Counter Strike : Global Offensive Source Code
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  1. #ifndef SCHEMA_VERSION_NUMBERS_H_
  2. #define SCHEMA_VERSION_NUMBERS_H_
  3. #pragma once
  4. /// !!NOTE!! - This file is included in the game AND schemacompiler AND vpc
  5. /// This is where version numbers are specified to keep all of the files + binding macros in sync
  6. /// If you need to make an incompatible change to the schema bindings, increment this
  7. #define SCHEMA_BINDING_VERSION 32
  8. /// If you need to change the content of schproj files, increment this
  9. #define SCHEMA_SCHPROJ_VERSION 11
  10. #endif