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//===== Copyright � 1996-2009, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#ifndef _MM_TITLE_CONTEXTVALUES_H
#define _MM_TITLE_CONTEXTVALUES_H
#pragma once
#include "csgo.spa.h"
static ContextValue_t g_MapGroupContexts[] = { { "mg_bomb", CONTEXT_CSS_MAP_GROUP_BOMB_MG }, { "mg_hostage", CONTEXT_CSS_MAP_GROUP_HOSTAGE_MG }, { "mg_demolition", CONTEXT_CSS_MAP_GROUP_DEMOLITION_MG }, { "mg_armsrace", CONTEXT_CSS_MAP_GROUP_ARMSRACE_MG }, { "mg_de_aztec", CONTEXT_CSS_MAP_GROUP_AZTEC_MG }, { "mg_ar_baggage", CONTEXT_CSS_MAP_GROUP_BAGGAGE_MG }, { "mg_de_bank", CONTEXT_CSS_MAP_GROUP_BANK_MG }, { "mg_de_dust", CONTEXT_CSS_MAP_GROUP_DUST_MG }, { "mg_de_dust2", CONTEXT_CSS_MAP_GROUP_DUST2_MG }, { "mg_de_inferno", CONTEXT_CSS_MAP_GROUP_INFERNO_MG }, { "mg_cs_italy", CONTEXT_CSS_MAP_GROUP_ITALY_MG }, { "mg_de_lake", CONTEXT_CSS_MAP_GROUP_LAKE_MG }, { "mg_de_nuke", CONTEXT_CSS_MAP_GROUP_NUKE_MG }, { "mg_cs_office", CONTEXT_CSS_MAP_GROUP_OFFICE_MG }, { "mg_de_safehouse", CONTEXT_CSS_MAP_GROUP_SAFEHOUSE_MG }, { "mg_ar_shoots", CONTEXT_CSS_MAP_GROUP_SHOOTS_MG }, { "mg_de_shorttrain", CONTEXT_CSS_MAP_GROUP_SHORTTRAIN_MG }, { "mg_de_stmarc", CONTEXT_CSS_MAP_GROUP_STMARC_MG }, { "mg_de_sugarcane", CONTEXT_CSS_MAP_GROUP_SUGARCANE_MG }, { "mg_de_train", CONTEXT_CSS_MAP_GROUP_TRAIN_MG }, { "mg_training", CONTEXT_CSS_MAP_GROUP_TRAINING_MG }, { NULL, 0xFFFF }, };
static ContextValue_t g_LevelContexts[] = { { "cs_italy", CONTEXT_CSS_LEVEL_ITALY }, { "cs_office", CONTEXT_CSS_LEVEL_OFFICE }, { "de_aztec", CONTEXT_CSS_LEVEL_AZTEC }, { "de_dust", CONTEXT_CSS_LEVEL_DUST }, { "de_dust2", CONTEXT_CSS_LEVEL_DUST2 }, { "de_inferno", CONTEXT_CSS_LEVEL_INFERNO }, { "de_nuke", CONTEXT_CSS_LEVEL_NUKE }, { "ar_baggage", CONTEXT_CSS_LEVEL_BAGGAGE }, { "ar_shoots", CONTEXT_CSS_LEVEL_SHOOTS }, { "de_lake", CONTEXT_CSS_LEVEL_LAKE }, { "de_bank", CONTEXT_CSS_LEVEL_BANK }, { "de_safehouse", CONTEXT_CSS_LEVEL_SAFEHOUSE }, { "de_sugarcane", CONTEXT_CSS_LEVEL_SUGARCANE }, { "de_stmarc", CONTEXT_CSS_LEVEL_STMARC }, { "de_shorttrain", CONTEXT_CSS_LEVEL_SHORTTRAIN }, { "de_train", CONTEXT_CSS_LEVEL_TRAIN }, { "training1", CONTEXT_CSS_LEVEL_TRAINING }, { NULL, 0xFFFF }, };
static ContextValue_t g_GameModeContexts[] = { { "casual", CONTEXT_CSS_GAME_MODE_CASUAL }, { "competitive", CONTEXT_CSS_GAME_MODE_COMPETITIVE }, { "gungameprogressive", CONTEXT_CSS_GAME_MODE_GUNGAMEPROGRESSIVE }, { "gungametrbomb", CONTEXT_CSS_GAME_MODE_GUNGAMEBOMB }, { NULL, 0xFFFF }, };
static ContextValue_t g_GameModeAsNumberContexts[] = { { "casual", 0 }, { "competitive", 1 }, { "competitive_unranked", 2 }, { "pro", 4 }, { "gungameprogressive", 10 }, { "gungameselect", 20 }, { "gungametrbomb", 30 }, { NULL, 0xFFFF }, };
static ContextValue_t g_GameTypeContexts[] = { { "classic", CONTEXT_CSS_GAME_TYPE_CLASSIC }, { "gungame", CONTEXT_CSS_GAME_TYPE_GUNGAME }, { NULL, 0xFFFF }, };
static ContextValue_t g_PrivacyContexts[] = { { "public", CONTEXT_CSS_PRIVACY_PUBLIC }, { "private", CONTEXT_CSS_PRIVACY_INVITE_ONLY }, { "friends", CONTEXT_CSS_PRIVACY_FRIENDS }, { NULL, 0xFFFF }, };
#endif // _MM_TITLE_CONTEXTVALUES_H
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