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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
// Serialization/unserialization buffer
//=============================================================================//
#ifndef UTLHASH_H
#define UTLHASH_H
#pragma once
#include <limits.h>
#include "utlmemory.h"
#include "utlvector.h"
#include "utllinkedlist.h"
#include "utllinkedlist.h"
#include "commonmacros.h"
#include "generichash.h"
typedef unsigned int UtlHashHandle_t;
template<class Data, typename C = bool (*)( Data const&, Data const& ), typename K = unsigned int (*)( Data const& ) > class CUtlHash { public: // compare and key functions - implemented by the
typedef C CompareFunc_t; typedef K KeyFunc_t; // constructor/deconstructor
explicit CUtlHash( int bucketCount = 0, int growCount = 0, int initCount = 0, CompareFunc_t compareFunc = 0, KeyFunc_t keyFunc = 0 ); ~CUtlHash();
// invalid handle
static UtlHashHandle_t InvalidHandle( void ) { return ( UtlHashHandle_t )~0; } bool IsValidHandle( UtlHashHandle_t handle ) const;
// size
int Count( void ) const;
// memory
void Purge( void );
// insertion methods
UtlHashHandle_t Insert( Data const &src ); UtlHashHandle_t Insert( Data const &src, bool *pDidInsert ); UtlHashHandle_t AllocEntryFromKey( Data const &src );
// removal methods
void Remove( UtlHashHandle_t handle ); void RemoveAll();
// retrieval methods
UtlHashHandle_t Find( Data const &src ) const;
Data &Element( UtlHashHandle_t handle ); Data const &Element( UtlHashHandle_t handle ) const; Data &operator[]( UtlHashHandle_t handle ); Data const &operator[]( UtlHashHandle_t handle ) const;
UtlHashHandle_t GetFirstHandle() const; UtlHashHandle_t GetNextHandle( UtlHashHandle_t h ) const;
// debugging!!
void Log( const char *filename ); void Dump();
protected:
int GetBucketIndex( UtlHashHandle_t handle ) const; int GetKeyDataIndex( UtlHashHandle_t handle ) const; UtlHashHandle_t BuildHandle( int ndxBucket, int ndxKeyData ) const;
bool DoFind( Data const &src, unsigned int *pBucket, int *pIndex ) const;
protected:
// handle upper 16 bits = bucket index (bucket heads)
// handle lower 16 bits = key index (bucket list)
typedef CUtlVector<Data> HashBucketList_t; CUtlVector<HashBucketList_t> m_Buckets; CompareFunc_t m_CompareFunc; // function used to handle unique compares on data
KeyFunc_t m_KeyFunc; // function used to generate the key value
bool m_bPowerOfTwo; // if the bucket value is a power of two,
unsigned int m_ModMask; // use the mod mask to "mod"
};
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> CUtlHash<Data, C, K>::CUtlHash( int bucketCount, int growCount, int initCount, CompareFunc_t compareFunc, KeyFunc_t keyFunc ) : m_CompareFunc( compareFunc ), m_KeyFunc( keyFunc ) { bucketCount = MIN(bucketCount, 65536); m_Buckets.SetSize( bucketCount ); for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ ) { m_Buckets[ndxBucket].SetSize( initCount ); m_Buckets[ndxBucket].SetGrowSize( growCount ); }
// check to see if the bucket count is a power of 2 and set up
// optimizations appropriately
m_bPowerOfTwo = IsPowerOfTwo( bucketCount ); m_ModMask = m_bPowerOfTwo ? (bucketCount-1) : 0; }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> CUtlHash<Data, C, K>::~CUtlHash() { Purge(); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline bool CUtlHash<Data, C, K>::IsValidHandle( UtlHashHandle_t handle ) const { int ndxBucket = GetBucketIndex( handle ); int ndxKeyData = GetKeyDataIndex( handle );
// ndxBucket and ndxKeyData can't possibly be less than zero -- take a
// look at the definition of the Get..Index functions for why. However,
// if you override those functions, you will need to override this one
// as well.
if( /*( ndxBucket >= 0 ) && */ ( ndxBucket < m_Buckets.Count() ) ) { if( /*( ndxKeyData >= 0 ) && */ ( ndxKeyData < m_Buckets[ndxBucket].Count() ) ) return true; } return false; }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline int CUtlHash<Data, C, K>::Count( void ) const { int count = 0;
int bucketCount = m_Buckets.Count(); for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ ) { count += m_Buckets[ndxBucket].Count(); }
return count; }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline int CUtlHash<Data, C, K>::GetBucketIndex( UtlHashHandle_t handle ) const { return ( ( ( handle >> 16 ) & 0x0000ffff ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline int CUtlHash<Data, C, K>::GetKeyDataIndex( UtlHashHandle_t handle ) const { return ( handle & 0x0000ffff ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::BuildHandle( int ndxBucket, int ndxKeyData ) const { Assert( ( ndxBucket >= 0 ) && ( ndxBucket < 65536 ) ); Assert( ( ndxKeyData >= 0 ) && ( ndxKeyData < 65536 ) );
UtlHashHandle_t handle = ndxKeyData; handle |= ( ndxBucket << 16 );
return handle; }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline void CUtlHash<Data, C, K>::Purge( void ) { int bucketCount = m_Buckets.Count(); for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ ) { m_Buckets[ndxBucket].Purge(); } }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline bool CUtlHash<Data, C, K>::DoFind( Data const &src, unsigned int *pBucket, int *pIndex ) const { // generate the data "key"
unsigned int key = m_KeyFunc( src );
// hash the "key" - get the correct hash table "bucket"
unsigned int ndxBucket; if( m_bPowerOfTwo ) { *pBucket = ndxBucket = ( key & m_ModMask ); } else { int bucketCount = m_Buckets.Count(); *pBucket = ndxBucket = key % bucketCount; }
int ndxKeyData = 0; const CUtlVector<Data> &bucket = m_Buckets[ndxBucket]; int keyDataCount = bucket.Count(); for( ndxKeyData = 0; ndxKeyData < keyDataCount; ndxKeyData++ ) { if( m_CompareFunc( bucket.Element( ndxKeyData ), src ) ) break; }
if( ndxKeyData == keyDataCount ) return false;
*pIndex = ndxKeyData; return true; }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::Find( Data const &src ) const { unsigned int ndxBucket; int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) ) { return ( BuildHandle( ndxBucket, ndxKeyData ) ); } return ( InvalidHandle() ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::Insert( Data const &src ) { unsigned int ndxBucket; int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) ) { return ( BuildHandle( ndxBucket, ndxKeyData ) ); }
ndxKeyData = m_Buckets[ndxBucket].AddToTail( src );
return ( BuildHandle( ndxBucket, ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::Insert( Data const &src, bool *pDidInsert ) { unsigned int ndxBucket; int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) ) { *pDidInsert = false; return ( BuildHandle( ndxBucket, ndxKeyData ) ); }
*pDidInsert = true; ndxKeyData = m_Buckets[ndxBucket].AddToTail( src );
return ( BuildHandle( ndxBucket, ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::AllocEntryFromKey( Data const &src ) { unsigned int ndxBucket; int ndxKeyData = 0;
if ( DoFind( src, &ndxBucket, &ndxKeyData ) ) { return ( BuildHandle( ndxBucket, ndxKeyData ) ); }
ndxKeyData = m_Buckets[ndxBucket].AddToTail();
return ( BuildHandle( ndxBucket, ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline void CUtlHash<Data, C, K>::Remove( UtlHashHandle_t handle ) { Assert( IsValidHandle( handle ) );
// check to see if the bucket exists
int ndxBucket = GetBucketIndex( handle ); int ndxKeyData = GetKeyDataIndex( handle );
if( m_Buckets[ndxBucket].IsValidIndex( ndxKeyData ) ) { m_Buckets[ndxBucket].FastRemove( ndxKeyData ); } }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline void CUtlHash<Data, C, K>::RemoveAll() { int bucketCount = m_Buckets.Count(); for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ ) { m_Buckets[ndxBucket].RemoveAll(); } }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline Data &CUtlHash<Data, C, K>::Element( UtlHashHandle_t handle ) { int ndxBucket = GetBucketIndex( handle ); int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline Data const &CUtlHash<Data, C, K>::Element( UtlHashHandle_t handle ) const { int ndxBucket = GetBucketIndex( handle ); int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline Data &CUtlHash<Data, C, K>::operator[]( UtlHashHandle_t handle ) { int ndxBucket = GetBucketIndex( handle ); int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline Data const &CUtlHash<Data, C, K>::operator[]( UtlHashHandle_t handle ) const { int ndxBucket = GetBucketIndex( handle ); int ndxKeyData = GetKeyDataIndex( handle );
return ( m_Buckets[ndxBucket].Element( ndxKeyData ) ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::GetFirstHandle() const { return GetNextHandle( ( UtlHashHandle_t )-1 ); }
template<class Data, typename C, typename K> inline UtlHashHandle_t CUtlHash<Data, C, K>::GetNextHandle( UtlHashHandle_t handle ) const { ++handle; // start at the first possible handle after the one given
int bi = GetBucketIndex( handle ); int ki = GetKeyDataIndex( handle );
int nBuckets = m_Buckets.Count(); for ( ; bi < nBuckets; ++bi ) { if ( ki < m_Buckets[ bi ].Count() ) return BuildHandle( bi, ki );
ki = 0; }
return InvalidHandle(); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline void CUtlHash<Data, C, K>::Log( const char *filename ) { FILE *pDebugFp; pDebugFp = fopen( filename, "w" ); if( !pDebugFp ) return;
int maxBucketSize = 0; int numBucketsEmpty = 0;
int bucketCount = m_Buckets.Count(); fprintf( pDebugFp, "\n%d Buckets\n", bucketCount );
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ ) { int count = m_Buckets[ndxBucket].Count(); if( count > maxBucketSize ) { maxBucketSize = count; } if( count == 0 ) numBucketsEmpty++;
fprintf( pDebugFp, "Bucket %d: %d\n", ndxBucket, count ); }
fprintf( pDebugFp, "\nBucketHeads Used: %d\n", bucketCount - numBucketsEmpty ); fprintf( pDebugFp, "Max Bucket Size: %d\n", maxBucketSize );
fclose( pDebugFp ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, typename C, typename K> inline void CUtlHash<Data, C, K>::Dump( ) { int maxBucketSize = 0; int numBucketsEmpty = 0;
int bucketCount = m_Buckets.Count(); Msg( "\n%d Buckets\n", bucketCount );
for( int ndxBucket = 0; ndxBucket < bucketCount; ndxBucket++ ) { int count = m_Buckets[ndxBucket].Count();
if( count > maxBucketSize ) { maxBucketSize = count; } if( count == 0 ) numBucketsEmpty++;
Msg( "Bucket %d: %d\n", ndxBucket, count ); }
Msg( "\nBucketHeads Used: %d\n", bucketCount - numBucketsEmpty ); Msg( "Max Bucket Size: %d\n", maxBucketSize ); }
//=============================================================================
//
// Fast Hash
//
// Number of buckets must be a power of 2.
// Key must be 32-bits (unsigned int).
//
typedef intp UtlHashFastHandle_t;
#define UTLHASH_POOL_SCALAR 2
class CUtlHashFastNoHash { public: static int Hash( int key, int bucketMask ) { return ( key & bucketMask ); } };
class CUtlHashFastGenericHash { public: static int Hash( int key, int bucketMask ) { return ( HashIntConventional( key ) & bucketMask ); } };
template<class Data, class HashFuncs = CUtlHashFastNoHash > class CUtlHashFast { public:
// Constructor/Deconstructor.
CUtlHashFast(); ~CUtlHashFast();
// Memory.
void Purge( void );
// Invalid handle.
static UtlHashFastHandle_t InvalidHandle( void ) { return ( UtlHashFastHandle_t )~0; } inline bool IsValidHandle( UtlHashFastHandle_t hHash ) const;
// Initialize.
bool Init( int nBucketCount );
// Size not available; count is meaningless for multilists.
// int Count( void ) const;
// Insertion.
UtlHashFastHandle_t Insert( uintp uiKey, const Data &data ); UtlHashFastHandle_t FastInsert( uintp uiKey, const Data &data );
// Removal.
void Remove( UtlHashFastHandle_t hHash ); void RemoveAll( void );
// Retrieval.
UtlHashFastHandle_t Find( uintp uiKey ) const;
Data &Element( UtlHashFastHandle_t hHash ); Data const &Element( UtlHashFastHandle_t hHash ) const; Data &operator[]( UtlHashFastHandle_t hHash ); Data const &operator[]( UtlHashFastHandle_t hHash ) const;
// Iteration
struct UtlHashFastIterator_t { int bucket; UtlHashFastHandle_t handle;
UtlHashFastIterator_t(int _bucket, const UtlHashFastHandle_t &_handle) : bucket(_bucket), handle(_handle) {}; // inline operator UtlHashFastHandle_t() const { return handle; };
}; inline UtlHashFastIterator_t First() const; inline UtlHashFastIterator_t Next( const UtlHashFastIterator_t &hHash ) const; inline bool IsValidIterator( const UtlHashFastIterator_t &iter ) const; inline Data &operator[]( const UtlHashFastIterator_t &iter ) { return (*this)[iter.handle]; } inline Data const &operator[]( const UtlHashFastIterator_t &iter ) const { return (*this)[iter.handle]; }
//protected:
// Templatized for memory tracking purposes
template <typename HashData> struct HashFastData_t_ { uintp m_uiKey; HashData m_Data; };
typedef HashFastData_t_<Data> HashFastData_t;
uintp m_uiBucketMask; CUtlVector<UtlHashFastHandle_t> m_aBuckets; CUtlFixedLinkedList<HashFastData_t> m_aDataPool;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> CUtlHashFast<Data,HashFuncs>::CUtlHashFast() { Purge(); }
//-----------------------------------------------------------------------------
// Purpose: Deconstructor
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> CUtlHashFast<Data,HashFuncs>::~CUtlHashFast() { Purge(); }
//-----------------------------------------------------------------------------
// Purpose: Destroy dynamically allocated hash data.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline void CUtlHashFast<Data,HashFuncs>::Purge( void ) { m_aBuckets.Purge(); m_aDataPool.Purge(); }
//-----------------------------------------------------------------------------
// Purpose: Initialize the hash - set bucket count and hash grow amount.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> bool CUtlHashFast<Data,HashFuncs>::Init( int nBucketCount ) { // Verify the bucket count is power of 2.
if ( !IsPowerOfTwo( nBucketCount ) ) return false;
// Set the bucket size.
m_aBuckets.SetSize( nBucketCount ); for ( int iBucket = 0; iBucket < nBucketCount; ++iBucket ) { m_aBuckets[iBucket] = m_aDataPool.InvalidIndex(); }
// Set the mod mask.
m_uiBucketMask = nBucketCount - 1;
// Calculate the grow size.
int nGrowSize = UTLHASH_POOL_SCALAR * nBucketCount; m_aDataPool.SetGrowSize( nGrowSize );
return true; }
//-----------------------------------------------------------------------------
// Purpose: Return the number of elements in the hash.
// Not available because count isn't accurately maintained for multilists.
//-----------------------------------------------------------------------------
/*
template<class Data, class HashFuncs> inline int CUtlHashFast<Data,HashFuncs>::Count( void ) const { return m_aDataPool.Count(); } */
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (uintp), with
// a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline UtlHashFastHandle_t CUtlHashFast<Data,HashFuncs>::Insert( uintp uiKey, const Data &data ) { // Check to see if that key already exists in the buckets (should be unique).
UtlHashFastHandle_t hHash = Find( uiKey ); if( hHash != InvalidHandle() ) return hHash;
return FastInsert( uiKey, data ); }
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (uintp),
// without a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline UtlHashFastHandle_t CUtlHashFast<Data,HashFuncs>::FastInsert( uintp uiKey, const Data &data ) { // Get a new element from the pool.
intp iHashData = m_aDataPool.Alloc( true ); HashFastData_t *pHashData = &m_aDataPool[iHashData]; if ( !pHashData ) return InvalidHandle();
// Add data to new element.
pHashData->m_uiKey = uiKey; pHashData->m_Data = data; // Link element.
int iBucket = HashFuncs::Hash( uiKey, m_uiBucketMask ); m_aDataPool.LinkBefore( m_aBuckets[iBucket], iHashData ); m_aBuckets[iBucket] = iHashData; return iHashData; }
//-----------------------------------------------------------------------------
// Purpose: Remove a given element from the hash.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline void CUtlHashFast<Data,HashFuncs>::Remove( UtlHashFastHandle_t hHash ) { int iBucket = HashFuncs::Hash( m_aDataPool[hHash].m_uiKey, m_uiBucketMask ); if ( m_aBuckets[iBucket] == hHash ) { // It is a bucket head.
m_aBuckets[iBucket] = m_aDataPool.Next( hHash ); } else { // Not a bucket head.
m_aDataPool.Unlink( hHash ); }
// Remove the element.
m_aDataPool.Remove( hHash ); }
//-----------------------------------------------------------------------------
// Purpose: Remove all elements from the hash
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline void CUtlHashFast<Data,HashFuncs>::RemoveAll( void ) { m_aBuckets.RemoveAll(); m_aDataPool.RemoveAll(); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline UtlHashFastHandle_t CUtlHashFast<Data,HashFuncs>::Find( uintp uiKey ) const { // hash the "key" - get the correct hash table "bucket"
int iBucket = HashFuncs::Hash( uiKey, m_uiBucketMask );
for ( intp iElement = m_aBuckets[iBucket]; iElement != m_aDataPool.InvalidIndex(); iElement = m_aDataPool.Next( iElement ) ) { if ( m_aDataPool[iElement].m_uiKey == uiKey ) return iElement; }
return InvalidHandle(); }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data &CUtlHashFast<Data,HashFuncs>::Element( UtlHashFastHandle_t hHash ) { return ( m_aDataPool[hHash].m_Data ); }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data const &CUtlHashFast<Data,HashFuncs>::Element( UtlHashFastHandle_t hHash ) const { return ( m_aDataPool[hHash].m_Data ); }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data &CUtlHashFast<Data,HashFuncs>::operator[]( UtlHashFastHandle_t hHash ) { return ( m_aDataPool[hHash].m_Data ); }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> inline Data const &CUtlHashFast<Data,HashFuncs>::operator[]( UtlHashFastHandle_t hHash ) const { return ( m_aDataPool[hHash].m_Data ); }
//-----------------------------------------------------------------------------
// Purpose: For iterating over the whole hash, return the index of the first element
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> typename CUtlHashFast<Data,HashFuncs>::UtlHashFastIterator_t CUtlHashFast<Data,HashFuncs>::First() const { // walk through the buckets to find the first one that has some data
int bucketCount = m_aBuckets.Count(); const UtlHashFastHandle_t invalidIndex = m_aDataPool.InvalidIndex(); for ( int bucket = 0 ; bucket < bucketCount ; ++bucket ) { UtlHashFastHandle_t iElement = m_aBuckets[bucket]; // get the head of the bucket
if (iElement != invalidIndex) return UtlHashFastIterator_t(bucket,iElement); }
// if we are down here, the list is empty
return UtlHashFastIterator_t(-1, invalidIndex); }
//-----------------------------------------------------------------------------
// Purpose: For iterating over the whole hash, return the next element after
// the param one. Or an invalid iterator.
//-----------------------------------------------------------------------------
template<class Data, class HashFuncs> typename CUtlHashFast<Data,HashFuncs>::UtlHashFastIterator_t CUtlHashFast<Data,HashFuncs>::Next( const typename CUtlHashFast<Data,HashFuncs>::UtlHashFastIterator_t &iter ) const { // look for the next entry in the current bucket
UtlHashFastHandle_t next = m_aDataPool.Next(iter.handle); const UtlHashFastHandle_t invalidIndex = m_aDataPool.InvalidIndex(); if (next != invalidIndex) { // this bucket still has more elements in it
return UtlHashFastIterator_t(iter.bucket, next); } // otherwise look for the next bucket with data
int bucketCount = m_aBuckets.Count(); for ( int bucket = iter.bucket+1 ; bucket < bucketCount ; ++bucket ) { UtlHashFastHandle_t next = m_aBuckets[bucket]; // get the head of the bucket
if (next != invalidIndex) return UtlHashFastIterator_t( bucket, next ); }
// if we're here, there's no more data to be had
return UtlHashFastIterator_t(-1, invalidIndex); }
template<class Data, class HashFuncs> bool CUtlHashFast<Data,HashFuncs>::IsValidIterator( const typename CUtlHashFast::UtlHashFastIterator_t &iter ) const { return ( (iter.bucket >= 0) && (m_aDataPool.IsValidIndex(iter.handle)) ); }
template<class Data, class HashFuncs> inline bool CUtlHashFast<Data,HashFuncs>::IsValidHandle( UtlHashFastHandle_t hHash ) const { return m_aDataPool.IsValidIndex(hHash); }
//=============================================================================
//
// Fixed Hash
//
// Number of buckets must be a power of 2.
// Key must be pointer-size (uintp).
//
typedef intp UtlHashFixedHandle_t;
template <int NUM_BUCKETS> class CUtlHashFixedGenericHash { public: static int Hash( int key, int bucketMask ) { int hash = HashIntConventional( key ); if ( NUM_BUCKETS <= USHRT_MAX ) { hash ^= ( hash >> 16 ); } if ( NUM_BUCKETS <= UCHAR_MAX ) { hash ^= ( hash >> 8 ); } return ( hash & bucketMask ); } };
template<class Data, int NUM_BUCKETS, class CHashFuncs = CUtlHashFastNoHash > class CUtlHashFixed { public:
// Constructor/Deconstructor.
CUtlHashFixed(); ~CUtlHashFixed();
// Memory.
void Purge( void );
// Invalid handle.
static UtlHashFixedHandle_t InvalidHandle( void ) { return ( UtlHashFixedHandle_t )~0; }
// Size.
int Count( void );
// Insertion.
UtlHashFixedHandle_t Insert( unsigned int uiKey, const Data &data ); UtlHashFixedHandle_t FastInsert( unsigned int uiKey, const Data &data );
// Removal.
void Remove( UtlHashFixedHandle_t hHash ); void RemoveAll( void );
// Retrieval.
UtlHashFixedHandle_t Find( unsigned int uiKey );
Data &Element( UtlHashFixedHandle_t hHash ); Data const &Element( UtlHashFixedHandle_t hHash ) const; Data &operator[]( UtlHashFixedHandle_t hHash ); Data const &operator[]( UtlHashFixedHandle_t hHash ) const;
//protected:
// Templatized for memory tracking purposes
template <typename Data_t> struct HashFixedData_t_ { unsigned int m_uiKey; Data_t m_Data; };
typedef HashFixedData_t_<Data> HashFixedData_t;
enum { BUCKET_MASK = NUM_BUCKETS - 1 }; CUtlPtrLinkedList<HashFixedData_t> m_aBuckets[NUM_BUCKETS]; int m_nElements; };
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::CUtlHashFixed() { Purge(); }
//-----------------------------------------------------------------------------
// Purpose: Deconstructor
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::~CUtlHashFixed() { Purge(); }
//-----------------------------------------------------------------------------
// Purpose: Destroy dynamically allocated hash data.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline void CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Purge( void ) { RemoveAll(); }
//-----------------------------------------------------------------------------
// Purpose: Return the number of elements in the hash.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline int CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Count( void ) { return m_nElements; }
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (unsigned int), with
// a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline UtlHashFixedHandle_t CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Insert( unsigned int uiKey, const Data &data ) { // Check to see if that key already exists in the buckets (should be unique).
UtlHashFixedHandle_t hHash = Find( uiKey ); if( hHash != InvalidHandle() ) return hHash;
return FastInsert( uiKey, data ); }
//-----------------------------------------------------------------------------
// Purpose: Insert data into the hash table given its key (unsigned int),
// without a check to see if the element already exists within the tree.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline UtlHashFixedHandle_t CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::FastInsert( unsigned int uiKey, const Data &data ) { int iBucket = HashFuncs::Hash( uiKey, NUM_BUCKETS - 1 ); UtlPtrLinkedListIndex_t iElem = m_aBuckets[iBucket].AddToHead();
HashFixedData_t *pHashData = &m_aBuckets[iBucket][iElem];
Assert( (UtlPtrLinkedListIndex_t)pHashData == iElem );
// Add data to new element.
pHashData->m_uiKey = uiKey; pHashData->m_Data = data;
m_nElements++; return (UtlHashFixedHandle_t)pHashData; }
//-----------------------------------------------------------------------------
// Purpose: Remove a given element from the hash.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline void CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Remove( UtlHashFixedHandle_t hHash ) { HashFixedData_t *pHashData = (HashFixedData_t *)hHash; Assert( Find(pHashData->m_uiKey) != InvalidHandle() ); int iBucket = HashFuncs::Hash( pHashData->m_uiKey, NUM_BUCKETS - 1 ); m_aBuckets[iBucket].Remove( (UtlPtrLinkedListIndex_t)pHashData ); m_nElements--; }
//-----------------------------------------------------------------------------
// Purpose: Remove all elements from the hash
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline void CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::RemoveAll( void ) { for ( int i = 0; i < NUM_BUCKETS; i++ ) { m_aBuckets[i].RemoveAll(); } m_nElements = 0; }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline UtlHashFixedHandle_t CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Find( unsigned int uiKey ) { int iBucket = HashFuncs::Hash( uiKey, NUM_BUCKETS - 1 ); CUtlPtrLinkedList<HashFixedData_t> &bucket = m_aBuckets[iBucket];
for ( UtlPtrLinkedListIndex_t iElement = bucket.Head(); iElement != bucket.InvalidIndex(); iElement = bucket.Next( iElement ) ) { if ( bucket[iElement].m_uiKey == uiKey ) return (UtlHashFixedHandle_t)iElement; }
return InvalidHandle(); }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Element( UtlHashFixedHandle_t hHash ) { return ((HashFixedData_t *)hHash)->m_Data; }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data const &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::Element( UtlHashFixedHandle_t hHash ) const { return ((HashFixedData_t *)hHash)->m_Data; }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::operator[]( UtlHashFixedHandle_t hHash ) { return ((HashFixedData_t *)hHash)->m_Data; }
//-----------------------------------------------------------------------------
// Purpose: Return data given a hash handle.
//-----------------------------------------------------------------------------
template<class Data, int NUM_BUCKETS, class HashFuncs> inline Data const &CUtlHashFixed<Data,NUM_BUCKETS,HashFuncs>::operator[]( UtlHashFixedHandle_t hHash ) const { return ((HashFixedData_t *)hHash)->m_Data; }
class CDefaultHash32 { public: static inline uint32 HashKey32( uint32 nKey ) { return HashIntConventional(nKey); } };
class CPassthroughHash32 { public: static inline uint32 HashKey32( uint32 nKey ) { return nKey; } };
// This is a simpler hash for scalar types that stores the entire hash + buckets in a single linear array
// This is much more cache friendly for small (e.g. 32-bit) types stored in the hash
template<class Data, class CHashFunction = CDefaultHash32> class CUtlScalarHash { public:
// Constructor/Destructor.
CUtlScalarHash(); ~CUtlScalarHash();
// Memory.
// void Purge( void );
// Invalid handle.
static const UtlHashFastHandle_t InvalidHandle( void ) { return (unsigned int)~0; }
// Initialize.
bool Init( int nBucketCount );
// Size.
int Count( void ) const { return m_dataCount; }
// Insertion.
UtlHashFastHandle_t Insert( unsigned int uiKey, const Data &data );
// Removal.
void FindAndRemove( unsigned int uiKey, const Data &dataRecord ); void Remove( UtlHashFastHandle_t hHash ); void RemoveAll( void ); void Grow();
// Retrieval. Finds by uiKey and then by comparing dataRecord
UtlHashFastHandle_t Find( unsigned int uiKey, const Data &dataRecord ) const; UtlHashFastHandle_t FindByUniqueKey( unsigned int uiKey ) const;
Data &Element( UtlHashFastHandle_t hHash ) { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; } Data const &Element( UtlHashFastHandle_t hHash ) const { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; } Data &operator[]( UtlHashFastHandle_t hHash ) { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; } Data const &operator[]( UtlHashFastHandle_t hHash ) const { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_Data; }
unsigned int Key( UtlHashFastHandle_t hHash ) const { Assert(unsigned(hHash)<=m_uiBucketMask); return m_pData[hHash].m_uiKey; }
UtlHashFastHandle_t FirstInorder() const { return NextInorder(-1); } UtlHashFastHandle_t NextInorder( UtlHashFastHandle_t nStart ) const { int nElementCount = m_maxData * 2; unsigned int nUnusedListElement = (unsigned int)InvalidHandle(); for ( int i = nStart+1; i < nElementCount; i++ ) { if ( m_pData[i].m_uiKey != nUnusedListElement ) return i; } return nUnusedListElement; }
//protected:
struct HashScalarData_t { unsigned int m_uiKey; Data m_Data; };
unsigned int m_uiBucketMask; HashScalarData_t *m_pData; int m_maxData; int m_dataCount; };
template<class Data, class CHashFunction> CUtlScalarHash<Data, CHashFunction>::CUtlScalarHash() { m_pData = NULL; m_uiBucketMask = 0; m_maxData = 0; m_dataCount = 0; }
template<class Data, class CHashFunction> CUtlScalarHash<Data, CHashFunction>::~CUtlScalarHash() { delete[] m_pData; }
template<class Data, class CHashFunction> bool CUtlScalarHash<Data, CHashFunction>::Init( int nBucketCount ) { Assert(m_dataCount==0); m_maxData = SmallestPowerOfTwoGreaterOrEqual(nBucketCount); int elementCount = m_maxData * 2; m_pData = new HashScalarData_t[elementCount]; m_uiBucketMask = elementCount - 1; RemoveAll(); return true; }
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::Grow() { ASSERT_NO_REENTRY(); int oldElementCount = m_maxData * 2; HashScalarData_t *pOldData = m_pData;
// Grow to a minimum size of 16
m_maxData = MAX( oldElementCount, 16 ); int elementCount = m_maxData * 2; m_pData = new HashScalarData_t[elementCount]; m_uiBucketMask = elementCount-1; m_dataCount = 0; for ( int i = 0; i < elementCount; i++ ) { m_pData[i].m_uiKey = InvalidHandle(); } for ( int i = 0; i < oldElementCount; i++ ) { if ( pOldData[i].m_uiKey != (unsigned)InvalidHandle() ) { Insert( pOldData[i].m_uiKey, pOldData[i].m_Data ); } } delete[] pOldData; }
template<class Data, class CHashFunction> UtlHashFastHandle_t CUtlScalarHash<Data, CHashFunction>::Insert( unsigned int uiKey, const Data &data ) { if ( m_dataCount >= m_maxData ) { Grow(); } m_dataCount++; Assert(uiKey != (uint)InvalidHandle()); // This hash stores less data by assuming uiKey != ~0
int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask; unsigned int endOfList = (unsigned int)InvalidHandle(); while ( m_pData[index].m_uiKey != endOfList ) { index = (index+1) & m_uiBucketMask; } m_pData[index].m_uiKey = uiKey; m_pData[index].m_Data = data;
return index; }
// Removal.
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::Remove( UtlHashFastHandle_t hHash ) { int mid = (m_uiBucketMask+1) / 2; int lastRemoveIndex = hHash; // remove the item
m_pData[lastRemoveIndex].m_uiKey = InvalidHandle(); m_dataCount--;
// now search for any items needing to be swapped down
unsigned int endOfList = (unsigned int)InvalidHandle(); for ( int index = (hHash+1) & m_uiBucketMask; m_pData[index].m_uiKey != endOfList; index = (index+1) & m_uiBucketMask ) { int ideal = CHashFunction::HashKey32(m_pData[index].m_uiKey) & m_uiBucketMask;
// is the ideal index for this element <= (in a wrapped buffer sense) the ideal index of the removed element?
// if so, swap
int diff = ideal - lastRemoveIndex; if ( diff > mid ) { diff -= (m_uiBucketMask+1); } if ( diff < -mid ) { diff += (m_uiBucketMask+1); }
// should I swap this?
if ( diff <= 0 ) { m_pData[lastRemoveIndex] = m_pData[index]; lastRemoveIndex = index; m_pData[index].m_uiKey = InvalidHandle(); } } }
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::FindAndRemove( unsigned int uiKey, const Data &dataRecord ) { int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask; unsigned int endOfList = (unsigned int)InvalidHandle(); while ( m_pData[index].m_uiKey != endOfList ) { if ( m_pData[index].m_uiKey == uiKey && m_pData[index].m_Data == dataRecord ) { Remove(index); return; } index = (index+1) & m_uiBucketMask; } }
template<class Data, class CHashFunction> void CUtlScalarHash<Data, CHashFunction>::RemoveAll( void ) { int elementCount = m_maxData * 2; for ( int i = 0; i < elementCount; i++ ) { m_pData[i].m_uiKey = (unsigned)InvalidHandle(); } m_dataCount = 0; }
// Retrieval.
template<class Data, class CHashFunction> UtlHashFastHandle_t CUtlScalarHash<Data, CHashFunction>::Find( unsigned int uiKey, const Data &dataRecord ) const { if ( m_pData == NULL ) return InvalidHandle(); int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask; unsigned int endOfList = (unsigned int)InvalidHandle(); while ( m_pData[index].m_uiKey != endOfList ) { if ( m_pData[index].m_uiKey == uiKey && m_pData[index].m_Data == dataRecord ) return index; index = (index+1) & m_uiBucketMask; } return InvalidHandle(); }
template<class Data, class CHashFunction> UtlHashFastHandle_t CUtlScalarHash<Data, CHashFunction>::FindByUniqueKey( unsigned int uiKey ) const { if ( m_pData == NULL ) return InvalidHandle(); int index = CHashFunction::HashKey32(uiKey) & m_uiBucketMask; unsigned int endOfList = (unsigned int)InvalidHandle(); while ( m_pData[index].m_uiKey != endOfList ) { if ( m_pData[index].m_uiKey == uiKey ) return index; index = (index+1) & m_uiBucketMask; } return InvalidHandle(); }
#endif // UTLHASH_H
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