Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CS_VIEW_SCENE_H
#define CS_VIEW_SCENE_H
#ifdef _WIN32
#pragma once
#endif
#include "viewrender.h"
//-----------------------------------------------------------------------------
// Purpose: Implements the interview to view rendering for the client .dll
//-----------------------------------------------------------------------------
class CCSViewRender : public CViewRender { public: CCSViewRender();
virtual void Init( void );
virtual void Render2DEffectsPreHUD( const CViewSetup &view ); virtual void Render2DEffectsPostHUD( const CViewSetup &view ); virtual void RenderPlayerSprites( void ); virtual void RenderSmokeOverlay( bool bPreViewModel = true );
private:
void PerformFlashbangEffect( const CViewSetup &view ); void PerformNightVisionEffect( const CViewSetup &view ); ITexture *m_pFlashTexture; };
#endif //CS_VIEW_SCENE_H
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