Counter Strike : Global Offensive Source Code
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  1. //===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
  2. //
  3. // Structures used when invoking the asset picker.
  4. //
  5. //==================================================================================================
  6. #ifndef ASSETPICKERDEFS_H
  7. #define ASSETPICKERDEFS_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. //-----------------------------------------------------------------------------
  12. // Used when providing the asset picker with a list of used assets.
  13. //-----------------------------------------------------------------------------
  14. struct AssetUsageInfo_t
  15. {
  16. CUtlString m_assetName;
  17. int m_nTimesUsed;
  18. };
  19. #endif // ASSETPICKERDEFS_H