------------------------------------------------------------------------
CMapClass *CMapOccluder::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) { Assert(pObject->IsMapClass(MAPCLASS_TYPE(CMapOccluder))); CMapOccluder *pFrom = (CMapOccluder *)pObject;
CMapClass::CopyFrom(pObject, bUpdateDependencies);
m_flRadius = pFrom->m_flRadius; strcpy(m_szKeyName, pFrom->m_szKeyName);
return(this); }
//-----------------------------------------------------------------------------
// Purpose: Gets the tool object for a given context data from HitTest2D.
//-----------------------------------------------------------------------------
CBaseTool *CMapOccluder::GetToolObject(int nHitData, bool bAttachObject) { CToolSphere *pTool = (CToolSphere *)ToolManager()->GetToolForID(TOOL_SPHERE);
if ( bAttachObject ) pTool->Attach(this);
return pTool; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : pView -
// point - point in client coordinates
// Output :
//-----------------------------------------------------------------------------
bool CMapOccluder::HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData) { if ( m_flRadius <= 0 ) { return NULL; }
Vector2D vecClientOrigin; pView->WorldToClient(vecClientOrigin, m_Origin);
Vector vecRadius = m_Origin; vecRadius[pView->axHorz] += m_flRadius;
Vector2D vecClientRadius; pView->WorldToClient(vecClientRadius, vecRadius);
int nRadius = abs(vecClientRadius.x - vecClientOrigin.x);
vecClientRadius.x = nRadius; vecClientRadius.y = nRadius;
HitData.pObject = this; HitData.nDepth = 0; // handles have no depth
HitData.uData = nRadius;
Vector2D vecClientMin = vecClientOrigin - vecClientRadius; Vector2D vecClientMax = vecClientOrigin + vecClientRadius;
//
// Check the four resize handles.
//
Vector2D vecTemp(vecClientOrigin.x, vecClientMin.y - HANDLE_OFFSET);
if (pView->CheckDistance(point, vecTemp, 6)) { // Top handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZENS)); return true; }
vecTemp.x = vecClientOrigin.x; vecTemp.y = vecClientMax.y + HANDLE_OFFSET; if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS)) { // Bottom handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZENS)); return true; }
vecTemp.x = vecClientMin.x - HANDLE_OFFSET; vecTemp.y = vecClientOrigin.y; if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS)) { // Left handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZEWE)); return true; }
vecTemp.x = vecClientMax.x + HANDLE_OFFSET; vecTemp.y = vecClientOrigin.y; if (pView->CheckDistance(point, vecTemp, HANDLE_RADIUS)) { // Right handle
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_SIZEWE)); return true; }
HitData.pObject = NULL; return false; }
//-----------------------------------------------------------------------------
// Purpose: Notifies that this object's parent entity has had a key value change.
// Input : szKey - The key that changed.
// szValue - The new value of the key.
//-----------------------------------------------------------------------------
void CMapOccluder::OnParentKeyChanged(const char *szKey, const char *szValue) { if (!stricmp(szKey, m_szKeyName)) { m_flRadius = atof(szValue); PostUpdate(Notify_Changed);
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderSize( m_FoWHandle, m_flRadius ); } } }
//-----------------------------------------------------------------------------
// Purpose:
// Input :
// Output :
//-----------------------------------------------------------------------------
void CMapOccluder::OnRemoveFromWorld(CMapWorld *pWorld, bool bNotifyChildren) { CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW();
if ( pFoW != NULL && m_FoWHandle != -1 ) { pFoW->RemoveOccluder( m_FoWHandle ); } m_FoWHandle = -1; }
//-----------------------------------------------------------------------------
// Purpose:
// Input : pRender -
//-----------------------------------------------------------------------------
void CMapOccluder::Render2D(CRender2D *pRender) { if ( m_flRadius > 0 ) { pRender->SetDrawColor( 255, 0, 0 );
Vector2D ptClientRadius; pRender->TransformNormal(ptClientRadius, Vector(m_flRadius,m_flRadius,m_flRadius) );
int radius = ptClientRadius.x;
pRender->DrawCircle( m_Origin, m_flRadius );
bool bPopMode = pRender->BeginClientSpace();
pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_SQUARE ); pRender->SetHandleColor( 255,0,0 ); if ( IsSelected() ) { m_bWasSelected = true;
//
// Draw the four resize handles.
//
Vector2D offset; offset.x = 0; offset.y = -(radius + HANDLE_OFFSET); pRender->DrawHandle( m_Origin, &offset );
offset.x = 0; offset.y = radius + HANDLE_OFFSET; pRender->DrawHandle( m_Origin, &offset );
offset.x = -(radius + HANDLE_OFFSET); offset.y = 0; pRender->DrawHandle( m_Origin, &offset );
offset.x = radius + HANDLE_OFFSET; offset.y = 0; pRender->DrawHandle( m_Origin, &offset ); }
pRender->DrawHandle( m_Origin, &vec2_origin );
if ( bPopMode ) { pRender->EndClientSpace(); }
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW && m_bWasSelected ) { float flVisibility = pFoW->GetLocationVisibilityDegree( 0, m_Origin, m_flRadius ); Msg( "Visibility = %g\n", flVisibility ); flVisibility = flVisibility; } } }
//-----------------------------------------------------------------------------
// Purpose: Renders the wireframe sphere.
// Input : pRender - Interface to renderer.
//-----------------------------------------------------------------------------
void CMapOccluder::Render3D(CRender3D *pRender) { if ( m_flRadius > 0 ) { pRender->RenderWireframeSphere(m_Origin, m_flRadius, 12, 12, 255, 0, 0); } }
//-----------------------------------------------------------------------------
// Purpose: Overridden to chain down to our endpoints, which are not children.
//-----------------------------------------------------------------------------
void CMapOccluder::SetOrigin(Vector &vecOrigin) { BaseClass::SetOrigin(vecOrigin);
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderLocation( m_FoWHandle, vecOrigin ); } }
//-----------------------------------------------------------------------------
// Purpose: Overridden to chain down to our endpoints, which are not children.
//-----------------------------------------------------------------------------
SelectionState_t CMapOccluder::SetSelectionState(SelectionState_t eSelectionState) { SelectionState_t eState = BaseClass::SetSelectionState(eSelectionState);
return eState; }
//-----------------------------------------------------------------------------
// Purpose: Overridden to transform our endpoints.
//-----------------------------------------------------------------------------
void CMapOccluder::DoTransform(const VMatrix &matrix) { BaseClass::DoTransform(matrix);
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderLocation( m_FoWHandle, m_Origin ); } }
void CMapOccluder::SetRadius(float flRadius) { __super::SetRadius( flRadius );
CFoW *pFoW = CMapDoc::GetActiveMapDoc()->GetFoW(); if ( pFoW ) { pFoW->UpdateOccluderSize( m_FoWHandle, m_flRadius ); } }
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