Counter Strike : Global Offensive Source Code
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//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "movieobjects/dmeclip.h"
#include "tier0/dbg.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "datamodel/dmehandle.h"
#include "movieobjects/dmetimeframe.h"
#include "movieobjects/dmebookmark.h"
#include "movieobjects/dmesound.h"
#include "movieobjects/dmechannel.h"
#include "movieobjects/dmecamera.h"
#include "movieobjects/dmedag.h"
#include "movieobjects/dmeinput.h"
#include "movieobjects/dmeoperator.h"
#include "movieobjects/dmematerial.h"
#include "movieobjects/dmetrack.h"
#include "movieobjects/dmetrackgroup.h"
#include "movieobjects/dmematerialoverlayfxclip.h"
#include "movieobjects/dmeanimationset.h"
#include "movieobjects_interfaces.h"
#include "materialsystem/imaterialsystem.h"
#include "materialsystem/imaterial.h"
#include "materialsystem/imesh.h"
#include "tier3/tier3.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// String to clip type + back
//-----------------------------------------------------------------------------
static const char *s_pClipTypeNames[DMECLIP_TYPE_COUNT] =
{
"Channel",
"Audio",
"Effects",
"Film",
};
DmeClipType_t ClipTypeFromString( const char *pName )
{
for ( DmeClipType_t i = DMECLIP_FIRST; i <= DMECLIP_LAST; ++i )
{
if ( !Q_stricmp( pName, s_pClipTypeNames[i] ) )
return i;
}
return DMECLIP_UNKNOWN;
}
const char *ClipTypeToString( DmeClipType_t type )
{
if ( type >= DMECLIP_FIRST && type <= DMECLIP_LAST )
return s_pClipTypeNames[ type ];
return "Unknown";
}
//-----------------------------------------------------------------------------
// CDmeClip - common base class for filmclips, soundclips, and channelclips
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeClip, CDmeClip );
void CDmeClip::OnConstruction()
{
m_TimeFrame.InitAndCreate( this, "timeFrame" );
m_ClipColor.InitAndSet( this, "color", Color( 0, 0, 0, 0 ) );
m_ClipText.Init( this, "text" );
m_bMute.Init( this, "mute" );
m_TrackGroups.Init( this, "trackGroups", FATTRIB_MUSTCOPY );
m_flDisplayScale.InitAndSet( this, "displayScale", 1.0f );
}
void CDmeClip::OnDestruction()
{
}
//-----------------------------------------------------------------------------
// Clip color
//-----------------------------------------------------------------------------
void CDmeClip::SetClipColor( const Color& clr )
{
m_ClipColor.Set( clr );
}
Color CDmeClip::GetClipColor() const
{
return m_ClipColor.Get();
}
//-----------------------------------------------------------------------------
// Clip text
//-----------------------------------------------------------------------------
void CDmeClip::SetClipText( const char *pText )
{
m_ClipText = pText;
}
const char* CDmeClip::GetClipText() const
{
return m_ClipText;
}
//-----------------------------------------------------------------------------
// Returns the time frame
//-----------------------------------------------------------------------------
CDmeTimeFrame *CDmeClip::GetTimeFrame() const
{
return m_TimeFrame.GetElement();
}
DmeTime_t CDmeClip::ToChildMediaTime( DmeTime_t t, bool bClamp ) const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->ToChildMediaTime( t, bClamp ) : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::FromChildMediaTime( DmeTime_t t, bool bClamp ) const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->FromChildMediaTime( t, bClamp ) : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::ToChildMediaDuration( DmeTime_t dt ) const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->ToChildMediaDuration( dt ) : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::FromChildMediaDuration( DmeTime_t dt ) const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->FromChildMediaDuration( dt ) : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::GetTimeOffset() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetTimeOffset() : DmeTime_t( 0 );
}
float CDmeClip::GetTimeScale() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetTimeScale() : 0.0f;
}
DmeTime_t CDmeClip::GetStartTime() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetStartTime() : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::GetEndTime() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetStartTime() + tf->GetDuration() : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::GetDuration() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetDuration() : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::GetStartInChildMediaTime() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetStartInChildMediaTime() : DmeTime_t( 0 );
}
DmeTime_t CDmeClip::GetEndInChildMediaTime() const
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
return tf ? tf->GetEndInChildMediaTime() : DmeTime_t( 0 );
}
void CDmeClip::SetTimeOffset( DmeTime_t t )
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
if ( tf )
{
tf->SetTimeOffset( t );
}
}
void CDmeClip::SetTimeScale( float s )
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
if ( tf )
{
tf->SetTimeScale( s );
}
}
void CDmeClip::SetStartTime( DmeTime_t t )
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
if ( tf )
{
tf->SetStartTime( t );
}
}
void CDmeClip::SetDuration( DmeTime_t t )
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
if ( tf )
{
tf->SetDuration( t );
}
}
void CDmeClip::BakeTimeScale( float scale /*= 1.0f*/ )
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
Assert( tf );
if ( !tf )
return;
float flNewScale = tf->GetTimeScale();
tf->SetTimeScale( 1.0f );
if ( scale != 1.0f )
{
tf->SetStartTime ( tf->GetStartTime () / scale );
tf->SetDuration ( tf->GetDuration () / scale );
tf->SetTimeOffset( tf->GetTimeOffset() / scale );
flNewScale *= scale;
}
int nTrackGroups = m_TrackGroups.Count();
for ( int gi = 0; gi < nTrackGroups; ++gi )
{
CDmeTrackGroup *pTrackGroup = m_TrackGroups[ gi ];
if ( !pTrackGroup )
continue;
int nTracks = pTrackGroup->GetTrackCount();
for ( int ti = 0; ti < nTracks; ++ti )
{
CDmeTrack *pTrack = pTrackGroup->GetTrack( ti );
if ( !pTrack )
continue;
int nClips = pTrack->GetClipCount();
for ( int ci = 0; ci < nClips; ++ci )
{
CDmeClip *pClip = pTrack->GetClip( ci );
if ( !pClip )
continue;
pClip->BakeTimeScale( flNewScale );
}
}
}
}
//-----------------------------------------------------------------------------
// Track iteration
//-----------------------------------------------------------------------------
const CUtlVector< DmElementHandle_t > &CDmeClip::GetTrackGroups( ) const
{
return m_TrackGroups.Get();
}
int CDmeClip::GetTrackGroupCount( ) const
{
// Make sure no invalid clip types have snuck in
return m_TrackGroups.Count();
}
CDmeTrackGroup *CDmeClip::GetTrackGroup( int nIndex ) const
{
if ( ( nIndex >= 0 ) && ( nIndex < m_TrackGroups.Count() ) )
return m_TrackGroups[ nIndex ];
return NULL;
}
//-----------------------------------------------------------------------------
// Is a track group valid to add?
//-----------------------------------------------------------------------------
bool CDmeClip::IsTrackGroupValid( CDmeTrackGroup *pTrackGroup )
{
// FIXME: If track groups have allowed types, we can check for validity
for ( DmeClipType_t i = DMECLIP_FIRST; i <= DMECLIP_LAST; ++i )
{
if ( !IsSubClipTypeAllowed( i ) && pTrackGroup->IsSubClipTypeAllowed( i ) )
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Track group addition/removal
//-----------------------------------------------------------------------------
void CDmeClip::AddTrackGroup( CDmeTrackGroup *pTrackGroup )
{
if ( !IsTrackGroupValid( pTrackGroup ) )
return;
// FIXME: Should check if track with same name already exists???
if ( GetTrackGroupIndex( pTrackGroup ) < 0 )
{
m_TrackGroups.AddToTail( pTrackGroup );
}
}
void CDmeClip::AddTrackGroupBefore( CDmeTrackGroup *pTrackGroup, CDmeTrackGroup *pBefore )
{
if ( !IsTrackGroupValid( pTrackGroup ) )
return;
// FIXME: Should check if track with same name already exists???
if ( GetTrackGroupIndex( pTrackGroup ) < 0 )
{
int nBeforeIndex = pBefore ? GetTrackGroupIndex( pBefore ) : GetTrackGroupCount();
if ( nBeforeIndex >= 0 )
{
m_TrackGroups.InsertBefore( nBeforeIndex, pTrackGroup );
}
}
}
CDmeTrackGroup *CDmeClip::AddTrackGroup( const char *pTrackGroupName )
{
CDmeTrackGroup *pTrackGroup = CreateElement< CDmeTrackGroup >( pTrackGroupName, GetFileId() );
pTrackGroup->SetMinimized( false );
m_TrackGroups.AddToTail( pTrackGroup );
return pTrackGroup;
}
void CDmeClip::RemoveTrackGroup( int nIndex )
{
Assert( nIndex >= 0 && nIndex < m_TrackGroups.Count() );
m_TrackGroups.Remove( nIndex );
}
void CDmeClip::RemoveTrackGroup( CDmeTrackGroup *pTrackGroup )
{
int i = GetTrackGroupIndex( pTrackGroup );
if ( i < 0 )
return;
m_TrackGroups.Remove( i );
}
void CDmeClip::RemoveTrackGroup( const char *pTrackGroupName )
{
if ( !pTrackGroupName )
{
pTrackGroupName = DMETRACKGROUP_DEFAULT_NAME;
}
int c = m_TrackGroups.Count();
for ( int i = c; --i >= 0; )
{
if ( !Q_strcmp( m_TrackGroups[i]->GetName(), pTrackGroupName ) )
{
m_TrackGroups.Remove( i );
return;
}
}
}
//-----------------------------------------------------------------------------
// Swap track groups
//-----------------------------------------------------------------------------
void CDmeClip::SwapOrder( CDmeTrackGroup *pTrackGroup1, CDmeTrackGroup *pTrackGroup2 )
{
if ( pTrackGroup1 == pTrackGroup2 )
return;
if ( pTrackGroup1->IsFilmTrackGroup() || pTrackGroup2->IsFilmTrackGroup() )
return;
int nIndex1 = -1, nIndex2 = -1;
int c = m_TrackGroups.Count();
for ( int i = c; --i >= 0; )
{
if ( m_TrackGroups[i] == pTrackGroup1 )
{
nIndex1 = i;
}
if ( m_TrackGroups[i] == pTrackGroup2 )
{
nIndex2 = i;
}
}
if ( ( nIndex1 < 0 ) || ( nIndex2 < 0 ) )
return;
m_TrackGroups.Swap( nIndex1, nIndex2 );
}
//-----------------------------------------------------------------------------
// Track group finding
//-----------------------------------------------------------------------------
CDmeTrackGroup *CDmeClip::FindTrackGroup( const char *pTrackGroupName ) const
{
if ( !pTrackGroupName )
{
pTrackGroupName = DMETRACKGROUP_DEFAULT_NAME;
}
int c = m_TrackGroups.Count();
for ( int i = 0 ; i < c; ++i )
{
CDmeTrackGroup *pTrackGroup = m_TrackGroups[i];
if ( !pTrackGroup )
continue;
if ( !Q_strcmp( pTrackGroup->GetName(), pTrackGroupName ) )
return pTrackGroup;
}
return NULL;
}
int CDmeClip::GetTrackGroupIndex( CDmeTrackGroup *pTrackGroup ) const
{
int nTrackGroups = m_TrackGroups.Count();
for ( int i = 0 ; i < nTrackGroups; ++i )
{
if ( pTrackGroup == m_TrackGroups[i] )
return i;
}
return -1;
}
//-----------------------------------------------------------------------------
// Find or create a track group
//-----------------------------------------------------------------------------
CDmeTrackGroup *CDmeClip::FindOrAddTrackGroup( const char *pTrackGroupName )
{
CDmeTrackGroup *pTrackGroup = FindTrackGroup( pTrackGroupName );
if ( !pTrackGroup )
{
pTrackGroup = AddTrackGroup( pTrackGroupName );
}
return pTrackGroup;
}
//-----------------------------------------------------------------------------
// Finding clips in track groups
//-----------------------------------------------------------------------------
CDmeTrack *CDmeClip::FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup /*= NULL*/ ) const
{
// DmeClipType_t type = pClip->GetClipType();
int c = m_TrackGroups.Count();
for ( int i = 0 ; i < c; ++i )
{
// FIXME: If trackgroups have valid types, can early out here
CDmeTrack *pTrack = m_TrackGroups[i]->FindTrackForClip( pClip );
if ( pTrack )
{
if ( ppTrackGroup )
{
*ppTrackGroup = m_TrackGroups[i];
}
return pTrack;
}
}
return NULL;
}
bool CDmeClip::FindMultiTrackGroupForClip( CDmeClip *pClip, int *pTrackGroupIndex, int *pTrackIndex, int *pClipIndex ) const
{
int nTrackGroups = m_TrackGroups.Count();
for ( int gi = 0 ; gi < nTrackGroups; ++gi )
{
CDmeTrackGroup *pTrackGroup = m_TrackGroups[ gi ];
if ( !pTrackGroup )
continue;
if ( !pTrackGroup->FindTrackForClip( pClip, pTrackIndex, pClipIndex ) )
continue;
if ( pTrackGroupIndex )
{
*pTrackGroupIndex = gi;
}
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Finding clips in tracks by time
//-----------------------------------------------------------------------------
void CDmeClip::FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( clipType == DMECLIP_FILM )
return;
int gc = GetTrackGroupCount();
for ( int i = 0; i < gc; ++i )
{
CDmeTrackGroup *pTrackGroup = GetTrackGroup( i );
if ( !pTrackGroup )
continue;
pTrackGroup->FindClipsAtTime( clipType, time, flags, clips );
}
}
void CDmeClip::FindClipsIntersectingTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( clipType == DMECLIP_FILM )
return;
int gc = GetTrackGroupCount();
for ( int i = 0; i < gc; ++i )
{
CDmeTrackGroup *pTrackGroup = GetTrackGroup( i );
if ( !pTrackGroup )
continue;
pTrackGroup->FindClipsIntersectingTime( clipType, startTime, endTime, flags, clips );
}
}
void CDmeClip::FindClipsWithinTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( clipType == DMECLIP_FILM )
return;
int gc = GetTrackGroupCount();
for ( int i = 0; i < gc; ++i )
{
CDmeTrackGroup *pTrackGroup = GetTrackGroup( i );
if ( !pTrackGroup )
continue;
pTrackGroup->FindClipsWithinTime( clipType, startTime, endTime, flags, clips );
}
}
//-----------------------------------------------------------------------------
// Build a list of all referring clips
//-----------------------------------------------------------------------------
static int BuildReferringClipList( const CDmeClip *pClip, CDmeClip** ppParents, int nMaxCount )
{
int nCount = 0;
DmAttributeReferenceIterator_t it, it2, it3;
for ( it = g_pDataModel->FirstAttributeReferencingElement( pClip->GetHandle() );
it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it = g_pDataModel->NextAttributeReferencingElement( it ) )
{
CDmAttribute *pAttribute = g_pDataModel->GetAttribute( it );
const char *pName = pAttribute->GetName();
CDmElement *pElement = pAttribute->GetOwner();
CDmeTrack *pTrack = CastElement< CDmeTrack >( pElement );
if ( !pTrack )
continue;
for ( it2 = g_pDataModel->FirstAttributeReferencingElement( pTrack->GetHandle() );
it2 != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it2 = g_pDataModel->NextAttributeReferencingElement( it2 ) )
{
pAttribute = g_pDataModel->GetAttribute( it2 );
pName = pAttribute->GetName();
pElement = pAttribute->GetOwner();
CDmeTrackGroup *pTrackGroup = CastElement< CDmeTrackGroup >( pElement );
if ( !pTrackGroup )
continue;
for ( it3 = g_pDataModel->FirstAttributeReferencingElement( pTrackGroup->GetHandle() );
it3 != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it3 = g_pDataModel->NextAttributeReferencingElement( it3 ) )
{
pAttribute = g_pDataModel->GetAttribute( it3 );
pName = pAttribute->GetName();
pElement = pAttribute->GetOwner();
CDmeClip *pParent = CastElement< CDmeClip >( pElement );
if ( !pParent )
continue;
Assert( nCount < nMaxCount );
if ( nCount >= nMaxCount )
return nCount;
ppParents[nCount++] = pParent;
}
}
}
return nCount;
}
bool CDmeClip::BuildClipStack( DmeClipStack_t* pStack, const CDmeClip *pMovie, CDmeClip *pShot /*=NULL*/ )
{
// Walk through each shot in the movie and look for the subClip, if don't find it recurse into each shot
return pStack->BuildClipStack( pMovie, pShot, this );
}
//-----------------------------------------------------------------------------
// Clip stack
//-----------------------------------------------------------------------------
bool DmeClipStack_t::BuildClipStack_R( const CDmeClip *pMovie, const CDmeClip *pShot, const CDmeClip *pCurrent )
{
// Add this clip to the stack
int nIndex = AddClipToHead( pCurrent );
// Is this clip the shot? We don't need to look for it any more.
if ( pCurrent == pShot )
{
pShot = NULL;
}
// Is this clip the movie? We succeeded if we already found the shot!
if ( pCurrent == pMovie )
{
if ( !pShot )
return true;
}
else
{
// NOTE: This algorithm assumes a clip can never appear twice under another clip
// at a single level of hierarchy.
CDmeClip* ppParents[1024];
int nCount = BuildReferringClipList( pCurrent, ppParents, 1024 );
for ( int i = 0; i < nCount; ++i )
{
// Can we find a path to the root through the shot? We succeeded!
if ( BuildClipStack_R( pMovie, pShot, ppParents[i] ) )
return true;
}
}
// This clip didn't work out for us. Remove it.
RemoveClip( nIndex );
return false;
}
bool DmeClipStack_t::BuildClipStack( const CDmeClip *pMovie, const CDmeClip *pShot, const CDmeClip *pClip )
{
// Walk through each shot in the movie and look for the subClip, if don't find it recurse into each shot
RemoveAll();
return BuildClipStack_R( pMovie, pShot, pClip );
}
int DmeClipStack_t::FindClip( const CDmeClip *pClip ) const
{
if ( !pClip )
return m_clips.InvalidIndex();
return m_clips.Find( pClip->GetHandle() );
}
int DmeClipStack_t::AddClipToHead( const CDmeClip *pClip )
{
if ( !pClip )
return m_clips.InvalidIndex();
m_bOptimized = false;
return m_clips.AddToHead( pClip->GetHandle() );
}
int DmeClipStack_t::AddClipToTail( const CDmeClip *pClip )
{
if ( !pClip )
return m_clips.InvalidIndex();
m_bOptimized = false;
return m_clips.AddToTail( pClip->GetHandle() );
}
//#define TEST_CLIP_STACK_OPTIMIZER
void DmeClipStack_t::Optimize() const
{
m_bOptimized = true;
int nClips = m_clips.Count();
if ( nClips == 0 )
{
m_tStart = m_tOffset = DMETIME_MINTIME + DMETIME_MAXTIME / 2; // HACK
m_tDuration = DMETIME_MAXTIME;
m_flScale = 1.0f;
return;
}
// 0 = global, n-1 = local
#ifdef TEST_CLIP_STACK_OPTIMIZER
DmeTime_t tOptimizedClamped0 = DMETIME_ZERO;
DmeTime_t tTimeFrameClamped0 = DMETIME_ZERO;
DmeTime_t tOptimizedUnclamped0 = DMETIME_ZERO;
DmeTime_t tTimeFrameUnclamped0 = DMETIME_ZERO;
DmeTime_t tOptimizedClamped1 = DmeTime_t( 10000 );
DmeTime_t tTimeFrameClamped1 = DmeTime_t( 10000 );
DmeTime_t tOptimizedUnclamped1 = DmeTime_t( 10000 );
DmeTime_t tTimeFrameUnclamped1 = DmeTime_t( 10000 );
#endif
const CDmeClip *pClip = m_clips[ nClips - 1 ];
m_tStart = pClip->GetStartTime();
m_tOffset = pClip->GetTimeOffset();
m_tDuration = pClip->GetDuration();
m_flScale = pClip->GetTimeScale();
#ifdef TEST_CLIP_STACK_OPTIMIZER
tOptimizedClamped0 = FromChildMediaTime( DMETIME_ZERO, true );
tTimeFrameClamped0 = pClip->FromChildMediaTime( tTimeFrameClamped0, true );
Assert( tOptimizedClamped0 == tTimeFrameClamped0 );
tOptimizedUnclamped0 = FromChildMediaTime( DMETIME_ZERO, false );
tTimeFrameUnclamped0 = pClip->FromChildMediaTime( tTimeFrameUnclamped0, false );
Assert( tOptimizedUnclamped0 == tTimeFrameUnclamped0 );
tOptimizedClamped1 = FromChildMediaTime( DmeTime_t( 10000 ), true );
tTimeFrameClamped1 = pClip->FromChildMediaTime( tTimeFrameClamped1, true );
Assert( tOptimizedClamped1 == tTimeFrameClamped1 );
tOptimizedUnclamped1 = FromChildMediaTime( DmeTime_t( 10000 ), false );
tTimeFrameUnclamped1 = pClip->FromChildMediaTime( tTimeFrameUnclamped1, false );
Assert( tOptimizedUnclamped1 == tTimeFrameUnclamped1 );
#endif
for ( int i = nClips - 2; i > 0; --i )
{
const CDmeClip *pClip = m_clips[ i ];
#ifdef TEST_CLIP_STACK_OPTIMIZER
DmeTime_t tOldStart = m_tStart;
DmeTime_t tOldOffset = m_tOffset;
DmeTime_t tOldDuration = m_tDuration;
float flOldScale = m_flScale;
DmeTime_t tClipStart = pClip->GetStartTime();
DmeTime_t tClipOffset = pClip->GetTimeOffset();
DmeTime_t tClipDuration = pClip->GetDuration();
float flClipSCale = pClip->GetTimeScale();
#endif
DmeTime_t tChildStartInParentTime = pClip->FromChildMediaTime( m_tStart, false );
DmeTime_t tChildOffsetInParentTime = pClip->FromChildMediaDuration( m_tOffset );
DmeTime_t tChildDurationInParentTime = pClip->FromChildMediaDuration( m_tDuration );
DmeTime_t tChildEndInParentTime = tChildStartInParentTime + tChildDurationInParentTime;
m_flScale = pClip->GetTimeScale() * m_flScale;
m_tStart = MAX( tChildStartInParentTime, pClip->GetStartTime() );
DmeTime_t tDiff = tChildStartInParentTime - m_tStart;
m_tOffset = tChildOffsetInParentTime - tDiff;
DmeTime_t tEnd = MIN( tChildEndInParentTime, pClip->GetEndTime() );
m_tDuration = MAX( DMETIME_ZERO, tEnd - m_tStart );
#ifdef TEST_CLIP_STACK_OPTIMIZER
tOptimizedClamped0 = FromChildMediaTime( DMETIME_ZERO, true );
tTimeFrameClamped0 = pClip->FromChildMediaTime( tTimeFrameClamped0, true );
Assert( tOptimizedClamped0 == tTimeFrameClamped0 );
tOptimizedUnclamped0 = FromChildMediaTime( DMETIME_ZERO, false );
tTimeFrameUnclamped0 = pClip->FromChildMediaTime( tTimeFrameUnclamped0, false );
Assert( tOptimizedUnclamped0 == tTimeFrameUnclamped0 );
tOptimizedClamped1 = FromChildMediaTime( DmeTime_t( 10000 ), true );
tTimeFrameClamped1 = pClip->FromChildMediaTime( tTimeFrameClamped1, true );
Assert( tOptimizedClamped1 == tTimeFrameClamped1 );
tOptimizedUnclamped1 = FromChildMediaTime( DmeTime_t( 10000 ), false );
tTimeFrameUnclamped1 = pClip->FromChildMediaTime( tTimeFrameUnclamped1, false );
Assert( tOptimizedUnclamped1 == tTimeFrameUnclamped1 );
#endif
}
}
DmeTime_t DmeClipStack_t::ToChildMediaTime( DmeTime_t t, bool bClamp /*=true*/ ) const
{
if ( !m_bOptimized )
{
Optimize();
}
t -= m_tStart;
if ( bClamp )
{
t.Clamp( DMETIME_ZERO, m_tDuration );
}
return ( t + m_tOffset ) * m_flScale;
}
DmeTime_t DmeClipStack_t::FromChildMediaTime( DmeTime_t t, bool bClamp /*=true*/ ) const
{
if ( !m_bOptimized )
{
Optimize();
}
t = t / m_flScale - m_tOffset;
if ( bClamp )
{
t.Clamp( DMETIME_ZERO, m_tDuration );
}
return t + m_tStart;
}
DmeTime_t DmeClipStack_t::ToChildMediaDuration( DmeTime_t t ) const
{
if ( !m_bOptimized )
{
Optimize();
}
return t * m_flScale;
}
DmeTime_t DmeClipStack_t::FromChildMediaDuration( DmeTime_t t ) const
{
if ( !m_bOptimized )
{
Optimize();
}
return t / m_flScale;
}
void DmeClipStack_t::ToChildMediaTime( TimeSelection_t &params ) const
{
for ( int i = 0; i < TS_TIME_COUNT; ++i )
{
params.m_Times[i] = ToChildMediaTime( params.m_Times[i], false );
}
}
//-----------------------------------------------------------------------------
//
// CDmeSoundClip - timeframe view into a dmesound
//
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeSoundClip, CDmeSoundClip );
void CDmeSoundClip::OnConstruction()
{
m_Sound.Init( this, "sound" );
m_bShowWave.InitAndSet( this, "showwave", false );
m_fadeInDuration .InitAndSet( this, "fadeIn", DMETIME_ZERO );
m_fadeOutDuration.InitAndSet( this, "fadeOut", DMETIME_ZERO );
}
void CDmeSoundClip::OnDestruction()
{
}
void CDmeSoundClip::SetShowWave( bool state )
{
m_bShowWave = state;
}
bool CDmeSoundClip::ShouldShowWave( ) const
{
return m_bShowWave;
}
float CDmeSoundClip::GetVolumeFade( DmeTime_t tParent )
{
float fade = 1.0f;
if ( tParent < GetStartTime() + m_fadeInDuration )
{
fade = ( tParent - GetStartTime() ) / m_fadeInDuration;
}
if ( tParent > GetEndTime() - m_fadeOutDuration )
{
fade = MIN( fade, ( GetEndTime() - tParent ) / m_fadeOutDuration );
}
return fade;
}
void CDmeSoundClip::BakeTimeScale( float scale /*= 1.0f*/ )
{
float flNewScale = scale * GetTimeScale();
float flInvScale = 1.0f / flNewScale;
m_fadeInDuration *= flInvScale;
m_fadeOutDuration *= flInvScale;
BaseClass::BakeTimeScale( scale );
}
//-----------------------------------------------------------------------------
// CDmeChannelsClip - timeframe view into a set of channels
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeChannelsClip, CDmeChannelsClip );
void CDmeChannelsClip::OnConstruction()
{
m_Channels.Init( this, "channels" );
}
void CDmeChannelsClip::OnDestruction()
{
}
bool IsParticleSystemChannelsClip( CDmeChannelsClip *pChannelsClip )
{
int nChannels = pChannelsClip->m_Channels.Count();
for ( int i = 0; i < nChannels; ++i )
{
CDmeChannel *pChannel = pChannelsClip->m_Channels[ i ];
if ( !pChannel )
continue;
CDmElement *pToElement = pChannel->GetToElement();
if ( !pToElement )
continue;
if ( !V_stricmp( pToElement->GetTypeString(), "DmeGameParticleSystem" ) )
return true;
CDmeTransform *pTransform = CastElement< CDmeTransform >( pToElement );
if ( !pTransform )
continue;
CUtlVector< CDmeDag* > dags;
FindAncestorsReferencingElement( pTransform, dags );
int nDags = dags.Count();
for ( int i = 0; i < nDags; ++i )
{
if ( !V_stricmp( dags[ i ]->GetTypeString(), "DmeGameParticleSystem" ) )
return true;
}
}
return false;
}
void CDmeChannelsClip::BakeTimeScale( float scale /*= 1.0f*/ )
{
float flNewScale = scale * GetTimeScale();
// HACK - particle systems can't really be un-scaled in this way, for apparently two reasons:
// 1) we're storing time data in the dmegameparticlesystem (ie in the scene, rather than in clips/channels)
// 2) the game's particle systems appear to be semi-hardcoded in relation to time (so blinking materials don't blink at the scaled rate after baking)
if ( IsParticleSystemChannelsClip( this ) )
{
CDmeTimeFrame *tf = m_TimeFrame.GetElement();
tf->SetStartTime ( tf->GetStartTime () / scale );
tf->SetDuration ( tf->GetDuration () / scale );
tf->SetTimeOffset( tf->GetTimeOffset() / scale );
tf->SetTimeScale ( scale );
return; // skip particle system channels clips
}
int nChannels = m_Channels.Count();
for ( int i = 0; i < nChannels; ++i )
{
CDmeChannel *pChannel = m_Channels[ i ];
if ( !pChannel )
continue;
pChannel->ScaleSampleTimes( 1.0f / flNewScale );
}
BaseClass::BakeTimeScale( scale );
}
CDmeChannel *CDmeChannelsClip::CreatePassThruConnection( char const *passThruName,
CDmElement *pFrom, char const *pFromAttribute,
CDmElement *pTo, char const *pToAttribute, int index /*= 0*/ )
{
CDmeChannel *helper = CreateElement< CDmeChannel >( passThruName, GetFileId() );
Assert( helper );
helper->SetMode( CM_PASS );
helper->SetInput( pFrom, pFromAttribute );
helper->SetOutput( pTo, pToAttribute, index );
m_Channels.AddToTail( helper );
return helper;
}
void CDmeChannelsClip::RemoveChannel( CDmeChannel *pChannel )
{
int nCount = m_Channels.Count();
for ( int i = 0; i < nCount; ++i )
{
if ( pChannel == m_Channels[i] )
{
m_Channels.Remove( i );
break;
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Set the mode of all of the channels in the clip
//-----------------------------------------------------------------------------
void CDmeChannelsClip::SetChannelMode( const ChannelMode_t &mode )
{
int nCount = m_Channels.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmeChannel *pChannel = m_Channels[ i ];
if ( pChannel )
{
pChannel->SetMode( mode );
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Operate all of the channels in the clip
//-----------------------------------------------------------------------------
void CDmeChannelsClip::OperateChannels()
{
int nCount = m_Channels.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmeChannel *pChannel = m_Channels[ i ];
if ( pChannel )
{
pChannel->Operate();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Play all of the channels in the clip
//-----------------------------------------------------------------------------
void CDmeChannelsClip::PlayChannels()
{
int nCount = m_Channels.Count();
for ( int i = 0; i < nCount; ++i )
{
CDmeChannel *pChannel = m_Channels[ i ];
if ( pChannel )
{
pChannel->Play();
}
}
}
//-----------------------------------------------------------------------------
// CDmeFXClip - timeframe view into an effect
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeFXClip, CDmeFXClip );
void CDmeFXClip::OnConstruction()
{
}
void CDmeFXClip::OnDestruction()
{
}
//-----------------------------------------------------------------------------
// Global list of FX clip types
//-----------------------------------------------------------------------------
const char *CDmeFXClip::s_pFXClipTypes[MAX_FXCLIP_TYPES];
const char *CDmeFXClip::s_pFXClipDescriptions[MAX_FXCLIP_TYPES];
int CDmeFXClip::s_nFXClipTypeCount = 0;
void CDmeFXClip::InstallFXClipType( const char *pElementType, const char *pDescription )
{
s_pFXClipTypes[s_nFXClipTypeCount] = pElementType;
s_pFXClipDescriptions[s_nFXClipTypeCount] = pDescription;
++s_nFXClipTypeCount;
}
int CDmeFXClip::FXClipTypeCount()
{
return s_nFXClipTypeCount;
}
const char *CDmeFXClip::FXClipType( int nIndex )
{
Assert( s_nFXClipTypeCount > nIndex );
return s_pFXClipTypes[nIndex];
}
const char *CDmeFXClip::FXClipDescription( int nIndex )
{
Assert( s_nFXClipTypeCount > nIndex );
return s_pFXClipDescriptions[nIndex];
}
//-----------------------------------------------------------------------------
// CDmeFilmClip - hierarchical clip (movie, sequence or shot) w/ scene info
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeFilmClip, CDmeFilmClip );
void CDmeFilmClip::OnConstruction()
{
m_pRemoteVideoMaterial = NULL;
m_MaterialOverlayEffect.Init( this, "materialOverlay" );
m_MapName.Init( this, "mapname" );
m_Camera.Init( this, "camera" );
m_MonitorCameras.Init( this, "monitorCameras" );
m_nActiveMonitor.InitAndSet( this, "activeMonitor", -1 );
m_Scene.Init( this, "scene" );
m_AVIFile.Init( this, "aviFile", FATTRIB_HAS_CALLBACK );
m_fadeInDuration .InitAndSet( this, "fadeIn", DMETIME_ZERO );
m_fadeOutDuration.InitAndSet( this, "fadeOut", DMETIME_ZERO );
m_Inputs.Init( this, "inputs" );
m_Operators.Init( this, "operators" );
m_bIsUsingCachedVersion.Init( this, "useAviFile", FATTRIB_HAS_CALLBACK );
m_AnimationSets.Init( this, "animationSets" );
m_BookmarkSets.Init( this, "bookmarkSets" );
m_nActiveBookmarkSet.Init(this, "activeBookmarkSet", 0 );
m_FilmTrackGroup.Init( this, "subClipTrackGroup", FATTRIB_HAS_CALLBACK );
m_Volume.InitAndSet( this, "volume", 1.0);
m_ConCommands.Init( this, "concommands" );
m_ConVars.Init( this, "convars" );
m_hCachedVersion = AVIMATERIAL_INVALID;
m_bIsUsingCachedVersion = false;
m_bReloadCachedVersion = false;
m_CameraStack.Init( this, "camerastack" );
m_nCurrentStackCamera = 0;
}
void CDmeFilmClip::OnDestruction()
{
AssignRemoteVideoMaterial( NULL );
if ( m_hCachedVersion != AVIMATERIAL_INVALID )
{
g_pAVI->DestroyAVIMaterial( m_hCachedVersion );
m_hCachedVersion = AVIMATERIAL_INVALID;
}
PurgeCameraStack();
}
void CDmeFilmClip::BakeTimeScale( float scale /*= 1.0f*/ )
{
float flNewScale = scale * GetTimeScale();
float flInvScale = 1.0f / flNewScale;
int nBookmarkSets = m_BookmarkSets.Count();
for ( int i = 0; i < nBookmarkSets; ++i )
{
CDmeBookmarkSet *pBookmarkSet = m_BookmarkSets[ i ];
if ( !pBookmarkSet )
continue;
pBookmarkSet->ScaleBookmarkTimes( flInvScale );
}
m_fadeInDuration *= flInvScale;
m_fadeOutDuration *= flInvScale;
if ( CDmeTrack *pTrack = GetFilmTrack() )
{
int nClips = pTrack->GetClipCount();
for ( int i = 0; i < nClips; ++i )
{
CDmeClip *pClip = pTrack->GetClip( i );
if ( !pClip )
continue;
pClip->BakeTimeScale( flNewScale );
}
}
BaseClass::BakeTimeScale( scale );
}
//-----------------------------------------------------------------------------
// Returns the special film track group
//-----------------------------------------------------------------------------
CDmeTrackGroup *CDmeFilmClip::GetFilmTrackGroup() const
{
return m_FilmTrackGroup;
}
//-----------------------------------------------------------------------------
// Returns the special film track
//-----------------------------------------------------------------------------
CDmeTrack *CDmeFilmClip::GetFilmTrack() const
{
CDmeTrackGroup *pTrackGroup = m_FilmTrackGroup.GetElement();
if ( pTrackGroup )
return pTrackGroup->GetFilmTrack();
return NULL;
}
CDmeTrackGroup *CDmeFilmClip::FindOrCreateFilmTrackGroup()
{
if ( !m_FilmTrackGroup )
{
m_FilmTrackGroup = CreateElement< CDmeTrackGroup >( "subClipTrackGroup", GetFileId() );
m_FilmTrackGroup->SetMinimized( false );
m_FilmTrackGroup->SetMaxTrackCount( 1 );
}
return m_FilmTrackGroup;
}
CDmeTrack *CDmeFilmClip::FindOrCreateFilmTrack()
{
CDmeTrackGroup *pTrackGroup = FindOrCreateFilmTrackGroup();
CDmeTrack *pTrack = pTrackGroup->GetFilmTrack();
return pTrack ? pTrack : m_FilmTrackGroup->CreateFilmTrack();
}
//-----------------------------------------------------------------------------
// Finding clips in track groups
//-----------------------------------------------------------------------------
CDmeTrack *CDmeFilmClip::FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup /*= NULL*/ ) const
{
if ( m_FilmTrackGroup.GetElement() )
{
CDmeTrack *pTrack = m_FilmTrackGroup->FindTrackForClip( pClip );
if ( pTrack )
{
if ( ppTrackGroup )
{
*ppTrackGroup = m_FilmTrackGroup;
}
return pTrack;
}
}
return CDmeClip::FindTrackForClip( pClip, ppTrackGroup );
}
//-----------------------------------------------------------------------------
// Finding clips in tracks by time
//-----------------------------------------------------------------------------
void CDmeFilmClip::FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( ( clipType == DMECLIP_FILM ) || ( clipType == DMECLIP_UNKNOWN ) )
{
if ( m_FilmTrackGroup )
{
m_FilmTrackGroup->FindClipsAtTime( clipType, time, flags, clips );
}
}
CDmeClip::FindClipsAtTime( clipType, time, flags, clips );
}
void CDmeFilmClip::FindClipsIntersectingTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( ( clipType == DMECLIP_FILM ) || ( clipType == DMECLIP_UNKNOWN ) )
{
if ( m_FilmTrackGroup )
{
m_FilmTrackGroup->FindClipsIntersectingTime( clipType, startTime, endTime, flags, clips );
}
}
CDmeClip::FindClipsIntersectingTime( clipType, startTime, endTime, flags, clips );
}
void CDmeFilmClip::FindClipsWithinTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( ( clipType == DMECLIP_FILM ) || ( clipType == DMECLIP_UNKNOWN ) )
{
if ( m_FilmTrackGroup )
{
m_FilmTrackGroup->FindClipsWithinTime( clipType, startTime, endTime, flags, clips );
}
}
CDmeClip::FindClipsWithinTime( clipType, startTime, endTime, flags, clips );
}
//-----------------------------------------------------------------------------
// Volume
//-----------------------------------------------------------------------------
void CDmeFilmClip::SetVolume( float state )
{
m_Volume = state;
}
float CDmeFilmClip::GetVolume() const
{
return m_Volume.Get();
}
int CDmeFilmClip::GetConCommandCount() const
{
return m_ConCommands.Count();
}
const char *CDmeFilmClip::GetConCommand( int i ) const
{
return m_ConCommands[ i ];
}
int CDmeFilmClip::GetConVarCount() const
{
return m_ConVars.Count();
}
const char *CDmeFilmClip::GetConVar( int i ) const
{
return m_ConVars[ i ];
}
//-----------------------------------------------------------------------------
// mapname helper methods
//-----------------------------------------------------------------------------
const char *CDmeFilmClip::GetMapName()
{
return m_MapName.Get();
}
void CDmeFilmClip::SetMapName( const char *pMapName )
{
m_MapName.Set( pMapName );
}
//-----------------------------------------------------------------------------
// Attribute changed
//-----------------------------------------------------------------------------
void CDmeFilmClip::OnAttributeChanged( CDmAttribute *pAttribute )
{
BaseClass::OnAttributeChanged( pAttribute );
if ( pAttribute == m_FilmTrackGroup.GetAttribute() )
{
if ( m_FilmTrackGroup.GetElement() )
{
m_FilmTrackGroup->SetMaxTrackCount( 1 );
}
}
else if ( pAttribute->GetOwner() == m_TimeFrame.GetElement() )
{
InvokeOnAttributeChangedOnReferrers( GetHandle(), pAttribute );
}
else if( pAttribute == m_bIsUsingCachedVersion.GetAttribute() || pAttribute == m_AVIFile.GetAttribute() )
{
// video caching info has changed ...
UpdateRemoteVideoMaterialStatus();
}
}
//-----------------------------------------------------------------------------
// methods for dealing with remote cached video
//-----------------------------------------------------------------------------
void CDmeFilmClip::AssignRemoteVideoMaterial( IRemoteVideoMaterial *theMaterial )
{
if ( theMaterial == m_pRemoteVideoMaterial ) return; // no change
// ok, release any previous material
if ( m_pRemoteVideoMaterial != NULL )
{
m_pRemoteVideoMaterial->Release();
}
// assign the new material
m_pRemoteVideoMaterial = theMaterial;
}
void CDmeFilmClip::UpdateRemoteVideoMaterialStatus()
{
// is the quicktime Video caching service available? If not, we don't do anything...
if ( m_pRemoteVideoMaterial == NULL || !m_pRemoteVideoMaterial->IsInitialized() )
{
return;
}
// are we selecting to not used cached video?
if ( m_bIsUsingCachedVersion == false )
{
// check to see if we've gone from using cached video for this clip to off
if ( m_pRemoteVideoMaterial->IsRemoteVideoAvailable() && m_pRemoteVideoMaterial->IsConnectedToRemoteVideo() )
{
// turn off video caching for the specified clip
m_pRemoteVideoMaterial->DisconnectFromRemoteVideo();
}
return;
}
// ok, we've selected to use a remotely cached video. If the filename is setup correctly
// this should attempt to connect to the remote video
m_pRemoteVideoMaterial->ConnectToRemoteVideo( m_AVIFile.Get() );
}
bool CDmeFilmClip::HasRemoteVideo()
{
// if we don't have a working connection, say we don't have any video
return ( ( m_pRemoteVideoMaterial == NULL ) ? false : m_pRemoteVideoMaterial->IsRemoteVideoAvailable() );
}
bool CDmeFilmClip::GetCachedQTVideoFrameAt( float theTime )
{
if ( m_pRemoteVideoMaterial == NULL ) return false;
return m_pRemoteVideoMaterial->GetRemoteVideoFrame( theTime );
}
IMaterial* CDmeFilmClip::GetRemoteVideoMaterial()
{
return ( m_pRemoteVideoMaterial == NULL ) ? NULL : m_pRemoteVideoMaterial->GetRemoteVideoFrameMaterial();
}
void CDmeFilmClip::GetRemoteVideoMaterialTexCoordRange( float *u, float *v )
{
if ( m_pRemoteVideoMaterial == NULL )
{
*u = 0.0f;
*v = 0.0f;
}
else
{
m_pRemoteVideoMaterial->GetRemoteVideoFrameTextureCoordRange( *u, *v );
}
}
void CDmeFilmClip::OnElementUnserialized()
{
BaseClass::OnElementUnserialized();
CDmeTrackGroup *pFilmTrackGroup = m_FilmTrackGroup.GetElement();
if ( pFilmTrackGroup )
{
pFilmTrackGroup->SetMaxTrackCount( 1 );
if ( pFilmTrackGroup->GetTrackCount() == 0 )
{
pFilmTrackGroup->CreateFilmTrack();
}
}
}
//-----------------------------------------------------------------------------
// Resolve
//-----------------------------------------------------------------------------
void CDmeFilmClip::Resolve()
{
BaseClass::Resolve();
if ( m_AVIFile.IsDirty() )
{
m_bReloadCachedVersion = true;
m_AVIFile.GetAttribute()->RemoveFlag( FATTRIB_DIRTY );
}
}
//-----------------------------------------------------------------------------
// Helper for overlays
//-----------------------------------------------------------------------------
void CDmeFilmClip::SetOverlay( const char *pMaterialName )
{
if ( pMaterialName && pMaterialName[0] )
{
if ( !m_MaterialOverlayEffect.GetElement() )
{
m_MaterialOverlayEffect = CreateElement<CDmeMaterialOverlayFXClip>( "materialOverlay", GetFileId() );
}
m_MaterialOverlayEffect->SetOverlayEffect( pMaterialName );
}
else
{
m_MaterialOverlayEffect.Set( NULL );
}
}
IMaterial *CDmeFilmClip::GetOverlayMaterial()
{
return m_MaterialOverlayEffect.GetElement() ? m_MaterialOverlayEffect->GetMaterial() : NULL;
}
float CDmeFilmClip::GetOverlayAlpha()
{
return m_MaterialOverlayEffect.GetElement() ? m_MaterialOverlayEffect->GetAlpha() : 0.0f;
}
void CDmeFilmClip::SetOverlayAlpha( float alpha )
{
if ( m_MaterialOverlayEffect.GetElement() )
{
m_MaterialOverlayEffect->SetAlpha( alpha );
}
}
bool CDmeFilmClip::HasOpaqueOverlay( void )
{
if ( m_MaterialOverlayEffect->GetMaterial()->IsTranslucent() ||
( m_MaterialOverlayEffect->GetAlpha() < 1.0f ) )
{
return false;
}
return true;
}
void CDmeFilmClip::DrawOverlay( DmeTime_t time, Rect_t &currentRect, Rect_t &totalRect )
{
if ( m_MaterialOverlayEffect.GetElement() )
{
m_MaterialOverlayEffect->ApplyEffect( ToChildMediaTime( time ), currentRect, totalRect, NULL );
}
float fade = 1.0f;
if ( time < GetStartTime() + m_fadeInDuration )
{
fade = ( time - GetStartTime() ) / m_fadeInDuration;
}
if ( time > GetEndTime() - m_fadeOutDuration )
{
fade = MIN( fade, ( GetEndTime() - time ) / m_fadeOutDuration );
}
if ( fade < 1.0f )
{
if ( !m_FadeMaterial.IsValid() )
{
m_FadeMaterial.Init( "engine\\singlecolor.vmt", NULL, false );
}
float r, g, b;
m_FadeMaterial->GetColorModulation( &r, &g, &b );
float a = m_FadeMaterial->GetAlphaModulation();
m_FadeMaterial->ColorModulate( 0.0f, 0.0f, 0.0f );
m_FadeMaterial->AlphaModulate( 1.0f - fade );
CMatRenderContextPtr pRenderContext( materials );
pRenderContext->Bind( m_FadeMaterial );
float w = currentRect.width;
float h = currentRect.height;
IMesh *pMesh = pRenderContext->GetDynamicMesh();
CMeshBuilder meshBuilder;
meshBuilder.Begin( pMesh, MATERIAL_TRIANGLE_STRIP, 2 );
meshBuilder.Position3f( 0.0f, 0.0f, 0.0f );
meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.Position3f( 0.0f, h, 0.0f );
meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.Position3f( w, 0.0f, 0.0f );
meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.Position3f( w, h, 0.0f );
meshBuilder.AdvanceVertexF<VTX_HAVEPOS, 0>();
meshBuilder.End();
pMesh->Draw();
m_FadeMaterial->ColorModulate( r, g, b );
m_FadeMaterial->AlphaModulate( a );
}
}
//-----------------------------------------------------------------------------
// AVI tape out
//-----------------------------------------------------------------------------
void CDmeFilmClip::UseCachedVersion( bool bUseCachedVersion )
{
m_bIsUsingCachedVersion = bUseCachedVersion;
}
bool CDmeFilmClip::IsUsingCachedVersion() const
{
return m_bIsUsingCachedVersion;
}
AVIMaterial_t CDmeFilmClip::GetCachedAVI()
{
if ( m_bReloadCachedVersion )
{
if ( g_pAVI )
{
if ( m_hCachedVersion != AVIMATERIAL_INVALID )
{
g_pAVI->DestroyAVIMaterial( m_hCachedVersion );
m_hCachedVersion = AVIMATERIAL_INVALID;
}
if ( m_AVIFile[0] )
{
m_hCachedVersion = g_pAVI->CreateAVIMaterial( m_AVIFile, m_AVIFile, "MOD" );
}
}
m_bReloadCachedVersion = false;
}
return m_hCachedVersion;
}
void CDmeFilmClip::SetCachedAVI( const char *pAVIFile )
{
m_AVIFile = pAVIFile;
m_bReloadCachedVersion = true;
}
//-----------------------------------------------------------------------------
// Camera helper methods
//-----------------------------------------------------------------------------
CDmeCamera *CDmeFilmClip::GetCamera()
{
return m_Camera;
}
void CDmeFilmClip::SetCamera( CDmeCamera *pCamera )
{
m_Camera = pCamera;
}
//-----------------------------------------------------------------------------
// Returns the monitor camera associated with the clip (for now, only 1 supported)
//-----------------------------------------------------------------------------
CDmeCamera *CDmeFilmClip::GetMonitorCamera()
{
if ( m_nActiveMonitor < 0 )
return NULL;
return m_MonitorCameras[ m_nActiveMonitor ];
}
void CDmeFilmClip::AddMonitorCamera( CDmeCamera *pCamera )
{
m_MonitorCameras.AddToTail( pCamera );
}
int CDmeFilmClip::FindMonitorCamera( CDmeCamera *pCamera )
{
return m_MonitorCameras.Find( pCamera->GetHandle() );
}
void CDmeFilmClip::RemoveMonitorCamera( CDmeCamera *pCamera )
{
int i = m_MonitorCameras.Find( pCamera->GetHandle() );
if ( i >= 0 )
{
if ( m_nActiveMonitor == i )
{
m_nActiveMonitor = -1;
}
m_MonitorCameras.FastRemove( i );
}
}
void CDmeFilmClip::SelectMonitorCamera( CDmeCamera *pCamera )
{
m_nActiveMonitor = pCamera ? m_MonitorCameras.Find( pCamera->GetHandle() ) : -1;
}
//-----------------------------------------------------------------------------
// Scene / Dag helper methods
//-----------------------------------------------------------------------------
CDmeDag *CDmeFilmClip::GetScene( bool bCreateIfNull /*= false*/ )
{
CDmeDag *pScene = m_Scene.GetElement();
if ( !pScene && bCreateIfNull )
{
pScene = CreateElement< CDmeDag >( "scene", GetFileId() );
m_Scene = pScene;
}
return pScene;
}
void CDmeFilmClip::SetScene( CDmeDag *pDag )
{
m_Scene.Set( pDag );
}
//-----------------------------------------------------------------------------
// helper for inputs and operators
//-----------------------------------------------------------------------------
int CDmeFilmClip::GetInputCount()
{
return m_Inputs.Count();
}
CDmeInput *CDmeFilmClip::GetInput( int nIndex )
{
if ( nIndex < 0 || nIndex >= m_Inputs.Count() )
return NULL;
return m_Inputs[ nIndex ];
}
void CDmeFilmClip::AddInput( CDmeInput *pInput )
{
m_Inputs.AddToTail( pInput );
}
void CDmeFilmClip::RemoveAllInputs()
{
m_Inputs.RemoveAll();
}
void CDmeFilmClip::AddOperator( CDmeOperator *pOperator )
{
m_Operators.AddToTail( pOperator );
}
void CDmeFilmClip::RemoveOperator( CDmeOperator *pOperator )
{
for ( int i = m_Operators.Count() - 1 ; i >= 0; --i )
{
if ( m_Operators[ i ] == pOperator )
{
m_Operators.Remove( i );
}
}
}
void CDmeFilmClip::CollectOperators( CUtlVector< DmElementHandle_t > &operators )
{
int numInputs = m_Inputs.Count();
for ( int i = 0; i < numInputs; ++i )
{
operators.AddToTail( m_Inputs[ i ]->GetHandle() );
}
int numOperators = m_Operators.Count();
for ( int i = 0; i < numOperators; ++i )
{
operators.AddToTail( m_Operators[ i ]->GetHandle() );
}
}
CDmaElementArray< CDmeOperator > &CDmeFilmClip::GetOperators()
{
return m_Operators;
}
CDmaElementArray< CDmeAnimationSet > &CDmeFilmClip::GetAnimationSets()
{
return m_AnimationSets;
}
const CDmaElementArray< CDmeAnimationSet > &CDmeFilmClip::GetAnimationSets() const
{
return m_AnimationSets;
}
CDmeAnimationSet *CDmeFilmClip::FindAnimationSet( const char *pAnimSetName ) const
{
int nAnimSets = m_AnimationSets.Count();
for ( int i = 0; i < nAnimSets; ++i )
{
CDmeAnimationSet *pAnimSet = m_AnimationSets[ i ];
if ( !pAnimSet )
continue;
if ( V_stricmp( pAnimSet->GetName(), pAnimSetName ) == 0 )
return pAnimSet;
}
return NULL;
}
const CDmaElementArray< CDmeBookmarkSet > &CDmeFilmClip::GetBookmarkSets() const
{
return m_BookmarkSets;
}
CDmaElementArray< CDmeBookmarkSet > &CDmeFilmClip::GetBookmarkSets()
{
return m_BookmarkSets;
}
int CDmeFilmClip::GetActiveBookmarkSetIndex() const
{
return m_nActiveBookmarkSet;
}
void CDmeFilmClip::SetActiveBookmarkSetIndex( int nActiveBookmarkSet )
{
m_nActiveBookmarkSet = nActiveBookmarkSet;
}
CDmeBookmarkSet *CDmeFilmClip::GetActiveBookmarkSet()
{
int nBookmarkSets = m_BookmarkSets.Count();
if ( m_nActiveBookmarkSet >= nBookmarkSets )
return NULL;
return m_BookmarkSets[ m_nActiveBookmarkSet ];
}
CDmeBookmarkSet *CDmeFilmClip::CreateBookmarkSet( const char *pName /*= "default set"*/ )
{
CDmeBookmarkSet *pBookmarkSet = CreateElement< CDmeBookmarkSet >( pName, GetFileId() );
m_BookmarkSets.AddToTail( pBookmarkSet );
return pBookmarkSet;
}
//-----------------------------------------------------------------------------
// Used to move clips in non-film track groups with film clips
// Call BuildClipAssociations before modifying the film track,
// then UpdateAssociatedClips after modifying it.
//-----------------------------------------------------------------------------
void CDmeFilmClip::BuildClipAssociations( CUtlVector< ClipAssociation_t > &association, bool bHandleGaps )
{
association.RemoveAll();
CDmeTrack *pFilmTrack = GetFilmTrack();
if ( !pFilmTrack )
return;
int c = pFilmTrack->GetClipCount();
int gc = GetTrackGroupCount();
if ( c == 0 || gc == 0 )
return;
DmeTime_t clipStartTime = GetStartInChildMediaTime();
DmeTime_t clipEndTime = GetEndInChildMediaTime();
// These slugs will be removed in UpdateAssociatedClips
if ( bHandleGaps )
{
pFilmTrack->FillAllGapsWithSlugs( "__tempSlug__", clipStartTime, clipEndTime );
}
for ( int i = 0; i < gc; ++i )
{
CDmeTrackGroup *pTrackGroup = GetTrackGroup( i );
int tc = pTrackGroup->GetTrackCount();
for ( int j = 0; j < tc; ++j )
{
CDmeTrack *pTrack = pTrackGroup->GetTrack( j );
if ( !pTrack->IsSynched() )
continue;
// Only have visible tracks now
int cc = pTrack->GetClipCount();
association.EnsureCapacity( association.Count() + cc );
for ( int k = 0; k < cc; ++k )
{
CDmeClip *pClip = pTrack->GetClip( k );
CDmeClip *pFilmClip = pFilmTrack->FindFilmClipAtTime( pClip->GetStartTime() );
int nIndex = association.AddToTail();
association[nIndex].m_hClip = pClip;
association[nIndex].m_hAssociation = pFilmClip;
association[nIndex].m_startTimeInAssociatedClip = DMETIME_ZERO;
association[nIndex].m_offset = DMETIME_ZERO;
if ( pFilmClip )
{
association[nIndex].m_startTimeInAssociatedClip = pFilmClip->ToChildMediaTime( pClip->GetStartTime(), false );
association[nIndex].m_nType = ClipAssociation_t::HAS_CLIP;
continue;
}
// Handle edge cases
if ( pClip->GetStartTime() <= clipStartTime )
{
association[nIndex].m_offset = pClip->GetStartTime() - clipStartTime;
association[nIndex].m_nType = ClipAssociation_t::BEFORE_START;
continue;
}
if ( pClip->GetStartTime() >= clipEndTime )
{
association[nIndex].m_offset = pClip->GetStartTime() - clipEndTime;
association[nIndex].m_nType = ClipAssociation_t::AFTER_END;
continue;
}
association[nIndex].m_nType = ClipAssociation_t::NO_MOVEMENT;
}
}
}
}
void CDmeFilmClip::UpdateAssociatedClips( CUtlVector< ClipAssociation_t > &association )
{
int i;
CDmeTrack *pFilmTrack = GetFilmTrack();
if ( !pFilmTrack )
return;
int c = association.Count();
if ( c > 0 )
{
DmeTime_t clipStartTime = GetStartInChildMediaTime();
DmeTime_t clipEndTime = GetEndInChildMediaTime();
for ( i = 0; i < c; ++i )
{
ClipAssociation_t &curr = association[i];
if ( !curr.m_hClip.Get() )
continue;
switch( curr.m_nType )
{
case ClipAssociation_t::HAS_CLIP:
if ( curr.m_hAssociation.Get() )
{
curr.m_hClip->SetStartTime( curr.m_hAssociation->FromChildMediaTime( curr.m_startTimeInAssociatedClip, false ) );
}
break;
case ClipAssociation_t::BEFORE_START:
curr.m_hClip->SetStartTime( clipStartTime + curr.m_offset );
break;
case ClipAssociation_t::AFTER_END:
curr.m_hClip->SetStartTime( clipEndTime + curr.m_offset );
break;
}
}
}
c = pFilmTrack->GetClipCount();
for ( i = c; --i >= 0; )
{
CDmeClip *pClip = pFilmTrack->GetClip(i);
if ( !Q_strcmp( pClip->GetName(), "__tempSlug__" ) )
{
pFilmTrack->RemoveClip( i );
}
}
}
//-----------------------------------------------------------------------------
// Creates a slug clip
//-----------------------------------------------------------------------------
CDmeFilmClip *CreateSlugClip( const char *pClipName, DmeTime_t startTime, DmeTime_t endTime, DmFileId_t fileid )
{
CDmeFilmClip *pSlugClip = CreateElement<CDmeFilmClip>( pClipName, fileid );
pSlugClip->CreateBookmarkSet();
pSlugClip->GetTimeFrame()->SetName( "timeframe" );
pSlugClip->SetStartTime( startTime );
pSlugClip->SetDuration( endTime - startTime );
pSlugClip->SetTimeOffset( DmeTime_t( 0 ) );
pSlugClip->SetTimeScale( 1.0f );
pSlugClip->SetClipColor( Color( 0, 0, 0, 128 ) );
pSlugClip->SetOverlay( "vgui/black" );
return pSlugClip;
}
//-----------------------------------------------------------------------------
// helper methods
//-----------------------------------------------------------------------------
CDmeTrack *GetParentTrack( CDmeClip *pClip )
{
DmAttributeReferenceIterator_t hAttr = g_pDataModel->FirstAttributeReferencingElement( pClip->GetHandle() );
for ( ; hAttr != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; hAttr = g_pDataModel->NextAttributeReferencingElement( hAttr ) )
{
CDmAttribute *pAttr = g_pDataModel->GetAttribute( hAttr );
if ( !pAttr )
continue;
CDmeTrack *pTrack = CastElement< CDmeTrack >( pAttr->GetOwner() );
if ( pTrack )
return pTrack;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Find the channel within targeting the specified element and
// attribute.
//-----------------------------------------------------------------------------
CDmeChannel *FindChannelTargetingElement( CDmElement *pElement, const char *pAttributeName )
{
CUtlVector< CDmeChannel* > channels( 0, 8 );
FindAncestorsReferencingElement( pElement, channels );
int nChannels = channels.Count();
for ( int i = 0; i < nChannels; ++i )
{
CDmeChannel *pChannel = channels[ i ];
if ( !pChannel )
continue;
CDmElement *toElement = pChannel->GetToElement();
if ( toElement != pElement )
continue;
if ( pAttributeName && ( Q_stricmp( pChannel->GetToAttribute()->GetName(), pAttributeName ) != 0 ) )
continue;
return pChannel;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Find the channel within the specified channels clip targeting the
// specified element and attribute.
//-----------------------------------------------------------------------------
CDmeChannel *FindChannelTargetingElement( CDmeChannelsClip *pChannelsClip, CDmElement *pElement, const char *pAttributeName )
{
int nChannels = pChannelsClip->m_Channels.Count();
for ( int i = 0; i < nChannels; ++i )
{
CDmeChannel *pChannel = pChannelsClip->m_Channels[ i ];
if ( !pChannel )
continue;
CDmElement *toElement = pChannel->GetToElement();
if ( toElement != pElement )
continue;
if ( pAttributeName && ( Q_stricmp( pChannel->GetToAttribute()->GetName(), pAttributeName ) != 0 ) )
continue;
return pChannel;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Find the channel within the specified film clip targeting the
// specified element and attribute.
//-----------------------------------------------------------------------------
CDmeChannel *FindChannelTargetingElement( CDmeFilmClip *pClip, CDmElement *pElement, const char *pAttributeName, CDmeChannelsClip **ppChannelsClip, CDmeTrack **ppTrack, CDmeTrackGroup **ppTrackGroup )
{
int gc = pClip->GetTrackGroupCount();
for ( int i = 0; i < gc; ++i )
{
CDmeTrackGroup *pTrackGroup = pClip->GetTrackGroup( i );
DMETRACKGROUP_FOREACH_CLIP_TYPE_START( CDmeChannelsClip, pTrackGroup, pTrack, pChannelsClip )
CDmeChannel *pChannel = FindChannelTargetingElement( pChannelsClip, pElement, pAttributeName );
if ( !pChannel )
continue;
if ( ppChannelsClip )
{
*ppChannelsClip = pChannelsClip;
}
if ( ppTrack )
{
*ppTrack = pTrack;
}
if ( ppTrackGroup )
{
*ppTrackGroup = pTrackGroup;
}
return pChannel;
DMETRACKGROUP_FOREACH_CLIP_TYPE_END()
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Construct a clip stack for each one of the channels in the provided
// list using the specified root movie and shot.
//-----------------------------------------------------------------------------
void BuildClipStackList( const CUtlVector< CDmeChannel* > &channelList, CUtlVector< DmeClipStack_t > &clipStackList, CUtlVector< DmeTime_t > &orginalTimeList, const CDmeClip *pMovie, CDmeClip *pShot )
{
int nChannels = channelList.Count();
clipStackList.Purge();
clipStackList.EnsureCount( nChannels );
orginalTimeList.Purge();
orginalTimeList.EnsureCount( nChannels );
for ( int iChannel = 0; iChannel < nChannels; ++iChannel )
{
CDmeChannel *pChannel = channelList[ iChannel ];
CDmeChannelsClip *pChannelsClip = FindAncestorReferencingElement< CDmeChannelsClip >( pChannel );
if ( pChannelsClip )
{
pChannelsClip->BuildClipStack( &clipStackList[ iChannel ], pMovie, pShot );
}
else
{
if ( pMovie )
{
clipStackList[ iChannel ].AddClipToTail( pMovie );
}
if ( pShot && ( pShot != pMovie ) )
{
clipStackList[ iChannel ].AddClipToTail( pShot );
}
}
orginalTimeList[ iChannel ] = pChannel->GetCurrentTime();
}
}
//-----------------------------------------------------------------------------
// Purpose: Play each of the channels in the provided list at the specified
// global time.
//-----------------------------------------------------------------------------
void PlayChannelsAtTime( DmeTime_t time, const CUtlVector< CDmeChannel* > &channelList, const CUtlVector< CDmeOperator* > &operatorList, const CUtlVector< DmeClipStack_t > &clipStackList, bool forcePlay )
{
int nCount = channelList.Count();
for ( int iChannel = 0; iChannel < nCount; ++iChannel )
{
CDmeChannel *pChannel = channelList[ iChannel ];
DmeTime_t localTime = clipStackList[ iChannel ].ToChildMediaTime( time, false );
pChannel->SetCurrentTime( localTime );
if ( forcePlay || ( pChannel->GetMode() == CM_RECORD ) )
{
pChannel->Play();
}
else
{
pChannel->Operate();
}
}
int nOperators = operatorList.Count();
for ( int iOpeator = 0; iOpeator < nOperators; ++iOpeator )
{
operatorList[ iOpeator ]->Operate();
}
}
//-----------------------------------------------------------------------------
// Purpose: Play each of the channels in the provided list at the specified
// local time.
//-----------------------------------------------------------------------------
void PlayChannelsAtLocalTimes( const CUtlVector< DmeTime_t > &timeList, const CUtlVector< CDmeChannel* > &channelList, const CUtlVector< CDmeOperator* > &operatorList, bool forcePlay )
{
int nCount = channelList.Count();
Assert( timeList.Count() >= channelList.Count() );
if ( timeList.Count() < nCount )
return;
for ( int iChannel = 0; iChannel < nCount; ++iChannel )
{
CDmeChannel *pChannel = channelList[ iChannel ];
pChannel->SetCurrentTime( timeList[ iChannel ] );
if ( forcePlay || ( pChannel->GetMode() == CM_RECORD ) )
{
pChannel->Play();
}
else
{
pChannel->Operate();
}
}
int nOperators = operatorList.Count();
for ( int iOpeator = 0; iOpeator < nOperators; ++iOpeator )
{
operatorList[ iOpeator ]->Operate();
}
}
CDmeFilmClip *FindFilmClipContainingDag( CDmeDag *pDag )
{
CDmeFilmClip *pFilmClip = FindReferringElement< CDmeFilmClip >( pDag, "scene" );
if ( pFilmClip )
return pFilmClip;
for ( DmAttributeReferenceIterator_t it = g_pDataModel->FirstAttributeReferencingElement( pDag->GetHandle() );
it != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID;
it = g_pDataModel->NextAttributeReferencingElement( it ) )
{
CDmAttribute *pAttr = g_pDataModel->GetAttribute( it );
Assert( pAttr );
static const CUtlSymbolLarge symChildren = g_pDataModel->GetSymbol( "children" );
if ( pAttr->GetNameSymbol() != symChildren )
continue;
CDmeDag* pParent = CastElement< CDmeDag >( pAttr->GetOwner() );
if ( !pParent )
continue;
CDmeFilmClip *pFilmClip = FindFilmClipContainingDag( pParent );
if ( pFilmClip )
return pFilmClip;
}
return NULL;
}
static ConVar sfm_maxcamerastack( "sfm_maxcamerastack", "10", FCVAR_ARCHIVE, "Number of work cameras to store in camera stack." );
void CDmeFilmClip::LatchWorkCamera( CDmeCamera *pCamera )
{
// Wipe everything after current stack ptr
while ( ( m_CameraStack.Count() - 1 ) > m_nCurrentStackCamera )
{
m_CameraStack.Remove( m_CameraStack.Count() - 1 );
}
// Add to end
CDmeCamera *newEntry = CreateElement< CDmeCamera >( "camerastack", GetFileId() );
newEntry->FromCamera( pCamera );
m_CameraStack.AddToTail( newEntry );
m_nCurrentStackCamera = m_CameraStack.Count() - 1;
int maxStack = clamp( sfm_maxcamerastack.GetInt(), 4, 100 );
while ( m_CameraStack.Count() > maxStack )
{
m_CameraStack.Remove( 0 );
--m_nCurrentStackCamera;
}
}
void CDmeFilmClip::UpdateWorkCamera( CDmeCamera *pCamera )
{
m_nCurrentStackCamera = clamp( m_nCurrentStackCamera, 0, m_CameraStack.Count() - 1 );
if ( m_nCurrentStackCamera < 0 || m_nCurrentStackCamera >= m_CameraStack.Count() )
return;
m_CameraStack[ m_nCurrentStackCamera ]->FromCamera( pCamera );
}
void CDmeFilmClip::PreviousWorkCamera()
{
m_nCurrentStackCamera -= 1;
}
void CDmeFilmClip::NextWorkCamera()
{
m_nCurrentStackCamera += 1;
}
CDmeCamera *CDmeFilmClip::GetCurrentCameraStackEntry()
{
m_nCurrentStackCamera = clamp( m_nCurrentStackCamera, 0, m_CameraStack.Count() - 1 );
if ( m_nCurrentStackCamera < 0 || m_nCurrentStackCamera >= m_CameraStack.Count() )
return NULL;
CDmeCamera *entry = m_CameraStack[ m_nCurrentStackCamera ];
return entry;
}
void CDmeFilmClip::PurgeCameraStack()
{
m_nCurrentStackCamera = -1;
while ( m_CameraStack.Count() > 0 )
{
m_CameraStack.Remove( 0 );
}
}