Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
#ifndef GAMECONTROLS_MISCUTILS_H
#define GAMECONTROLS_MISCUTILS_H
#ifdef _WIN32
#pragma once
#endif
abstract_class IGameUIMiscUtils { public: virtual bool PointTriangleHitTest( Vector2D tringleVert0, Vector2D tringleVert1, Vector2D tringleVert2, Vector2D point ) = 0; };
enum SublayerTypes_t { SUBLAYER_STATIC, SUBLAYER_DYNAMIC, SUBLAYER_FONT, SUBLAYER_MAX, };
#endif // GAMECONTROLS_MISCUTILS_H
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