Counter Strike : Global Offensive Source Code
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123 lines
3.8 KiB

//-----------------------------------------------------------------------------
// Base Settings for Source(TM) Projects
//-----------------------------------------------------------------------------
$MacroRequired "SRCDIR"
$MacroRequired "OUTBINNAME"
$MacroRequired "OUTBINDIR"
$MacroRequired "SCE_PPU_GCC_LIBROOT"
$MacroRequired "SCE_PPU_LIBROOT"
$IgnoreRedundancyWarning "ON"
$Configuration "Release"
{
$General
{
// General
$OutputDirectory ".\Release_PS3"
$IntermediateDirectory ".\Release_PS3"
$ExtensionsToDeleteOnClean
$BuildLogFile
$SystemIncludeDependencies
$SaveDebuggerPropertiesInProject
$ConfigurationType "PRX"
}
$SNCCompiler
{
// General
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1;$(SN_PS3_PATH)\ppu\include\sn;$(SCE_PS3_ROOT)\target\ppu\include;$(SCE_PS3_ROOT)\target\common\include;$(SCE_PS3_ROOT)\target\ppu\include\sys;"
$PreprocessorDefinitions "SN_TARGET_PS3;NDEBUG;__SNC__;POSIX"
$ForceIncludes "tier0/platform.h"
$GenerateDebugInformation "yes"
$Warnings "Generate Warnings (=1)"
$TreatMessagesAsErrors "Reported Errors Only (=0)"
$DisableSpecificWarnings "64;68;112;175;178;186;187;237;285;369;429;496;552;613;832;1011;1323;1421;1437;1772;1773;1778;1787"
$ObjectFileName "$(IntDir)\"
$CallprofHierarchicalProfiling "No"
// Optimization
$OptimizationLevel "Optimize for Size (-Os)"
$FastMath "Yes"
$RelaxAliasChecking "Default"
$BranchlessCompares "Always Use Branches (=0)"
$UnrollLoops "30"
$AssumeAlignedPointers "No"
$AssumeCorrectSign "Yes"
// Code Generation
$TOCPointerPreservation "Preserve the TOC for all Function Calls (=0)"
$InitializedDataPlacement "Automatic .bss and .data Placement (=1)"
$PromoteFPConstantsToDoubles "No"
// Language
$CC++Dialect "Mixed with GNU Extensions"
$C++ExceptionsAndRTTIUsage "Using RTTI only"
$DefaultCharUnsigned "No"
$DefaultFPConstantsAsTypeFloat "No"
$BuiltInDefinitionForWCHAR_TType "unsigned short (=ushort)"
// Precompiled Headers
$Create/UsePrecompiledHeader "Not Using Precompiled Header File(s)"
$PrecompiledHeaderFile
// Command Line (disable strict aliasing, our code is not supporting strict aliasing)
$AdditionalOptions "-Xrelaxalias=0"
}
$SNCLinker
{
// General
$OutputFile $(OutDir)/$OUTBINNAME_ps3.prx
$OutputFormat "PRX file"
$AdditionalDependencies "libgcc.a libsyscall.a liblv2_stub.a libsupc++.a fno-exceptions\libc_stub.a fno-exceptions\libstdc++.a fno-exceptions\libm_stub.a libfios.a libpthread.a libfs_stub.a libsysutil_stub.a libsysutil_np_stub.a libsysmodule_stub.a libsysutil_avconf_ext_stub.a"
$AdditionalLibraryDirectories
$IgnoreAllDefaultLibraries "No"
$UsingExceptionHandling "No"
$TOCPointerElimination "No"
$ForceSymbolReferences
$CallprofHierarchicalProfiling "No"
$DebugInfoAndSymbolStripping "No Symbol Stripping"
$UnusedFunctionAndDataStripping "Strip Unused Functions and Data"
$ImportLibrary "$(TargetDir)$OUTBINNAME_stub.a"
$GenerateMapFile "No Map File"
$MapFileName
$LinkLibraryDependencies "Yes"
// Command Line
$AdditionalOptions "-disable-warning=25 --ppuguid"
}
$PreBuildEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$PreLinkEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$PostBuildEvent
{
$CommandLine "$(SCE_PS3_ROOT)\host-win32\bin\make_fself "$(TargetPath)" "$(TargetDir)$(TargetName).sprx""
$Description "Fake Signing PRX "$(TargetDir)$(TargetName).self""
$ExcludedFromBuild "No"
}
$CustomBuildStep
{
// General
$CommandLine
$Description
$Outputs
$AdditionalDependencies
}
}