Counter Strike : Global Offensive Source Code
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#ifndef INCLUDED_GCMDRAW_SPU_H
#define INCLUDED_GCMDRAW_SPU_H
//================ Copyright (c) Valve Corporation. All Rights Reserved. ===========================
//
//
//
//==================================================================================================
//--------------------------------------------------------------------------------------------------
// Headers
//--------------------------------------------------------------------------------------------------
#ifdef SPU
#include "SpuMgr_spu.h"
#else
#include "tier0/platform.h"
#include "tier0/dbg.h"
#include "cell\gcm.h"
#include "SpuMgr_ppu.h"
#endif
//--------------------------------------------------------------------------------------------------
// Defines for the DMA tags
//--------------------------------------------------------------------------------------------------
#define SPU_DMAGET_TAG 0
#define SPU_DMAGET_TAG_WAIT ( 1 << SPU_DMAGET_TAG )
#define SPU_DMAPUT_TAG 1
#define SPU_DMAPUT_TAG_WAIT ( 1 << SPU_DMAPUT_TAG )
#endif // INCLUDED_GCMDRAW_SPU_H