Counter Strike : Global Offensive Source Code
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  1. #ifndef INCLUDED_GCMDRAW_SPU_H
  2. #define INCLUDED_GCMDRAW_SPU_H
  3. //================ Copyright (c) Valve Corporation. All Rights Reserved. ===========================
  4. //
  5. //
  6. //
  7. //==================================================================================================
  8. //--------------------------------------------------------------------------------------------------
  9. // Headers
  10. //--------------------------------------------------------------------------------------------------
  11. #ifdef SPU
  12. #include "SpuMgr_spu.h"
  13. #else
  14. #include "tier0/platform.h"
  15. #include "tier0/dbg.h"
  16. #include "cell\gcm.h"
  17. #include "SpuMgr_ppu.h"
  18. #endif
  19. //--------------------------------------------------------------------------------------------------
  20. // Defines for the DMA tags
  21. //--------------------------------------------------------------------------------------------------
  22. #define SPU_DMAGET_TAG 0
  23. #define SPU_DMAGET_TAG_WAIT ( 1 << SPU_DMAGET_TAG )
  24. #define SPU_DMAPUT_TAG 1
  25. #define SPU_DMAPUT_TAG_WAIT ( 1 << SPU_DMAPUT_TAG )
  26. #endif // INCLUDED_GCMDRAW_SPU_H