Counter Strike : Global Offensive Source Code
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////////////////////////////////////////////////////////////////////
//
// D:\dev\cs15_hp\src\common\xlast_csgo\csgo.spa.h
//
// Auto-generated on Friday, 06 July 2012 at 13:42:04
// Xbox LIVE Game Config project version 1.0.417.0
// SPA Compiler version 1.0.0.0
//
////////////////////////////////////////////////////////////////////
#ifndef __COUNTER_STRIKE__GO_SPA_H__
#define __COUNTER_STRIKE__GO_SPA_H__
#ifdef __cplusplus
extern "C" { #endif
//
// Title info
//
#define TITLEID_COUNTER_STRIKE__GO 0x5841125A
//
// Context ids
//
// These values are passed as the dwContextId to XUserSetContext.
//
#define CONTEXT_CSS_LEVEL 1
#define CONTEXT_GAME_STATE 3
#define CONTEXT_CSS_GAME_MODE 5
#define CONTEXT_CSS_TEAM 10
#define CONTEXT_CSS_PRIVACY 14
#define CONTEXT_CSS_GAME_TYPE 16
#define CONTEXT_CSS_MAP_GROUP 17
//
// Context values
//
// These values are passed as the dwContextValue to XUserSetContext.
//
// Values for CONTEXT_CSS_LEVEL
#define CONTEXT_CSS_LEVEL_ITALY 0
#define CONTEXT_CSS_LEVEL_OFFICE 1
#define CONTEXT_CSS_LEVEL_AZTEC 2
#define CONTEXT_CSS_LEVEL_DUST 3
#define CONTEXT_CSS_LEVEL_DUST2 4
#define CONTEXT_CSS_LEVEL_INFERNO 5
#define CONTEXT_CSS_LEVEL_NUKE 6
#define CONTEXT_CSS_LEVEL_BAGGAGE 7
#define CONTEXT_CSS_LEVEL_SHOOTS 8
#define CONTEXT_CSS_LEVEL_LAKE 9
#define CONTEXT_CSS_LEVEL_BANK 10
#define CONTEXT_CSS_LEVEL_SAFEHOUSE 11
#define CONTEXT_CSS_LEVEL_SUGARCANE 12
#define CONTEXT_CSS_LEVEL_STMARC 13
#define CONTEXT_CSS_LEVEL_SHORTTRAIN 14
#define CONTEXT_CSS_LEVEL_TRAIN 15
#define CONTEXT_CSS_LEVEL_TRAINING 16
// Values for CONTEXT_GAME_STATE
#define CONTEXT_GAME_STATE_IN_MENUS 0
#define CONTEXT_GAME_STATE_SINGLE_PLAYER 1
#define CONTEXT_GAME_STATE_MULTIPLAYER 2
// Values for CONTEXT_CSS_GAME_MODE
#define CONTEXT_CSS_GAME_MODE_CASUAL 0
#define CONTEXT_CSS_GAME_MODE_COMPETITIVE 1
#define CONTEXT_CSS_GAME_MODE_FREESTYLE 2
#define CONTEXT_CSS_GAME_MODE_GUNGAMEPROGRESSIVE 3
#define CONTEXT_CSS_GAME_MODE_GUNGAMEBOMB 4
// Values for CONTEXT_CSS_TEAM
#define CONTEXT_CSS_TEAM_CT 0
#define CONTEXT_CSS_TEAM_T 1
#define CONTEXT_CSS_TEAM_SPECTATOR 2
// Values for CONTEXT_CSS_PRIVACY
#define CONTEXT_CSS_PRIVACY_PUBLIC 0
#define CONTEXT_CSS_PRIVACY_FRIENDS 1
#define CONTEXT_CSS_PRIVACY_INVITE_ONLY 2
// Values for CONTEXT_CSS_GAME_TYPE
#define CONTEXT_CSS_GAME_TYPE_CLASSIC 0
#define CONTEXT_CSS_GAME_TYPE_GUNGAME 1
// Values for CONTEXT_CSS_MAP_GROUP
#define CONTEXT_CSS_MAP_GROUP_BOMB_MG 0
#define CONTEXT_CSS_MAP_GROUP_HOSTAGE_MG 1
#define CONTEXT_CSS_MAP_GROUP_DEMOLITION_MG 2
#define CONTEXT_CSS_MAP_GROUP_ARMSRACE_MG 3
#define CONTEXT_CSS_MAP_GROUP_AZTEC_MG 4
#define CONTEXT_CSS_MAP_GROUP_BAGGAGE_MG 5
#define CONTEXT_CSS_MAP_GROUP_BANK_MG 6
#define CONTEXT_CSS_MAP_GROUP_DUST_MG 7
#define CONTEXT_CSS_MAP_GROUP_DUST2_MG 8
#define CONTEXT_CSS_MAP_GROUP_INFERNO_MG 9
#define CONTEXT_CSS_MAP_GROUP_ITALY_MG 10
#define CONTEXT_CSS_MAP_GROUP_LAKE_MG 11
#define CONTEXT_CSS_MAP_GROUP_NUKE_MG 12
#define CONTEXT_CSS_MAP_GROUP_OFFICE_MG 13
#define CONTEXT_CSS_MAP_GROUP_SAFEHOUSE_MG 14
#define CONTEXT_CSS_MAP_GROUP_SHOOTS_MG 15
#define CONTEXT_CSS_MAP_GROUP_SHORTTRAIN_MG 16
#define CONTEXT_CSS_MAP_GROUP_STMARC_MG 17
#define CONTEXT_CSS_MAP_GROUP_SUGARCANE_MG 18
#define CONTEXT_CSS_MAP_GROUP_TRAIN_MG 19
#define CONTEXT_CSS_MAP_GROUP_TRAINING_MG 20
// Values for X_CONTEXT_PRESENCE
#define CONTEXT_PRESENCE_IDLE 0
#define CONTEXT_PRESENCE_MAINMENU 1
#define CONTEXT_PRESENCE_MULTIPLAYER 2
#define CONTEXT_PRESENCE_MULTIPLAYER_NO_SLOTS 3
#define CONTEXT_PRESENCE_MULTIPLAYER_PRIVATE 4
#define CONTEXT_PRESENCE_SINGLEPLAYER 5
#define CONTEXT_PRESENCE_LOBBY 6
// Values for X_CONTEXT_GAME_MODE
#define CONTEXT_GAME_MODE_CSS_GAME_MODE_MULTIPLAYER 0
//
// Property ids
//
// These values are passed as the dwPropertyId value to XUserSetProperty
// and as the dwPropertyId value in the XUSER_PROPERTY structure.
//
#define PROPERTY_CSS_AGGREGATE_EXPERIENCE 0x10000003
#define PROPERTY_CSS_AGGREGATE_SKILL0 0x10000004
#define PROPERTY_CSS_AGGREGATE_SKILL1 0x10000005
#define PROPERTY_CSS_AGGREGATE_SKILL2 0x10000006
#define PROPERTY_CSS_AGGREGATE_SKILL3 0x10000007
#define PROPERTY_CSS_AGGREGATE_SKILL4 0x10000008
#define PROPERTY_CSS_MATCH_VERSION 0x1000000B
#define PROPERTY_CSS_OPEN_SLOTS 0x1000000C
#define PROPERTY_CSS_SEARCH_EXP_MAX 0x10000016
#define PROPERTY_CSS_SEARCH_EXP_MIN 0x10000017
#define PROPERTY_CSS_SEARCH_SKILL0_MAX 0x10000018
#define PROPERTY_CSS_SEARCH_SKILL0_MIN 0x10000019
#define PROPERTY_CSS_SEARCH_SKILL1_MAX 0x1000001A
#define PROPERTY_CSS_SEARCH_SKILL1_MIN 0x1000001B
#define PROPERTY_CSS_SEARCH_SKILL2_MAX 0x1000001C
#define PROPERTY_CSS_SEARCH_SKILL2_MIN 0x1000001D
#define PROPERTY_CSS_SEARCH_SKILL3_MAX 0x1000001E
#define PROPERTY_CSS_SEARCH_SKILL3_MIN 0x1000001F
#define PROPERTY_CSS_SEARCH_SKILL4_MAX 0x10000020
#define PROPERTY_CSS_SEARCH_SKILL4_MIN 0x10000021
#define PROPERTY_CSS_GAME_MODE_AS_NUMBER 0x10000026
#define PROPERTY_CSS_LB_CS_AVERAGE_KILLS_PER_ROUND 0x10000041
#define PROPERTY_CSS_LB_CS_AVERAGE_DEATHS_PER_ROUND 0x10000042
#define PROPERTY_CSS_LB_CS_AVERAGE_DAMAGE_PER_ROUND 0x10000043
#define PROPERTY_CSS_LB_CS_MVP_AWARDS_MONTH 0x10000044
#define PROPERTY_CSS_LB_KD_KD_ACTUAL 0x10000046
#define PROPERTY_CSS_LB_KD_HEADSHOT_PERCENT 0x10000047
#define PROPERTY_CSS_LB_KD_HITS_PERCENT 0x10000048
#define PROPERTY_CSS_LB_KD_KILLS 0x10000049
#define PROPERTY_CSS_LB_CS_TOTAL_ROUNDS_PLAYED 0x1000004B
#define PROPERTY_CSS_LB_CS_TOTAL_KILLS 0x1000004C
#define PROPERTY_CSS_LB_CS_TOTAL_DEATHS 0x1000004D
#define PROPERTY_CSS_LB_CS_TOTAL_DAMAGE 0x1000004E
#define PROPERTY_CSS_LB_CS_TOTAL_CONTRIB_SCORE 0x1000004F
#define PROPERTY_CSS_LB_WINS_WINS 0x10000051
#define PROPERTY_CSS_LB_WINS_LOSSES 0x10000052
#define PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_CT 0x10000053
#define PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_T 0x10000054
#define PROPERTY_CSS_LB_WINS_WIN_PERCENT 0x10000055
#define PROPERTY_CSS_LB_WINS_WIN_AS_CT 0x10000056
#define PROPERTY_CSS_LB_WINS_WIN_AS_T 0x10000057
#define PROPERTY_CSS_LB_STARS_BOMBS_PLANTED 0x10000059
#define PROPERTY_CSS_LB_STARS_BOMBS_DETONATED 0x1000005A
#define PROPERTY_CSS_LB_STARS_BOMBS_DEFUSED 0x1000005B
#define PROPERTY_CSS_LB_STARS_HOSTAGES_RESCUED 0x1000005C
#define PROPERTY_CSS_LB_GP_TIME_PLAYED 0x1000005E
#define PROPERTY_CSS_LB_GP_PLAYED_CT_PERCENT 0x1000005F
#define PROPERTY_CSS_LB_GP_PLAYED_T_PERCENT 0x10000060
#define PROPERTY_CSS_LB_GP_TOTAL_MEDALS 0x10000061
#define PROPERTY_CSS_LB_GP_TIME_OFFLINE_CASUAL 0x10000062
#define PROPERTY_CSS_LB_GP_TIME_OFFLINE_COMPETITIVE 0x10000063
#define PROPERTY_CSS_LB_GP_TIME_ONLINE_CASUAL 0x10000064
#define PROPERTY_CSS_LB_GP_TIME_ONLINE_COMPETITIVE 0x10000065
#define PROPERTY_CSS_LB_GP_TIME_ONLINE_PRIVATE 0x10000066
#define PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_PROG 0x10000067
#define PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_PROG 0x10000068
#define PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_SELECT 0x10000069
#define PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_SELECT 0x1000006A
#define PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_BOMB 0x1000006B
#define PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_BOMB 0x1000006C
#define PROPERTY_CSS_LB_GP_TIME_MAP_BANK 0x1000006D
#define PROPERTY_CSS_LB_GP_TIME_MAP_SHORTTRAIN 0x1000006E
#define PROPERTY_CSS_LB_GP_TIME_MAP_SHOOTS 0x1000006F
#define PROPERTY_CSS_LB_GP_TIME_MAP_STMARC 0x10000070
#define PROPERTY_CSS_LB_GP_TIME_MAP_SUGARCANE 0x10000071
#define PROPERTY_CSS_LB_GP_TIME_MAP_SAFEHOUSE 0x10000072
#define PROPERTY_CSS_LB_GP_TIME_MAP_LAKE 0x10000073
#define PROPERTY_CSS_LB_GP_TIME_MAP_BAGGAGE 0x10000074
#define PROPERTY_CSS_LB_GP_TIME_MAP_INFERNO 0x10000075
#define PROPERTY_CSS_LB_GP_TIME_MAP_ITALY 0x10000076
#define PROPERTY_CSS_LB_GP_TIME_MAP_OFFICE 0x10000077
#define PROPERTY_CSS_LB_GP_TIME_MAP_DUST2 0x10000078
#define PROPERTY_CSS_LB_GP_TIME_MAP_NUKE 0x10000079
#define PROPERTY_CSS_LB_GP_TIME_MAP_DUST 0x1000007A
#define PROPERTY_CSS_LB_GP_TIME_MAP_AZTEC 0x1000007B
#define PROPERTY_CSS_LB_KD_SHOTS 0x1000007F
#define PROPERTY_CSS_LB_KD_HEADSHOTS 0x10000080
#define PROPERTY_CSS_LB_GP_TIME_PLAYED_CT 0x10000081
#define PROPERTY_CSS_LB_GP_TIME_PLAYED_T 0x10000082
#define PROPERTY_CSS_LB_KD_DEATHS 0x10000083
#define PROPERTY_CSS_LB_KD_HITS 0x10000084
#define PROPERTY_CSS_LB_WINS_LOSS_AS_CT 0x10000085
#define PROPERTY_CSS_LB_WINS_LOSS_AS_T 0x10000086
#define PROPERTY_CSS_SEARCH_LISTEN_SERVER 0x10000087
#define PROPERTY_CSS_MAX_OPEN_TEAM_SLOTS 0x10000089
#define PROPERTY_CSS_LB_GP_TIME_MAP_TRAIN 0x1000008A
#define PROPERTY_CSS_LB_GP_TIME_MAP_TRAINING 0x1000008B
#define PROPERTY_COLUMN_KILLS 0x20000001
#define PROPERTY_CSS_LB_CS_AVERAGE_CONTRIB_SCORE 0x20000040
#define PROPERTY_CSS_LB_KD_KD_FORMULA 0x20000045
#define PROPERTY_CSS_LB_WINS_WIN_FORMULA 0x20000050
#define PROPERTY_CSS_LB_STARS_STARS 0x20000058
#define PROPERTY_CSS_LB_GP_GAMES_PLAYED 0x2000005D
#define PROPERTY_CSS_LB_CS_ELO_RATING 0x20000088
//
// Achievement ids
//
// These values are used in the dwAchievementId member of the
// XUSER_ACHIEVEMENT structure that is used with
// XUserWriteAchievements and XUserCreateAchievementEnumerator.
//
#define ACHIEVEMENT_KILL_ENEMY_HIGH 1
#define ACHIEVEMENT_MEDALIST 2
#define ACHIEVEMENT_GIVE_DAMAGE_LOW 3
#define ACHIEVEMENT_EARN_MONEY_LOW 4
#define ACHIEVEMENT_GUN_GAME_RAMPAGE 5
#define ACHIEVEMENT_HEADSHOTS 6
#define ACHIEVEMENT_FLAWLESS_VICTORY 7
#define ACHIEVEMENT_DOMINATIONS_LOW 8
#define ACHIEVEMENT_KILL_WITH_EVERY_WEAPON 9
#define ACHIEVEMENT_KILL_ENEMY_LAST_BULLET 10
#define ACHIEVEMENT_GUN_GAME_FIRST_THING_FIRST 11
#define ACHIEVEMENT_GUN_GAME_ROUNDS_HIGH 12
//
// AvatarAssetAward ids
//
//
// Stats view ids
//
// These are used in the dwViewId member of the XUSER_STATS_SPEC structure
// passed to the XUserReadStats* and XUserCreateStatsEnumerator* functions.
//
// Skill leaderboards for ranked game modes
#define STATS_VIEW_SKILL_RANKED_CSS_GAME_MODE_MULTIPLAYER 0xFFFF0000
// Skill leaderboards for unranked (standard) game modes
#define STATS_VIEW_SKILL_STANDARD_CSS_GAME_MODE_MULTIPLAYER 0xFFFE0000
// Title defined leaderboards
#define STATS_VIEW_WINS_ONLINE_CASUAL 32
#define STATS_VIEW_WINS_ONLINE_COMPETITIVE 33
#define STATS_VIEW_WINS_ONLINE_GG_PROG 37
#define STATS_VIEW_WINS_ONLINE_GG_BOMB 39
#define STATS_VIEW_CS_ONLINE_CASUAL 43
#define STATS_VIEW_CS_ONLINE_COMPETITIVE 44
#define STATS_VIEW_CS_ONLINE_GG_PROG 48
#define STATS_VIEW_CS_ONLINE_GG_BOMB 50
#define STATS_VIEW_KD_ONLINE_CASUAL 54
#define STATS_VIEW_KD_ONLINE_COMPETITIVE 55
#define STATS_VIEW_KD_ONLINE_GG_PROG 59
#define STATS_VIEW_KD_ONLINE_GG_BOMB 61
#define STATS_VIEW_STARS_ONLINE_CASUAL 65
#define STATS_VIEW_STARS_ONLINE_COMPETITIVE 66
#define STATS_VIEW_STARS_ONLINE_GG_PROG 71
#define STATS_VIEW_STARS_ONLINE_GG_BOMB 73
#define STATS_VIEW_GP_ONLINE_CASUAL 77
#define STATS_VIEW_GP_ONLINE_COMPETITIVE 78
#define STATS_VIEW_GP_ONLINE_GG_PROG 82
#define STATS_VIEW_GP_ONLINE_GG_BOMB 84
//
// Stats view column ids
//
// These ids are used to read columns of stats views. They are specified in
// the rgwColumnIds array of the XUSER_STATS_SPEC structure. Rank, rating
// and gamertag are not retrieved as custom columns and so are not included
// in the following definitions. They can be retrieved from each row's
// header (e.g., pStatsResults->pViews[x].pRows[y].dwRank, etc.).
//
// Column ids for WINS_ONLINE_CASUAL
#define STATS_COLUMN_WINS_ONLINE_CASUAL_WINS_TOTAL 1
#define STATS_COLUMN_WINS_ONLINE_CASUAL_LOSSES_TOTAL 2
#define STATS_COLUMN_WINS_ONLINE_CASUAL_WIN_AS_CT 6
#define STATS_COLUMN_WINS_ONLINE_CASUAL_WIN_AS_T 7
#define STATS_COLUMN_WINS_ONLINE_CASUAL_LOSS_AS_CT 3
#define STATS_COLUMN_WINS_ONLINE_CASUAL_LOSS_AS_T 4
// Column ids for WINS_ONLINE_COMPETITIVE
#define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_WINS_TOTAL 1
#define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_LOSSES_TOTAL 2
#define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_WIN_AS_CT 6
#define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_WIN_AS_T 7
#define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_LOSS_AS_CT 3
#define STATS_COLUMN_WINS_ONLINE_COMPETITIVE_LOSS_AS_T 4
// Column ids for WINS_ONLINE_GG_PROG
#define STATS_COLUMN_WINS_ONLINE_GG_PROG_WINS_TOTAL 1
#define STATS_COLUMN_WINS_ONLINE_GG_PROG_LOSSES_TOTAL 2
#define STATS_COLUMN_WINS_ONLINE_GG_PROG_WIN_AS_CT 6
#define STATS_COLUMN_WINS_ONLINE_GG_PROG_WIN_AS_T 7
#define STATS_COLUMN_WINS_ONLINE_GG_PROG_LOSS_AS_CT 3
#define STATS_COLUMN_WINS_ONLINE_GG_PROG_LOSS_AS_T 4
// Column ids for WINS_ONLINE_GG_BOMB
#define STATS_COLUMN_WINS_ONLINE_GG_BOMB_WINS_TOTAL 1
#define STATS_COLUMN_WINS_ONLINE_GG_BOMB_LOSSES_TOTAL 2
#define STATS_COLUMN_WINS_ONLINE_GG_BOMB_WIN_AS_CT 6
#define STATS_COLUMN_WINS_ONLINE_GG_BOMB_WIN_AS_T 7
#define STATS_COLUMN_WINS_ONLINE_GG_BOMB_LOSS_AS_CT 3
#define STATS_COLUMN_WINS_ONLINE_GG_BOMB_LOSS_AS_T 4
// Column ids for CS_ONLINE_CASUAL
#define STATS_COLUMN_CS_ONLINE_CASUAL_AVG_CONTRIB_SCORE 2
#define STATS_COLUMN_CS_ONLINE_CASUAL_MVP_AWARDS 4
#define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_ROUNDS_PLAYED 5
#define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_CONTRIB_SCORE 6
#define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_KILLS 7
#define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_DEATHS 8
#define STATS_COLUMN_CS_ONLINE_CASUAL_TOTAL_DAMAGE 9
// Column ids for CS_ONLINE_COMPETITIVE
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_AVG_CONTRIB_SCORE 2
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_MVP_AWARDS 4
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_ROUNDS_PLAYED 5
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_CONTRIB_SCORE 6
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_KILLS 7
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_DEATHS 8
#define STATS_COLUMN_CS_ONLINE_COMPETITIVE_TOTAL_DAMAGE 9
// Column ids for CS_ONLINE_GG_PROG
#define STATS_COLUMN_CS_ONLINE_GG_PROG_AVG_CONTRIB_SCORE 2
#define STATS_COLUMN_CS_ONLINE_GG_PROG_MVP_AWARDS 4
#define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_ROUNDS_PLAYED 5
#define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_CONTRIB_SCORE 6
#define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_KILLS 7
#define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_DEATHS 8
#define STATS_COLUMN_CS_ONLINE_GG_PROG_TOTAL_DAMAGE 9
// Column ids for CS_ONLINE_GG_BOMB
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_AVG_CONTRIB_SCORE 2
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_MVP_AWARDS 4
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_ROUNDS_PLAYED 5
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_CONTRIB_SCORE 6
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_KILLS 7
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_DEATHS 8
#define STATS_COLUMN_CS_ONLINE_GG_BOMB_TOTAL_DAMAGE 9
// Column ids for KD_ONLINE_CASUAL
#define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_KILLS 4
#define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_SHOTS 5
#define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_HEADSHOTS 6
#define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_DEATHS 1
#define STATS_COLUMN_KD_ONLINE_CASUAL_TOTAL_HITS 2
// Column ids for KD_ONLINE_COMPETITIVE
#define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_KILLS 4
#define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_SHOTS 5
#define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_HEADSHOTS 6
#define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_DEATHS 1
#define STATS_COLUMN_KD_ONLINE_COMPETITIVE_TOTAL_HITS 2
// Column ids for KD_ONLINE_GG_PROG
#define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_KILLS 4
#define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_SHOTS 5
#define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_HEADSHOTS 6
#define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_DEATHS 1
#define STATS_COLUMN_KD_ONLINE_GG_PROG_TOTAL_HITS 2
// Column ids for KD_ONLINE_GG_BOMB
#define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_KILLS 4
#define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_SHOTS 5
#define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_HEADSHOTS 6
#define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_DEATHS 1
#define STATS_COLUMN_KD_ONLINE_GG_BOMB_TOTAL_HITS 2
// Column ids for STARS_ONLINE_CASUAL
#define STATS_COLUMN_STARS_ONLINE_CASUAL_BOMBS_PLANTED 1
#define STATS_COLUMN_STARS_ONLINE_CASUAL_BOMBS_DETONATED 2
#define STATS_COLUMN_STARS_ONLINE_CASUAL_BOMBS_DEFUSED 3
#define STATS_COLUMN_STARS_ONLINE_CASUAL_HOSTAGES_RESCUED 4
// Column ids for STARS_ONLINE_COMPETITIVE
#define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_BOMBS_PLANTED 1
#define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_BOMBS_DETONATED 2
#define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_BOMBS_DEFUSED 3
#define STATS_COLUMN_STARS_ONLINE_COMPETITIVE_HOSTAGES_RESCUED 4
// Column ids for STARS_ONLINE_GG_PROG
#define STATS_COLUMN_STARS_ONLINE_GG_PROG_BOMBS_PLANTED 1
#define STATS_COLUMN_STARS_ONLINE_GG_PROG_BOMBS_DETONATED 2
#define STATS_COLUMN_STARS_ONLINE_GG_PROG_BOMBS_DEFUSED 3
#define STATS_COLUMN_STARS_ONLINE_GG_PROG_HOSTAGES_RESCUED 4
// Column ids for STARS_ONLINE_GG_BOMB
#define STATS_COLUMN_STARS_ONLINE_GG_BOMB_BOMBS_PLANTED 1
#define STATS_COLUMN_STARS_ONLINE_GG_BOMB_BOMBS_DETONATED 2
#define STATS_COLUMN_STARS_ONLINE_GG_BOMB_BOMBS_DEFUSED 3
#define STATS_COLUMN_STARS_ONLINE_GG_BOMB_HOSTAGES_RESCUED 4
// Column ids for GP_ONLINE_CASUAL
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED 1
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_CT 2
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_T 3
#define STATS_COLUMN_GP_ONLINE_CASUAL_TOTAL_MEDALS 4
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BANK 5
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SHORTTRAIN 6
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SHOOTS 7
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_STMARC 8
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SUGARCANE 9
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_SAFEHOUSE 10
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_LAKE 11
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BAGGAGE 12
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_INFERNO 13
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_ITALY 14
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_OFFICE 15
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST2 16
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_NUKE 17
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST 18
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_AZTEC 19
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_TRAIN 20
#define STATS_COLUMN_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_TRAINING 21
// Column ids for GP_ONLINE_COMPETITIVE
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED 1
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_CT 2
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_T 3
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TOTAL_MEDALS 4
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BANK 5
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHORTTRAIN 6
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHOOTS 7
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_STMARC 8
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SUGARCANE 9
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SAFEHOUSE 10
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_LAKE 11
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BAGGAGE 12
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_INFERNO 13
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_ITALY 14
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_OFFICE 15
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST2 16
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_NUKE 17
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST 18
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_AZTEC 19
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_TRAIN 20
#define STATS_COLUMN_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_TRAINING 21
// Column ids for GP_ONLINE_GG_PROG
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED 1
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_CT 2
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_T 3
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TOTAL_MEDALS 4
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BANK 5
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHORTTRAIN 6
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHOOTS 7
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_STMARC 8
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SUGARCANE 9
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SAFEHOUSE 10
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_LAKE 11
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BAGGAGE 12
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_INFERNO 13
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_ITALY 14
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_OFFICE 15
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST2 16
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_NUKE 17
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST 18
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_AZTEC 19
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_TRAIN 20
#define STATS_COLUMN_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_TRAINING 21
// Column ids for GP_ONLINE_GG_BOMB
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED 1
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_CT 2
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_T 3
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TOTAL_MEDALS 4
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BANK 5
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHORTTRAIN 6
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHOOTS 7
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_STMARC 8
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SUGARCANE 9
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SAFEHOUSE 10
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_LAKE 11
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BAGGAGE 12
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_INFERNO 13
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_ITALY 14
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_OFFICE 15
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST2 16
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_NUKE 17
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST 18
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_AZTEC 19
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_TRAIN 20
#define STATS_COLUMN_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_TRAINING 21
//
// Matchmaking queries
//
// These values are passed as the dwProcedureIndex parameter to
// XSessionSearch to indicate which matchmaking query to run.
//
#define SESSION_MATCH_QUERY_PLAYER_MATCH 1
#define SESSION_MATCH_QUERY_ALL_SESSIONS 3
#define SESSION_MATCH_QUERY_PLAYER_MATCH_ANY_LEVEL 4
#define SESSION_MATCH_QUERY_PLAYER_MATCH_TEAM 5
#define SESSION_MATCH_QUERY_ALL_SESSIONS_TEAM 6
#define SESSION_MATCH_QUERY_PLAYER_MATCH_ANY_LEVEL_TEAM 7
//
// Gamer pictures
//
// These ids are passed as the dwPictureId parameter to XUserAwardGamerTile.
//
//
// Strings
//
// These ids are passed as the dwStringId parameter to XReadStringsFromSpaFile.
//
#define SPASTRING_ACHVNAME_KILL_ENEMY_HIGH 7
#define SPASTRING_ACHVDESC_KILL_ENEMY_HIGH 8
#define SPASTRING_ACHVNAME_MEDALIST 9
#define SPASTRING_ACHVDESC_MEDALIST 10
#define SPASTRING_ACH_GIVE_DAMAGE_LOW_NAME 11
#define SPASTRING_ACH_GIVE_DAMAGE_LOW_HOWTO 12
#define SPASTRING_ACH_EARN_MONEY_LOW_NAME 13
#define SPASTRING_ACH_EARN_MONEY_LOW_HOWTO 14
#define SPASTRING_ACH_GUN_GAME_RAMPAGE_NAME 15
#define SPASTRING_ACH_GUN_GAME_RAMPAGE_HOWTO 16
#define SPASTRING_ACHVNAME_HEADSHOTS 17
#define SPASTRING_ACHVDESC_HEADSHOTS 18
#define SPASTRING_ACHVNAME_FLAWLESS_VICTORY 19
#define SPASTRING_ACHVDESC_FLAWLESS_VICTORY 20
#define SPASTRING_ACHVNAME_DOMINATIONS_LOW 21
#define SPASTRING_ACHVDESC_DOMINATIONS_LOW 22
#define SPASTRING_ACHVNAME_KILL_WITH_EVERY_WEAPON 23
#define SPASTRING_ACHVDESC_KILL_WITH_EVERY_WEAPON 24
#define SPASTRING_ACHVNAME_KILL_ENEMY_LAST_BULLET 25
#define SPASTRING_ACHVDESC_KILL_ENEMY_LAST_BULLET 26
#define SPASTRING_ACH_GUN_GAME_FIRST_THING_FIRST_NAME 27
#define SPASTRING_ACH_GUN_GAME_FIRST_THING_FIRST_HOWTO 28
#define SPASTRING_ACH_GUN_GAME_ROUNDS_HIGH_NAME 29
#define SPASTRING_ACH_GUN_GAME_ROUNDS_HIGH_HOWTO 30
#define SPASTRING_GAMEMODE_MULTIPLAYER 31
#define SPASTRING_IDLE 33
#define SPASTRING_COLUMN_KILLS_NAME 35
#define SPASTRING_CSS_MAP_NAME 36
#define SPASTRING_MAP_AZTEC 37
#define SPASTRING_MAP_ITALY 41
#define SPASTRING_MAP_OFFICE 43
#define SPASTRING_MAP_DUST 46
#define SPASTRING_MAP_DUST2 47
#define SPASTRING_MAP_INFERNO 48
#define SPASTRING_MAP_NUKE 49
#define SPASTRING_MAINMENU 62
#define SPASTRING_GAME_STATE_NAME 64
#define SPASTRING_CSS_AGGREGATE_EXPERIENCE_NAME 68
#define SPASTRING_PROPERTY_CSS_AGGREGATE_SKILL0_NAME 69
#define SPASTRING_CSS_AGGREGATE_SKILL1_NAME 70
#define SPASTRING_CSS_AGGREGATE_SKILL2_NAME 71
#define SPASTRING_CSS_AGGREGATE_SKILL3_NAME 72
#define SPASTRING_CSS_AGGREGATE_SKILL4_NAME 73
#define SPASTRING_CSS_MATCH_VERSION_NAME 76
#define SPASTRING_CSS_OPEN_SLOTS_NAME 77
#define SPASTRING_CSS_SEARCH_EXP_MAX_NAME 87
#define SPASTRING_CSS_SEARCH_EXP_MIN_NAME 88
#define SPASTRING_CSS_SEARCH_SKILL0_MAX_NAME 89
#define SPASTRING_CSS_SEARCH_SKILL0_MIN_NAME 90
#define SPASTRING_CSS_SEARCH_SKILL1_MAX_NAME 91
#define SPASTRING_CSS_SEARCH_SKILL1_MIN_NAME 92
#define SPASTRING_CSS_SEARCH_SKILL2_MAX_NAME 93
#define SPASTRING_CSS_SEARCH_SKILL2_MIN_NAME 94
#define SPASTRING_CSS_SEARCH_SKILL3_MAX_NAME 95
#define SPASTRING_CSS_SEARCH_SKILL3_MIN_NAME 96
#define SPASTRING_CSS_SEARCH_SKILL4_MAX_NAME 97
#define SPASTRING_CSS_SEARCH_SKILL4_MIN_NAME 98
#define SPASTRING_CSS_TEAM_NAME 132
#define SPASTRING_CSS_GAME_STATE_SINGLE_PLAYER 172
#define SPASTRING_CSS_GAME_STATE_MULTIPLAYER 173
#define SPASTRING_CSS_GAME_STATE_IN_MENUS 175
#define SPASTRING_CSS_GAME_MODE_CASUAL_NAME 176
#define SPASTRING_CSS_GAME_MODE_COMPETITIVE 177
#define SPASTRING_CSS_GAME_MODE_FREESTYLE 179
#define SPASTRING_CSS_TEAM_CT_NAME 180
#define SPASTRING_CSS_TEAM_T_NAME 181
#define SPASTRING_CSS_GAME_MODE_NAME 182
#define SPASTRING_CSS_PRIVACY_NAME 183
#define SPASTRING_CSS_PRIVACY_PUBLIC_NAME 184
#define SPASTRING_CSS_PRIVACY_FRIENDS_NAME 185
#define SPASTRING_CSS_PRIVACY_INVITE_ONLY_NAME 186
#define SPASTRING_MULTIPLAYER 187
#define SPASTRING_MULTIPLAYER_NO_SLOTS 188
#define SPASTRING_MULTIPLAYER_PRIVATE 189
#define SPASTRING_SINGLEPLAYER 190
#define SPASTRING_CSS_TEAM_SPECTATOR_NAME 191
#define SPASTRING_CSS_GAME_MODE_AS_NUMBER 192
#define SPASTRING_ACHVDESC_KILL_ENEMY_HIGH_1 272
#define SPASTRING_ACHVDESC_MEDALIST_1 273
#define SPASTRING_ACH_GIVE_DAMAGE_LOW_DESC 274
#define SPASTRING_ACH_EARN_MONEY_LOW_DESC 275
#define SPASTRING_ACH_GUN_GAME_RAMPAGE_DESC 276
#define SPASTRING_ACHVDESC_HEADSHOTS_1 277
#define SPASTRING_ACHVDESC_FLAWLESS_VICTORY_1 278
#define SPASTRING_ACHVDESC_DOMINATIONS_LOW_1 279
#define SPASTRING_ACHVDESC_KILL_WITH_EVERY_WEAPON_1 280
#define SPASTRING_ACHVDESC_KILL_ENEMY_LAST_BULLET_1 281
#define SPASTRING_ACH_GUN_GAME_FIRST_THING_FIRST_DESC 282
#define SPASTRING_ACH_GUN_GAME_ROUNDS_HIGH_DESC 283
#define SPASTRING_CT_CSS_GAME_TYPE_NAME 286
#define SPASTRING_CV_CSS_GAME_TYPE_CLASSIC_NAME 287
#define SPASTRING_CV_CSS_GAME_TYPE_GUNGAME_NAME 288
#define SPASTRING_CV_CSS_LEVEL_BAGGAGE_NAME 291
#define SPASTRING_CV_CSS_LEVEL_SHOOTS_NAME 293
#define SPASTRING_CV_CSS_LEVEL_LAKE_NAME 295
#define SPASTRING_CV_CSS_LEVEL_BANK_NAME 296
#define SPASTRING_CV_CSS_LEVEL_SAFEHOUSE_NAME 302
#define SPASTRING_CV_CSS_LEVEL_SUGARCANE_NAME 304
#define SPASTRING_CV_CSS_LEVEL_STMARC_NAME 306
#define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_CONTRIB_SCORE_NAME 307
#define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_KILLS_PER_ROUND_NAME 308
#define SPASTRING_LB_CS_ONLINE_GG_PROG_AVG_CONTRIB_SCORE_NAME 310
#define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_DEATHS_PER_ROUND_NAME 312
#define SPASTRING_PROPERTY_CSS_LB_CS_AVERAGE_DAMAGE_PER_ROUND_NAME 313
#define SPASTRING_PROPERTY_CSS_LB_CS_MVP_AWARDS_MONTH_NAME 314
#define SPASTRING_PROPERTY_CSS_LB_KD_KD_FORMULA_NAME 315
#define SPASTRING_PROPERTY_CSS_LB_KD_KD_ACTUAL_NAME 316
#define SPASTRING_PROPERTY_CSS_LB_KD_HEADSHOT_PERCENT_NAME 317
#define SPASTRING_PROPERTY_CSS_LB_KD_HITS_PERCENT_NAME 318
#define SPASTRING_PROPERTY_CSS_LB_KD_KILLS_NAME 319
#define SPASTRING_LB_CS_ONLINE_GG_PROG_MVP_AWARDS_NAME 322
#define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_ROUNDS_PLAYED_NAME 324
#define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_KILLS_NAME 325
#define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_DEATHS_NAME 326
#define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_DAMAGE_NAME 327
#define SPASTRING_PROPERTY_CSS_LB_CS_TOTAL_CONTRIB_SCORE_NAME 328
#define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_ROUNDS_PLAYED_NAME 329
#define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_CONTRIB_SCORE_NAME 330
#define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_KILLS_NAME 331
#define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_DEATHS_NAME 332
#define SPASTRING_LB_CS_ONLINE_GG_PROG_TOTAL_DAMAGE_NAME 333
#define SPASTRING_LB_KD_ONLINE_CASUAL_KD_RANKED_NAME 334
#define SPASTRING_LB_KD_ONLINE_CASUAL_TOTAL_KILLS_NAME 338
#define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_FORMULA_NAME 339
#define SPASTRING_PROPERTY_CSS_LB_WINS_WINS_NAME 340
#define SPASTRING_PROPERTY_CSS_LB_WINS_LOSSES_NAME 341
#define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_CT_NAME 342
#define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_PERCENT_AS_T_NAME 343
#define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_PERCENT_NAME 344
#define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_AS_CT_NAME 345
#define SPASTRING_PROPERTY_CSS_LB_WINS_WIN_AS_T_NAME 346
#define SPASTRING_LB_WINS_OFFLINE_GG_BOMB_WINS_RANKED_NAME 347
#define SPASTRING_LB_WINS_OFFLINE_GG_BOMB_WINS_TOTAL_NAME 348
#define SPASTRING_LB_WINS_OFFLINE_GG_BOMB_LOSSES_TOTAL_NAME 349
#define SPASTRING_PROPERTY_CSS_LB_STARS_STARS_NAME 353
#define SPASTRING_PROPERTY_CSS_LB_STARS_BOMBS_PLANTED_NAME 354
#define SPASTRING_PROPERTY_CSS_LB_STARS_BOMBS_DETONATED_NAME 355
#define SPASTRING_PROPERTY_CSS_LB_STARS_BOMBS_DEFUSED_NAME 356
#define SPASTRING_PROPERTY_CSS_LB_STARS_HOSTAGES_RESCUED_NAME 357
#define SPASTRING_LB_STARS_ONLINE_CASUAL_TOTAL_STARS_NAME 358
#define SPASTRING_LB_STARS_ONLINE_CASUAL_BOMBS_PLANTED_NAME 359
#define SPASTRING_LB_STARS_ONLINE_CASUAL_BOMBS_DETONATED_NAME 360
#define SPASTRING_LB_STARS_ONLINE_CASUAL_BOMBS_DEFUSED_NAME 361
#define SPASTRING_LB_STARS_ONLINE_CASUAL_HOSTAGES_RESCUED_NAME 362
#define SPASTRING_PROPERTY_CSS_LB_GP_GAMES_PLAYED_NAME 363
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_PLAYED_NAME 364
#define SPASTRING_PROPERTY_CSS_LB_GP_PLAYED_CT_PERCENT_NAME 365
#define SPASTRING_PROPERTY_CSS_LB_GP_PLAYED_T_PERCENT_NAME 366
#define SPASTRING_PROPERTY_CSS_LB_GP_TOTAL_MEDALS_NAME 367
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_CASUAL_NAME 368
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_COMPETITIVE_NAME 369
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_CASUAL_NAME 370
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_COMPETITIVE_NAME 371
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_PRIVATE_NAME 372
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_PROG_NAME 373
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_PROG_NAME 374
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_SELECT_NAME 375
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_SELECT_NAME 376
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_OFFLINE_GG_BOMB_NAME 377
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_ONLINE_GG_BOMB_NAME 378
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_BANK_NAME 379
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SHORTTRAIN_NAME 380
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SHOOTS_NAME 381
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_STMARC_NAME 382
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SUGARCANE_NAME 383
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_SAFEHOUSE_NAME 384
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_LAKE_NAME 385
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_BAGGAGE_NAME 386
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_INFERNO_NAME 387
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_ITALY_NAME 388
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_OFFICE_NAME 389
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_DUST2_NAME 390
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_NUKE_NAME 391
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_DUST_NAME 392
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_AZTEC_NAME 393
#define SPASTRING_LB_GP_ONLINE_CASUAL_GAMES_PLAYED_NAME 397
#define SPASTRING_LB_WINS_ONLINE_COMPETITIVE_NAME 398
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_NAME 400
#define SPASTRING_LB_GP_ONLINE_CASUAL_TOTAL_MEDALS_NAME 403
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BANK_NAME 406
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SHORTTRAIN_NAME 407
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SHOOTS_NAME 408
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_STMARC_NAME 409
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SUGARCANE_NAME 410
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_SAFEHOUSE_NAME 411
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_LAKE_NAME 412
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_BAGGAGE_NAME 413
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_INFERNO_NAME 414
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_ITALY_NAME 415
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_OFFICE_NAME 416
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST2_NAME 417
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_NUKE_NAME 418
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_DUST_NAME 419
#define SPASTRING_LB_GP_ONLINE_CASUAL_TIME_PLAYED_MAP_AZTEC_NAME 420
#define SPASTRING_LB_WINS_ONLINE_CASUAL_NAME 424
#define SPASTRING_LB_WINS_ONLINE_GG_PROG_NAME 429
#define SPASTRING_LB_WINS_ONLINE_GG_BOMB_NAME 431
#define SPASTRING_LB_CS_ONLINE_CASUAL_NAME 435
#define SPASTRING_LB_CS_ONLINE_COMPETITIVE_NAME 436
#define SPASTRING_LB_CS_ONLINE_GG_PROG_NAME 440
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_NAME 454
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_AVG_CONTRIB_SCORE_NAME 455
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_MVP_AWARDS_NAME 459
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_ROUNDS_PLAYED_NAME 460
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_CONTRIB_SCORE_NAME 461
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_KILLS_NAME 462
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_DEATHS_NAME 463
#define SPASTRING_LB_CS_ONLINE_GG_BOMB_TOTAL_DAMAGE_NAME 464
#define SPASTRING_LB_KD_ONLINE_CASUAL_NAME 501
#define SPASTRING_LB_KD_ONLINE_COMPETITIVE_NAME 503
#define SPASTRING_LB_KD_ONLINE_COMPETITIVE_KD_RANKED_NAME 504
#define SPASTRING_LB_KD_ONLINE_COMPETITIVE_TOTAL_KILLS_NAME 508
#define SPASTRING_LB_KD_ONLINE_GG_PROG_NAME 531
#define SPASTRING_LB_KD_ONLINE_GG_PROG_KD_RANKED_NAME 532
#define SPASTRING_LB_KD_ONLINE_GG_PROG_TOTAL_KILLS_NAME 536
#define SPASTRING_LB_KD_ONLINE_GG_BOMB_NAME 545
#define SPASTRING_LB_KD_ONLINE_GG_BOMB_KD_RANKED_NAME 546
#define SPASTRING_LB_KD_ONLINE_GG_BOMB_TOTAL_KILLS_NAME 550
#define SPASTRING_LB_STARS_ONLINE_CASUAL_NAME 572
#define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_NAME 574
#define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_TOTAL_STARS_NAME 575
#define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_BOMBS_PLANTED_NAME 576
#define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_BOMBS_DETONATED_NAME 577
#define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_BOMBS_DEFUSED_NAME 578
#define SPASTRING_LB_STARS_ONLINE_COMPETITIVE_HOSTAGES_RESCUED_NAME 579
#define SPASTRING_LB_STARS_ONLINE_GG_PROG_NAME 609
#define SPASTRING_LB_STARS_ONLINE_GG_PROG_TOTAL_STARS_NAME 610
#define SPASTRING_LB_STARS_ONLINE_GG_PROG_BOMBS_PLANTED_NAME 611
#define SPASTRING_LB_STARS_ONLINE_GG_PROG_BOMBS_DETONATED_NAME 612
#define SPASTRING_LB_STARS_ONLINE_GG_PROG_BOMBS_DEFUSED_NAME 613
#define SPASTRING_LB_STARS_ONLINE_GG_PROG_HOSTAGES_RESCUED_NAME 614
#define SPASTRING_LB_STARS_ONLINE_GG_BOMB_NAME 623
#define SPASTRING_LB_STARS_ONLINE_GG_BOMB_TOTAL_STARS_NAME 624
#define SPASTRING_LB_STARS_ONLINE_GG_BOMB_BOMBS_PLANTED_NAME 625
#define SPASTRING_LB_STARS_ONLINE_GG_BOMB_BOMBS_DETONATED_NAME 626
#define SPASTRING_LB_STARS_ONLINE_GG_BOMB_BOMBS_DEFUSED_NAME 627
#define SPASTRING_LB_STARS_ONLINE_GG_BOMB_HOSTAGES_RESCUED_NAME 628
#define SPASTRING_LB_GP_ONLINE_CASUAL_NAME 650
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_NAME 652
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_GAMES_PLAYED_NAME 653
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_NAME 654
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TOTAL_MEDALS_NAME 657
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BANK_NAME 658
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHORTTRAIN_NAME 659
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SHOOTS_NAME 660
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_STMARC_NAME 661
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SUGARCANE_NAME 662
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_SAFEHOUSE_NAME 663
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_LAKE_NAME 664
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_BAGGAGE_NAME 665
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_INFERNO_NAME 666
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_ITALY_NAME 667
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_OFFICE_NAME 668
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST2_NAME 669
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_NUKE_NAME 670
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_DUST_NAME 671
#define SPASTRING_LB_GP_ONLINE_COMPETITIVE_TIME_PLAYED_MAP_AZTEC_NAME 672
#define SPASTRING_LB_GP_ONLINE_GG_PROG_NAME 752
#define SPASTRING_LB_GP_ONLINE_GG_PROG_GAMES_PLAYED_NAME 753
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_NAME 754
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TOTAL_MEDALS_NAME 757
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BANK_NAME 758
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHORTTRAIN_NAME 759
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SHOOTS_NAME 760
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_STMARC_NAME 761
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SUGARCANE_NAME 762
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_SAFEHOUSE_NAME 763
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_LAKE_NAME 764
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_BAGGAGE_NAME 765
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_INFERNO_NAME 766
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_ITALY_NAME 767
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_OFFICE_NAME 768
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST2_NAME 769
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_NUKE_NAME 770
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_DUST_NAME 771
#define SPASTRING_LB_GP_ONLINE_GG_PROG_TIME_PLAYED_MAP_AZTEC_NAME 772
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_NAME 802
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_GAMES_PLAYED_NAME 803
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_NAME 804
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TOTAL_MEDALS_NAME 807
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BANK_NAME 808
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHORTTRAIN_NAME 809
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SHOOTS_NAME 810
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_STMARC_NAME 811
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SUGARCANE_NAME 812
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_SAFEHOUSE_NAME 813
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_LAKE_NAME 814
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_BAGGAGE_NAME 815
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_INFERNO_NAME 816
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_ITALY_NAME 817
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_OFFICE_NAME 818
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST2_NAME 819
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_NUKE_NAME 820
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_DUST_NAME 821
#define SPASTRING_LB_GP_ONLINE_GG_BOMB_TIME_PLAYED_MAP_AZTEC_NAME 822
#define SPASTRING_LB_WINS_WIN_AS_CT_NAME 926
#define SPASTRING_LB_WINS_WIN_AS_T_NAME 927
#define SPASTRING_PROPERTY_CSS_LB_KD_SHOTS_NAME 928
#define SPASTRING_PROPERTY_CSS_LB_KD_HEADSHOTS_NAME 929
#define SPASTRING_LB_KILL_DEATH_TOTAL_SHOTS_NAME 930
#define SPASTRING_LB_KILL_DEATH_TOTAL_HEADSHOTS_NAME 931
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_PLAYED_CT_NAME 932
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_PLAYED_T_NAME 933
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_CT_NAME 934
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_T_NAME 935
#define SPASTRING_PROPERTY_CSS_LB_KD_DEATHS_NAME 936
#define SPASTRING_LB_KILL_DEATH_TOTAL_DEATHS_NAME 937
#define SPASTRING_LB_KILL_DEATH_TOTAL_HITS_NAME 938
#define SPASTRING_PROPERTY_CSS_LB_KD_HITS_NAME 939
#define SPASTRING_CV_CSS_GAME_MODE_GUNGAMEPROGRESSIVE_NAME 940
#define SPASTRING_CV_CSS_GAME_MODE_GUNGAMEBOMB_NAME 942
#define SPASTRING_LB_WINS_LOSS_AS_CT_NAME 943
#define SPASTRING_LB_WINS_LOSS_AS_T_NAME 944
#define SPASTRING_PROPERTY_CSS_LB_WINS_LOSS_AS_CT_NAME 945
#define SPASTRING_PROPERTY_CSS_LB_WINS_LOSS_AS_T_NAME 946
#define SPASTRING_PROPERTY_CSS_SEARCH_LISTEN_SERVER_NAME 947
#define SPASTRING_CV_CSS_LEVEL_SHORTTRAIN_NAME 949
#define SPASTRING_PROPERTY_CSS_LB_CS_ELO_RATING_NAME 950
#define SPASTRING_LB_CONTRIBUTION_SCORE_ELO_RATING_NAME 951
#define SPASTRING_PROPERTY_CSS_MAX_OPEN_TEAM_SLOTS_NAME 952
#define SPASTRING_CT_CSS_MAP_GROUP_NAME 953
#define SPASTRING_CV_CSS_MAP_GROUP_BOMB_MG_NAME 954
#define SPASTRING_CV_CSS_MAP_GROUP_HOSTAGE_MG_NAME 955
#define SPASTRING_CV_CSS_MAP_GROUP_DEMOLITION_MG_NAME 956
#define SPASTRING_CV_CSS_MAP_GROUP_ARMSRACE_MG_NAME 957
#define SPASTRING_CV_CSS_MAP_GROUP_AZTEC_MG_NAME 958
#define SPASTRING_CV_CSS_MAP_GROUP_BAGGAGE_MG_NAME 959
#define SPASTRING_CV_CSS_MAP_GROUP_BANK_MG_NAME 960
#define SPASTRING_CV_CSS_MAP_GROUP_DUST_MG_NAME 961
#define SPASTRING_CV_CSS_MAP_GROUP_DUST2_MG_NAME 962
#define SPASTRING_CV_CSS_MAP_GROUP_INFERNO_MG_NAME 963
#define SPASTRING_CV_CSS_MAP_GROUP_ITALY_MG_NAME 964
#define SPASTRING_CV_CSS_MAP_GROUP_LAKE_MG_NAME 965
#define SPASTRING_CV_CSS_MAP_GROUP_NUKE_MG_NAME 966
#define SPASTRING_CV_CSS_MAP_GROUP_OFFICE_MG_NAME 967
#define SPASTRING_CV_CSS_MAP_GROUP_SAFEHOUSE_MG_NAME 968
#define SPASTRING_CV_CSS_MAP_GROUP_SHOOTS_MG_NAME 969
#define SPASTRING_CV_CSS_MAP_GROUP_SHORTTRAIN_MG_NAME 970
#define SPASTRING_CV_CSS_MAP_GROUP_STMARC_MG_NAME 971
#define SPASTRING_CV_CSS_MAP_GROUP_SUGARCANE_MG_NAME 972
#define SPASTRING_CV_CSS_MAP_GROUP_TRAIN_MG_NAME 973
#define SPASTRING_CV_CSS_MAP_GROUP_TRAINING_MG_NAME 974
#define SPASTRING_CV_CSS_LEVEL_TRAIN_NAME 975
#define SPASTRING_CV_CSS_LEVEL_TRAINING_NAME 976
#define SPASTRING_PRESENCE_LOBBY_NAME 979
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_TRAIN_NAME 980
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_TRAIN_NAME 981
#define SPASTRING_PROPERTY_CSS_LB_GP_TIME_MAP_TRAINING_NAME 982
#define SPASTRING_LB_GAMES_PLAYED_TIME_PLAYED_MAP_TRAINING_NAME 983
#define SPASTRING_LB_ARCADE_WINS_ONLINE_CASUAL_RANK_COLUMN_NAME 985
#ifdef __cplusplus
} #endif
#endif // __COUNTER_STRIKE__GO_SPA_H__
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