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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "movieobjects/dmeclip.h"
#include "tier0/dbg.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "datamodel/dmehandle.h"
#include "movieobjects/dmetimeframe.h"
#include "movieobjects/dmebookmark.h"
#include "movieobjects/dmesound.h"
#include "movieobjects/dmechannel.h"
#include "movieobjects/dmecamera.h"
#include "movieobjects/dmedag.h"
#include "movieobjects/dmeinput.h"
#include "movieobjects/dmeoperator.h"
#include "movieobjects/dmematerial.h"
#include "movieobjects/dmetrack.h"
#include "movieobjects/dmetrackgroup.h"
#include "movieobjects/dmematerialoverlayfxclip.h"
#include "movieobjects/dmeanimationset.h"
#include "movieobjects_interfaces.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/imaterial.h"
#include "materialsystem/imesh.h"
#include "tier3/tier3.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// String to clip type + back
//-----------------------------------------------------------------------------
static const char *s_pClipTypeNames[DMECLIP_TYPE_COUNT] = { "Channel", "Audio", "Effects", "Film", };
DmeClipType_t ClipTypeFromString( const char *pName ) { for ( DmeClipType_t i = DMECLIP_FIRST; i <= DMECLIP_LAST; ++i ) { if ( !Q_stricmp( pName, s_pClipTypeNames[i] ) ) return i; } return DMECLIP_UNKNOWN; }
const char *ClipTypeToString( DmeClipType_t type ) { if ( type >= DMECLIP_FIRST && type <= DMECLIP_LAST ) return s_pClipTypeNames[ type ]; return "Unknown"; }
//-----------------------------------------------------------------------------
// CDmeClip - common base class for filmclips, soundclips, and channelclips
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeClip, CDmeClip );
void CDmeClip::OnConstruction() { m_TimeFrame.InitAndCreate( this, "timeFrame" ); m_ClipColor.InitAndSet( this, "color", Color( 0, 0, 0, 0 ) ); m_ClipText.Init( this, "text" ); m_bMute.Init( this, "mute" ); m_TrackGroups.Init( this, "trackGroups", FATTRIB_MUSTCOPY ); m_flDisplayScale.InitAndSet( this, "displayScale", 1.0f ); }
void CDmeClip::OnDestruction() { }
//-----------------------------------------------------------------------------
// Clip color
//-----------------------------------------------------------------------------
void CDmeClip::SetClipColor( const Color& clr ) { m_ClipColor.Set( clr ); }
Color CDmeClip::GetClipColor() const { return m_ClipColor.Get(); }
//-----------------------------------------------------------------------------
// Clip text
//-----------------------------------------------------------------------------
void CDmeClip::SetClipText( const char *pText ) { m_ClipText = pText; }
const char* CDmeClip::GetClipText() const { return m_ClipText; }
//-----------------------------------------------------------------------------
// Returns the time frame
//-----------------------------------------------------------------------------
CDmeTimeFrame *CDmeClip::GetTimeFrame() const { return m_TimeFrame.GetElement(); }
DmeTime_t CDmeClip::ToChildMediaTime( DmeTime_t t, bool bClamp ) const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->ToChildMediaTime( t, bClamp ) : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::FromChildMediaTime( DmeTime_t t, bool bClamp ) const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->FromChildMediaTime( t, bClamp ) : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::ToChildMediaDuration( DmeTime_t dt ) const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->ToChildMediaDuration( dt ) : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::FromChildMediaDuration( DmeTime_t dt ) const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->FromChildMediaDuration( dt ) : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::GetTimeOffset() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetTimeOffset() : DmeTime_t( 0 ); }
float CDmeClip::GetTimeScale() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetTimeScale() : 0.0f; }
DmeTime_t CDmeClip::GetStartTime() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetStartTime() : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::GetEndTime() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetStartTime() + tf->GetDuration() : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::GetDuration() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetDuration() : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::GetStartInChildMediaTime() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetStartInChildMediaTime() : DmeTime_t( 0 ); }
DmeTime_t CDmeClip::GetEndInChildMediaTime() const { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); return tf ? tf->GetEndInChildMediaTime() : DmeTime_t( 0 ); }
void CDmeClip::SetTimeOffset( DmeTime_t t ) { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); if ( tf ) { tf->SetTimeOffset( t ); } }
void CDmeClip::SetTimeScale( float s ) { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); if ( tf ) { tf->SetTimeScale( s ); } }
void CDmeClip::SetStartTime( DmeTime_t t ) { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); if ( tf ) { tf->SetStartTime( t ); } }
void CDmeClip::SetDuration( DmeTime_t t ) { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); if ( tf ) { tf->SetDuration( t ); } }
void CDmeClip::BakeTimeScale( float scale /*= 1.0f*/ ) { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); Assert( tf ); if ( !tf ) return;
float flNewScale = tf->GetTimeScale(); tf->SetTimeScale( 1.0f );
if ( scale != 1.0f ) { tf->SetStartTime ( tf->GetStartTime () / scale ); tf->SetDuration ( tf->GetDuration () / scale ); tf->SetTimeOffset( tf->GetTimeOffset() / scale ); flNewScale *= scale; }
int nTrackGroups = m_TrackGroups.Count(); for ( int gi = 0; gi < nTrackGroups; ++gi ) { CDmeTrackGroup *pTrackGroup = m_TrackGroups[ gi ]; if ( !pTrackGroup ) continue;
int nTracks = pTrackGroup->GetTrackCount(); for ( int ti = 0; ti < nTracks; ++ti ) { CDmeTrack *pTrack = pTrackGroup->GetTrack( ti ); if ( !pTrack ) continue;
int nClips = pTrack->GetClipCount(); for ( int ci = 0; ci < nClips; ++ci ) { CDmeClip *pClip = pTrack->GetClip( ci ); if ( !pClip ) continue;
pClip->BakeTimeScale( flNewScale ); } } } }
//-----------------------------------------------------------------------------
// Track iteration
//-----------------------------------------------------------------------------
const CUtlVector< DmElementHandle_t > &CDmeClip::GetTrackGroups( ) const { return m_TrackGroups.Get(); }
int CDmeClip::GetTrackGroupCount( ) const { // Make sure no invalid clip types have snuck in
return m_TrackGroups.Count(); }
CDmeTrackGroup *CDmeClip::GetTrackGroup( int nIndex ) const { if ( ( nIndex >= 0 ) && ( nIndex < m_TrackGroups.Count() ) ) return m_TrackGroups[ nIndex ]; return NULL; } //-----------------------------------------------------------------------------
// Is a track group valid to add?
//-----------------------------------------------------------------------------
bool CDmeClip::IsTrackGroupValid( CDmeTrackGroup *pTrackGroup ) { // FIXME: If track groups have allowed types, we can check for validity
for ( DmeClipType_t i = DMECLIP_FIRST; i <= DMECLIP_LAST; ++i ) { if ( !IsSubClipTypeAllowed( i ) && pTrackGroup->IsSubClipTypeAllowed( i ) ) return false; }
return true; }
//-----------------------------------------------------------------------------
// Track group addition/removal
//-----------------------------------------------------------------------------
void CDmeClip::AddTrackGroup( CDmeTrackGroup *pTrackGroup ) { if ( !IsTrackGroupValid( pTrackGroup ) ) return;
// FIXME: Should check if track with same name already exists???
if ( GetTrackGroupIndex( pTrackGroup ) < 0 ) { m_TrackGroups.AddToTail( pTrackGroup ); } }
void CDmeClip::AddTrackGroupBefore( CDmeTrackGroup *pTrackGroup, CDmeTrackGroup *pBefore ) { if ( !IsTrackGroupValid( pTrackGroup ) ) return;
// FIXME: Should check if track with same name already exists???
if ( GetTrackGroupIndex( pTrackGroup ) < 0 ) { int nBeforeIndex = pBefore ? GetTrackGroupIndex( pBefore ) : GetTrackGroupCount(); if ( nBeforeIndex >= 0 ) { m_TrackGroups.InsertBefore( nBeforeIndex, pTrackGroup ); } } }
CDmeTrackGroup *CDmeClip::AddTrackGroup( const char *pTrackGroupName ) { CDmeTrackGroup *pTrackGroup = CreateElement< CDmeTrackGroup >( pTrackGroupName, GetFileId() ); pTrackGroup->SetMinimized( false ); m_TrackGroups.AddToTail( pTrackGroup ); return pTrackGroup; }
void CDmeClip::RemoveTrackGroup( int nIndex ) { Assert( nIndex >= 0 && nIndex < m_TrackGroups.Count() );
m_TrackGroups.Remove( nIndex ); }
void CDmeClip::RemoveTrackGroup( CDmeTrackGroup *pTrackGroup ) { int i = GetTrackGroupIndex( pTrackGroup ); if ( i < 0 ) return;
m_TrackGroups.Remove( i ); }
void CDmeClip::RemoveTrackGroup( const char *pTrackGroupName ) { if ( !pTrackGroupName ) { pTrackGroupName = DMETRACKGROUP_DEFAULT_NAME; }
int c = m_TrackGroups.Count(); for ( int i = c; --i >= 0; ) { if ( !Q_strcmp( m_TrackGroups[i]->GetName(), pTrackGroupName ) ) { m_TrackGroups.Remove( i ); return; } } }
//-----------------------------------------------------------------------------
// Swap track groups
//-----------------------------------------------------------------------------
void CDmeClip::SwapOrder( CDmeTrackGroup *pTrackGroup1, CDmeTrackGroup *pTrackGroup2 ) { if ( pTrackGroup1 == pTrackGroup2 ) return; if ( pTrackGroup1->IsFilmTrackGroup() || pTrackGroup2->IsFilmTrackGroup() ) return;
int nIndex1 = -1, nIndex2 = -1; int c = m_TrackGroups.Count(); for ( int i = c; --i >= 0; ) { if ( m_TrackGroups[i] == pTrackGroup1 ) { nIndex1 = i; } if ( m_TrackGroups[i] == pTrackGroup2 ) { nIndex2 = i; } } if ( ( nIndex1 < 0 ) || ( nIndex2 < 0 ) ) return;
m_TrackGroups.Swap( nIndex1, nIndex2 ); }
//-----------------------------------------------------------------------------
// Track group finding
//-----------------------------------------------------------------------------
CDmeTrackGroup *CDmeClip::FindTrackGroup( const char *pTrackGroupName ) const { if ( !pTrackGroupName ) { pTrackGroupName = DMETRACKGROUP_DEFAULT_NAME; }
int c = m_TrackGroups.Count(); for ( int i = 0 ; i < c; ++i ) { CDmeTrackGroup *pTrackGroup = m_TrackGroups[i]; if ( !pTrackGroup ) continue;
if ( !Q_strcmp( pTrackGroup->GetName(), pTrackGroupName ) ) return pTrackGroup; } return NULL; }
int CDmeClip::GetTrackGroupIndex( CDmeTrackGroup *pTrackGroup ) const { int nTrackGroups = m_TrackGroups.Count(); for ( int i = 0 ; i < nTrackGroups; ++i ) { if ( pTrackGroup == m_TrackGroups[i] ) return i; } return -1; }
//-----------------------------------------------------------------------------
// Find or create a track group
//-----------------------------------------------------------------------------
CDmeTrackGroup *CDmeClip::FindOrAddTrackGroup( const char *pTrackGroupName ) { CDmeTrackGroup *pTrackGroup = FindTrackGroup( pTrackGroupName ); if ( !pTrackGroup ) { pTrackGroup = AddTrackGroup( pTrackGroupName ); } return pTrackGroup; }
//-----------------------------------------------------------------------------
// Finding clips in track groups
//-----------------------------------------------------------------------------
CDmeTrack *CDmeClip::FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup /*= NULL*/ ) const { // DmeClipType_t type = pClip->GetClipType();
int c = m_TrackGroups.Count(); for ( int i = 0 ; i < c; ++i ) { // FIXME: If trackgroups have valid types, can early out here
CDmeTrack *pTrack = m_TrackGroups[i]->FindTrackForClip( pClip ); if ( pTrack ) { if ( ppTrackGroup ) { *ppTrackGroup = m_TrackGroups[i]; } return pTrack; } }
return NULL; }
bool CDmeClip::FindMultiTrackGroupForClip( CDmeClip *pClip, int *pTrackGroupIndex, int *pTrackIndex, int *pClipIndex ) const { int nTrackGroups = m_TrackGroups.Count(); for ( int gi = 0 ; gi < nTrackGroups; ++gi ) { CDmeTrackGroup *pTrackGroup = m_TrackGroups[ gi ]; if ( !pTrackGroup ) continue;
if ( !pTrackGroup->FindTrackForClip( pClip, pTrackIndex, pClipIndex ) ) continue;
if ( pTrackGroupIndex ) { *pTrackGroupIndex = gi; } return true; }
return false; }
//-----------------------------------------------------------------------------
// Finding clips in tracks by time
//-----------------------------------------------------------------------------
void CDmeClip::FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const { if ( clipType == DMECLIP_FILM ) return;
int gc = GetTrackGroupCount(); for ( int i = 0; i < gc; ++i ) { CDmeTrackGroup *pTrackGroup = GetTrackGroup( i ); if ( !pTrackGroup ) continue;
pTrackGroup->FindClipsAtTime( clipType, time, flags, clips ); } }
void CDmeClip::FindClipsIntersectingTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const { if ( clipType == DMECLIP_FILM ) return;
int gc = GetTrackGroupCount(); for ( int i = 0; i < gc; ++i ) { CDmeTrackGroup *pTrackGroup = GetTrackGroup( i ); if ( !pTrackGroup ) continue;
pTrackGroup->FindClipsIntersectingTime( clipType, startTime, endTime, flags, clips ); } }
void CDmeClip::FindClipsWithinTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const { if ( clipType == DMECLIP_FILM ) return;
int gc = GetTrackGroupCount(); for ( int i = 0; i < gc; ++i ) { CDmeTrackGroup *pTrackGroup = GetTrackGroup( i ); if ( !pTrackGroup ) continue;
pTrackGroup->FindClipsWithinTime( clipType, startTime, endTime, flags, clips ); } }
//-----------------------------------------------------------------------------
// Build a list of all referring clips
//-----------------------------------------------------------------------------
static int BuildReferringClipList( const CDmeClip *pClip, CDmeClip** ppParents, int nMaxCount ) { int nCount = 0;
DmAttributeReferenceIterator_t it, it2, it3; for ( it = g_pDataModel->FirstAttributeReferencingElement( pClip->GetHandle() ); it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; it = g_pDataModel->NextAttributeReferencingElement( it ) ) { CDmAttribute *pAttribute = g_pDataModel->GetAttribute( it ); const char *pName = pAttribute->GetName(); CDmElement *pElement = pAttribute->GetOwner(); CDmeTrack *pTrack = CastElement< CDmeTrack >( pElement ); if ( !pTrack ) continue;
for ( it2 = g_pDataModel->FirstAttributeReferencingElement( pTrack->GetHandle() ); it2 != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; it2 = g_pDataModel->NextAttributeReferencingElement( it2 ) ) { pAttribute = g_pDataModel->GetAttribute( it2 ); pName = pAttribute->GetName(); pElement = pAttribute->GetOwner(); CDmeTrackGroup *pTrackGroup = CastElement< CDmeTrackGroup >( pElement ); if ( !pTrackGroup ) continue;
for ( it3 = g_pDataModel->FirstAttributeReferencingElement( pTrackGroup->GetHandle() ); it3 != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; it3 = g_pDataModel->NextAttributeReferencingElement( it3 ) ) { pAttribute = g_pDataModel->GetAttribute( it3 ); pName = pAttribute->GetName(); pElement = pAttribute->GetOwner(); CDmeClip *pParent = CastElement< CDmeClip >( pElement ); if ( !pParent ) continue;
Assert( nCount < nMaxCount ); if ( nCount >= nMaxCount ) return nCount; ppParents[nCount++] = pParent; } } } return nCount; }
bool CDmeClip::BuildClipStack( DmeClipStack_t* pStack, const CDmeClip *pMovie, CDmeClip *pShot /*=NULL*/ ) { // Walk through each shot in the movie and look for the subClip, if don't find it recurse into each shot
return pStack->BuildClipStack( pMovie, pShot, this ); }
//-----------------------------------------------------------------------------
// Clip stack
//-----------------------------------------------------------------------------
bool DmeClipStack_t::BuildClipStack_R( const CDmeClip *pMovie, const CDmeClip *pShot, const CDmeClip *pCurrent ) { // Add this clip to the stack
int nIndex = AddClipToHead( pCurrent );
// Is this clip the shot? We don't need to look for it any more.
if ( pCurrent == pShot ) { pShot = NULL; }
// Is this clip the movie? We succeeded if we already found the shot!
if ( pCurrent == pMovie ) { if ( !pShot ) return true; } else { // NOTE: This algorithm assumes a clip can never appear twice under another clip
// at a single level of hierarchy.
CDmeClip* ppParents[1024]; int nCount = BuildReferringClipList( pCurrent, ppParents, 1024 ); for ( int i = 0; i < nCount; ++i ) { // Can we find a path to the root through the shot? We succeeded!
if ( BuildClipStack_R( pMovie, pShot, ppParents[i] ) ) return true; } }
// This clip didn't work out for us. Remove it.
RemoveClip( nIndex );
return false; }
bool DmeClipStack_t::BuildClipStack( const CDmeClip *pMovie, const CDmeClip *pShot, const CDmeClip *pClip ) { // Walk through each shot in the movie and look for the subClip, if don't find it recurse into each shot
RemoveAll(); return BuildClipStack_R( pMovie, pShot, pClip ); }
int DmeClipStack_t::FindClip( const CDmeClip *pClip ) const { if ( !pClip ) return m_clips.InvalidIndex();
return m_clips.Find( pClip->GetHandle() ); }
int DmeClipStack_t::AddClipToHead( const CDmeClip *pClip ) { if ( !pClip ) return m_clips.InvalidIndex();
m_bOptimized = false; return m_clips.AddToHead( pClip->GetHandle() ); }
int DmeClipStack_t::AddClipToTail( const CDmeClip *pClip ) { if ( !pClip ) return m_clips.InvalidIndex();
m_bOptimized = false; return m_clips.AddToTail( pClip->GetHandle() ); }
//#define TEST_CLIP_STACK_OPTIMIZER
void DmeClipStack_t::Optimize() const { m_bOptimized = true;
int nClips = m_clips.Count(); if ( nClips == 0 ) { m_tStart = m_tOffset = DMETIME_MINTIME + DMETIME_MAXTIME / 2; // HACK
m_tDuration = DMETIME_MAXTIME; m_flScale = 1.0f; return; }
// 0 = global, n-1 = local
#ifdef TEST_CLIP_STACK_OPTIMIZER
DmeTime_t tOptimizedClamped0 = DMETIME_ZERO; DmeTime_t tTimeFrameClamped0 = DMETIME_ZERO; DmeTime_t tOptimizedUnclamped0 = DMETIME_ZERO; DmeTime_t tTimeFrameUnclamped0 = DMETIME_ZERO; DmeTime_t tOptimizedClamped1 = DmeTime_t( 10000 ); DmeTime_t tTimeFrameClamped1 = DmeTime_t( 10000 ); DmeTime_t tOptimizedUnclamped1 = DmeTime_t( 10000 ); DmeTime_t tTimeFrameUnclamped1 = DmeTime_t( 10000 ); #endif
const CDmeClip *pClip = m_clips[ nClips - 1 ]; m_tStart = pClip->GetStartTime(); m_tOffset = pClip->GetTimeOffset(); m_tDuration = pClip->GetDuration(); m_flScale = pClip->GetTimeScale();
#ifdef TEST_CLIP_STACK_OPTIMIZER
tOptimizedClamped0 = FromChildMediaTime( DMETIME_ZERO, true ); tTimeFrameClamped0 = pClip->FromChildMediaTime( tTimeFrameClamped0, true ); Assert( tOptimizedClamped0 == tTimeFrameClamped0 );
tOptimizedUnclamped0 = FromChildMediaTime( DMETIME_ZERO, false ); tTimeFrameUnclamped0 = pClip->FromChildMediaTime( tTimeFrameUnclamped0, false ); Assert( tOptimizedUnclamped0 == tTimeFrameUnclamped0 );
tOptimizedClamped1 = FromChildMediaTime( DmeTime_t( 10000 ), true ); tTimeFrameClamped1 = pClip->FromChildMediaTime( tTimeFrameClamped1, true ); Assert( tOptimizedClamped1 == tTimeFrameClamped1 );
tOptimizedUnclamped1 = FromChildMediaTime( DmeTime_t( 10000 ), false ); tTimeFrameUnclamped1 = pClip->FromChildMediaTime( tTimeFrameUnclamped1, false ); Assert( tOptimizedUnclamped1 == tTimeFrameUnclamped1 ); #endif
for ( int i = nClips - 2; i > 0; --i ) { const CDmeClip *pClip = m_clips[ i ];
#ifdef TEST_CLIP_STACK_OPTIMIZER
DmeTime_t tOldStart = m_tStart; DmeTime_t tOldOffset = m_tOffset; DmeTime_t tOldDuration = m_tDuration; float flOldScale = m_flScale;
DmeTime_t tClipStart = pClip->GetStartTime(); DmeTime_t tClipOffset = pClip->GetTimeOffset(); DmeTime_t tClipDuration = pClip->GetDuration(); float flClipSCale = pClip->GetTimeScale(); #endif
DmeTime_t tChildStartInParentTime = pClip->FromChildMediaTime( m_tStart, false ); DmeTime_t tChildOffsetInParentTime = pClip->FromChildMediaDuration( m_tOffset ); DmeTime_t tChildDurationInParentTime = pClip->FromChildMediaDuration( m_tDuration ); DmeTime_t tChildEndInParentTime = tChildStartInParentTime + tChildDurationInParentTime; m_flScale = pClip->GetTimeScale() * m_flScale;
m_tStart = MAX( tChildStartInParentTime, pClip->GetStartTime() ); DmeTime_t tDiff = tChildStartInParentTime - m_tStart; m_tOffset = tChildOffsetInParentTime - tDiff; DmeTime_t tEnd = MIN( tChildEndInParentTime, pClip->GetEndTime() ); m_tDuration = MAX( DMETIME_ZERO, tEnd - m_tStart );
#ifdef TEST_CLIP_STACK_OPTIMIZER
tOptimizedClamped0 = FromChildMediaTime( DMETIME_ZERO, true ); tTimeFrameClamped0 = pClip->FromChildMediaTime( tTimeFrameClamped0, true ); Assert( tOptimizedClamped0 == tTimeFrameClamped0 );
tOptimizedUnclamped0 = FromChildMediaTime( DMETIME_ZERO, false ); tTimeFrameUnclamped0 = pClip->FromChildMediaTime( tTimeFrameUnclamped0, false ); Assert( tOptimizedUnclamped0 == tTimeFrameUnclamped0 );
tOptimizedClamped1 = FromChildMediaTime( DmeTime_t( 10000 ), true ); tTimeFrameClamped1 = pClip->FromChildMediaTime( tTimeFrameClamped1, true ); Assert( tOptimizedClamped1 == tTimeFrameClamped1 );
tOptimizedUnclamped1 = FromChildMediaTime( DmeTime_t( 10000 ), false ); tTimeFrameUnclamped1 = pClip->FromChildMediaTime( tTimeFrameUnclamped1, false ); Assert( tOptimizedUnclamped1 == tTimeFrameUnclamped1 ); #endif
} }
DmeTime_t DmeClipStack_t::ToChildMediaTime( DmeTime_t t, bool bClamp /*=true*/ ) const { if ( !m_bOptimized ) { Optimize(); }
t -= m_tStart; if ( bClamp ) { t.Clamp( DMETIME_ZERO, m_tDuration ); } return ( t + m_tOffset ) * m_flScale; }
DmeTime_t DmeClipStack_t::FromChildMediaTime( DmeTime_t t, bool bClamp /*=true*/ ) const { if ( !m_bOptimized ) { Optimize(); }
t = t / m_flScale - m_tOffset; if ( bClamp ) { t.Clamp( DMETIME_ZERO, m_tDuration ); } return t + m_tStart; }
DmeTime_t DmeClipStack_t::ToChildMediaDuration( DmeTime_t t ) const { if ( !m_bOptimized ) { Optimize(); }
return t * m_flScale; }
DmeTime_t DmeClipStack_t::FromChildMediaDuration( DmeTime_t t ) const { if ( !m_bOptimized ) { Optimize(); }
return t / m_flScale; }
void DmeClipStack_t::ToChildMediaTime( TimeSelection_t ¶ms ) const { for ( int i = 0; i < TS_TIME_COUNT; ++i ) { params.m_Times[i] = ToChildMediaTime( params.m_Times[i], false ); } }
//-----------------------------------------------------------------------------
//
// CDmeSoundClip - timeframe view into a dmesound
//
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeSoundClip, CDmeSoundClip );
void CDmeSoundClip::OnConstruction() { m_Sound.Init( this, "sound" ); m_bShowWave.InitAndSet( this, "showwave", false ); m_fadeInDuration .InitAndSet( this, "fadeIn", DMETIME_ZERO ); m_fadeOutDuration.InitAndSet( this, "fadeOut", DMETIME_ZERO ); }
void CDmeSoundClip::OnDestruction() { }
void CDmeSoundClip::SetShowWave( bool state ) { m_bShowWave = state; }
bool CDmeSoundClip::ShouldShowWave( ) const { return m_bShowWave; }
float CDmeSoundClip::GetVolumeFade( DmeTime_t tParent ) { float fade = 1.0f; if ( tParent < GetStartTime() + m_fadeInDuration ) { fade = ( tParent - GetStartTime() ) / m_fadeInDuration; } if ( tParent > GetEndTime() - m_fadeOutDuration ) { fade = MIN( fade, ( GetEndTime() - tParent ) / m_fadeOutDuration ); } return fade; }
void CDmeSoundClip::BakeTimeScale( float scale /*= 1.0f*/ ) { float flNewScale = scale * GetTimeScale(); float flInvScale = 1.0f / flNewScale;
m_fadeInDuration *= flInvScale; m_fadeOutDuration *= flInvScale;
BaseClass::BakeTimeScale( scale ); }
//-----------------------------------------------------------------------------
// CDmeChannelsClip - timeframe view into a set of channels
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeChannelsClip, CDmeChannelsClip );
void CDmeChannelsClip::OnConstruction() { m_Channels.Init( this, "channels" ); }
void CDmeChannelsClip::OnDestruction() { }
bool IsParticleSystemChannelsClip( CDmeChannelsClip *pChannelsClip ) { int nChannels = pChannelsClip->m_Channels.Count(); for ( int i = 0; i < nChannels; ++i ) { CDmeChannel *pChannel = pChannelsClip->m_Channels[ i ]; if ( !pChannel ) continue;
CDmElement *pToElement = pChannel->GetToElement(); if ( !pToElement ) continue;
if ( !V_stricmp( pToElement->GetTypeString(), "DmeGameParticleSystem" ) ) return true;
CDmeTransform *pTransform = CastElement< CDmeTransform >( pToElement ); if ( !pTransform ) continue;
CUtlVector< CDmeDag* > dags; FindAncestorsReferencingElement( pTransform, dags ); int nDags = dags.Count(); for ( int i = 0; i < nDags; ++i ) { if ( !V_stricmp( dags[ i ]->GetTypeString(), "DmeGameParticleSystem" ) ) return true; } }
return false; }
void CDmeChannelsClip::BakeTimeScale( float scale /*= 1.0f*/ ) { float flNewScale = scale * GetTimeScale();
// HACK - particle systems can't really be un-scaled in this way, for apparently two reasons:
// 1) we're storing time data in the dmegameparticlesystem (ie in the scene, rather than in clips/channels)
// 2) the game's particle systems appear to be semi-hardcoded in relation to time (so blinking materials don't blink at the scaled rate after baking)
if ( IsParticleSystemChannelsClip( this ) ) { CDmeTimeFrame *tf = m_TimeFrame.GetElement(); tf->SetStartTime ( tf->GetStartTime () / scale ); tf->SetDuration ( tf->GetDuration () / scale ); tf->SetTimeOffset( tf->GetTimeOffset() / scale ); tf->SetTimeScale ( scale ); return; // skip particle system channels clips
}
int nChannels = m_Channels.Count(); for ( int i = 0; i < nChannels; ++i ) { CDmeChannel *pChannel = m_Channels[ i ]; if ( !pChannel ) continue; pChannel->ScaleSampleTimes( 1.0f / flNewScale ); }
BaseClass::BakeTimeScale( scale ); }
CDmeChannel *CDmeChannelsClip::CreatePassThruConnection( char const *passThruName, CDmElement *pFrom, char const *pFromAttribute, CDmElement *pTo, char const *pToAttribute, int index /*= 0*/ ) { CDmeChannel *helper = CreateElement< CDmeChannel >( passThruName, GetFileId() ); Assert( helper );
helper->SetMode( CM_PASS ); helper->SetInput( pFrom, pFromAttribute ); helper->SetOutput( pTo, pToAttribute, index );
m_Channels.AddToTail( helper );
return helper; }
void CDmeChannelsClip::RemoveChannel( CDmeChannel *pChannel ) { int nCount = m_Channels.Count(); for ( int i = 0; i < nCount; ++i ) { if ( pChannel == m_Channels[i] ) { m_Channels.Remove( i ); break; } } }
//-----------------------------------------------------------------------------
// Purpose: Set the mode of all of the channels in the clip
//-----------------------------------------------------------------------------
void CDmeChannelsClip::SetChannelMode( const ChannelMode_t &mode ) { int nCount = m_Channels.Count(); for ( int i = 0; i < nCount; ++i ) { CDmeChannel *pChannel = m_Channels[ i ]; if ( pChannel ) { pChannel->SetMode( mode ); } } }
//-----------------------------------------------------------------------------
// Purpose: Operate all of the channels in the clip
//-----------------------------------------------------------------------------
void CDmeChannelsClip::OperateChannels() { int nCount = m_Channels.Count(); for ( int i = 0; i < nCount; ++i ) { CDmeChannel *pChannel = m_Channels[ i ]; if ( pChannel ) { pChannel->Operate(); } } }
//-----------------------------------------------------------------------------
// Purpose: Play all of the channels in the clip
//-----------------------------------------------------------------------------
void CDmeChannelsClip::PlayChannels() { int nCount = m_Channels.Count(); for ( int i = 0; i < nCount; ++i ) { CDmeChannel *pChannel = m_Channels[ i ]; if ( pChannel ) { pChannel->Play(); } } }
//-----------------------------------------------------------------------------
// CDmeFXClip - timeframe view into an effect
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeFXClip, CDmeFXClip );
void CDmeFXClip::OnConstruction() { }
void CDmeFXClip::OnDestruction() { }
//-----------------------------------------------------------------------------
// Global list of FX clip types
//-----------------------------------------------------------------------------
const char *CDmeFXClip::s_pFXClipTypes[MAX_FXCLIP_TYPES]; const char *CDmeFXClip::s_pFXClipDescriptions[MAX_FXCLIP_TYPES]; int CDmeFXClip::s_nFXClipTypeCount = 0;
void CDmeFXClip::InstallFXClipType( const char *pElementType, const char *pDescription ) { s_pFXClipTypes[s_nFXClipTypeCount] = pElementType; s_pFXClipDescriptions[s_nFXClipTypeCount] = pDescription; ++s_nFXClipTypeCount; }
int CDmeFXClip::FXClipTypeCount() { return s_nFXClipTypeCount; }
const char *CDmeFXClip::FXClipType( int nIndex ) { Assert( s_nFXClipTypeCount > nIndex ); return s_pFXClipTypes[nIndex]; }
const char *CDmeFXClip::FXClipDescription( int nIndex ) { Assert( s_nFXClipTypeCount > nIndex ); return s_pFXClipDescriptions[nIndex]; }
//-----------------------------------------------------------------------------
// CDmeFilmClip - hierarchical clip (movie, sequence or shot) w/ scene info
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeFilmClip, CDmeFilmClip );
void CDmeFilmClip::OnConstruction() { m_pRemoteVideoMaterial = NULL; m_MaterialOverlayEffect.Init( this, "materialOverlay" );
m_MapName.Init( this, "mapname" ); m_Camera.Init( this, "camera" ); m_MonitorCameras.Init( this, "monitorCameras" ); m_nActiveMonitor.InitAndSet( this, "activeMonitor", -1 ); m_Scene.Init( this, "scene" ); m_AVIFile.Init( this, "aviFile", FATTRIB_HAS_CALLBACK ); m_fadeInDuration .InitAndSet( this, "fadeIn", DMETIME_ZERO ); m_fadeOutDuration.InitAndSet( this, "fadeOut", DMETIME_ZERO );
m_Inputs.Init( this, "inputs" ); m_Operators.Init( this, "operators" ); m_bIsUsingCachedVersion.Init( this, "useAviFile", FATTRIB_HAS_CALLBACK ); m_AnimationSets.Init( this, "animationSets" ); m_BookmarkSets.Init( this, "bookmarkSets" ); m_nActiveBookmarkSet.Init(this, "activeBookmarkSet", 0 ); m_FilmTrackGroup.Init( this, "subClipTrackGroup", FATTRIB_HAS_CALLBACK ); m_Volume.InitAndSet( this, "volume", 1.0); m_ConCommands.Init( this, "concommands" ); m_ConVars.Init( this, "convars" );
m_hCachedVersion = AVIMATERIAL_INVALID; m_bIsUsingCachedVersion = false; m_bReloadCachedVersion = false;
m_CameraStack.Init( this, "camerastack" );
m_nCurrentStackCamera = 0; }
void CDmeFilmClip::OnDestruction() { AssignRemoteVideoMaterial( NULL ); if ( m_hCachedVersion != AVIMATERIAL_INVALID ) { g_pAVI->DestroyAVIMaterial( m_hCachedVersion ); m_hCachedVersion = AVIMATERIAL_INVALID; }
PurgeCameraStack(); }
void CDmeFilmClip::BakeTimeScale( float scale /*= 1.0f*/ ) { float flNewScale = scale * GetTimeScale(); float flInvScale = 1.0f / flNewScale;
int nBookmarkSets = m_BookmarkSets.Count(); for ( int i = 0; i < nBookmarkSets; ++i ) { CDmeBookmarkSet *pBookmarkSet = m_BookmarkSets[ i ]; if ( !pBookmarkSet ) continue;
pBookmarkSet->ScaleBookmarkTimes( flInvScale ); }
m_fadeInDuration *= flInvScale; m_fadeOutDuration *= flInvScale;
if ( CDmeTrack *pTrack = GetFilmTrack() ) { int nClips = pTrack->GetClipCount(); for ( int i = 0; i < nClips; ++i ) { CDmeClip *pClip = pTrack->GetClip( i ); if ( !pClip ) continue;
pClip->BakeTimeScale( flNewScale ); } }
BaseClass::BakeTimeScale( scale ); }
//-----------------------------------------------------------------------------
// Returns the special film track group
//-----------------------------------------------------------------------------
CDmeTrackGroup *CDmeFilmClip::GetFilmTrackGroup() const { return m_FilmTrackGroup; }
//-----------------------------------------------------------------------------
// Returns the special film track
//-----------------------------------------------------------------------------
CDmeTrack *CDmeFilmClip::GetFilmTrack() const { CDmeTrackGroup *pTrackGroup = m_FilmTrackGroup.GetElement(); if ( pTrackGroup ) return pTrackGroup->GetFilmTrack(); return NULL; }
CDmeTrackGroup *CDmeFilmClip::FindOrCreateFilmTrackGroup() { if ( !m_FilmTrackGroup ) { m_FilmTrackGroup = CreateElement< CDmeTrackGroup >( "subClipTrackGroup", GetFileId() ); m_FilmTrackGroup->SetMinimized( false ); m_FilmTrackGroup->SetMaxTrackCount( 1 ); } return m_FilmTrackGroup; }
CDmeTrack *CDmeFilmClip::FindOrCreateFilmTrack() { CDmeTrackGroup *pTrackGroup = FindOrCreateFilmTrackGroup(); CDmeTrack *pTrack = pTrackGroup->GetFilmTrack(); return pTrack ? pTrack : m_FilmTrackGroup->CreateFilmTrack(); }
//-----------------------------------------------------------------------------
// Finding clips in track groups
//-----------------------------------------------------------------------------
CDmeTrack *CDmeFilmClip::FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup /*= NULL*/ ) const { if ( m_FilmTrackGroup.GetElement() ) { CDmeTrack *pTrack = m_FilmTrackGroup->FindTrackForClip( pClip ); if ( pTrack ) { if ( ppTrackGroup ) { *ppTrackGroup = m_FilmTrackGroup; } return pTrack; } }
return CDmeClip::FindTrackForClip( pClip, ppTrackGroup ); }
//-----------------------------------------------------------------------------
// Finding clips in tracks by time
//-----------------------------------------------------------------------------
void CDmeFilmClip::FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const { if ( ( clipType == DMECLIP_FILM ) || ( clipType == DMECLIP_UNKNOWN ) ) { if ( m_FilmTrackGroup ) { m_FilmTrackGroup->FindClipsAtTime( clipType, time, flags, clips ); } }
CDmeClip::FindClipsAtTime( clipType, time, flags, clips ); }
void CDmeFilmClip::FindClipsIntersectingTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const { if ( ( clipType == DMECLIP_FILM ) || ( clipType == DMECLIP_UNKNOWN ) ) { if ( m_FilmTrackGroup ) { m_FilmTrackGroup->FindClipsIntersectingTime( clipType, startTime, endTime, flags, clips ); } }
CDmeClip::FindClipsIntersectingTime( clipType, startTime, endTime, flags, clips ); }
void CDmeFilmClip::FindClipsWithinTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const { if ( ( clipType == DMECLIP_FILM ) || ( clipType == DMECLIP_UNKNOWN ) ) { if ( m_FilmTrackGroup ) { m_FilmTrackGroup->FindClipsWithinTime( clipType, startTime, endTime, flags, clips ); } }
CDmeClip::FindClipsWithinTime( clipType, startTime, endTime, flags, clips ); }
//-----------------------------------------------------------------------------
// Volume
//-----------------------------------------------------------------------------
void CDmeFilmClip::SetVolume( float state ) { m_Volume = state; } float CDmeFilmClip::GetVolume() const { return m_Volume.Get(); }
int CDmeFilmClip::GetConCommandCount() const { return m_ConCommands.Count(); }
const char *CDmeFilmClip::GetConCommand( int i ) const { return m_ConCommands[ i ]; }
int CDmeFilmClip::GetConVarCount() const { return m_ConVars.Count(); }
const char *CDmeFilmClip::GetConVar( int i ) const { return m_ConVars[ i ]; }
//-----------------------------------------------------------------------------
// mapname helper methods
//-----------------------------------------------------------------------------
const char *CDmeFilmClip::GetMapName() { return m_MapName.Get(); }
void CDmeFilmClip::SetMapName( const char *pMapName ) { m_MapName.Set( pMapName ); }
//-----------------------------------------------------------------------------
// Attribute changed
//-----------------------------------------------------------------------------
void CDmeFilmClip::OnAttributeChanged( CDmAttribute *pAttribute ) { BaseClass::OnAttributeChanged( pAttribute ); if ( pAttribute == m_FilmTrackGroup.GetAttribute() ) { if ( m_FilmTrackGroup.GetElement() ) { m_FilmTrackGroup->SetMaxTrackCount( 1 ); } } else if ( pAttribute->GetOwner() == m_TimeFrame.GetElement() ) { InvokeOnAttributeChangedOnReferrers( GetHandle(), pAttribute ); } else if( pAttribute == m_bIsUsingCachedVersion.GetAttribute() || pAttribute == m_AVIFile.GetAttribute() ) { // video caching info has changed ...
UpdateRemoteVideoMaterialStatus(); } }
//-----------------------------------------------------------------------------
// methods for dealing with remote cached video
//-----------------------------------------------------------------------------
void CDmeFilmClip::AssignRemoteVideoMaterial( IRemoteVideoMaterial *theMaterial ) { if ( theMaterial == m_pRemoteVideoMaterial ) return; // no change
// ok, release any previous material
if ( m_pRemoteVideoMaterial != NULL ) { m_pRemoteVideoMaterial->Release(); }
// assign the new material
m_pRemoteVideoMaterial = theMaterial; }
void CDmeFilmClip::UpdateRemoteVideoMaterialStatus() { // is the quicktime Video caching service available? If not, we don't do anything...
if ( m_pRemoteVideoMaterial == NULL || !m_pRemoteVideoMaterial->IsInitialized() ) { return; }
// are we selecting to not used cached video?
if ( m_bIsUsingCachedVersion == false ) { // check to see if we've gone from using cached video for this clip to off
if ( m_pRemoteVideoMaterial->IsRemoteVideoAvailable() && m_pRemoteVideoMaterial->IsConnectedToRemoteVideo() ) { // turn off video caching for the specified clip
m_pRemoteVideoMaterial->DisconnectFromRemoteVideo(); } return; } // ok, we've selected to use a remotely cached video. If the filename is setup correctly
// this should attempt to connect to the remote video
m_pRemoteVideoMaterial->ConnectToRemoteVideo( m_AVIFile.Get() );
}
bool CDmeFilmClip::HasRemoteVideo() { // if we don't have a working connection, say we don't have any video
return ( ( m_pRemoteVideoMaterial == NULL ) ? false : m_pRemoteVideoMaterial->IsRemoteVideoAvailable() ); }
bool CDmeFilmClip::GetCachedQTVideoFrameAt( float theTime ) { if ( m_pRemoteVideoMaterial == NULL ) return false; return m_pRemoteVideoMaterial->GetRemoteVideoFrame( theTime ); }
IMaterial* CDmeFilmClip::GetRemoteVideoMaterial() { return ( m_pRemoteVideoMaterial == NULL ) ? NULL : m_pRemoteVideoMaterial->GetRemoteVideoFrameMaterial(); }
void CDmeFilmClip::GetRemoteVideoMaterialTexCoordRange( float *u, float *v ) { if ( m_pRemoteVideoMaterial == NULL ) { *u = 0.0f; *v = 0.0f; } else { m_pRemoteVideoMaterial->GetRemoteVideoFrameTextureCoordRange( *u, *v ); } }
void CDmeFilmClip::OnElementUnserialized() { BaseClass::OnElementUnserialized();
CDmeTrackGroup *pFilmTrackGroup = m_FilmTrackGroup.GetElement(); if ( pFilmTrackGroup ) { pFilmTrackGroup->SetMaxTrackCount( 1 ); if ( pFilmTrackGroup->GetTrackCount() == 0 ) { pFilmTrackGroup->CreateFilmTrack(); } } }
//-----------------------------------------------------------------------------
// Resolve
//-----------------------------------------------------------------------------
void CDmeFilmClip::Resolve() { BaseClass::Resolve(); if ( m_AVIFile.IsDirty() ) { m_bReloadCachedVersion = true; m_AVIFile.GetAttribute()->RemoveFlag( FATTRIB_DIRTY ); } }
//-----------------------------------------------------------------------------
// Helper for overlays
//-----------------------------------------------------------------------------
void CDmeFilmClip::SetOverlay( const char *pMaterialName ) { if ( pMaterialName && pMaterialName[0] ) { if ( !m_MaterialOverlayEffect.GetElement() ) { m_MaterialOverlayEffect = CreateElement<CDmeMaterialOverlayFXClip>( "materialOverlay", GetFileId() ); }
m_MaterialOverlayEffect->SetOverlayEffect( pMaterialName ); } else { m_MaterialOverlayEffect.Set( NULL ); } }
IMaterial *CDmeFilmClip::GetOverlayMaterial() { return m_MaterialOverlayEffect.GetElement() ? m_MaterialOverlayEffect->GetMaterial() : NULL; }
float CDmeFilmClip::GetOverlayAlpha() { return m_MaterialOverlayEffect.GetElement() ? m_MaterialOverlayEffect->GetAlpha() : 0.0f; }
void CDmeFilmClip::SetOverlayAlpha( float alpha ) { if ( m_MaterialOverlayEffect.GetElement() ) { m_MaterialOverlayEffect->SetAlpha( alpha ); } }
bool CDmeFilmClip::HasOpaqueOverlay( void ) { if ( m_MaterialOverlayEffect->GetMaterial()->IsTranslucent() || ( m_MaterialOverlayEffect->GetAlpha() < 1.0f ) ) { return false; }
return true; }
void CDmeFilmClip::DrawOverlay( DmeTime_t time, Rect_t ¤tRect, Rect_t &totalRect ) { if ( m_MaterialOverlayEffect.GetElement() ) { m_MaterialOverlayEffect->ApplyEffect( ToChildMediaTime( time ), currentRect, totalRect, NULL ); }
float fade = 1.0f; if ( time < GetStartTime() + m_fadeInDuration ) { fade = ( time - GetStartTime() ) / m_fadeInDuration; } if ( time > GetEndTime() - m_fadeOutDuration ) { fade = MIN( fade, ( GetEndTime() - time ) / m_fadeOutDuration ); } if ( fade < 1.0f ) { if ( !m_FadeMaterial.IsValid() ) { m_FadeMaterial.Init( "engine\\singlecolor.vmt", NULL, false ); }
float r, g, b; m_FadeMaterial->GetColorModulation( &r, &g, &b ); float a = m_FadeMaterial->GetAlphaModulation();
m_FadeMaterial->ColorModulate( 0.0f, 0.0f, 0.0f ); m_FadeMaterial->AlphaModulate( 1.0f - fade );
CMatRenderContextPtr pRenderContext( materials ); pRenderContext->Bind( m_FadeMaterial );
float w = currentRect.width; float h = currentRect.height;
IMesh *pMesh = pRenderContext->GetDynamicMesh(); CMeshBuilder meshBuilder; meshBuilder.Begin( pMesh, MATERIAL_TRIANGLE_STRIP, 2 );
meshBuilder.Position3f( 0.0f, 0.0f, 0.0f ); meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.Position3f( 0.0f, h, 0.0f ); meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.Position3f( w, 0.0f, 0.0f ); meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.Position3f( w, h, 0.0f ); meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.End(); pMesh->Draw();
m_FadeMaterial->ColorModulate( r, g, b ); m_FadeMaterial->AlphaModulate( a ); } }
//-----------------------------------------------------------------------------
// AVI tape out
//-----------------------------------------------------------------------------
void CDmeFilmClip::UseCachedVersion( bool bUseCachedVersion ) { m_bIsUsingCachedVersion = bUseCachedVersion; }
bool CDmeFilmClip::IsUsingCachedVersion() const { return m_bIsUsingCachedVersion; }
AVIMaterial_t CDmeFilmClip::GetCachedAVI() { if ( m_bReloadCachedVersion ) { if ( g_pAVI ) { if ( m_hCachedVersion != AVIMATERIAL_INVALID ) { g_pAVI->DestroyAVIMaterial( m_hCachedVersion ); m_hCachedVersion = AVIMATERIAL_INVALID; } if ( m_AVIFile[0] ) { m_hCachedVersion = g_pAVI->CreateAVIMaterial( m_AVIFile, m_AVIFile, "MOD" ); } } m_bReloadCachedVersion = false; } return m_hCachedVersion; } void CDmeFilmClip::SetCachedAVI( const char *pAVIFile ) { m_AVIFile = pAVIFile; m_bReloadCachedVersion = true; }
//-----------------------------------------------------------------------------
// Camera helper methods
//-----------------------------------------------------------------------------
CDmeCamera *CDmeFilmClip::GetCamera() { return m_Camera; }
void CDmeFilmClip::SetCamera( CDmeCamera *pCamera ) { m_Camera = pCamera; }
//-----------------------------------------------------------------------------
// Returns the monitor camera associated with the clip (for now, only 1 supported)
//-----------------------------------------------------------------------------
CDmeCamera *CDmeFilmClip::GetMonitorCamera() { if ( m_nActiveMonitor < 0 ) return NULL; return m_MonitorCameras[ m_nActiveMonitor ]; }
void CDmeFilmClip::AddMonitorCamera( CDmeCamera *pCamera ) { m_MonitorCameras.AddToTail( pCamera ); }
int CDmeFilmClip::FindMonitorCamera( CDmeCamera *pCamera ) { return m_MonitorCameras.Find( pCamera->GetHandle() ); }
void CDmeFilmClip::RemoveMonitorCamera( CDmeCamera *pCamera ) { int i = m_MonitorCameras.Find( pCamera->GetHandle() ); if ( i >= 0 ) { if ( m_nActiveMonitor == i ) { m_nActiveMonitor = -1; } m_MonitorCameras.FastRemove( i ); } }
void CDmeFilmClip::SelectMonitorCamera( CDmeCamera *pCamera ) { m_nActiveMonitor = pCamera ? m_MonitorCameras.Find( pCamera->GetHandle() ) : -1; }
//-----------------------------------------------------------------------------
// Scene / Dag helper methods
//-----------------------------------------------------------------------------
CDmeDag *CDmeFilmClip::GetScene( bool bCreateIfNull /*= false*/ ) { CDmeDag *pScene = m_Scene.GetElement(); if ( !pScene && bCreateIfNull ) { pScene = CreateElement< CDmeDag >( "scene", GetFileId() ); m_Scene = pScene; } return pScene; }
void CDmeFilmClip::SetScene( CDmeDag *pDag ) { m_Scene.Set( pDag ); }
//-----------------------------------------------------------------------------
// helper for inputs and operators
//-----------------------------------------------------------------------------
int CDmeFilmClip::GetInputCount() { return m_Inputs.Count(); }
CDmeInput *CDmeFilmClip::GetInput( int nIndex ) { if ( nIndex < 0 || nIndex >= m_Inputs.Count() ) return NULL;
return m_Inputs[ nIndex ]; }
void CDmeFilmClip::AddInput( CDmeInput *pInput ) { m_Inputs.AddToTail( pInput ); }
void CDmeFilmClip::RemoveAllInputs() { m_Inputs.RemoveAll(); }
void CDmeFilmClip::AddOperator( CDmeOperator *pOperator ) { m_Operators.AddToTail( pOperator ); }
void CDmeFilmClip::RemoveOperator( CDmeOperator *pOperator ) { for ( int i = m_Operators.Count() - 1 ; i >= 0; --i ) { if ( m_Operators[ i ] == pOperator ) { m_Operators.Remove( i ); } } }
void CDmeFilmClip::CollectOperators( CUtlVector< DmElementHandle_t > &operators ) { int numInputs = m_Inputs.Count(); for ( int i = 0; i < numInputs; ++i ) { operators.AddToTail( m_Inputs[ i ]->GetHandle() ); }
int numOperators = m_Operators.Count(); for ( int i = 0; i < numOperators; ++i ) { operators.AddToTail( m_Operators[ i ]->GetHandle() ); } }
CDmaElementArray< CDmeOperator > &CDmeFilmClip::GetOperators() { return m_Operators; }
CDmaElementArray< CDmeAnimationSet > &CDmeFilmClip::GetAnimationSets() { return m_AnimationSets; }
const CDmaElementArray< CDmeAnimationSet > &CDmeFilmClip::GetAnimationSets() const { return m_AnimationSets; }
CDmeAnimationSet *CDmeFilmClip::FindAnimationSet( const char *pAnimSetName ) const { int nAnimSets = m_AnimationSets.Count(); for ( int i = 0; i < nAnimSets; ++i ) { CDmeAnimationSet *pAnimSet = m_AnimationSets[ i ]; if ( !pAnimSet ) continue;
if ( V_stricmp( pAnimSet->GetName(), pAnimSetName ) == 0 ) return pAnimSet; } return NULL; }
const CDmaElementArray< CDmeBookmarkSet > &CDmeFilmClip::GetBookmarkSets() const { return m_BookmarkSets; }
CDmaElementArray< CDmeBookmarkSet > &CDmeFilmClip::GetBookmarkSets() { return m_BookmarkSets; }
int CDmeFilmClip::GetActiveBookmarkSetIndex() const { return m_nActiveBookmarkSet; }
void CDmeFilmClip::SetActiveBookmarkSetIndex( int nActiveBookmarkSet ) { m_nActiveBookmarkSet = nActiveBookmarkSet; }
CDmeBookmarkSet *CDmeFilmClip::GetActiveBookmarkSet() { int nBookmarkSets = m_BookmarkSets.Count(); if ( m_nActiveBookmarkSet >= nBookmarkSets ) return NULL;
return m_BookmarkSets[ m_nActiveBookmarkSet ]; }
CDmeBookmarkSet *CDmeFilmClip::CreateBookmarkSet( const char *pName /*= "default set"*/ ) { CDmeBookmarkSet *pBookmarkSet = CreateElement< CDmeBookmarkSet >( pName, GetFileId() ); m_BookmarkSets.AddToTail( pBookmarkSet ); return pBookmarkSet; }
//-----------------------------------------------------------------------------
// Used to move clips in non-film track groups with film clips
// Call BuildClipAssociations before modifying the film track,
// then UpdateAssociatedClips after modifying it.
//-----------------------------------------------------------------------------
void CDmeFilmClip::BuildClipAssociations( CUtlVector< ClipAssociation_t > &association, bool bHandleGaps ) { association.RemoveAll();
CDmeTrack *pFilmTrack = GetFilmTrack(); if ( !pFilmTrack ) return;
int c = pFilmTrack->GetClipCount(); int gc = GetTrackGroupCount(); if ( c == 0 || gc == 0 ) return;
DmeTime_t clipStartTime = GetStartInChildMediaTime(); DmeTime_t clipEndTime = GetEndInChildMediaTime();
// These slugs will be removed in UpdateAssociatedClips
if ( bHandleGaps ) { pFilmTrack->FillAllGapsWithSlugs( "__tempSlug__", clipStartTime, clipEndTime ); }
for ( int i = 0; i < gc; ++i ) { CDmeTrackGroup *pTrackGroup = GetTrackGroup( i ); int tc = pTrackGroup->GetTrackCount(); for ( int j = 0; j < tc; ++j ) { CDmeTrack *pTrack = pTrackGroup->GetTrack( j ); if ( !pTrack->IsSynched() ) continue;
// Only have visible tracks now
int cc = pTrack->GetClipCount(); association.EnsureCapacity( association.Count() + cc ); for ( int k = 0; k < cc; ++k ) { CDmeClip *pClip = pTrack->GetClip( k ); CDmeClip *pFilmClip = pFilmTrack->FindFilmClipAtTime( pClip->GetStartTime() ); int nIndex = association.AddToTail(); association[nIndex].m_hClip = pClip; association[nIndex].m_hAssociation = pFilmClip; association[nIndex].m_startTimeInAssociatedClip = DMETIME_ZERO; association[nIndex].m_offset = DMETIME_ZERO; if ( pFilmClip ) { association[nIndex].m_startTimeInAssociatedClip = pFilmClip->ToChildMediaTime( pClip->GetStartTime(), false ); association[nIndex].m_nType = ClipAssociation_t::HAS_CLIP; continue; }
// Handle edge cases
if ( pClip->GetStartTime() <= clipStartTime ) { association[nIndex].m_offset = pClip->GetStartTime() - clipStartTime; association[nIndex].m_nType = ClipAssociation_t::BEFORE_START; continue; }
if ( pClip->GetStartTime() >= clipEndTime ) { association[nIndex].m_offset = pClip->GetStartTime() - clipEndTime; association[nIndex].m_nType = ClipAssociation_t::AFTER_END; continue; }
association[nIndex].m_nType = ClipAssociation_t::NO_MOVEMENT; } } } }
void CDmeFilmClip::UpdateAssociatedClips( CUtlVector< ClipAssociation_t > &association ) { int i;
CDmeTrack *pFilmTrack = GetFilmTrack(); if ( !pFilmTrack ) return;
int c = association.Count(); if ( c > 0 ) { DmeTime_t clipStartTime = GetStartInChildMediaTime(); DmeTime_t clipEndTime = GetEndInChildMediaTime();
for ( i = 0; i < c; ++i ) { ClipAssociation_t &curr = association[i]; if ( !curr.m_hClip.Get() ) continue;
switch( curr.m_nType ) { case ClipAssociation_t::HAS_CLIP: if ( curr.m_hAssociation.Get() ) { curr.m_hClip->SetStartTime( curr.m_hAssociation->FromChildMediaTime( curr.m_startTimeInAssociatedClip, false ) ); } break;
case ClipAssociation_t::BEFORE_START: curr.m_hClip->SetStartTime( clipStartTime + curr.m_offset ); break;
case ClipAssociation_t::AFTER_END: curr.m_hClip->SetStartTime( clipEndTime + curr.m_offset ); break; } } }
c = pFilmTrack->GetClipCount(); for ( i = c; --i >= 0; ) { CDmeClip *pClip = pFilmTrack->GetClip(i); if ( !Q_strcmp( pClip->GetName(), "__tempSlug__" ) ) { pFilmTrack->RemoveClip( i ); } } }
//-----------------------------------------------------------------------------
// Creates a slug clip
//-----------------------------------------------------------------------------
CDmeFilmClip *CreateSlugClip( const char *pClipName, DmeTime_t startTime, DmeTime_t endTime, DmFileId_t fileid ) { CDmeFilmClip *pSlugClip = CreateElement<CDmeFilmClip>( pClipName, fileid ); pSlugClip->CreateBookmarkSet(); pSlugClip->GetTimeFrame()->SetName( "timeframe" ); pSlugClip->SetStartTime( startTime ); pSlugClip->SetDuration( endTime - startTime ); pSlugClip->SetTimeOffset( DmeTime_t( 0 ) ); pSlugClip->SetTimeScale( 1.0f ); pSlugClip->SetClipColor( Color( 0, 0, 0, 128 ) ); pSlugClip->SetOverlay( "vgui/black" ); return pSlugClip; }
//-----------------------------------------------------------------------------
// helper methods
//-----------------------------------------------------------------------------
CDmeTrack *GetParentTrack( CDmeClip *pClip ) { DmAttributeReferenceIterator_t hAttr = g_pDataModel->FirstAttributeReferencingElement( pClip->GetHandle() ); for ( ; hAttr != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; hAttr = g_pDataModel->NextAttributeReferencingElement( hAttr ) ) { CDmAttribute *pAttr = g_pDataModel->GetAttribute( hAttr ); if ( !pAttr ) continue;
CDmeTrack *pTrack = CastElement< CDmeTrack >( pAttr->GetOwner() ); if ( pTrack ) return pTrack; } return NULL; }
//-----------------------------------------------------------------------------
// Purpose: Find the channel within targeting the specified element and
// attribute.
//-----------------------------------------------------------------------------
CDmeChannel *FindChannelTargetingElement( CDmElement *pElement, const char *pAttributeName ) { CUtlVector< CDmeChannel* > channels( 0, 8 ); FindAncestorsReferencingElement( pElement, channels );
int nChannels = channels.Count(); for ( int i = 0; i < nChannels; ++i ) { CDmeChannel *pChannel = channels[ i ]; if ( !pChannel ) continue;
CDmElement *toElement = pChannel->GetToElement(); if ( toElement != pElement ) continue;
if ( pAttributeName && ( Q_stricmp( pChannel->GetToAttribute()->GetName(), pAttributeName ) != 0 ) ) continue;
return pChannel; }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: Find the channel within the specified channels clip targeting the
// specified element and attribute.
//-----------------------------------------------------------------------------
CDmeChannel *FindChannelTargetingElement( CDmeChannelsClip *pChannelsClip, CDmElement *pElement, const char *pAttributeName ) { int nChannels = pChannelsClip->m_Channels.Count(); for ( int i = 0; i < nChannels; ++i ) { CDmeChannel *pChannel = pChannelsClip->m_Channels[ i ]; if ( !pChannel ) continue;
CDmElement *toElement = pChannel->GetToElement(); if ( toElement != pElement ) continue;
if ( pAttributeName && ( Q_stricmp( pChannel->GetToAttribute()->GetName(), pAttributeName ) != 0 ) ) continue;
return pChannel; }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: Find the channel within the specified film clip targeting the
// specified element and attribute.
//-----------------------------------------------------------------------------
CDmeChannel *FindChannelTargetingElement( CDmeFilmClip *pClip, CDmElement *pElement, const char *pAttributeName, CDmeChannelsClip **ppChannelsClip, CDmeTrack **ppTrack, CDmeTrackGroup **ppTrackGroup ) { int gc = pClip->GetTrackGroupCount(); for ( int i = 0; i < gc; ++i ) { CDmeTrackGroup *pTrackGroup = pClip->GetTrackGroup( i ); DMETRACKGROUP_FOREACH_CLIP_TYPE_START( CDmeChannelsClip, pTrackGroup, pTrack, pChannelsClip )
CDmeChannel *pChannel = FindChannelTargetingElement( pChannelsClip, pElement, pAttributeName ); if ( !pChannel ) continue;
if ( ppChannelsClip ) { *ppChannelsClip = pChannelsClip; } if ( ppTrack ) { *ppTrack = pTrack; } if ( ppTrackGroup ) { *ppTrackGroup = pTrackGroup; } return pChannel;
DMETRACKGROUP_FOREACH_CLIP_TYPE_END() }
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: Construct a clip stack for each one of the channels in the provided
// list using the specified root movie and shot.
//-----------------------------------------------------------------------------
void BuildClipStackList( const CUtlVector< CDmeChannel* > &channelList, CUtlVector< DmeClipStack_t > &clipStackList, CUtlVector< DmeTime_t > &orginalTimeList, const CDmeClip *pMovie, CDmeClip *pShot ) { int nChannels = channelList.Count(); clipStackList.Purge(); clipStackList.EnsureCount( nChannels ); orginalTimeList.Purge(); orginalTimeList.EnsureCount( nChannels );
for ( int iChannel = 0; iChannel < nChannels; ++iChannel ) { CDmeChannel *pChannel = channelList[ iChannel ]; CDmeChannelsClip *pChannelsClip = FindAncestorReferencingElement< CDmeChannelsClip >( pChannel );
if ( pChannelsClip ) { pChannelsClip->BuildClipStack( &clipStackList[ iChannel ], pMovie, pShot ); } else { if ( pMovie ) { clipStackList[ iChannel ].AddClipToTail( pMovie ); } if ( pShot && ( pShot != pMovie ) ) { clipStackList[ iChannel ].AddClipToTail( pShot ); } }
orginalTimeList[ iChannel ] = pChannel->GetCurrentTime(); } }
//-----------------------------------------------------------------------------
// Purpose: Play each of the channels in the provided list at the specified
// global time.
//-----------------------------------------------------------------------------
void PlayChannelsAtTime( DmeTime_t time, const CUtlVector< CDmeChannel* > &channelList, const CUtlVector< CDmeOperator* > &operatorList, const CUtlVector< DmeClipStack_t > &clipStackList, bool forcePlay ) { int nCount = channelList.Count(); for ( int iChannel = 0; iChannel < nCount; ++iChannel ) { CDmeChannel *pChannel = channelList[ iChannel ]; DmeTime_t localTime = clipStackList[ iChannel ].ToChildMediaTime( time, false ); pChannel->SetCurrentTime( localTime ); if ( forcePlay || ( pChannel->GetMode() == CM_RECORD ) ) { pChannel->Play(); } else { pChannel->Operate(); } }
int nOperators = operatorList.Count(); for ( int iOpeator = 0; iOpeator < nOperators; ++iOpeator ) { operatorList[ iOpeator ]->Operate(); } }
//-----------------------------------------------------------------------------
// Purpose: Play each of the channels in the provided list at the specified
// local time.
//-----------------------------------------------------------------------------
void PlayChannelsAtLocalTimes( const CUtlVector< DmeTime_t > &timeList, const CUtlVector< CDmeChannel* > &channelList, const CUtlVector< CDmeOperator* > &operatorList, bool forcePlay ) { int nCount = channelList.Count();
Assert( timeList.Count() >= channelList.Count() ); if ( timeList.Count() < nCount ) return;
for ( int iChannel = 0; iChannel < nCount; ++iChannel ) { CDmeChannel *pChannel = channelList[ iChannel ]; pChannel->SetCurrentTime( timeList[ iChannel ] ); if ( forcePlay || ( pChannel->GetMode() == CM_RECORD ) ) { pChannel->Play(); } else { pChannel->Operate(); } }
int nOperators = operatorList.Count(); for ( int iOpeator = 0; iOpeator < nOperators; ++iOpeator ) { operatorList[ iOpeator ]->Operate(); } }
CDmeFilmClip *FindFilmClipContainingDag( CDmeDag *pDag ) { CDmeFilmClip *pFilmClip = FindReferringElement< CDmeFilmClip >( pDag, "scene" ); if ( pFilmClip ) return pFilmClip;
for ( DmAttributeReferenceIterator_t it = g_pDataModel->FirstAttributeReferencingElement( pDag->GetHandle() ); it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; it = g_pDataModel->NextAttributeReferencingElement( it ) ) { CDmAttribute *pAttr = g_pDataModel->GetAttribute( it ); Assert( pAttr );
static const CUtlSymbolLarge symChildren = g_pDataModel->GetSymbol( "children" ); if ( pAttr->GetNameSymbol() != symChildren ) continue;
CDmeDag* pParent = CastElement< CDmeDag >( pAttr->GetOwner() ); if ( !pParent ) continue;
CDmeFilmClip *pFilmClip = FindFilmClipContainingDag( pParent ); if ( pFilmClip ) return pFilmClip; }
return NULL; }
static ConVar sfm_maxcamerastack( "sfm_maxcamerastack", "10", FCVAR_ARCHIVE, "Number of work cameras to store in camera stack." );
void CDmeFilmClip::LatchWorkCamera( CDmeCamera *pCamera ) { // Wipe everything after current stack ptr
while ( ( m_CameraStack.Count() - 1 ) > m_nCurrentStackCamera ) { m_CameraStack.Remove( m_CameraStack.Count() - 1 ); }
// Add to end
CDmeCamera *newEntry = CreateElement< CDmeCamera >( "camerastack", GetFileId() ); newEntry->FromCamera( pCamera );
m_CameraStack.AddToTail( newEntry );
m_nCurrentStackCamera = m_CameraStack.Count() - 1;
int maxStack = clamp( sfm_maxcamerastack.GetInt(), 4, 100 );
while ( m_CameraStack.Count() > maxStack ) { m_CameraStack.Remove( 0 ); --m_nCurrentStackCamera; } }
void CDmeFilmClip::UpdateWorkCamera( CDmeCamera *pCamera ) { m_nCurrentStackCamera = clamp( m_nCurrentStackCamera, 0, m_CameraStack.Count() - 1 ); if ( m_nCurrentStackCamera < 0 || m_nCurrentStackCamera >= m_CameraStack.Count() ) return;
m_CameraStack[ m_nCurrentStackCamera ]->FromCamera( pCamera ); }
void CDmeFilmClip::PreviousWorkCamera() { m_nCurrentStackCamera -= 1; }
void CDmeFilmClip::NextWorkCamera() { m_nCurrentStackCamera += 1; }
CDmeCamera *CDmeFilmClip::GetCurrentCameraStackEntry() { m_nCurrentStackCamera = clamp( m_nCurrentStackCamera, 0, m_CameraStack.Count() - 1 ); if ( m_nCurrentStackCamera < 0 || m_nCurrentStackCamera >= m_CameraStack.Count() ) return NULL;
CDmeCamera *entry = m_CameraStack[ m_nCurrentStackCamera ]; return entry; }
void CDmeFilmClip::PurgeCameraStack() { m_nCurrentStackCamera = -1; while ( m_CameraStack.Count() > 0 ) { m_CameraStack.Remove( 0 ); } }
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