You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
39 lines
1.0 KiB
39 lines
1.0 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef CS_VIEW_SCENE_H
|
|
#define CS_VIEW_SCENE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "viewrender.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Implements the interview to view rendering for the client .dll
|
|
//-----------------------------------------------------------------------------
|
|
class CCSViewRender : public CViewRender
|
|
{
|
|
public:
|
|
CCSViewRender();
|
|
|
|
virtual void Init( void );
|
|
|
|
virtual void Render2DEffectsPreHUD( const CViewSetup &view );
|
|
virtual void Render2DEffectsPostHUD( const CViewSetup &view );
|
|
virtual void RenderPlayerSprites( void );
|
|
virtual void RenderSmokeOverlay( bool bPreViewModel = true );
|
|
|
|
private:
|
|
|
|
void PerformFlashbangEffect( const CViewSetup &view );
|
|
void PerformNightVisionEffect( const CViewSetup &view );
|
|
|
|
ITexture *m_pFlashTexture;
|
|
};
|
|
|
|
#endif //CS_VIEW_SCENE_H
|