Counter Strike : Global Offensive Source Code
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  1. //============ Copyright (c) Valve Corporation, All rights reserved. ==========
  2. //
  3. //=============================================================================
  4. // Valve includes
  5. #include "datamodel/dmelementfactoryhelper.h"
  6. #include "mdlobjects/dmemouth.h"
  7. #include "movieobjects/dmedag.h"
  8. // memdbgon must be the last include file in a .cpp file!!!
  9. #include "tier0/memdbgon.h"
  10. //-----------------------------------------------------------------------------
  11. // Expose this class to the scene database
  12. //-----------------------------------------------------------------------------
  13. IMPLEMENT_ELEMENT_FACTORY( DmeMouth, CDmeMouth );
  14. //-----------------------------------------------------------------------------
  15. //
  16. //-----------------------------------------------------------------------------
  17. void CDmeMouth::OnConstruction()
  18. {
  19. m_nMouthNumber.Init( this, "mouthNumber" );
  20. m_sFlexControllerName.Init( this, "flexControllerName" );
  21. m_sBoneName.Init( this, "boneName" );
  22. m_vForward.Init( this, "forward" );
  23. }
  24. //-----------------------------------------------------------------------------
  25. //
  26. //-----------------------------------------------------------------------------
  27. void CDmeMouth::OnDestruction()
  28. {
  29. }