Counter Strike : Global Offensive Source Code
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69 lines
1.4 KiB

  1. //-----------------------------------------------------------------------------
  2. // TIER0_staticlib.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR ".."
  7. $Macro OUTLIBNAME "tier0_staticlib"
  8. $Macro NOSCHEMACOMPILER "1"
  9. $Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
  10. $Configuration
  11. {
  12. $Compiler
  13. {
  14. $PreprocessorDefinitions "$BASE;TIER0_DLL_EXPORT;CROSS_PLATFORM_VERSION=1"[$WINDOWS||$X360||$PS3||$POSIX]
  15. $PreprocessorDefinitions "$BASE;POSIX" [$PS3||$POSIX]
  16. $PreprocessorDefinitions "$BASE;TIER0_FPO_DISABLED" [$NOFPO]
  17. }
  18. $Compiler [$PS3]
  19. {
  20. $AdditionalIncludeDirectories "$BASE;"$(SN_PS3_PATH)/ppu/include""
  21. $PreprocessorDefinitions "$BASE;PLATFORM_OVERRIDE_TIER0"
  22. }
  23. $SNCCompiler [$PS3]
  24. {
  25. $ForceIncludes "platform_override.h"
  26. }
  27. }
  28. $Configuration "Release"
  29. {
  30. $Librarian
  31. {
  32. $OutputFile "Release_tier0staticlib_PS3\$OUTLIBNAME_ps3.lib"
  33. }
  34. $General
  35. {
  36. $OutputDirectory ".\Release_tier0staticlib_PS3" [$PS3]
  37. $IntermediateDirectory ".\Release_tier0staticlib_PS3" [$PS3]
  38. }
  39. }
  40. $Configuration "Debug"
  41. {
  42. $Librarian
  43. {
  44. $OutputFile "Debug_tier0staticlib_PS3\$OUTLIBNAME_ps3.lib"
  45. }
  46. $General
  47. {
  48. $OutputDirectory ".\Debug_tier0staticlib_PS3" [$PS3]
  49. $IntermediateDirectory ".\Debug_tier0staticlib_PS3" [$PS3]
  50. }
  51. }
  52. $Include "tier0.inc"
  53. $Project "tier0_staticlib"
  54. {
  55. $Folder "Source Files"
  56. {
  57. -$File "prxexport.cpp" [$PS3]
  58. }
  59. }