Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // Base Settings for Source(TM) Projects //-----------------------------------------------------------------------------
$MacroRequired "SRCDIR" $MacroRequired "OUTBINNAME" $MacroRequired "OUTBINDIR" $MacroRequired "SCE_PPU_GCC_LIBROOT" $MacroRequired "SCE_PPU_LIBROOT"
$IgnoreRedundancyWarning "ON"
$Configuration "Release" { $General { // General $OutputDirectory ".\Release_PS3" $IntermediateDirectory ".\Release_PS3" $ExtensionsToDeleteOnClean $BuildLogFile $SystemIncludeDependencies $SaveDebuggerPropertiesInProject $ConfigurationType "PRX" }
$SNCCompiler { // General $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1;$(SN_PS3_PATH)\ppu\include\sn;$(SCE_PS3_ROOT)\target\ppu\include;$(SCE_PS3_ROOT)\target\common\include;$(SCE_PS3_ROOT)\target\ppu\include\sys;" $PreprocessorDefinitions "SN_TARGET_PS3;NDEBUG;__SNC__;POSIX" $ForceIncludes "tier0/platform.h" $GenerateDebugInformation "yes" $Warnings "Generate Warnings (=1)" $TreatMessagesAsErrors "Reported Errors Only (=0)" $DisableSpecificWarnings "64;68;112;175;178;186;187;237;285;369;429;496;552;613;832;1011;1323;1421;1437;1772;1773;1778;1787" $ObjectFileName "$(IntDir)\" $CallprofHierarchicalProfiling "No"
// Optimization $OptimizationLevel "Optimize for Size (-Os)" $FastMath "Yes" $RelaxAliasChecking "Default" $BranchlessCompares "Always Use Branches (=0)" $UnrollLoops "30" $AssumeAlignedPointers "No" $AssumeCorrectSign "Yes"
// Code Generation $TOCPointerPreservation "Preserve the TOC for all Function Calls (=0)" $InitializedDataPlacement "Automatic .bss and .data Placement (=1)" $PromoteFPConstantsToDoubles "No"
// Language $CC++Dialect "Mixed with GNU Extensions" $C++ExceptionsAndRTTIUsage "Using RTTI only" $DefaultCharUnsigned "No" $DefaultFPConstantsAsTypeFloat "No" $BuiltInDefinitionForWCHAR_TType "unsigned short (=ushort)"
// Precompiled Headers $Create/UsePrecompiledHeader "Not Using Precompiled Header File(s)" $PrecompiledHeaderFile
// Command Line (disable strict aliasing, our code is not supporting strict aliasing) $AdditionalOptions "-Xrelaxalias=0" }
$SNCLinker { // General $OutputFile $(OutDir)/$OUTBINNAME_ps3.prx $OutputFormat "PRX file" $AdditionalDependencies "libgcc.a libsyscall.a liblv2_stub.a libsupc++.a fno-exceptions\libc_stub.a fno-exceptions\libstdc++.a fno-exceptions\libm_stub.a libfios.a libpthread.a libfs_stub.a libsysutil_stub.a libsysutil_np_stub.a libsysmodule_stub.a libsysutil_avconf_ext_stub.a" $AdditionalLibraryDirectories $IgnoreAllDefaultLibraries "No" $UsingExceptionHandling "No" $TOCPointerElimination "No" $ForceSymbolReferences $CallprofHierarchicalProfiling "No" $DebugInfoAndSymbolStripping "No Symbol Stripping" $UnusedFunctionAndDataStripping "Strip Unused Functions and Data" $ImportLibrary "$(TargetDir)$OUTBINNAME_stub.a" $GenerateMapFile "No Map File" $MapFileName $LinkLibraryDependencies "Yes"
// Command Line $AdditionalOptions "-disable-warning=25 --ppuguid" } $PreBuildEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PreLinkEvent { $CommandLine $Description $ExcludedFromBuild "No" }
$PostBuildEvent { $CommandLine "$(SCE_PS3_ROOT)\host-win32\bin\make_fself "$(TargetPath)" "$(TargetDir)$(TargetName).sprx"" $Description "Fake Signing PRX "$(TargetDir)$(TargetName).self"" $ExcludedFromBuild "No" }
$CustomBuildStep { // General $CommandLine $Description $Outputs $AdditionalDependencies } }
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