Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #if !defined( SFHUDFLASHINTERFACE_H_ )
  7. #define SFHUDFLASHINTERFACE_H_
  8. #include "hudelement.h"
  9. #include "scaleformui/scaleformui.h"
  10. class SFHudFlashInterface : public ScaleformFlashInterfaceMixin<CHudElement>
  11. {
  12. public:
  13. explicit SFHudFlashInterface( const char* name ) : ScaleformFlashInterfaceMixin<CHudElement>()
  14. {
  15. InitCHudElementAfterConstruction( name );
  16. }
  17. virtual bool ShouldProcessInputBeforeFlashApiReady() { return false; }
  18. };
  19. extern ConVar cl_drawhud;
  20. #endif // SHHUDFLASHINTERFACE_H_